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Rinaldo shakes his head as his lance drops to the ground. I really should train more at fancy maneuvers like this ... Letting Colwyn snap at the demon, he then guides his mount upward. He whistles, and the lance reappears in his hand. He then uses it to attack the demon. Seeing the multiple images, he closes his eyes and trusts in blind luck.
Colwyn uses Vital Strike to attack the demon, then takes a 5' Step up. Rinaldo uses a swift action to recover the Called lance, then full attacks. Closing his eyes, he takes the 50% miss chance over the 1/6 chance of getting through the images.
Colwyn Attack (bite): 1d20 + 12 ⇒ (3) + 12 = 15 damage: 2d6 + 18 ⇒ (3, 1) + 18 = 22 Images, hit on a 1: 1d6 ⇒ 6
Heroism, no Inspire Courage or Arcane Strike this round.
Attack #1: 1d20 + 21 ⇒ (18) + 21 = 39 damage: 1d6 + 6 ⇒ (4) + 6 = 10 Blind attack, hit on 1: 1d2 ⇒ 2
Attack #2: 1d20 + 16 ⇒ (5) + 16 = 21 damage: 1d6 + 6 ⇒ (2) + 6 = 8 Blind attack, hit on 1: 1d2 ⇒ 1
Attack #3: 1d20 + 11 ⇒ (16) + 11 = 27 damage: 1d6 + 6 ⇒ (5) + 6 = 11 Blind attack, hit on 1: 1d2 ⇒ 2

GM Xavier Kahlvet |

Try as he might, neither Rinaldo nor his mount manage to come close to hitting the demon.
The Queen’s Toykeepers
Round 3
Field Effects: Good Hope
==================
Rinaldo (20’ above ground)
Colwyn (20’ above ground)
Xanaphia (-11; 50’ above ground)
Messa (-11; 35’ above ground)
Tuwo (-5; 35’ above ground)
Blue (-43 from “2” attacks [before DR]; on ground) {5 images}
Yellow (-159; on ground) {5 images}
==================

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Xanaphia swaps out her new favorite quicken rod for her old trusty reach rod in her scabbard of many blades rods and, using some some expensive-ass eye ointment, casts a reach true seeing on the Great Rinaldo.
duration: minutes: 17 + 1d4 - 1 ⇒ 17 + (2) - 1 = 18

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Messa drops Bit of Luck on Tuwo.

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"Thanks."
Tuwo will take a 5ft step down then close his eyes and spend 2 ki to ignore concealment.
Attack #1 including deadly aim, unknown -4 penalty, Good Hope, Point Blank: 2d20 + 27 - 4 + 2 + 1 ⇒ (15, 7) + 27 - 4 + 2 + 1 = 48
magic/Cold Iron/holy/piercing/: 1d8 + 19 + 2 + 1 ⇒ (5) + 19 + 2 + 1 = 27
extra holy damage: 2d6 ⇒ (3, 5) = 8
Attack #2 including deadly aim, unknown -4 penalty, Good Hope, Point Blank: 2d20 + 27 - 4 + 2 + 1 ⇒ (13, 4) + 27 - 4 + 2 + 1 = 43
magic/Cold Iron/holy/piercing/: 1d8 + 19 + 2 + 1 ⇒ (7) + 19 + 2 + 1 = 29
extra holy damage: 2d6 ⇒ (1, 2) = 3
Attack #3 including deadly aim, unknown -4 penalty, Good Hope, Point Blank: 2d20 + 22 - 4 + 2 + 1 ⇒ (16, 16) + 22 - 4 + 2 + 1 = 53
magic/Cold Iron/holy/piercing/: 1d8 + 19 + 2 + 1 ⇒ (7) + 19 + 2 + 1 = 29
extra holy damage: 2d6 ⇒ (1, 4) = 5
Attack #4 including deadly aim, unknown -4 penalty, Good Hope, Point Blank: 2d20 + 22 - 4 + 2 + 1 ⇒ (18, 19) + 22 - 4 + 2 + 1 = 58
magic/Cold Iron/holy/piercing/: 1d8 + 19 + 2 + 1 ⇒ (4) + 19 + 2 + 1 = 26
extra holy damage: 2d6 ⇒ (1, 3) = 4
Attack #4 crit confirm including deadly aim, unknown -4 penalty, Good Hope, Point Blank: 2d20 + 22 - 4 + 2 + 1 ⇒ (16, 5) + 22 - 4 + 2 + 1 = 42
magic/Cold Iron/holy/piercing/: 2d8 + 38 + 4 + 2 ⇒ (7, 4) + 38 + 4 + 2 = 55
Attack #5 including deadly aim, unknown -4 penalty, Good Hope, Point Blank: 2d20 + 17 - 4 + 2 + 1 ⇒ (2, 18) + 17 - 4 + 2 + 1 = 36
magic/Cold Iron/holy/piercing/: 1d8 + 19 + 2 + 1 ⇒ (5) + 19 + 2 + 1 = 27
extra holy damage: 2d6 ⇒ (2, 1) = 3

