A Push of the Fates.... Zakhara... You Jewel!

Game Master Insnare

The Free City of Muluk takes it name from the long, unbroken line ofrulers whose history predates the Enlightened Throne in Huzuz It isknown for its exquisite regal purple dyes produced from local indigo plants.Muluk lies along the shore of the Great Sea at the mouth of the River Al-Zalim. Like most of the Free Cities, Muluk is a fiercely independent martialstate, engaged in unrelenting, low-grade conflict with the savage hill tribes ofthe nearby Furrowed Mountains, the ravaging pirates from the Corsair Isles,and the hostile armies of Umara and Qadib, both neighboring Free Cities

MULUK


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Shot Putter Funkmeister

First Zairiah goes to the chest to check for traps and there are not any but the chest is locked. Then she moves to the suits of armor which are also not trapped.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Zairiah unlocks the chest.

Open Locks (95%): 1d100 ⇒ 47


Shot Putter Funkmeister

As Zairiah picks the lock the two suits of armor come to life.

Initiative:

Party 1d10 ⇒ 1, Enemy 1d10 ⇒ 8

Round 1

Armor 1 attacks Zairiah 15 - 1d20 ⇒ 15 - (14) = 1 hit 2d6 ⇒ (5, 4) = 9

Armor 2 attacks Frackit 15 - 1d20 ⇒ 15 - (8) = 7 miss

Party


Gnome Male Glitterbtight 6th |HP 25/25|AC:4 (6)|THAC0:18|1st-4/4 2nd-3/3 1st-2/2|Station 5

" Great now living suits of Armor!!" He says as he pulls a dagger and strikes.

Attack: 18 - 1d20 ⇒ 18 - (20) = -2
Damage: 1d3 ⇒ 1


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Female Human Wizard (Sha'ir) 5 | 6/13 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 14 Rod, Staff, or Wand 11 Petrification or Polymorph 13 Breath Weapon 15 Spell 12

Fadilah unleashes the magic missile that she had previously picked up for the undead.

Magic missile damage: 3d4 + 3 ⇒ (1, 1, 4) + 3 = 9 (vs. #1)


AC -2 (1 without Shield) / HP: 35/35 / THAC0 17 (15 with Scimitar)

If anyone is capable of highlighting to Aggrammar these are, or might be golems, he will use his rod of smiting :) How do these things work in 2e, is it a matter of player knowledge, or NWP?


Shot Putter Funkmeister

You can give me a wisdom check.


Shot Putter Funkmeister

Zairiah could use some healing.


AC -2 (1 without Shield) / HP: 35/35 / THAC0 17 (15 with Scimitar)

Wisdom (16): 1d20 ⇒ 18

Hahahaha, ok then.

Aggramar steps forward and attacks - "Stand back Zairiah, and recover!"

Scimitar +1: 15 - 1d20 ⇒ 15 - (14) = 1
Damage if it hits: 1d8 + 1 + 1 + 2 ⇒ (5) + 1 + 1 + 2 = 9


Shot Putter Funkmeister

Paritosh, Zairiah and Nura


Male High Elf Desert Rider 5 (AC: 3| HP: 38/47 | THAC0: 17 | Infravision 60')

Round 1

Paritosh moves forward and joins Aggrammar in attacking the same suit of armor...

Khopesh Attack: 16 - 1d20 - 2 - 1 ⇒ 16 - (9) - 2 - 1 = 4 Factor: 9; 3/2
Khopesh Damage: 2d4 + 4 + 2 ⇒ (2, 1) + 4 + 2 = 9 Type: S


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Zairiah withdraws carefully, backing out of melee range into the hall. She can't afford to get hit like that again.


Shot Putter Funkmeister

I think Nura might still be on vacation

Nura attacks with her new sword on the one attacking Frackit 13 - 1d20 ⇒ 13 - (18) = -5 hit doing 1d8 + 1 ⇒ (8) + 1 = 9

Critical strike for Frackit 1d3 ⇒ 3

Paritosh misses, Fadilah's magical missiles strike the armor. Agrammar's attack hits home.

Frackit notices that his attack does not feel like it has done the right amount of damage.

Kamalla attacks the one that Paritosh is attacking 15 - 1d20 ⇒ 15 - (11) = 4 miss

Round 2

Initiative Party 1d10 ⇒ 7, Enemy 1d10 ⇒ 8

Armor 1 attacks Agrammar 15 - 1d20 ⇒ 15 - (15) = 0 miss I just realized Agrammar's AC is at -2.

Armor 2 attacks Frackit 15 - 1d20 ⇒ 15 - (6) = 9 miss

Party


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Zairiah, thankfully out of melee range, is in pain, but uses her bow to try to help her companions, shooting from the hall into the room.

