DM Delmoth's Planescape (Inactive)

Game Master Delmoth

Treasure Tracking

Maps

NPCs and other fluff

Planewalker's Handbook


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CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Perception: 1d20 + 5 ⇒ (17) + 5 = 22 lol, I recalled without the spoiler xD
same roll for the inner perception DC, right? :D
The two Niks sidle up to Jek and MaNik elbows his hind-flank.
"Hey Jek, you mentioned something about a prissy elf in black leather, right?"


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Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Perception: 1d20 + 8 ⇒ (17) + 8 = 25
Perception: 1d20 + 8 ⇒ (7) + 8 = 15

Conor glares around at the town from under his closed visor, unable to perform his usual saunter from atop a horse.

"Easy, Roach." he growls at the horse as it reacts to the malevolence of the town.

What idiot named this thing? Dumb name for a horse.


N Male Humanoid (halfling) | Necromancer 9 | HP 64/66 | AC 14, TCH 11, FF 14 | CMB 8, CMD 18 | Fort +6 Ref +5 Will +6 | Init +5, Perc +8; Darkvision 60', low-light vision | Speed 30' | Conditions:

While MaNik talks to Jek, TitaNik rummages through Jek's saddle-bags and retrieves one of the three cloaks from the fire citadel bunk room.

Holding it up, he comments "Hey, it does match."
He folds it over, trying not to let just anyone see the emblem.


Wrath Maps

Dice for stuff: 4d4 ⇒ (1, 4, 3, 2) = 10


CG Male Bariaur | Cav 9 Brwl 1 | HP 94/94 | AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13, CMD 30| Fort +12 Ref +10 Will +6| Init +2 | Perception +14 | Speed 85' | Conditions:
Fleet Standard:
Allies within 60' gain +5' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/3; Tactician 1/3; Martial Flexibility 4/4

Perception DC 15: 1d20 + 12 ⇒ (17) + 12 = 29

"I did. How about that... Rinika, do you see who it is?"


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

While Savi is sneaking around in (or just outside of) the bar, Lunk occasionally signs in the direction of the bar. His eyes seem focused on a shady nook or a window.

He turns to Jek after a question is posed to Rinika, and signs to Jek.

Jek:
Thanks to the whispering gloves, Jek can understand Lunk.

Do you mean the half-elf? Savi has eyes on him, hopefully from peering through a window.

I can sign to her when she tells me to.


CG Male Bariaur | Cav 9 Brwl 1 | HP 94/94 | AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13, CMD 30| Fort +12 Ref +10 Will +6| Init +2 | Perception +14 | Speed 85' | Conditions:
Fleet Standard:
Allies within 60' gain +5' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/3; Tactician 1/3; Martial Flexibility 4/4

"Yep. I think this is even the place in this old note." Jek takes out the Green Marvent's letter and points to the words "Plague Mort." "We may need to be careful."


Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika's eyes widen and she hisses, "It's that piece of blessing that slept us all and sold us out to Eighttoes!"


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Conor looks over at the group, "Do what now? Do we get to kill someone?"


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Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Oops, "Blessing" was supposed to be "blek." Autocorrect FTL. That changes the meaning significantly I think.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

just roll a 15 to bluff to pass a secret message and we'll pretend it was on purpose and that we all rolled at least 15 SM


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Wrath Maps

Savi surveys 100 people
No aura 54
Feint evil aura 28
Moderate evil aura 8
Strong evil aura 6
Overwhelming evil aura 3
Overwhelming good aura 1

The half-elf detects as feint evil. The entire room seems to give deference to a young human man who dresses in green silks and satins. He's clearly the king in this small corner of the multiverse. He detects as strong evil.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Nik the necromancer quickly conjures a plan.
"I just had an idea: Let's have someone play dress-up and see if we can get the shadowknave out here. We can pretend we're selling Zombington and we didn't want to bring him in. Whaddya think?"
While MaNik talks, TitaNik fastens the cloak around the ex-khaasta zombie.


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk tells Nik, Savi is inside. There are some very powerful evils, and one powerful good. Watch out for the one in green silk and satin. He is the king, evil, but not the strongest. He is stronger than the evil half-elf.

He is ready to help with the plan. He gives a thumbs up when Nik asks what everyone thinks.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi uses objects in the room (the rafters) to move through the tavern unseen…

Stealth: 1d20 + 26 ⇒ (13) + 26 = 39

…until she wants to be seen. She changes her outfit to something one might wear to church—respectable, celebratory. White tights. White shoes. Colorful knee-length dress. This would look cute for Crystalhue.

She swoops down before the overwhelmingly good person and sits on the table, casually dangling her legs over the edge. “Hi, I’m Savi. Your aura is unlike any I’ve ever seen, so I wanted to understand…” Who you are. What you are. “I hope I’m not intruding.”


Wrath Maps

For the record the overwhelming good isn't in the tavern. A lot of the evil auras are on the guards for the central manor.

