DM Delmoth's Planescape (Inactive)

Game Master Delmoth

Treasure Tracking

Maps

NPCs and other fluff

Planewalker's Handbook


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CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

after being reminded that babau are beings of pure evil, I'd like to retcon Nik trying to use the mook that fell to pieces.
Nik can stab the babau to death with his cold iron dagger, and then raise him as a shambler xD
also, different set of gemstones are needed, but I'll fix that momentarily...


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1
DM_Delmoth wrote:

1. What was the Green Marvent planning?

In Marvent's own voice, "Hartmut, travel to Tradegate. See if you can gin up some business. If we can get some of the traders to come this way it should help stabilize the town."

2. Why was Mirah passed out by the toilet?

You hear the sound of someone drinking.

3. Is the angel that Savi met involved.

You hear a cacophony of noises, someone being stabbed, glass breaking, incomprehensible whispers.

4. Who is the Green Marvent?

A voice that somehow sounds greasy, "Some clueless berk."

5. Who is Mirah?

"Daughter of Chiryn."

6. Who i… *was* the Shadow Knave?

Dirge of the Barrel Gnome - The Shadowknave

7. What is the significance of so many evil people gathering here?

"The evil of the Abyss slithers from the portal and draws them here. Like a greedy birds unable to tell when they're full the Abyss devours their souls again and again."

8. Did Green Marvent mention anyone important?

"Yes"

Lunk starts signing a lot to Savi (without using the magic of his gloves).


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi has questions now… but she’s pretty sure it’s best to let Mirah go. Lunk is in no shape to protect her if the big people get angry again. And Conor…

Savi flutters around halfassedly cleaning the area via Prestidigitation. She seems to be avoiding eye-contact, and her ‘bottle’ as well.


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk gets a table cloth from inside, if he can find one. Yes… to wrap Conor.

He is saddened by this…
Bluff (hide emotion): 1d20 + 13 ⇒ (20) + 13 = 33
…but hides it well. Being a mute, there’s no tell-tale voice crack or slip of the tongue to cue the tearflow. It’s different when you talk with your hands.

And Conor was the only one who really talked to me anyway.

Lunk will wrap his body when Rinika is ready for that. In the meantime, he glares at the GM zombie.

Nik:
He asks Nik, via whispering gloves, What happens to the soul of the man whose body is turned?


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CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Both Niks turn to look at Lunk, who seems to have just whispered.
TitaNik looks away while MaNik quirks an eyebrow.
"Wazzat you, Lunk? Um... I don't do anything with the soul usually. I've heard there are things that can be done, though." MaNik replies while pointing at TitaNik; TitaNik strikes a goofy pose while being pointed out.

MaNik shrugs "I don't do 'em though. I... I've been thinking of looking into that. For my condition. Yeah..."
Each Nik scratches his left cheek thoughtfully.
Definitely not so I can become a lich like the big cheese... yeah definitely... I wonder what else that book knows...

"Anyone who wants can take turns smashing GM or SK. They're just walking bones, so it doesn't really matter either way. Oh, and they'll need an hour in between beatings for them to get back up, so maybe once each per night?"
Skellington the sixth, least successful at weight loss of all those of his name, can stand guard... should be fine by himself for an hour... not that those weaker bloody skeletons would be much help...


Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika eventually looks up, a little bleary-eyed. She sees Lunk waiting with the sheet and slowly nods. Then she starts talking to him and slowly, hesitantly, signs along with what she's saying. She's been paying attention, and picks up languages pretty quickly.

"Lunk, it's time. Thank you for taking care of him."


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk signs back. Thank you for learning to understand me this way. But, pleasantly surprised as he is, Conor’s sacrifice is what matters most. We’ll do this as respectfully as we can.

There’s a perfect spell in his mind… but he needs rest. So he wraps the body, and Horsington must suffice as a hearse for now.

Lunk will head in to get Savi so the party can move on…


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

GM:
Perc: 1d20 + 13 ⇒ (15) + 13 = 28
+4 in low light = 32
+2 if Savi can aid = 30 (or 34 low-light)


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Wrath Maps

The sight of the party carrying a body doesn’t even strike the rest of the inhabitants of Plague-Mort as odd. A couple of cutters even offer to buy Connor’s corpse off of you.