GM Xavier Kahlvet |

Long story short, the last glabrezu has less than 10 hit points, so I’m just going to let it do a full-attack on Rinaldo and hand—wave the rest of this combat.
Damage: 1d8 + 10 + 8 ⇒ (6) + 10 + 8 = 24
Pincer 1: 1d20 + 20 - 4 ⇒ (6) + 20 - 4 = 22
Damage: 2d8 + 10 + 8 ⇒ (6, 2) + 10 + 8 = 26
Pincer 2: 1d20 + 20 - 4 ⇒ (12) + 20 - 4 = 28
Damage: 2d8 + 10 + 8 ⇒ (4, 5) + 10 + 8 = 27
Claw 1: 1d20 + 20 - 4 ⇒ (15) + 20 - 4 = 31
Damage: 1d6 + 10 + 8 ⇒ (4) + 10 + 8 = 22
Claw 2: 1d20 + 20 - 4 ⇒ (6) + 20 - 4 = 22
Damage: 1d6 + 10 + 8 ⇒ (1) + 10 + 8 = 19
Attack rolls from Tuwo to check for 5 nat 1s in a row: 3d20 ⇒ (1, 1, 6) = 8
I’m assuming that you all heal up as needed.
*
To the southeast
*
The way to the next room is blocked by a wall of psychedelic colors. The wall is the dashed pink line. I looked through the spell and there is absolutely nothing preventing teleportation through the wall, so I’m going to say, at the very least, that Messa uses dimensional hop to shift everyone 5 feet (unless she has a dimension door or something that she’d rather use).
An arched balcony overlooks this eighty-foot-diameter round room from sixty feet up the northwest wall. Two identical balconies occupy the western and southwestern stretches of the wall; one supports a black-glassed mirror, and the other holds the bound body of an angel, her torn form held together by wires, glowing chains, and lunar thorns. Hundred-foot-long silken tapestries of demonic symbols and obscene acts of self mutilation and eroticism hang from the ceiling to the floor below. In the room’s center, at a height of forty feet from the ground below, is a platform supporting a large, canopied bed, connected to a square walkway by a narrow catwalk. Map Updated
Hovering 25’ above the canopied bed is the grotesque form of a shantak, this one clearly far more mature than the ones that “greeted” the Pathfinders to the Moonscar. Seated on a specially-made saddle on the back of the beast is a winged woman—the word “beautiful” understates her appearance. Her body is the perfect embodiment of desire, a glory that only poets could give words to. Her flesh is seemingly stitched into the dark armor that caresses her supple form.
”So,” The succubus says seductively. ”You are the group that I have been hearing so much about? You have been killing my subjects, freeing my toys, and you made it to my bedchamber. I am impressed. I should reward such clever beings.”
The woman’s form morphs as she transforms into a physically gorgeous halfling woman. I know that it takes actions for her to actually change shape, but just roll with it. She looks Rinaldo in the eye. ”I can be anything that you wish,” Her feminine form shifts to a masculine physique as she looks toward Messa. ”I can fulfil any desire that you so wish,” She shifts once again into a handsome male snow elf as she looks at Xanaphia. ”Indulge any whim,” She shifts once again into a well-endowed human woman and looks at Tuwo. ”Satisfy any dark fantasy that you may so have,” Her form changes one final time back into her original appearance. ”Lay down your arms, strip down, and climb into my bed and we can engage in any carnal desire you so wish. Perhaps even together.”
Diplomacy (for flavor): 1d20 + 22 ⇒ (12) + 22 = 34
What do you do?