Did you still want to approach?


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CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

survey of 100 people that are all over town, huh? sounds good xD


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Yeah, wherever the overwhelming good is, she’ll approach.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

RIP Savi. Or maybe we're about to find our new best friend?


CG Male Bariaur | Cav 9 Brwl 1 | HP 94/94 | AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13, CMD 30| Fort +12 Ref +10 Will +6| Init +2 | Perception +14 | Speed 85' | Conditions:
Fleet Standard:
Allies within 60' gain +5' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/3; Tactician 1/3; Martial Flexibility 4/4
Conor the Wanderer wrote:
"Do what now? Do we get to kill someone?"

"Only if we're careful... He's certainly not alone. I can't imagine we'll sleep well if they notice."

Nikrir Leldro wrote:
"I just had an idea: Let's have someone play dress-up and see if we can get the shadowknave out here. We can pretend we're selling Zombington and we didn't want to bring him in. Whaddya think?"

Jek grins. "I think whoever he's here with will notice. He ambushed us and put us to sleep. Maybe we ambush him while he's asleep?"


Wrath Maps

Savi sees the aura next to the wall surrounding the gilded manor. Three gates sit side by side, two are closed tight and heavily guarded in front and on the ramparts. The third gapes open to a dim, barren place, baking forever beneath a bloated red sun. Innumerable holes and iron fortresses dot the horizon.

The creature is a lithe and beautiful person, they hover on powerful, white wings, and radiates a sense of serenity. They carry a trumpet in one hand and have a greatsword strapped to their back. Savi notices that everyone gives them a wide berth. "I have only a moment." They look at Savi expectantly.

There's a planes check here.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

K.Planes (untrained, dumb): 1d20 - 1 ⇒ (9) - 1 = 8

Savi hovers before the larger winged person. (Male or female? She can’t tell! But the person is beautiful!)

“Thank you,” she says politely. “I hope I’m not wasting the moment then, if you’re too busy.

“It’s just that, of several dozen strangers, almost half emit evil auras. It’s… unsettling, to put it mildly. You’re the only one that’s the opposite. And I’ve never experienced an aura like yours that is so powerful.

“Not a good one, anyway. There are three auras around here that are just about strong as yours, but evil.”

Savi looks concerned. It’s not an act. She is concerned, which is a weird feeling to have when facing the strongest benevolent being ever. “You seem nice. You’re not on one of those suicide missions like people keep talking about, are you?” Savi wants to help the angel, but she doesn’t want to get herself killed.


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Conor nods, "In that case I'll go see to getting this nag stabled and find us some rooms. Let me know before you pick a fight, don't want to miss it."

With that he heads towards the suggested inn to see about accomodations.


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk asks Conor (or whoever—he’ll repeat the message to anyone else who wants to know what his gloves said), We won’t need these horses anymore today, will we? The magic will only keep them around for another eight hours, give or take. Better to free them now, then leave them in a stable.

We would effectively pay rent just to wait for them to disappear.

Unless told the horses may be needed in the next few hours, Lunk dispels the horses that are gonna disappear to their homes anyway.


Wrath Maps

The angel looks down at Savi and replies in a melodic voice, "Your concern is not warranted. I am simply delivering a message. Be careful." They walk through the gate to the Abyss without another word, heading towards one of the fortresses in the distance.

You get your rooms.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi smiles pleasantly at the angel. They didn’t give their name, so she doesn’t ask. She simply nods in understanding and gives a shy, friendly wave as the angel heads to the Abyss.

She reports what she witnessed to Lunk via message as she heads back toward him at the inn.


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Wrath Maps

As Lunk dismisses the mount spells the horses disappear as expected. Nik wonder's how they returned to Sigil, knowing that the only way back to the City of Doors is via one of its portals.


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

In the Room…
Lunk is preparing his greensteel katana for battle, though he still has his living steel katana. It can’t hurt to keep a spare.

He’s about to sign that to Savi, but…


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CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

…if Lunk’s trying to sign to the fairy, she’s oblivious. Savi’s eyes are fixed on her own reflection as she rolls up her sleeves yet again.

This time, her white robe is just a little shorter, her golden-thread-sash a little thicker, and the stem for her golden halo hairpiece brings the halo just a little bit higher. Having nailed the angel look (as best she can without making gossamer wing cozies a part of the outfit), she tries the angel sound next.

“Beeeeee care-fullllllll,” she trills.
Perform Sing: 1d20 + 0 ⇒ (19) + 0 = 19

She does a pretty good job, but still, her voice is only trained to sing for comedic purposes. Being off-key and limited to an octave and a half works for a slurred limerick or show tune. But the way that angel talked!

“They spoke to meeeeee, in a voice that’s just like Heavennnnn!”
Perform Sing: 1d20 + 0 ⇒ (17) + 0 = 17


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk pity-claps. This better not be our new act.