Attack (+3 Shortbow): 12 - 1d20 ⇒ 12 - (8) = 4
Damage (Sheaf Arrow): 1d8 + 3 ⇒ (5) + 3 = 8


Shot Putter Funkmeister

Z, do you want to take a shot for round 1 as well?


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

If I can and still safely exit melee, sure. Roll below.

Attack (+3 Shortbow): 12 - 1d20 ⇒ 12 - (10) = 2
Damage (Sheaf Arrow): 1d8 + 3 ⇒ (1) + 3 = 4


Male High Elf Desert Rider 5 (AC: 3| HP: 38/47 | THAC0: 17 | Infravision 60')

Round 2

Paritosh steels himself for another tough fight as he swings away at the enchanted armor...

Khopesh Attack: 16 - 1d20 - 2 - 1 ⇒ 16 - (9) - 2 - 1 = 4 Factor: 9; 3/2
Khopesh Damage: 2d4 + 4 + 2 ⇒ (1, 1) + 4 + 2 = 8 Type: S

... twice

Khopesh Attack: 16 - 1d20 - 2 - 1 ⇒ 16 - (17) - 2 - 1 = -4 Factor: 9; 3/2
Khopesh Damage: 2d4 + 4 + 2 ⇒ (4, 2) + 4 + 2 = 12 Type: S


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Nura strikes twice at the armor threatening Frackit (THAC0 and damage does not include magical modifications, if any).

THAC0 13: 13 - 1d20 ⇒ 13 - (10) = 3 Damage: 1d8 + 3 ⇒ (8) + 3 = 11
THAC0 13: 13 - 1d20 ⇒ 13 - (3) = 10 Damage: 1d8 + 3 ⇒ (6) + 3 = 9


AC -2 (1 without Shield) / HP: 35/35 / THAC0 17 (15 with Scimitar)

Aggramar attacks!

Scimitar +1: 15 - 1d20 ⇒ 15 - (18) = -3
Damage if it hits: 1d8 + 1 + 1 + 2 ⇒ (8) + 1 + 1 + 2 = 12


Shot Putter Funkmeister

Frackit and Fadilah


Female Human Wizard (Sha'ir) 5 | 6/13 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 14 Rod, Staff, or Wand 11 Petrification or Polymorph 13 Breath Weapon 15 Spell 12

Fetch spell: acid arrow (<= 65%): 1d100 ⇒ 35
Fetch spell time: 1d6 + 2 ⇒ (6) + 2 = 8 rounds

Fadilah sends her gen off for another useful spell and takes a defensive stance.

Looks like that won't arrive until the fight is over.


Gnome Male Glitterbtight 6th |HP 25/25|AC:4 (6)|THAC0:18|1st-4/4 2nd-3/3 1st-2/2|Station 5

Frackit takes his whole turn avoiding and defensing as he withdraws.


Shot Putter Funkmeister

In the previous round Zairiah was able to hit with her arrow.

Paritosh hits once but feels as though it was not as effective as it normally would be.

Agrammar hits and Nura hits her armor once.

Initiative: Party 1d10 ⇒ 3, Enemy 1d10 ⇒ 2

Round 3

Party


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Nura presses the attack (THAC0 and damage does not include magical modifications, if any).

THAC0 13: 13 - 1d20 ⇒ 13 - (19) = -6 Damage: 1d8 + 3 ⇒ (4) + 3 = 7


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AC -2 (1 without Shield) / HP: 35/35 / THAC0 17 (15 with Scimitar)

Aggrammar does not relent!

Scimitar +1: 15 - 1d20 ⇒ 15 - (18) = -3
Damage if it hits: 1d8 + 1 + 1 + 2 ⇒ (8) + 1 + 1 + 2 = 12


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Zairiah shoots again.

Attack (+3 Shortbow): 12 - 1d20 ⇒ 12 - (18) = -6
Damage (Sheaf Arrow): 1d8 + 3 ⇒ (5) + 3 = 8


Shot Putter Funkmeister

Frackit and Fadi and Paritosh I know Pari is on vaca and Fadi is waiting on her spell


Gnome Male Glitterbtight 6th |HP 25/25|AC:4 (6)|THAC0:18|1st-4/4 2nd-3/3 1st-2/2|Station 5

Frackit backed off and headed to Zariah. With that he pulls out his gold nugget holy symbol and begins to incant his healing spell.

CMW: 1d10 + 1 ⇒ (6) + 1 = 7


Shot Putter Funkmeister

Paritosh steels himself for another tough fight as he swings away at the enchanted armor...

Khopesh Attack: 16 - 1d20 - 2 - 1 ⇒ 16 - (7) - 2 - 1 = 6
Miss

Zairiah and Agrammar's attack combine to destroy the suit of armor.

Nura's attack hits the other armor.

Armor 2 attacks Nura 15 - 1d20 ⇒ 15 - (3) = 12 miss.

Initiative: Party 1d10 ⇒ 4, Enemy 1d10 ⇒ 1

Round 4

Party


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Nura continues her assault.

