Leofric Darahan was the eighth son of Carres Darahan, Baron of Sotto in the Tandak Prefecture. As the eighth and youngest son, it was always unlikely that Leofric (The Lion of Taldor to his mother) would earn any inheritance or even be a worthy choice to marry off for a union of houses. Most other houses tended to send their younger sons to the Church of the Inheritor, but the Darahan line had knighthood in the blood.
When a cousin, Talmore visited on leave from the Silver Crusade, Leofric was sent with him to serve as his squire. Talmore found the young man to be a solid companion with a fast wit and faster sword arm. He would go far. For his part, Leofric enjoyed the company of the gruff elder knight and was honored to serve with his kinsmen. But when the battle-hardened pair finally fought their way to the front, their triumphs were few and far between, and Talmore died in a terrible battle that cost all but Leofric and one of Talmore's fellow knights, Sir Lawren Krent, their lives.
Heavy into their cups after the fall of Lastwall, Leofric helped Sir Lawren as he would have his cousin, but Krent had not been the same since Lastwall. In the end, Leofric has found he can only truly rely on his trusted steed, Giraud. Because when the chips are down, Giraud never gives up.
But Leofric realizes, he will likely never be a knight now.
Leofric Darahan
Male human fighter 3 Advanced Player's Guide
LG, Medium, Human, Humanoid Perception +7
Languages Common, Elven, Kelish, Sylvan
Skills Acrobatics +3, Athletics +5, Crafting +7, Diplomacy +7, Intimidation +7, Nature +7, Religion +5, Society +7, Stealth +3, Warfare Lore +7
Str 16 (+3), Dex 12 (+1), Con 12 (+1), Int 14 (+2), Wis 10 (+0), Cha 14 (+2)
Other Items breastplate (armored skirt), steel shield (shield boss), crossbow, dagger, longsword, backpack, belt pouch, belt pouch, bolts (10), caltrops, chalks (10), crowbar, flint and steel, grappling hook, lesser healing potion, minor healing potion, rope (foot)s (50), sheath, sheath, waterskin, wooden religious symbol, warhorse, money, purse (4 gp; 9 cp)
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AC 20 (22 with shield raised); Fort +8; Ref +8; Will +7 (Success vs fear effects are treated as a critical success instead.)
HP 44 Hero Points 1
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Speed 25 feet
Melee [1] dagger +10 (versatile Slsh, thrown 10 ft., agile, finesse), Damage 1d4+3 Pier
Melee [1] +1 longsword +11 (versatile Pier), Damage 1d8+3 Slsh
Melee [1] shield boss +10 (attached to heavy shield), Damage 1d6+3 Blud
Ranged [1] crossbow +8 (range increment 120 feet, reload 1), Damage 1d8 Pier
Ranged [1] dagger +8 (versatile Slsh, thrown 10 ft., agile, finesse), Damage 1d4+3 Pier
Feats Champion Dedication, Express Rider, Fleet, Intimidating Glare, Natural Ambition, Power Attack, Reactive Shield, Shield Block, Toughness
Other Abilities attack of opportunity, bravery, champions's code, deity and cause, paladin, shield block, taldor
Giraud (warhorse):
Giraud
Male war horse Bestiary 209
N, Large, Animal Perception +6; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +7, Athletics +11
Str +5, Dex +3, Con +4, Int +1, Wis +2, Cha +1
Items artisan's tools, basic crafter's book, bedroll, crowbar, fine clothing, fishing tackle, pup tent, saddlebagss (2), soap, tack
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AC 17; Fort +8; Ref +7; Will +6
HP 36
Buck [R] DC 17
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Speed 40 feet
Melee [1] hoof +9, Damage 1d6+5 Blud
Gallop [2] The riding pony Strides twice. It has a +10-foot circumstance bonus to its Speed during these Strides.