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Tuwo looks around to see if she is stalling as something sneaks up on us.
Perception: 1d20 + 44 ⇒ (12) + 44 = 56
"Last time I listened to something like you I lost my soul. I don't know what you want but you won't be getting it from me."

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In all the prisoner groups that we've rescued, have we actually recovered all of our target people? If so, do we want to try to work out a deal instead of fighting?

GM Xavier Kahlvet |

You have yet to actually find and free Osprey and two or three of the other ones.

GM Xavier Kahlvet |

Alright, so there’s really no getting out of fighting this woman without flat-out abandoning your whole mission, so there’s really no point in trying to negotiate with her. Plus I’m really done with this poorly-written module and just want to get on with it. Tuwo, you don’t see anything trying to sneak up on you.
"Last time I listened to something like you I lost my soul. I don't know what you want but you won't be getting it from me."
The succubus’s beautiful face contorts in pure anger and rage as she lifts her bastard sword aloft!
”THEN FEEL THE PAIN OF THE INSATIABLE QUEEN’S WRATH!!!”
Rinaldo: 1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 15
Tuwo: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19
Xanaphia: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18
Izmiara the Insatiable Queen: 1d20 + 7 ⇒ (14) + 7 = 21
Bth-Zgragg: 1d20 + 5 ⇒ (1) + 5 = 6
The “ground” is the walkway/platforms that are level with the platform with the bed (which is in the center of the spherical chamber). Still assuming that everyone has some form of air walk going (because, again, I know Xanaphia keeps spell slots open for that reason).
The Abyss Hath No Fury like a Woman Scorned
Round 1
Field Effects: Good Hope
=================
Messa
Izmiara the Insatiable Queen (25’ above ground)
Tuwo
Xanaphia
Rinaldo
Colwyn
Bth-Zgragg (25’ above ground)
=================

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GM, just to confirm - the "Bth-Zgragg" on the combat card is her mount? And she's medium while it is huge?

GM Xavier Kahlvet |

GM, just to confirm - the "Bth-Zgragg" on the combat card is her mount? And she's medium while it is huge?
Correct.

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Just FYI, Locate Create lasts 10 min/level, so if Osprey is within 1100 ft, Mess should be able to find him.
Assuming she's a demon, Hunter's Blessing should apply: +2 sacred bonus to attack and damage.
Knowledge planes(?): 1d20 + 19 + 2 ⇒ (20) + 19 + 2 = 41
Messa sighs. Well, if we can't come to an agreement, I hope Desna will help us. She draws a scroll of Prayer and casts it.
Off of a scroll, Prayer lasts 5 rounds, +1 luck bonus on attacks, damage, saves, and skill checks. (Looking for a 20 on the SR check, I'm guessing.) We'll still get the buff, though.
1d20 + 5 ⇒ (5) + 5 = 10

GM Xavier Kahlvet |

And I still stand by my previous ruling that locate creature fails because Osprey is currently trapped in a mirror of life trapping.
By the way, she’s just a succubus with class levels, so there really isn’t much that a Knowledge check will tell you. And yeah, the prayer doesn’t affect her, but it does affect her mount.
Izmiara raises her sword and points it down at Tuwo.
”Die infidel!”
The succubus and her sword glows as Tuwo is engulfed in a painful green aura!
Tuwo Fort (don’t roll a 1): 1d20 ⇒ 20
Untyped Damage to Tuwo: 3d6 + 15 ⇒ (4, 6, 4) + 15 = 29
Izmiara then sheathes her sword
Going to delay Bth-Zgragg until after Izmiara’s next turn.
The Abyss Hath No Fury like a Woman Scorned
Round 1/2
Field Effects: Good Hope, Prayer
=================
Messa
Izmiara the Insatiable Queen (25’ above ground)
Bth-Zgragg (25’ above ground)
Tuwo (-29)
Xanaphia
Rinaldo
Colwyn
=================

