[PFS] TOZ's Passing the Torch (Inactive)

Game Master TriOmegaZero

Game Map and Information.


1,651 to 1,700 of 1,732 << first < prev | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | next > last >>
Shadow Lodge

Table Maps | Passing the Torch |
Hamish Carmody O'Toole wrote:

Does the Seaward Gull have a head?

Um... technically, it's the quadraped shape (though with extra legs and arms)... so it would have to have something that 'counts' as such, I suppose. =)

Ah, the figurehead of course.

Be sure to let me know if Torch gets to say anything more after the helm is dealt with. :P

Liberty's Edge

Medium Male CG Dwarf Barbarian (chained) 12/Fighter 1 | HP 142/142 (raging 194/194) | AC 27 (29) T 15 (13) FF 24 (26) | CMB +19 (22), CMD 32 (33) +3 vs Sunder, +4 vs Bull Rush & Trip| F +20 (24), R +12, W +9 (12) | Init +6 | Perc +16 (+2 stonework) & darkvision SM +0 | Speed 30' | Active Conditions: | Constant: Combat Reflexes, DR 2/-, Imp. Uncanny Dodge
Hamish Carmody O'Toole wrote:

Does the Seaward Gull have a head?

Does a ship have a head?

Liberty's Edge

CG Half-Elf Summoner 12

ha!

Shadow Lodge

Table Maps | Passing the Torch |

So all we have is three? Four if we count Bombshell in absentia?

Dark Archive

Cleric (evangelist) 13 | HP: 120 |AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20| Perception: +21| Init: +4

I have a bone devil who will do what it’s told. Ugly, perhaps, but it -does- have a head.

Dark Archive

Cleric (evangelist) 13 | HP: 120 |AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20| Perception: +21| Init: +4

And for the record, Hamish, this character was started years before Confirmation existed.


I don't think that summoned minions count. Whisper has a head as well but might be too small to wear a helm.

Come on people. Don't let Torch wear it. :)

Shadow Lodge

Table Maps | Passing the Torch |

Bone devil is worth a try. Let me know what you all decide. If you have any Confirmation boons or similar options, now is a good time indeed.

Liberty's Edge

Medium Male CG Dwarf Barbarian (chained) 12/Fighter 1 | HP 142/142 (raging 194/194) | AC 27 (29) T 15 (13) FF 24 (26) | CMB +19 (22), CMD 32 (33) +3 vs Sunder, +4 vs Bull Rush & Trip| F +20 (24), R +12, W +9 (12) | Init +6 | Perc +16 (+2 stonework) & darkvision SM +0 | Speed 30' | Active Conditions: | Constant: Combat Reflexes, DR 2/-, Imp. Uncanny Dodge

Doesn't look like Yuri has anything that would apply.


I checked my character and Crazy's as well. No useful divination effects.

Edit - We are at the center of the biggest city in the world. We could pay for spell casting services. Augury or better?

Shadow Lodge

Table Maps | Passing the Torch |

A bunch of Pathfinders afraid of a horrible artifact that could consume their mind and body utterly. Such a shame. :)


You have to risk it for the biscuit. :)

So far we have Rokgurn, Kasimir, Yuri, Bombshell and possibly Torch if someone else does not step up.


@Grandmaster TOZ - We are ready. :) Our Paladin will be the clean-up batter. :)

Shadow Lodge

Table Maps | Passing the Torch |
Mage of the Wyrmkin wrote:
I really hope that they did not clear Torch of all wrongdoing in the end because that would just be a horrible ending.

I guess that’s up to you.


People ask your questions now while you have your chance to find out more about Torch and his plans.

I don't think that most of the characters with the possible exception of Hamish would be able to kill him in cold blood. I do think there needs to be considerable restitution and punishment for his crimes however if that really is an in-game option. What do other people think?

Shadow Lodge

Table Maps | Passing the Torch |

I don’t think Hamish’s blood has ever cooled. :P

Dark Archive

Cleric (evangelist) 13 | HP: 120 |AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20| Perception: +21| Init: +4

Put Yuri last, he’s not the cleanest.