The next morning this accursed city rubs some more salt into your fresh wounds. Lunk spies the fruit he needs to give Connor a proper send off but the plant is being strangled by another vine, a twining climber with lush glossy black leaves in the shape of a heart. When he reaches in to grasp the fruit he’s given a nasty gash and finds the stem is razor sharp. Later he learns this weed is aptly called razorvine and it is a constant struggle to cut it back.

Second when you meet up with Quavois she makes the insensitive comment, ”What you get for causing trouble.”

Lunk doesn’t take damage from the razorvine, just some flavor.

Then you head into the Abyss proper. The Plain of Infinite Portals, the top of the Abyss, is a dim, barren place forever baking beneath a bloated red sun. Innumerable holes and huge iron fortresses dot the landscape. In the distance you see lakes of something white. The air above it wavers indicating a great head rising from them. In another part of the horizon you see the trickle of a brackish river winding its way through the layer. Despite these features most of it is a mass of red dust, bone, and rust.

Remnar, time to introduce your new character. They're another mercenary hired by Quavois.


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

If there is a need to travel a long distance in the morning, Lunk somehow supplies the party with a stagecoach driven by a phantom horse.


Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika wanders off into the night but she's back by morning.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi spends the night caring for Lunk as best she can.

Heal LTC: 1d20 + 5 ⇒ (14) + 5 = 19

After saving Mirah, she and Lunk feel like they’re natural healers!

Can Savi care for more than one ally to double the healing during rest? If so, she does.

The next morning, Savi is in her bottle asleep. Lunk covers the bottle to give her privacy.


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Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

As the party heads out, they notice one of the guards seems to stand out from the rest, both in appearance and just in the way he travels, always a bit off to the side, the unconscious movements of a habitual loner.

He's a big man, almost seven feet tall, and bulky, especially in his heavy armor. His mean spirited mount seems dwarfed in comparison. The creature is clearly planetouched in some way, his exposed skin is a deep red and scaled, his bare head sports large bat like ears and a wide jaw full of sharp teeth, clearly visible when he smiles. His head is adorned with two rows of short horns starting at the edges of his eyes and marching straight back over his head, with wild, spiky, black hair in between, standing straight up and constantly disordered.

His eyes, when he's not wearing the strange goggles he usually has over them, are pure blood red, except the irises which gleam like hammered gold.

He wears full plate armor, black steel, elegantly shaped with lines and swoops that give the appearance of a diving eagle or other bird of prey. On his waist is a simple dagger, no other weapons are visible. Odd for such a heavily armored being. On his arm, seemingly always, is a blunt, square heavy steel shield, completely lacking in adornment or even refinement and stands in stark contrast to his elegant plate armor.

Across his back is hung a simple, battered, haversack and hanging from his shoulders is what appears to be a leathery cape, and poking from below the pack is a long scaled tail.

A green gem is suspended on a chain across his brow, his only other accoutrement.

As the group heads deeper into the abyss he notices the second group of strangers, and works his horse over to the group on the first morning.

Looking them all over, he speaks in a deep hissing voice.

"Name's Baraxx. Guess we'll be working together, possibly killing together. Whats with all the deaders?" he asks with a nod to Nik's undead menagerie.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

"I'm good at making friends." MaNik shrugs from atop a four legged undead abomination.
"You can help me make more if we run into trouble." he adds with a smirk and a pat on Horsington's... well it would be the shoulder on a horse anyway.


Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

Baraxx nods at Nik's explanation, completely at ease with the basic undead and the abomination before him, not to mention the strange wizard and his flesh golem looking halfling-thing "Sounds like I might, this trip."


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk signs, Nice to meet you. I’m Lunk. The whispering gloves ensure Baraxx will understand him. He opens the bottle to introduce Savi.

But the bottle is empty! And Savi left her clothing inside.


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CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

See Invisibility?:
A mortified Savi looks around, as if everyone can see her. She is naked except for the translucent sleeves on her forearms. She flies out of the bottle, activates them and…

After several seconds, Savi appears!

She is 12 inches tall! And… oddly dressed. She has purple striped bloomers and a shoulderless blouse with a pleather corset. Her (relatively larger) sleeves of many garments are part of the outfit: purple princess gloves, that go just past her elbow. Likewise, her pleather boots go just past the knee, leaving a sliver of exposed flesh between each boot and pant-leg of her shorts. She has a sewing needle in her belt that looks like it functions as a rapier.

