[Gameday VIII - SFS] GM Mjolbeard's 1-34 Heart of the Foe (Inactive)

Game Master Mjolbeard89


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Wayfinders

Null Android Technomancer 6 | EAC 21 KAC 22 | HP 34/34 SP 35/35 RP 9/9 | F +2 R +4 W +4 (+2 vs. disease, poison, mind-aff., sleep, blind, dazz., rad.) | Resist Fire, Cold 5 | Init +7 | Perc +0 | Spells Avail:: L1(6/6);L2(6/6) | Status: --

It sure would Mjolbeard! :D

If you'd like to see it in action in PbP, you check out said Dead Suns game right HERE. Spoilers for Dead Suns Book 3, of course. My PC for that game uses a reflavored vibrogarrote to deal some sonic damage on each successful grapple.

Exo-Guardians

M Human Male NG Human Ace Pilot Solarian 6 | SP 48/48 HP 46/46 | RP 7/7 | EAC 22; KAC 24| F/R/W +6/+6/+6 (+2 against Spells/SLAs) | Init: +2 | Perc: +10 | Speed 35ft | Conditions: Photon 0/3

Of course, hitting KAC+8 is often very difficult. With an appropriate weapon (for example, the Hook Sword gives a +2 to trip) and an Improved Combat Maneuver Feat, it's not as difficult. Vanguards get these feats for free and they target EAC+8 at lvl 5, and it starts being pretty manageable to actually do combat maneuvers.

Exo-Guardians

M Human Male NG Human Ace Pilot Solarian 6 | SP 48/48 HP 46/46 | RP 7/7 | EAC 22; KAC 24| F/R/W +6/+6/+6 (+2 against Spells/SLAs) | Init: +2 | Perc: +10 | Speed 35ft | Conditions: Photon 0/3

I think that's either the first time I've remembered to use Spellbane, or it's literally the first time I've been targeted with a spell that had a saving throw, and I'm 1 xp short of 5. Still, I'm glad for it.

Oh, and if anyone is interested, I'm running a Play by Discord game of 2-13, Storm of the End Times (1-4) for PlayDis Con. Instructions for signing up can be found here: https://paizo.com/threads/rzs42vw8?Announcing-PlayDis-Con-2020

Exo-Guardians

M Human Male NG Human Ace Pilot Solarian 6 | SP 48/48 HP 46/46 | RP 7/7 | EAC 22; KAC 24| F/R/W +6/+6/+6 (+2 against Spells/SLAs) | Init: +2 | Perc: +10 | Speed 35ft | Conditions: Photon 0/3

Thanks for running Mjolbeard!

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Awesome, completed! Thanks for running the scenario.


Honorbound Emissaries

Alrighty, folks, it's Chronicle time! Please follow the link below to find your chronicle sheets. Let me know in here if you find any issues that you need fixed.

Chronicles

In the meantime, in case you were curious, here are your success conditions!

PRIMARY SUCCESS CONDITIONS
If the PCs successfully evacuate the Starfinders from the jinsul
planet and debrief with the First Seekers about what they
learned, they succeed at their mission and each earn 1 Fame and
1 Reputation for any factions associated with their current faction
boon. PCs who complete this mission also gain the Journey to the
Scoured Stars: Segment 7 boon on their Chronicle sheets.

SECONDARY SUCCESS CONDITIONS
If the PCs accomplish three of the following tasks, they each earn
an additional 1 Fame and 1 Reputation for any factions associated
with their current faction boon:
- learn at least two clues associated with every skill used to investigated the jinsuls
- learn all four clues associated with one or more skills used to investigated the jinsuls
- escape the jinsul horde without any PCs being captured
- earn at least two forms of assistance from Ekkerah
- or ensure all captive Starfinders survive the evacuation.
PCs who complete this mission also gain the Jinsul Witness boon on their Chronicle sheets.

FACTION NOTES
Second Seekers (Jadnura): If the PCs escape the jinsul horde
without a single PC being captured, they impress First Seeker
Jadnura with their ability to improvise in the field. Each PC earns
1 additional Reputation with the Second Seekers ( Jadnura), in
addition to any other Reputation earned as a result of completing
this scenario.

Second Seekers (Luwazi Elsebo): If the PCs improve Ekkerah’s
attitude to Indifferent or better, they impress First Seeker Luwazi
with their proficiency interacting with the otherwise hostile
jinsuls. Each PC earns 1 additional Reputation with the Second
Seekers (Luwazi Elsebo), in addition to any other Reputation
earned as a result of completing this scenario.

Exo-Guardians

Active conditions: Life Bubble?, Bodyguard & In Harm’s Way | Male NG Kasatha Star Shaman Mystic of Kadrical 6 | EAC 20; KAC 21 (starlight?) | F/R/W +4/+4/+11 (+1 or 2 vs. Fear, 5 electricity resistance, +2 vs. Radiation, +4 Toughness) | Init: +2 | Perc: +16, SM: +14 | SP 54 (-0) HP 40 (-0) | RP 9/9 | Speed 30ft, Fly 20 (space only) | Spells 1: 6/6, Spells 2: 4/4, Stargazer 2/2

Got it, thanks again!

Wayfinders

Female NG shirren themeless operative 3 | SP 6/21 HP 20/24 RP 3/5 | KAC 18 EAC 17 | F: +2, R: +7, W: +4 | Init: +10 | Perc: +9, SM: +7 | Speed 40ft | Active conditions: None

Thanks for the game, GM!

Second Seekers (Luwazi Elsebo)

Host LN Shirren Xenoseeker 4 | SP 40/40 HP 34/34 | RP 3/4 | EAC 17; KAC 18 | Fort +5*; Ref +2*; Will +4: +2 vs radiation | Init: +1 | Perc: +5, SM: +1: Blindsense | Speed 30ft; 20ft Climb | 1/1 Reroll; 1/1 Entangling; 0/1 Acid Breath | (Active Conditions) Unflankable; DR 2/-; 3/3 Graviton.

Got it.

Thanks for running

Wayfinders

Null Android Technomancer 6 | EAC 21 KAC 22 | HP 34/34 SP 35/35 RP 9/9 | F +2 R +4 W +4 (+2 vs. disease, poison, mind-aff., sleep, blind, dazz., rad.) | Resist Fire, Cold 5 | Init +7 | Perc +0 | Spells Avail:: L1(6/6);L2(6/6) | Status: --

Thanks Mjolbeard! My chronicle looks good.

Acquisitives

Male CG damaya lashunta priest mystic (overlord) 4 | SP 24/24 HP 27/28 | RP 5/7 | EAC 15; KAC 15 | Fort +1; Ref +1; Will +9 | Init: +0 | Perc: +12, SM: +10 | Speed 30 fly 30| Healing Touch 1/1 | Detect Thoughts 1/1 | Spells: 1st 1/5; 2nd 0/3 | Active conditions: nil

Yes, thanks for the game! Some quite unique and interesting elements.

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