THAC0 13: 13 - 1d20 ⇒ 13 - (7) = 6 Damage: 1d8 + 3 ⇒ (4) + 3 = 7
THAC0 13: 13 - 1d20 ⇒ 13 - (11) = 2 Damage: 1d8 + 3 ⇒ (2) + 3 = 5


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Thank you, Frackit.

Feeling a little sturdier, Zairiah shoots again.

Attack (+3 Shortbow): 12 - 1d20 ⇒ 12 - (17) = -5
Damage (Sheaf Arrow): 1d8 + 3 ⇒ (8) + 3 = 11


AC -2 (1 without Shield) / HP: 35/35 / THAC0 17 (15 with Scimitar)

Aggrammar continues his attacks.

Scimitar +1: 15 - 1d20 ⇒ 15 - (10) = 5
Damage if it hits: 1d8 + 1 + 1 + 2 ⇒ (8) + 1 + 1 + 2 = 12


Shot Putter Funkmeister

Nura and Zairiah's attacks are enough to destroy the second suit of armor.

Combat Over

Now that has happened you see an immaculate suit of Lamellar armor with exquisite detail and gold leaf also in the chest are 24 silver tipped arrows.


AC -2 (1 without Shield) / HP: 35/35 / THAC0 17 (15 with Scimitar)

Aggrammar looks over the armor and arrows - "At least the fightin' was worth it" - he grunted with a chuckle - "I wonder if any o' these might be magical? Fadilah?"

Then he went to check on the armors for any distinctive signs or runes.


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Adding to loot list


Shot Putter Funkmeister

Next room?


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Yep, let's just move forward. I don't think we're going to be able to identify anything unless we try it out ourselves or pay for it, so let's just assume that is the way it is.


Shot Putter Funkmeister

Your group continues on to room 8. It has a sturdy door that is closed.


Female Human Wizard (Sha'ir) 5 | 6/13 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 14 Rod, Staff, or Wand 11 Petrification or Polymorph 13 Breath Weapon 15 Spell 12
Aggrammar Deepdelver wrote:

Aggrammar looks over the armor and arrows - "At least the fightin' was worth it" - he grunted with a chuckle - "I wonder if any o' these might be magical? Fadilah?"

Then he went to check on the armors for any distinctive signs or runes.

"If we want to take a pause for a few minutes, sure."


Shot Putter Funkmeister

The gen returns and says, "Mistress, I have your spell."


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

Zairiah waits for Fadilah to do her thing before approaching the door.


Gnome Male Glitterbtight 6th |HP 25/25|AC:4 (6)|THAC0:18|1st-4/4 2nd-3/3 1st-2/2|Station 5

Frackit pulls back out his dagger and moved to the next door ready to assist Zairiah. " You know seems this place is a bit...cursed"


Maps | Loot | Female Elf Thief (Merchant-Rogue) 6 | HP 7/24 | AC 4 | THAC0: 18 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5

What makes you think so?


Gnome Male Glitterbtight 6th |HP 25/25|AC:4 (6)|THAC0:18|1st-4/4 2nd-3/3 1st-2/2|Station 5

" Undead, Genie Traps or Trapped Genies" he taps hisnose then decides to switch weapons.

" Or it's some Zhentish Wizard or Strifeleader setting up traps in your own forts and crypts...." he paused as his hands knuckled whote as he now gripped his axe.

" Sorry, Yer lands dont have Zhentish Bastards of thier vile Gods. Still, seems cursed here." he says still tense.


Shot Putter Funkmeister

Kamalla says, "What does Zhentish mean?"


Female Human Fighter 6 (Corsair Kit) | AC 5 | 43/46 hp | THAC0 15 | PPD 11 RSW 13 PP 12 BW 13 Sp 14 (-1 magical) | +1 to hit/damage (+1/+2 with short bow, +2/+3 with scimitar)
Weapons:
Jambiya 1d4+1, Short Bow 1d6+2, Scimitar 1d8+3

Nura frowned at the strange words but did not echo Kamalla's question.


Shot Putter Funkmeister

Fadi, do you want to send your gen out for a detect magic spell?


Female Human Wizard (Sha'ir) 5 | 6/13 HP | AC 9 | Saving Throws Paralyzation, Poison, or Death Magic 14 Rod, Staff, or Wand 11 Petrification or Polymorph 13 Breath Weapon 15 Spell 12

Might as well. Then um... who knows what's next?


Shot Putter Funkmeister

Roll it


AC -2 (1 without Shield) / HP: 35/35 / THAC0 17 (15 with Scimitar)

Aggrammar stands watch for threats, while Fadilah works her magic.

"So Kamalla, are ye always this silent?" - he grabs the opportunity to engage with the girl - "What do you plan to do with yer share of the gold, if we find this treasure pit you have told us about?"

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