“I can’t do like Bedu, but my mom’s sleeves make me…” She throws her hands down. “I’m wearing mom shorts, Lunk! Do you think… maybe…?” Wherever she’s going with this, she can’t help but notice a red person who doesn’t seem to alarm anyone. “I’m Savi,” she says to Braxx. “I’m taller!” she says to Lunk.


Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

The tiefling's eyes widen behind his goggles a tick a Lunk's whispered message invades his brain, but he recovers quickly. "The same, Baraxx."

He contemplates Savi's presentation with a comedy eyebrow and head tilted to the side. He'd seen a lot of things in his many years in existence, but nothing quite like Savi.

"Baraxx." he responds, and refrains from commenting on her apparent increased height.

This trip will be interesting, at least.


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Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika is sitting with her knees to her chest on the back of the carriage, moping. She spends most of her time glaring forlornly at the dead spot at the end of her tail. She glances up briefly at the newcomer and mumbles, "Hi Borax. 'm Rin'ka."

Then she goes back to glaring at her tail.


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Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

Baraxx doesn't respond to the moping teenager's mumbles, but his tail snakes up and idly scratches behind one of his ears.


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Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

At some point, the tail almost seems to reach over and cradle her face, then pat her shoulder. Rinika's eyes widen in surprise and quickly shift to supreme annoyance. She bats the tail away and then grabs it firmly in a paw. In a low growl rattling with fury, she addresses her own tail.

"No. You don't get to do that. Whoever the $*&% you are. I didn't ask you to jump into my spot. That's on you. And I'm damn sure that this is better living for you than that soup. Well, no more free ride. We're laying down some ground rules. You have been an awful annoyance. Getting even with Shadowknave...none of that from now on. And what happened with..." Her eyes well up a bit and she blushes furiously through her fur. "What happened with Conor is NEVER going to happen again, you hear me? You RUINED what should have been something special. You embarrassed me. And now I'm never going to get that back. So listen up. Until I can get rid of you, there's going to be no more of that. You can help me, or you can stay out of the way. Because I can control where you go, and I will make your existence incredibly unpleasant if you don't shape up.

She glares intensely at the spot in her tail for a few long moments. "Do I make myself clear?" The tail, for its part, doesn't seem to react.

Eventually she drifts off into an angry and frustrated sleep as the dead spot resumes its roaming.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

"I'm Nik, by the way." MaNik chimes in.
"And... I'm Nik too." he adds, pointing at TitaNik, who waves.

"There was an egg and I became an omelette for a little bit. Don't worry about it." he explains.


Wrath Maps

Does anyone have any long term spells you cast after you enter the Abyss? You're in for a day of walking.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

...I should use more long term buffs xD
Um... I'll lend Lunk my metamagic rod for the phantom coach...
And... Lunk, Jek, Rinika, and Baraxx will need the chocolate and poo...

Spells etc:

before this post

Items with limited uses per day
. 2/3 Lesser Rod of Metamagic, Extend

Supernatural Abilities
. 8/8 Power Over Undead (30' burst; DC 17 will)
. (1 at a time) Corpse Companion

Spell-like Abilities
. 8/8 Bolster (Undead) (+2 profane on attacks and saves; 1 temp hp/HD; +2 turn resistance; 4 round duration)
. 1/1 Pyrotechnics (DC 13)

Spells Prepared:
. 5th (2+1/day) Possession (S), Undead Anatomy II, Wall of Force
. 4th (3+1/day) Enervation (S), Black Tentacles, Dimension Door, Flaming Sphere, Greater (DC 20; +1 CL)
. 3rd (4+1/day) Vampiric Touch (S), Fireball (DC 18), Fly, Haste, Tiny Hut
. 2nd (5+1/day) Command Undead (DC 17) (S), Flaming Sphere (DC 18; +1 CL), Glitterdust (DC 17), Levitate, Mirror Image, Resist Energy (+1 CL)
. 1st (6+1/day) Ray of Enfeeblement (DC 16) (S), Feather Fall, Grease (DC 16), Infernal Healing, Infernal Healing, Infernal Healing, Warp Sense (+1 CL)
. cantrips (at will) Detect Magic (+1 CL), Ghost Sound (DC 15), Mending (+1 CL), Prestidigitation


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CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk is more than happy to get his hands on Nik’s rod of extension until Savi says those exact words. Then he extends the duration of his carriage spell and gives Savi such a look.