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So +2 Sacred bonus to hit/dmg from Hunter's Blessing and +2 from Prayer because Tuwo has Fate's Favored. And +2 from Good Hope still? Tuwo would wait on Rinaldo so if he inspires just add an extra +2.
Tuwo gives a small smile.
"Honeymoon over I guess."
Starting with a Perfect Strike.
Attack #1 including deadly aim, unknown -4 penalty, Hunter's Blessing, Prayer, Good Hope: 3d20 + 27 - 4 + 2 + 2 + 2 ⇒ (9, 4, 20) + 27 - 4 + 2 + 2 + 2 = 62
magic/cold iron/holy/piercing: 1d8 + 19 + 2 + 2 + 2 ⇒ (1) + 19 + 2 + 2 + 2 = 26
extra holy damage: 2d6 ⇒ (4, 6) = 10
extra sonic damage if applicable: 1d6 ⇒ 1
Attack #1 crit confirm including deadly aim, unknown -4 penalty, Hunter's Blessing, Prayer, Good Hope: 9 + 27 - 4 + 2 + 2 + 2 = 38
magic/cold iron/holy/piercing extra dmg: 2d8 + 38 + 4 + 4 + 4 ⇒ (5, 4) + 38 + 4 + 4 + 4 = 59
Attack #2 including deadly aim, unknown -4 penalty, Hunter's Blessing, Prayer, Good Hope: 1d20 + 27 - 4 + 2 + 2 + 2 ⇒ (6) + 27 - 4 + 2 + 2 + 2 = 35
magic/cold iron/holy/piercing: 1d8 + 19 + 2 + 2 + 2 ⇒ (5) + 19 + 2 + 2 + 2 = 30
extra holy damage: 2d6 ⇒ (6, 5) = 11
extra sonic damage if applicable: 1d6 ⇒ 4
Attack #3 including deadly aim, unknown -4 penalty, Hunter's Blessing, Prayer, Good Hope: 1d20 + 22 - 4 + 2 + 2 + 2 ⇒ (10) + 22 - 4 + 2 + 2 + 2 = 34
magic/cold iron/holy/piercing: 1d8 + 19 + 2 + 2 + 2 ⇒ (7) + 19 + 2 + 2 + 2 = 32
extra holy damage: 2d6 ⇒ (6, 6) = 12
extra sonic damage if applicable: 1d6 ⇒ 6
Attack #4 including deadly aim, unknown -4 penalty, Hunter's Blessing, Prayer, Good Hope: 1d20 + 22 - 4 + 2 + 2 + 2 ⇒ (18) + 22 - 4 + 2 + 2 + 2 = 42
magic/cold iron/holy/piercing: 1d8 + 19 + 2 + 2 + 2 ⇒ (3) + 19 + 2 + 2 + 2 = 28
extra holy damage: 2d6 ⇒ (5, 3) = 8
extra sonic damage if applicable: 1d6 ⇒ 6
Attack #5 including deadly aim, unknown -4 penalty, Hunter's Blessing, Prayer, Good Hope: 1d20 + 17 - 4 + 2 + 2 + 2 ⇒ (10) + 17 - 4 + 2 + 2 + 2 = 29
magic/cold iron/holy/piercing: 1d8 + 19 + 2 + 2 + 2 ⇒ (7) + 19 + 2 + 2 + 2 = 32
extra holy damage: 2d6 ⇒ (2, 2) = 4
extra sonic damage if applicable: 1d6 ⇒ 2
Ki point for extra attack.
Ki strike including deadly aim, unknown -4 penalty, Hunter's Blessing, Prayer, Good Hope: 1d20 + 27 - 4 + 2 + 2 + 2 ⇒ (9) + 27 - 4 + 2 + 2 + 2 = 38
magic/cold iron/holy/piercing: 1d8 + 19 + 2 + 2 + 2 ⇒ (1) + 19 + 2 + 2 + 2 = 26
extra holy damage: 2d6 ⇒ (4, 1) = 5
extra sonic damage if applicable: 1d6 ⇒ 3
Haste attack if applicable.
Haste attack including deadly aim, unknown -4 penalty, Hunter's Blessing, Prayer, Good Hope: 1d20 + 27 - 4 + 2 + 2 + 2 ⇒ (3) + 27 - 4 + 2 + 2 + 2 = 32
magic/cold iron/holy/piercing: 1d8 + 19 + 2 + 2 + 2 ⇒ (6) + 19 + 2 + 2 + 2 = 31
extra holy damage: 2d6 ⇒ (2, 1) = 3
extra sonic damage if applicable: 1d6 ⇒ 5

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"Desna smiles on us, demon, and now it is time for you to fall!"
Swift action Challenge Izmiara; move action to Inspire Courage; standard to cast Versatile Weapon to make his lance overcome DR as cold iron.
Inspire Courage - All allies who perceive my performance gain +3 morale bonus on saving throws against charm and fear effects and a +3 competence bonus on attack and weapon damage rolls.
(Discordant Voice and Challenge aren't currently providing benefits since I haven't moved into melee.)