Kasimir -could- kill Torch in cold blood, but it would be a violation of his orders. He’s prefer to turn him over to the lawful authorities.

Shadow Lodge

Table Maps | Passing the Torch |

Kasimir, I think you are remembering the wrong syntax with your private message. :) Switch ‘private’ to ‘spoiler’ and it will be hidden.

Dark Archive

Cleric (evangelist) 13 | HP: 120 |AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20| Perception: +21| Init: +4

True, Paizo doesn’t have all the features Myth-weavers does. However, I feel like the message works as is. I’m leaving it.

Shadow Lodge

Table Maps | Passing the Torch |

My life oracle was ready to boneshatter anyone that made a move against Torch. Thankfully, no one wanted him dead, just punished, possibly by sticking around to fix the things he broke.

Dark Archive

Cleric (evangelist) 13 | HP: 120 |AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20| Perception: +21| Init: +4

I see now that the party is supposed to decide. I’m okay with that, now that I understand.

Kasimir is fine with Torch’s actions. As one of the strong, it is his place to rule over his lessers, and rulers must make difficult decisions.

If Kasimir is outvoted, he is fine with some sort of punishment, but would stop short of killing Torch; his crimes do not seem to merit death.

Shadow Lodge

Table Maps | Passing the Torch |

This is also your opportunity to question him on his many actions against the Society, if you want to learn more. Or if you want more evidence to use against him in the party’s decision.


I am more interested in what type of sentence can be enforced upon him in-game. Is it a binary choice of killing him or setting him free or can we impose sanctions on his behavior and compel him to help fix the damage that he was in part responsible for?

Just for the record my character has no intention on protecting Torch from Hamish or the Gull. These are fair consequences of his bad life decisions.

Shadow Lodge

Table Maps | Passing the Torch |

I will say that it is not a binary reporting condition.

Liberty's Edge

CG Half-Elf Summoner 12

Sadly, Torch has always been someone at Paizo's Mary Sue...

For some reason, we're supposed to always forgive him for all the s&#* he's done. Even though none of the story really gives anyone a reason to.

Shadow Lodge

Table Maps | Passing the Torch |

So I’ll be putting that down as “party could not agree”...

Liberty's Edge

CG Half-Elf Summoner 12

Nah, slap the bastard in irons, and drag him off to a deep dungeon seems a good start =)

Silver Crusade

Male Half Elf -Paladin 13 AC29/T13 /F28/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18 |Percept.+10 | Init.+3. { } ( div bond 0/3 used, smite for 0/6 used. Hands 6d6 0/15 used) { }

Probably best answer

Kasimir has favors with him

Hamish ready to keel haul him

Rokgurn ready to let chips fall where they may

Omrax never trusted him, but not willing to kill outright

I did not see Yuri or Crazy vote or care

Shadow Lodge

Table Maps | Passing the Torch |

Reporting conditions have alive, dead, undecided. Hamish, are you okay with alive?

Dark Archive

Cleric (evangelist) 13 | HP: 120 |AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20| Perception: +21| Init: +4

Also forfeiture of all assets to benefit the society?

@Hamish - Kasimir has played the mods where Torch has been helpful, and not the others. It does affect the point of view.

Liberty's Edge

CG Half-Elf Summoner 12

Not really... but it seems I'm the only one. 8P
Which just means Torch's manipulation is complete!

have hated that bastard since the first time I ran into him (way back during season 1's Delirium's Tangle)

I can live with alive, if it involves deep dank dungeons. Not if its some white collar tower with room service, while folks chat him up. =P

Dark Archive

Cleric (evangelist) 13 | HP: 120 |AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20| Perception: +21| Init: +4

Can we select more than one, or not?

Liberty's Edge

CG Half-Elf Summoner 12
Kasimir vonVang wrote:
@Hamish - Kasimir has played the mods where Torch has been helpful, and not the others. It does affect the point of view.