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CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi blushes a little. “It’s a little blue for my taste. Sorry… it’s just that Conor said ‘live.’ So that’s how I’m gonna honor him. I’m gonna crack jokes and give Conor something to slow-clap in the afterlife.”

Bluff (me? sad?): 1d20 + 14 ⇒ (11) + 14 = 25

She says this without bursting into tears in front of everyone.


Wrath Maps

Carriage spell, PCs like high numbers: 1d100 ⇒ 41


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk can never stay mad at Savi. He casts Mage Armor on her, and Ant Haul as well.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi sits next to Rinika, but if the catgirl wants to sleep, she won’t disturb her. She looks up at Baraxx.

“You said we’re working together. What exactly are we doing here? I gotta admit, I was just happy to tag along. But I met an angel going here, and I heard a town is going here, and after we lost a friend… now we’re here.” Savi i crosses her legs, then folds her hands over her lap to look businesslike. After a brief pause (to chide herself for not adding glasses to the outfit so she can peer over them to look really businesslike), she finishes, “I would like to know why.”


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Wrath Maps

Savi needs to make a Fortitude save vs Ant Haul

If failed:
Savi transforms into a hideous alate (flying ant).


Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

Baraxx (I typed out Conor there first, sad) looks down at the curious fairy-thing, then back to the rest of the caravan and takes a moment to spit.

"You lot? I imagine much like me. This caravan's gotta get to some Drow, on a place called Oerth. Shipper needed minders cause the thrice cursed path goes through some awful dangerous places. I needed something to do and it paid. Story goes we'll see some action on the way, demons and bandits and Drow plots and all that. Keep yer eyes open."

Looking back over the group, their carriage and Jek's monstrosity, he adds "Wager there's more goin' on too, seems a big crew of minders for this run, but that's just a feeling." he looks around the expanse of the Abyss, "Never been to this part of the Abyss before."


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CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Fort: 1d20 + 9 ⇒ (17) + 9 = 26
Savi feels tough, now that she’s so big she weighs almost a whole pound!


CG Male Bariaur | Cav 9 Brwl 1 | HP 94/94 | AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13, CMD 30| Fort +12 Ref +10 Will +6| Init +2 | Perception +14 | Speed 85' | Conditions:
Fleet Standard:
Allies within 60' gain +5' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/3; Tactician 1/3; Martial Flexibility 4/4
Baraxx wrote:
"Never been to this part of the Abyss before."

"Are you from somewhere around here? Pleasure to meet you by the way. Name's Jek. We have some spare weapons around here somewhere if you need one."


Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

Baraxx looks Jek over as they move, "From around here? Nah. But I've had occasion to travel this lower planes in my life. Just not this one."

He nods at Jek's introduction on when asked about weapons he just gives a toothy grin, "Nah, I'm fine."


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

"Tell you what, Baraxx-" MaNik begins while pulling out some chocolate and... hair-ball poo?
"You can have these on the condition that if trouble shows up, you start with the trouble nearest me. I'll need some breathing room to work my magic, after all." he explains.
"The twitchy chocolate makes you stronger for a few minutes and the... other stuff makes you harder to put in the dead book." he adds.

hooray for an excuse to give Baraxx some items xD
I think we have officially handed out the 4 chocolates and 4 poops
also, Jek should hold on to the flies that are somehow CMW. I think I mentioned, but just in case someone missed it...


Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

Baraxx regards Nik with a quizzical raised eyebrow for a moment before shrugging and taking the chocolate with his free hand and the other stuff with his tail, dumping them both in his haversack.

"Sure."


N Male Humanoid (halfling) | Necromancer 9 | HP 64/66 | AC 14, TCH 11, FF 14 | CMB 8, CMD 18 | Fort +6 Ref +5 Will +6 | Init +5, Perc +8; Darkvision 60', low-light vision | Speed 30' | Conditions:

Once Rinika seems done yelling at her tail and his feet start bothering him, MaNik instructs Horsington to follow the conjured carriage closely, while TitaNik hops into it.
After examining her a little too closely to make sure she's asleep, TitaNik sits down next to her and watches the hellscape slide by.


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Wrath Maps

You’re riding through an empty street covered with orange-red dust. Your wheels send up plumes of crimson motes, giving the air a dry scratchy smell. The skeletons of gutted buildings loom over you, and dusty heaps of smash masonry lie everywhere. A few patches of razorvine cling to the broken stones. The bloated red sun of this layer looms high above the rooftops, never moving despite walking for a few hours. One of the mercenaries comments, ”This burg was Plague-Mort, you’ll find a whole string of ruins here where the Abyss has claimed it over and over.”