GM Xavier Kahlvet |

Tuwo launches a volley of arrows at the Insatiable Queen, but a good number of them manage to bounce off of the succubus’s armor. Attacks 1, 4, and Ki are the only ones that hit.
The Abyss Hath No Fury like a Woman Scorned
Round 1/2
Field Effects: Good Hope, Prayer, Inspire Courage +3, Order of the Dragon Challenge
=================
Messa
Izmiara the Insatiable Queen (-162; 25’ above ground)
Bth-Zgragg (25’ above ground)
Xanaphia
Rinaldo
Colwyn
Tuwo (-29)
=================

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Is that including the +3 to hit and damage from Inspire? I didn't add that into my rolls.

GM Xavier Kahlvet |

Bah! I missed that. In that case only attack 5 and haste (which you didn’t have, I don’t think) would’ve missed. Numbers below are correct.
The Abyss Hath No Fury like a Woman Scorned
Round 1/2
Field Effects: Good Hope, Prayer, Inspire Courage +3, Order of the Dragon Challenge
=================
Messa
Izmiara the Insatiable Queen (-265; 25’ above ground)
Bth-Zgragg (25’ above ground)
Xanaphia
Rinaldo
Colwyn
Tuwo (-29)
=================

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I hope I don’t regret this… Xanaphia walks out slightly ahead of the other Pathfinders and yells out, ”How’s THIS for pleasure?!” as she casts a spell directed at the foes.
Waves of Ecstasy DC 25

GM Xavier Kahlvet |

Izmiara Will: 1d20 + 27 ⇒ (14) + 27 = 41
Bth-Zgragg Will: 1d20 + 15 ⇒ (16) + 15 = 31
Um…in the name of not making myself uncomfortable, I’ll refrain from flavoring this post.
The Abyss Hath No Fury like a Woman Scorned
Round 2
Field Effects: Good Hope, Prayer, Inspire Courage +3, Order of the Dragon Challenge
=================
Messa
Izmiara the Insatiable Queen (-265; staggered 1 round; 25’ above ground)
Bth-Zgragg (staggered 1 round; 25’ above ground)
Xanaphia
Rinaldo
Colwyn
Tuwo (-29)
=================

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Forgot to roll vs SR: 1d20 + 17 + 2 + 2 + 1d4 - 1 ⇒ (5) + 17 + 2 + 2 + (4) - 1 = 29

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Move action to activate Freebooter's Bane against Izmiara (+1 untyped bonus to attacks and damage).
Standard action to cast Flame Strike against Ismiara and her mount, using Dweomer's Essence to add +5 to the SR check.
SR check, with dweomer's essence and Ioun stone: 16 + 1d4 - 1 + 5 + 1d20 ⇒ 16 + (2) - 1 + 5 + (9) = 31
Flame Strike (reflex 21 for half): 15d6 ⇒ (3, 1, 3, 5, 6, 6, 4, 6, 1, 5, 1, 1, 6, 4, 4) = 56

GM Xavier Kahlvet |

Izmiara Reflex: 1d20 + 28 ⇒ (7) + 28 = 35
Bth-Zgragg Reflex: 1d20 + 19 ⇒ (9) + 19 = 28
Izmiara and her mount scream in pain, but the Insatiable Queen seems less affected by Messa’s spell than it seems she should be immunity to fire; only affected by the divine damage.
The succubus points toward Rinaldo.
”You claim the power of butterflies?! All darkness stands at my side, and in the name of Nocticula, you will fall!”
Her mount roars in agreement!
”But first...Bth-Zgragg! Yah!”
With a command, Izmiara’s shantak mount rushes forward toward Tuwo and this next part is flavor corkscrews in the air, allowing Izmiara to reach out to touch Tuwo while upside down before the mount reorients itself! Provokes from Rinaldo.
Izmiara vs Tuwo Touch; higher ground: 1d20 + 26 + 1 ⇒ (9) + 26 + 1 = 36
Negative Energy Damage: 6d6 ⇒ (2, 3, 1, 3, 1, 5) = 15
Tuwo Fort: 1d20 + 24 + 2 ⇒ (17) + 24 + 2 = 43 Success
The Insatiable Queen then re-draws her sword.
The Abyss Hath No Fury like a Woman Scorned
Round 2/3
Field Effects: Good Hope, Prayer, Inspire Courage +3, Order of the Dragon Challenge, Freebooter’s Bane +1
=================
Messa
Izmiara the Insatiable Queen (-279; level with ground)
Bth-Zgragg (-28; level with ground)
Xanaphia
Rinaldo
Colwyn
Tuwo (-44)
=================

