| GM Deneve |
| 1 person marked this as a favorite. |
As we'll have Dr. Mono bring in his new character once you're all back at Etran's Folly, I'd like to take the opportunity for thanking him for such a great and stupendous character. I loved and worried seeing him tank and I'm also happy to see him help mold Valor into Simon.
The blood ooze's next attack was going to be Blood Siphon a Basic DC 21 Fort save that would have made you all take...
Blood Siphon Slashing: 3d8 ⇒ (2, 3, 8) = 13
Plus it's regular attack. So I'm glad you got out of there.
I'd also like to mention that if you wish to change characters/retire them with the coming of Dr. Mono's new char, this would now be the time.
As Blake hoped, the Sculptor is dead, but we'll get to that in character. For now, it's time to level up to level 3, a bittersweet event.
| Gamble Eigirsson |
I'm kind of torn. In respect to the narrative, Gamble has a good reason to continue and seek out the mastermind behind this horror and the death of Sinan. However, I also feel like I've identified a couple of ability holes in the party that could be filled depending on where Dr. Mono goes with his replacement.
Simon Samarian
|
If it's okay, I'm going to change Simon's rogue racket. I thought maybe he'd be using Feint a lot, but (1) opportunities haven't come up as much as I thought, and (2) I keep forgetting. I'm trying to decide between the new Eldritch Trickster racket from the APG and straight Thief.
| Kunsheng "Qīngwā" Xue |
I'm going to have to regenerate Kunsheng, as I somehow managed to paste another character profile over his.
ETA: This can't have been my error; even the header information has changed, and a simple cut and paste wouldn't do that.
| Gamble Eigirsson |
Leveled to try to put a band-aid on the loss of healing: soothe, signature soothe, and trained medicine so I could take Assurance (medicine).
| Leofric Darahan |
Ha, ok. Leofric was the squire to a Lastwall knight, Sir Talmore. Leo does have a horse, Giraud, but he's in the stable most of the time.
Sir Lawren (he's been in the background in a lot of our encounters at the Feedmill) is another Lastwall Knight. He's been mostly drunk since before we initially came to town. Leo has been trying to take care of him since they were the only 2 that escaped a pretty nasty battle that took Talmore's life. He'd been hoping to find a way to afford a second horse for Lawren, but trying to work AND take care of a drunk knight is a bit difficult.
Simon Samarian
|
Concerned that I've forgotten too much of what happened in Part 1, I went back and re-read most of it, taking notes. Here are my notes, in case anyone else is in the same boat.
Bort's caravan
Bort Bargith: caravan leader; poisoned by porridge
Tamli: half-orc, 2nd in command
Cooky: elf cook
Olf and Ulf: brothers
Feedmill Staff
Delma: innkeeper
Amora Kasillian: cook; lives by Old Orchard (bee encounter)
Phinick: inn helper; lives in barn loft; disappeared; tracked into woods (tracking encounter); Hallod made him poison Bort
Kolnral: server, last to serve Bort drinks; lives across from Edra
Trin: server, last to serve Bort food; lives on southern farm (boar encounter)
Flonk: minstrel
Etran's Folly
Edra Whyte: halfling, cares for horses; lives in stables
Glunda: cares for horses
Noala: ranger
Roth Garley: sherriff
Marny: Trin's brother
Targen Fulst: mayor; Delma's father
Hallod: jerk; lives in Dead Willow (trap encounter, electric snake encounter, Hallod encounter); addicted to juggernaut mutagen
Gort Eallom: jerk
Ser Lawrence: drunk
Metmon: dwarf farmer
Historical Figures
Silwyth: chemyst; died in plague
Vilree: Silwyth's daughter, whereabouts unknown
Father Bolgrist: priest; died in plague
Etran: town founder; built a house on a hill; died in fire
Mistress Olen: died 5 years ago
Mysteries
Unknown female: gave instructions to Hallod; wanted "corpse blood"
Locations
Feedmill: inn (brawl encounter)
Temple
Old Shrine to Gozreh (bloodseeker encounter): druids used to worship until Father Bolgrist died
The Plaguestone
Dead Homes: Harkellos estate
Cave: "hideout"
Tree Stump: "drop point"
Clues
alchemical residue in wagon
Bort sold reagents to "H"
receipts slightly higher than Bort's ledgers
Simon's vision: crowd vilifying woman
| Gamble Eigirsson |
Apologies, I've been tied up (and before that needed a little more to go on with the new characters). Gamble was just making an sad observation, but he's fully committed to perpetuating the cycle of revenge.
| GM Deneve |
Do you mean that going back after the blood ooze is a bad thing? Or that chasing Vilree would be a bad thing?
I meant it, if it's me you're referring to, that the game stalled after the general consensus was that everyone said "Yep, vengeance is bad." We're entering the final chapter, so I would suggest you stock up and get ready. The caravan that came in today in-game has more alchemical items for you to spend your coin on, although no magic, I'm afraid.
Deerslicer
|
I lost track of our budgeting ... What was our monetary reward from this last leg of the mission?
I'll stock up on arrows, and if I can get some elixir of life from the caravan, that's probably a good idea ...
| GM Deneve |
You have access to regular weapons and armor from the equipment list, including +1 weapons (Potency only, no Striking) Alchemical items, anything level 1.
I think most of the coin you have comes from raiding Hallod's lair. The orc base had some stuff, but you'd need to find a seller for all the alchemical stuff in a larger city. You can still sell it to the caravan, but you'll get less for it.
Deerslicer
|
Well, unless we're planning to parlay this group into an Age of Ashes campaign (which I wouldn't object to, BTW), I think our best bet would be to sell the alchemical stuff to the caravan. But did we bring that to us, or would we have to take a couple of days to backtrack to the orc base for that? I'm fine with renting a cart or whatever we have to do logistically to wave our hands and say that gets taken care of.
Deerslicer
|
I have the +1 kukri, so don't need a potency rune.
Simon Samarian
|
Simon won't decline a +1 rune, but is there anything we need more? Would a bunch of alchemical items be more valuable? Kunsheng could probably craft a bunch of level 3 items, some of which are very good.
| Leofric Darahan |
wellll.. Leo hasn't been a part of the group so it would be difficult to make sense of that- at least for the meta. But who knows, if we follow his side quest, we might get lucky with an armor or striking rune or something