Torch has never been helpful!

Though you really need to GM some of these scenarios to get the full extent of what he's doing, to be sure.

Shadow Lodge

Table Maps | Passing the Torch |

I think that would be confusing the issue. :P I’ll explain more after the scenario is finished.

Dark Archive

Cleric (evangelist) 13 | HP: 120 |AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20| Perception: +21| Init: +4

I’m fine with either alive or undecided. Is everyone else?

Liberty's Edge

CG Half-Elf Summoner 12

I'm fine with dead too! =)

Solves everyone's problem!

Shadow Lodge

Table Maps | Passing the Torch |

I'll be headed out to the movies shortly, so we will probably pick back up in the morning.

Silver Crusade

Male Half Elf -Paladin 13 AC29/T13 /F28/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18 |Percept.+10 | Init.+3. { } ( div bond 0/3 used, smite for 0/6 used. Hands 6d6 0/15 used) { }

Omrax would be good with alive or undecided. He cannot allow Torch to be slain outright. He never played any of the 'good' Torch mods as far as I recall. Although others of my PC's have. So it changes perspective. He loathes Torch but is not a cold-blooded killer. Otherwise, not not too far from Hamish.


Everyone please vote and I guess we can go with the majority opinion.
This is the easiest on the GM as he has to report this.

The choices are alive, undecided and dead. Please only choose one of the three options. If we have no consensus then the party is undecided by default. :)

I choose alive.

Dark Archive

Cleric (evangelist) 13 | HP: 120 |AC: 25/ FF 23/ T 14 | Fort: +16 Ref: +11 Will: +20| Perception: +21| Init: +4

I choose undecided

Liberty's Edge

CG Half-Elf Summoner 12

Dead!

By keel hauling if at all possible =)

Liberty's Edge

Medium Male CG Dwarf Barbarian (chained) 12/Fighter 1 | HP 142/142 (raging 194/194) | AC 27 (29) T 15 (13) FF 24 (26) | CMB +19 (22), CMD 32 (33) +3 vs Sunder, +4 vs Bull Rush & Trip| F +20 (24), R +12, W +9 (12) | Init +6 | Perc +16 (+2 stonework) & darkvision SM +0 | Speed 30' | Active Conditions: | Constant: Combat Reflexes, DR 2/-, Imp. Uncanny Dodge

Alive

Silver Crusade

Male Half Elf -Paladin 13 AC29/T13 /F28/CMD28| Hp 121/121 | Fort:+21;Ref:+16;Will+18 |Percept.+10 | Init.+3. { } ( div bond 0/3 used, smite for 0/6 used. Hands 6d6 0/15 used) { }

Omrax will choose alive, but not without trial for high crimes to follow. (Even if reporting does not allow to specify)


Ok the scores are:

Alive 3
Undecided 1
Dead 1

Crazy's vote cannot sway the decision at this point so he will remain alive and the GM can report alive as that is the most popular decision.

At least this way we can make a decision and move the game forward instead of endless debate. :)

Shadow Lodge

Table Maps | Passing the Torch |

So that's a no from Hamish.

A yes from Rokgurn.


Hamish did everyone including himself a big favor by declining the mask. :-J

Liberty's Edge

CG Half-Elf Summoner 12

Now, if they'd offered to make him a Venture-Captain... then I'd have thought about it...

If only to be a double captain! That's gotta be better than a single captain, right?

Venture-Captain Captain Hamish Carmody O'Toole... it would have confused the hell out of everyone.

Shadow Lodge

Table Maps | Passing the Torch |

Wrong Seeker arc. :P


Yes and in that arc it the title is foisted upon you as well. I don't think the good captain would appreciate that. ;)

Shadow Lodge

Table Maps | Passing the Torch |

The title would have come in handy during this scenario, but oh well.

1,651 to 1,700 of 1,732 << first < prev | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / [PFS / PbP] Passing the Torch p1&p2 Discussion All Messageboards

Want to post a reply? Sign in.