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AoO vs Izmiara: 1d20 + 28 ⇒ (9) + 28 = 37 Piercing, Cold Iron: 1d6 + 18 ⇒ (5) + 18 = 23 Sonic: 1d6 ⇒ 2
Rinaldo jabs at the demon as she flies in, then continues his attack.
Free action to maintain Inspire Courage, swift action for Arcane Strike, then full attack with lance. Colywn Vital strike with lunge.
Lance #1: 1d20 + 28 ⇒ (8) + 28 = 36 Piercing, Cold Iron: 1d6 + 21 ⇒ (4) + 21 = 25 Sonic: 1d6 ⇒ 2
Lance #2: 1d20 + 23 ⇒ (14) + 23 = 37 Piercing, Cold Iron: 1d6 + 21 ⇒ (5) + 21 = 26 Sonic: 1d6 ⇒ 3
Lance #3: 1d20 + 18 ⇒ (10) + 18 = 28 Piercing, Cold Iron: 1d6 + 21 ⇒ (1) + 21 = 22 Sonic: 1d6 ⇒ 6
For each successful hit, Arcane Striking Gloves deal 3 damage to enemies adjacent to target.
Bite: 1d20 + 22 ⇒ (17) + 22 = 39 B/P/S: 2d6 + 26 ⇒ (5, 1) + 26 = 32 Sonic: 1d6 ⇒ 2

GM Xavier Kahlvet |

Rinaldo attempts to hit Izmiara and fails multiple times, which makes him even more frustrated when Colwyn manages to bite the woman’s wing! Ripping the skin off of it and dismounting her, sending the Insatiable Queen falling to the ground of her spherical bedchamber.
Yeah, in case you didn’t notice, she’s an antipaladin; she used Smite Good on Rinaldo and her Charisma is insane. She also has no DR. So there goes the BBEG and Messa’s Freebooter’s Bane.
The Abyss Hath No Fury like a Woman Scorned
Round 2/3
Field Effects: Good Hope, Prayer, Inspire Courage +3, Order of the Dragon Challenge
=================
Messa
Bth-Zgragg (-28; level with ground)
Xanaphia
Rinaldo
Colwyn
Tuwo (-44)
=================

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As the demon falls to the ground, Rinaldo stands in the saddle, beaming with pride, and shouts, "YOU HAVE BEEN DEFEATED ... BY COLWYN THE MAGNIFICENT!"

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”All hail Colwyn the Magnificent! Now how about Tuwo the … Bowman of Great Renown? Take care of that beast!”
Delay for now

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Also, challenge is gone now that the target has been defeated.

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I have no doubt that our friend Tuwo can put you down, Bth-Zgragg, but there's no need for us to keep fighting.
Casting Calm Emotions behind the shantak so that only the mount is in the area. DC 18 will save to negate.