Wrath Maps

If you're sneaking into the tavern at night I'll need some stealth checks. I'll get a map up later.


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

MaNik makes a half-hearted suggestion: "Think I should just fireball the tavern? Maybe that's too rude..."


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Sneaking? HA!


N Male Humanoid (halfling) | Necromancer 9 | HP 64/66 | AC 14, TCH 11, FF 14 | CMB 8, CMD 18 | Fort +6 Ref +5 Will +6 | Init +5, Perc +8; Darkvision 60', low-light vision | Speed 30' | Conditions:

While the others debate what to do, TitaNik fastens the cloak around Zombington the III to make the ruse of an ongoing trade more believable.


Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika cloaks herself in shadows while grumbling a bit about murder. She'll cast message on the group to keep her own side of communication up, then continues to weave the shadows and a pair of wispy wings flow out of the shadows along her back. She gives Savi a grim nod, motions in the direction of the place, and then says the words that wink her out of visibility entirely.

Stealth: 1d20 + 20 + 4 + 20 ⇒ (13) + 20 + 4 + 20 = 57


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Seeing the sneaky ones wander off, Conor looks to the less sneaky group, "I suppose we should go somewhere nearby in case they get spotted, eh?"


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

"Na, it's fine. Just do that glare you usually do while I pretend I'm a salesman. If anyone asks, you're store security." MaNik replies, doing a poor job of flashing a winning smile.


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk has no problem playing the part of Silent Guard.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Show off, Savi whispers into Rinika’s spell.

The fairy follows along…
Stealth: 1d20 + 26 ⇒ (5) + 26 = 31
…tryyyyyyinggggg not to draw attention as she peers into the window.

Perc: 1d20 + 13 ⇒ (19) + 13 = 32


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

I wonder if Jek should hide or 'just happen' to be there... lol


Wrath Maps

DM dice:
GM perception: 1d20 + 11 ⇒ (18) + 11 = 29
SK perception: 1d20 + 3 ⇒ (15) + 3 = 18
B perception: 1d20 + 19 ⇒ (6) + 19 = 25
B stealth: 1d20 + 22 ⇒ (18) + 22 = 40

Like ships in the night

Even in the wee hours of the night bubbers still carouse throughout the common room and the gambling tables upstairs. Most of them wear green cloaks emblazoned with the lidless eye. Their king seems to be absent. No one seems to pay Savi or Rinika any mind as they sneak around the building.

Downstairs there's the common room, a private gambling room, a suite, and lavatory. Upstairs are three inn rooms. Which does Rinika and Savi check first?

Inside and Perception DC 40:
Skulking in the shadows on the upper floor you see red skin wrapped in an emaciated embrace around a skeletal figure. It holds a corroded spear in death grip.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi looks around to see if there are tiny spaces a fairy can safely move through. (Ye olde ventilation duct?) Failing that, she’ll scope out the common room, then head to the lavatory.

The catch is that her little fairy hands can’t turn a doorknob very easily. She might need to will a tiny object to prop the door a crack open.

Perc: 1d20 + 13 ⇒ (15) + 13 = 28


Male Human Vindictive Bastard 8| HP 73/79| Init +1, Perception +8 | AC 23/12/22 (+1 Dex, +1 Deflection, +1 Natural, +1 Attune) Fort +10, Ref +5, Will +11|
Use /Day:
| Smite 3/3| Demoralize 1/1 | Solo Tactics 6/6 | Pearl 1st 3/3 | Bane 4/5 | Spells: Liberating Command, Litany of Duty, Paladin's Sacrifice, ironskin
Condition: Aura of Courage, Aura of Resolve

Conor grunts and nods, "Guess that can work."


Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Rinika will check out the suite first.

Perception: 1d20 + 10 ⇒ (11) + 10 = 21


Wrath Maps

Savi can give me an escape artist while Rinika can give me disable device.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

E5C4P3: 1d20 + 21 ⇒ (18) + 21 = 39


Schrodinger's Catgirl Oracle 10 | Init +4 | AC 23 T15 FF19 | HP 73/73 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+12 DV, SiD | Spells: 5: 2/3 4: 5/6, 3: 7/7 2: 5/7, 1:7/7

Disable (with Nansi's help: 1d20 + 16 ⇒ (18) + 16 = 34


Wrath Maps

Before I resolve Rinika and Savi. Nik et all, sans Jek because he was fatigued and hasn't declared being there, need to position themselves outside


CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)

Ah yes, Jek may or may not want to hide...
TBH I'm not sure which would be best xD
Edit: Skellington didn't follow orders while in Tcian Sumere, so I assume he and his bastard sword are gone forever, which leaves Zombington and Horsington.
Also, added TitaNik to the map xD
I suppose this is also my last chance to equip TitaNik...


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Wrath Maps

Jek didn't come with until I hear otherwise.

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