GM Deneve's The Fall of Plaguestone (PFS 2e) (Inactive)

Game Master redeux

Maps & Handouts

Hero points (Max.3): Deerslicer (2), Gamble (2), Elendyr(1), Simon (2), Leofric (1)


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Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

Thanks!
I think she will be fine.


|SP 0/6|HP 4/8|RP 5/5|EAC 15; KAC 16|Fort +0; Ref +6; Will +3|Init +5|Perc +6, SM: +1 |Speed 30ft|Active conditions: None.

My work has shut down almost all on-site operations, so I'll be working from home for at least the next couple of weeks. The move was triggered by the state shutting down nonessential activities until April 7--I suspect that the governor doesn't want to have Illinois go the way of New York or California.

It's disquieting but tolerable. The only reason I'd have to go in would be for an incident, which I would rather not have to deal with. Too many of those in the past couple of months....


You are all currently Fatigued.

Fatigued, CRB pg. 620 wrote:

You’re tired and can’t summon much energy. You take a –1 status penalty to AC and saving throws. While exploring, you can’t choose an exploration activity.

You recover from fatigue after a full night’s rest.

|----|----|----|----|

With the morning arriving you have more options. You can sleep, go around and scout the town, you can question people or even get a job/shop around.


@Pepper: You wouldn't find berries inside the town, but if you were to leave the town centre and move near the river or farms...

@Deerslicer: You all went straight to the inn, but after the fight, and while things were being cleaned up, Bort and the others did go to the wagons to hand off deliveries.


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

Okay, thanks.


I will need to know who is coming with Pepper and Deerslicer as you guys are splitting up the party. This will be important as I believe several scenes might play out if others decide to interrogate the Feedmill staff, continue hitting the ledgers, among other things.

Remember that Valor is still busy trying to decipher Bort's ledgers and that Gamble is gathering information. Kunsheng can identify the powder immediately. If you wish you can wait for everyone to finish their tasks. If you do so, the time would be around 5pm when the party would be reunited.


To help visualize the time schedule of everyone's activities, I did a quick and dirty table and put it on the slides.


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@Pepper: Sunset would be at around 7:30 pm. It would be dusk at around 8pm.


Deerslicer:
It's a success, but you can't fish without a spear or a fishing rod and I believe your character doesn't have one. However, you can hunt. I'll work it in as it is definitely a success.

Once I have at least three people agreeing to visit Amora and then the rosemary or viceversa, then I will change the scene to there.

So which first, Amora or the rosemary?


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

Pepper will follow Deerslicer: Amora, then rosemary for horses (and find some berries).


I'm taking into account that Pepper, Deerslicer/Gracie, Gamble went together to see Amora. Valor, Kunsheng, and Sinan could have either gone with them or head towards their own thing.


Also, feel free to adjust the marching order on the slides. There's one for single file and double file.


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

Fine with the marching order.

Question: does anyone have Crafting + a Repair Kit?


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Human Runesmith 3 | HP 35/35 | AC 20 (23) | F +7 R +6 W +8 | Perc +6 | Stealth +1 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: incredible initiative (+2)

Yes


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

Hat off to you, dear GM!
First time I've experienced a split party starting a fight with each splinter group... and at the same time!


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Gee, thanks! Although I just noticed that in the last post, my redaction dearly suffered.


NG Qadiran Male Cleric 2 | AC 19 | HP -4/24 | F: +6, R: +7, W +9;| Perc +7 | Focus: 0 | Hero Points: 0 | Spell DC: 17 | Active Conditions: Dying 1 |

Yeah, that's not easy and you are making it more seemless than a really good home group. Hat off!

Also, as a complete aside, the new Shoony race is awesome and worth buying Extinction Curse book 3 just for it.


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

Now you have us curious!


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NG Qadiran Male Cleric 2 | AC 19 | HP -4/24 | F: +6, R: +7, W +9;| Perc +7 | Focus: 0 | Hero Points: 0 | Spell DC: 17 | Active Conditions: Dying 1 |

I mean, it's a race of dog people- pugs specifically that believe Aroden created them as companions. To be good boys.

I mean, seriously amazing


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What Simon did, regarding going to prick a boar in the butt, rushing in to save someone, that's heroic, especially since he's a coward. I imagine that was Simon acting, and not Valor.

Hero point.


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

I will have to look into the Shoony race!
See if it becomes PFS-valid.
Seems fun!