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"There may be more threats around here."
Attack #1 including deadly aim, unknown -4 penalty, Prayer, Good Hope, Inspire, point blank: 1d20 + 27 - 4 + 2 + 2 + 3 + 1 ⇒ (18) + 27 - 4 + 2 + 2 + 3 + 1 = 49
magic/cold iron/holy/piercing/non lethal: 1d8 + 19 + 2 + 2 + 3 + 1 ⇒ (6) + 19 + 2 + 2 + 3 + 1 = 33
extra holy damage: 2d6 ⇒ (4, 1) = 5
extra sonic damage: 1d6 ⇒ 1
Attack #2 including deadly aim, unknown -4 penalty, Prayer, Good Hope, Inspire, point blank: 1d20 + 27 - 4 + 2 + 2 + 3 + 1 ⇒ (1) + 27 - 4 + 2 + 2 + 3 + 1 = 32
magic/cold iron/holy/piercing/non lethal: 1d8 + 19 + 2 + 2 + 3 + 1 ⇒ (2) + 19 + 2 + 2 + 3 + 1 = 29
extra holy damage: 2d6 ⇒ (6, 6) = 12
extra sonic damage: 1d6 ⇒ 1
Attack #3 including deadly aim, unknown -4 penalty, Prayer, Good Hope, Inspire, point blank: 1d20 + 22 - 4 + 2 + 2 + 3 + 1 ⇒ (20) + 22 - 4 + 2 + 2 + 3 + 1 = 46
magic/cold iron/holy/piercing/non lethal: 1d8 + 19 + 2 + 2 + 3 + 1 ⇒ (2) + 19 + 2 + 2 + 3 + 1 = 29
extra holy damage: 2d6 ⇒ (3, 1) = 4
extra sonic damage: 1d6 ⇒ 6
Attack #3 crit confirm including deadly aim, unknown -4 penalty, Prayer, Good Hope, Inspire: 1d20 + 22 - 4 + 2 + 2 + 3 + 1 ⇒ (18) + 22 - 4 + 2 + 2 + 3 + 1 = 44
magic/cold iron/holy/piercing/non lethal: 2d8 + 38 + 4 + 4 + 6 + 2 ⇒ (2, 6) + 38 + 4 + 4 + 6 + 2 = 62
Attack #4 including deadly aim, unknown -4 penalty, Prayer, Good Hope, Inspire, point blank: 1d20 + 22 - 4 + 2 + 2 + 3 + 1 ⇒ (16) + 22 - 4 + 2 + 2 + 3 + 1 = 42
magic/cold iron/holy/piercing/non lethal: 1d8 + 19 + 2 + 2 + 3 + 1 ⇒ (8) + 19 + 2 + 2 + 3 + 1 = 35
extra holy damage: 2d6 ⇒ (5, 4) = 9
extra sonic damage: 1d6 ⇒ 4
Attack #5 including deadly aim, unknown -4 penalty, Prayer, Good Hope, Inspire, point blank: 1d20 + 17 - 4 + 2 + 2 + 3 + 1 ⇒ (15) + 17 - 4 + 2 + 2 + 3 + 1 = 36
magic/cold iron/holy/piercing/non lethal: 1d8 + 19 + 2 + 2 + 3 + 1 ⇒ (4) + 19 + 2 + 2 + 3 + 1 = 31
extra holy damage: 2d6 ⇒ (6, 2) = 8
extra sonic damage: 1d6 ⇒ 5
Ki point for extra attack.
Ki strike including deadly aim, unknown -4 penalty, Prayer, Good Hope, Inspire, point blank: 1d20 + 27 - 4 + 2 + 2 + 3 + 1 ⇒ (19) + 27 - 4 + 2 + 2 + 3 + 1 = 50
magic/cold iron/holy/piercing/non lethal: 1d8 + 19 + 2 + 2 + 3 + 1 ⇒ (1) + 19 + 2 + 2 + 3 + 1 = 28
extra holy damage: 2d6 ⇒ (1, 2) = 3
extra sonic damage: 1d6 ⇒ 4
Ki strike crit confirm including deadly aim, unknown -4 penalty, Prayer, Good Hope, Inspire, point blank: 1d20 + 27 - 4 + 2 + 2 + 3 + 1 ⇒ (7) + 27 - 4 + 2 + 2 + 3 + 1 = 38
magic/cold iron/holy/piercing/non lethal: 2d8 + 38 + 4 + 4 + 6 + 2 ⇒ (5, 2) + 38 + 4 + 4 + 6 + 2 = 61

GM Xavier Kahlvet |

Bth-Zgragg falls to Tuwo’s arrows and the last of the Pathfinders’ adversaries with it. A search of the room finds Osprey and the remainder of the missing persons the Decemvirate sent them to find trapped inside of a mirror. Unable to determine how exactly to release them, the Pathfinders do the next best thing: they take the mirror with them as they backtrack through the Moonscar to return the mirror and the liberated “toys” of the Insatiable Queen back to Golarion. The Pathfinders return to the Grand Lodge with the mirror, where research begins on how to free those trapped within.