There is an uneasy quiet, only broken by feet scuffling in the ruddy dust. Then, a hissing laugh erupts behind you. A massive creature with two heads, one snakelike and one canine, stands in an archway behind you. The snake head continues to snicker as the canine head addresses you with a growl, ”So, what have we here?”

”Volunteers for the Blood War of course!” answers the snake head.

”Look lively then,” says the canine head. ”The stinking baatezu are impressed by disciplined troops!” The creature hefts a wicked-looking double headed battle axe.

DC 32 planes or DC 17 if your name is Baraxx, no necrophilia:
This kind of tanar’ri is a Molydeus, greybears classify it as a guardian tanar’ri. They act as a sort for military police of the Abyss, tracking down and exterminating tanar’ri that desert the Blood War. They are potent enough to strike fear even into balors.

The weapons they carry frequently are tanar’ri bane or vorpal weapons. The bite from their snake head carries a venom that transforms only the most hardy of victims into tanar’ri.

Only extremely potent weapons or ones made of cold iron AND blessed have any chance of harming a Molydeus. They are extremely resistant to magic, and even if they are affected such a spellslinger will often draw the attention and ire of an Abyssal Lord.

Like all tanar’ri they are immune to electricity and poison. They are resistant to acid and fire.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Knowledge (Planes) -no necrophilia -level drain: 1d20 + 19 - 2 - 1 ⇒ (17) + 19 - 2 - 1 = 33 wow I finally made a check :D
er... would it be too late for Nik to get a surprise round? with that knowledge check he'd immediately just cast Haste and start shouting hysterically.


Wrath Maps

nope, it would not be surprised by the likes of Nik. But if you want to start init that's your prerogative.


Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

Know Planes: 1d20 + 1 ⇒ (10) + 1 = 11

Baraxx just looks at the thing with narrowed eyes, knowing anything he'd say would probably just make things worse.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

MaNik, from atop Horsington, and TitaNik, from inside the carriage, let out a terrified squeak noise in unison.
"Uh- guys- uh- we- uh- we don't want to pick a fight. If he's feeling too busy maybe we can run?" MaNik says, in an increasingly high pitched voice.
"Quavois? QUAVOIS?" He shouts, looking around in an obvious panic.


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CG Male Bariaur | Cav 9 Brwl 1 | HP 94/94 | AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13, CMD 30| Fort +12 Ref +10 Will +6| Init +2 | Perception +14 | Speed 85' | Conditions:
Fleet Standard:
Allies within 60' gain +5' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/3; Tactician 1/3; Martial Flexibility 4/4

Jek looks around the group. Which one of us looks disciplined?

Moving alongside Nik he whispers "Finally want to live, eh?"


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Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika stretches awake and takes in the scene. She looks up at the massive beastie, blinking lazily at him. "Good morning Sirs. What brings you to our little Caravan?"


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Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

Baraxx mutters to the group, "Never seen one of those before but you do NOT want to get conscripted to the Blood War. Run or die, both better options ...."


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CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

"Not in front of the Molydeus. We're just lucky he didn't decide turn us all into Tanar'ri already." MaNik hisses back at Jek, feeling slightly braver next to the Bariaur.


N Male Humanoid (halfling) | Necromancer 9 | HP 64/66 | AC 14, TCH 11, FF 14 | CMB 8, CMD 18 | Fort +6 Ref +5 Will +6 | Init +5, Perc +8; Darkvision 60', low-light vision | Speed 30' | Conditions:

TitaNik nudges Rinika.
"Think he'll take a shambler as a bribe?"


Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika is a little surprised that TitaNik is there but gives him a resigned smile, then a shrug. He knows a lot more about these things than she does.


N Male Humanoid (halfling) | Necromancer 9 | HP 64/66 | AC 14, TCH 11, FF 14 | CMB 8, CMD 18 | Fort +6 Ref +5 Will +6 | Init +5, Perc +8; Darkvision 60', low-light vision | Speed 30' | Conditions:

"Think you could sweet talk him like that melty guy?" TitaNik asks hopefully.


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Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Yes but I'm kinda waiting for him to respond to all of our chatter.

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