@Blake, yeah, I don't think the proficiency would count as well.


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

I am totally fine w. any ruling made here, this is just for discussion's sake:
Improvised weapons
So, if the oil flask is considered an improvised weapon, it seems you'd get your proficiency in Simple Weapons w. a -2 (so at least a +1 @lvl 1, and then more at higher levels).

And just to be a nitpicker, sorry...

Backpack:
page 273 of the CRB states that Retrieving an item stowed in your own backpack requires first taking off the backpack with a separate Interact action. I mostly see that interpreted as 2 actions to retrieve something in a backpack, and not as then having another action to put the backpack back on (or else leaving it on the ground for later).
Anyhow, again, I am mainly putting these notes down here since most of us play PFS where we're supposed to go by RAW.


Human Runesmith 3 | HP 35/35 | AC 20 (23) | F +7 R +6 W +8 | Perc +6 | Stealth +1 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: incredible initiative (+2)

Consider that narrative license as the oil isn’t actually stowed in his backpack. :)

Contributor

Holy crap, I love your character development on Simon, Watery


Human Runesmith 3 | HP 35/35 | AC 20 (23) | F +7 R +6 W +8 | Perc +6 | Stealth +1 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: incredible initiative (+2)

Improvised Weapons, for the sake of discussion: I don't think the Improvised Weapon rule applies for things that are specifically made to be used with Ranged Attacks (oil, grappling hooks, something else I don't know about). However, that would make grappling hooks easier to throw as you leveled... DC 20 seems so steep.

Contributor

Oh crap, I've been using divine lance incorrectly this entire time, haven't I? I thought it was a damaging spell regardless. What a waste of a good crit.


Yup, it only does alignment damage and does nothing if the alignment doesn't match.

Contributor

I don't think I realized that the last time. I figured it was because I rolled a 10 on the attack. Oh well, now I know not to bother with that spell for a ranged option.


Doctor Mono wrote:
I don't think I realized that the last time. I figured it was because I rolled a 10 on the attack. Oh well, now I know not to bother with that spell for a ranged option.

Do bother with this spell, just not against regular beasts.


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

Pepper flexes her branches: "I am a regular beast!"


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

Aye, no Brace, wild animals are happier in PF2!
Allso, Ready has changed a lot too.


The Rosemary Bushes

You need to collect at least three of the plants in order to help Edra create the ointment. All four plants are needed to cure all the horses.

You have several options in dealing with the bear, from either one of you acting as bait, sneaking in or surprising the bear and fighting it; as well as any other thing you may come up with. Please decide in-character what you are going to do. And if I may, I suggest you whisper! You are free to place your characters on the map in whichever of the four edges you wish once you have your strategy set.

Once you're ready, it's showtime!


Human Runesmith 3 | HP 35/35 | AC 20 (23) | F +7 R +6 W +8 | Perc +6 | Stealth +1 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: incredible initiative (+2)

What is required to harvest the plants? Action-wise and Skill-wise?

I might have a solution, but I just got back from work and am off to sleep.


It would be an Interact action per plant extracted. You don't need any Skill checks. I mean, I could have you roll Nature/Lore: Herbalism for each of the plants to see if you can remove it without damaging it, but I'm not a sadist. I'm keeping it simple with the Interact action.

The bear does Perception checks on any sound you might make, though.

Edit. Oh yes, moving around and extracting each plant will require Stealth checks vs. the Bear's Perception DC while sleeping.

Horizon Hunters

male goblin ranger 4 | HP 58/58, Hero Points: 1 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: None | Active Conditions: None
Gracie:
HP 40/40 | AC 19 | Fort +8; Ref +8; Will +7 | Perc: +7, low-light vision, scent (imprecise) 30 ft.

If I Sneak, I can move 17.5 feet with my Very Sneaky feat, and have a +6. Also, if I am hiding and move, but end up with cover, I am still unseen. But I know bears have Scent, so sneaking may not do much.

I'm fine with sneaking up there and trying to quietly get the rosemary, and Gamble could be ready to run up and Daze or something. But if anyone has a Sleep spell or some other spell that would help ... I assume we can't send an Unseen Servant up to get the rosemary.


Human Runesmith 3 | HP 35/35 | AC 20 (23) | F +7 R +6 W +8 | Perc +6 | Stealth +1 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: incredible initiative (+2)

Unseen Servant is exactly what I was thinking. It is invisible, flies, and can perform Interact actions.

Horizon Hunters

male goblin ranger 4 | HP 58/58, Hero Points: 1 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: None | Active Conditions: None
Gracie:
HP 40/40 | AC 19 | Fort +8; Ref +8; Will +7 | Perc: +7, low-light vision, scent (imprecise) 30 ft.

It can't perform Stealth, so is very likely to wake the bear up, I imagine.

Also, my Stealth would be +8 since it's now my Hunted Prey.


Human Runesmith 3 | HP 35/35 | AC 20 (23) | F +7 R +6 W +8 | Perc +6 | Stealth +1 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: incredible initiative (+2)

That's not exactly what the spell says. However, there are other concerns.


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

Unseen Servant seems pretty good.
It has stealth and "normally" doesn't Sneak, but can Sneak? (it does obey commands)
Anyhow, since it flies I imagine the only silence needed would be in picking the rosemary itself? (no need even being hidden if the bear sleeps - it is noise the only problem I would say?).
It can use Interact actions to do things such as fetch objects-- but can it pull, or rip or cut the rosemary?


Unseen servant doesn't normally Sneak, but you could order it to do so. As far as I understand the spell RAW, it has no reason to Sneak as its invisible unless given a reason otherwise.

I would say it could carry the rosemary if it were free from the ground, but given the spell's description of not being able to open unstuck doors/unlocked doors, holding chairs and fetching. I'm googling the root system and that looks like a hard pull, considering the creature has -4 STR, too.

You know what? I'll allow it to pull the rosemary out; we'll keep it simple and have it do a flat STR check DC 5 with a -4 because of the negative STR. If it fails, it damages the plant. Whether it succeeds or not, there will be a secret Stealth check of the Unseen Servant vs. the bear's Perception DC.

Ball's in your court.


Human Runesmith 3 | HP 35/35 | AC 20 (23) | F +7 R +6 W +8 | Perc +6 | Stealth +1 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: incredible initiative (+2)

Some of that we’ll only know if we try. My biggest concern is what the DC of a verbal component at 45 ft away vs. a sleeping bear’s Perception DC is likely to be.


Human Runesmith 3 | HP 35/35 | AC 20 (23) | F +7 R +6 W +8 | Perc +6 | Stealth +1 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: incredible initiative (+2)

Or the GM ninjas with an answer. ;)


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

A bit out of context (?), but as a general concern, I do not recall seeing specific rules for Perception and distance in PF2 (not like the -1 per square or whatever in PF1).
Did I miss that?


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"Pepper" wrote:

A bit out of context (?), but as a general concern, I do not recall seeing specific rules for Perception and distance in PF2 (not like the -1 per square or whatever in PF1).

Did I miss that?

I don't recall seeing such either, but I could improvise a system if needed if we want crunchiness.


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So... for those curious, go ahead and spoil yourselves

What happened with the bear:
The bear has a Perception DC of 20! -4 for being unconscious. Making it a DC 16. Only 1 failure out of 4, 25% chance it would awake and begin combat.

So, lucky. I won't lie. I wanted you to experience some of the pain the others did with their boar, but the bear is a much more dangerous beast.


Small humanoid tree:
Female (Leaf) Leshy, Lvl 2 (Leaf Order) Druid
Stats:
HP 24/30 | 1/1 Hero Point | 2/2 Focus Points | 0/3 lvl 1 Spells | Perc’ +8 ; Stealth +5 ; Speed 25 ft. | AC 16 (18 w. shield - hard' 3, 12/12 hp) | Fort' +7 ; Ref' +5; Will +10 | Spell DC 18
Active conditions:

Lucky us!
Maybe Gracie can convince him to come with us...

Horizon Hunters

male goblin ranger 4 | HP 58/58, Hero Points: 1 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: None | Active Conditions: None
Gracie:
HP 40/40 | AC 19 | Fort +8; Ref +8; Will +7 | Perc: +7, low-light vision, scent (imprecise) 30 ft.

So ... are we all back at the feedmill?


I would say so unless the three of you have things to do on the way back.

And sorry about that. I might have gone too fast in taking you all back to the Feedmill.


Human Runesmith 3 | HP 35/35 | AC 20 (23) | F +7 R +6 W +8 | Perc +6 | Stealth +1 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: incredible initiative (+2)

I'm good with reuniting so we can end the split screen. :)

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