Year of Our Lord 1437 Table 2 (Inactive)

Game Master Michael Johnson 66

Explore a sandbox setting that is a Swords & Sorcery version of Our own Earth! The campaign begins at level 1, at a start point chosen by the party.


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Male CG Human (Romani) Archaeologist 5 | HP 45/45 | AC 16 T 13 FF 14 | CMB +5, CMD 18 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +9 | Speed 30ft | Luck rounds: 6/8 | Spell slots: 5/5, 2/3

Will: 1d20 + 2 ⇒ (16) + 2 = 18


Aasimar(azata) swashbuckler 5 HP 70 AC/T/F 19/15/15 F/R/W +3/+7/+3, Sm +9, Perc +9 (infra), init +5(+7w/panache)

Vanna darts forth and brings her blade to bear on the undead king. She then readies ao fend off an attack and strike back if attacked.

attack: 1d20 + 5 ⇒ (5) + 5 = 101d8 + 3 ⇒ (4) + 3 = 7p/r: 1d20 + 5 ⇒ (10) + 5 = 151d20 + 5 ⇒ (8) + 5 = 131d8 + 3 ⇒ (7) + 3 = 10


Giovanna di Domenico wrote:

Vanna darts forth and brings her blade to bear on the undead king. She then readies ao fend off an attack and strike back if attacked.

[dice=attack]1d20+5; 1d8+3 [dice=p/r]1d20+5; 1d20+5; 1d8+3

king Bogud swats Vanna's thrust aside...


OOH-AH-AH-AH-AHH!!! RUMBLE WITH KING BOGUD!! ROUND 1!! FIGHT!!

SULAYMAN! Runs up and despairs...
VOLREG!
ALTIN! Moves and fires an arrow...
WULFGAR! Moves and throws a pilum...
LORD P!
GIOVANNA! Moves up and misses...
KING BOGUD!
MWIKALI!

EEEEEK!!!


ninja'd by MJ66, I'm sorry I thought we were at the top of round two, or at least past the Mummy's attack. With your permission, this will be his reaction when it's his turn...
will: 1d20 + 2 ⇒ (5) + 2 = 7
may I assume that though paralyzed by fear he can maintain his rage?
'My God, what have we awaken?' As the dread king approaches Wulfgar, almost dropping his sword, he clings to it like a child hugging it's blanket in the midst of a nightmare. His eyes widening as the thing approaches, screaming. "Ha' Ha' Heghpu' roQ mej, jIH!"

Celestial:
Away, away creature, leave me be!


M Human unchained monk 8/paladin 6
Wulfgar Ivarsson wrote:

ninja'd by MJ66, I'm sorry I thought we were at the top of round two, or at least past the Mummy's attack. With your permission, this will be his reaction when it's his turn...

[dice=will]1d20+2
may I assume that though paralyzed by fear he can maintain his rage?
'My God, what have we awaken?' As the dread king approaches Wulfgar, almost dropping his sword, he clings to it like a child hugging it's blanket in the midst of a nightmare. His eyes widening as the thing approaches, screaming. "Ha' Ha' Heghpu' roQ mej, jIH!"

** spoiler omitted **

Fair enough... actually, he could’ve still moved and thrown pilum on round 1, he would’ve been outside the aura of despair... not sure if pilum would’ve still hit though with a -2 range penalty... Either way, Wulfgar is frozen with despair on round 2, but his rage is not ended... EDIT: Looking back, I see you factored in the range penalty and still hit...


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Changeling Witch(Tatterdemalion)14th|HP:85|AC:21(23)(T:14FF:18)|F:+7|R:+9|W:+16|SR:20| CMD:18|CMB:+8|Init:+2 Per:+18|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-7,2-7,3-7,4-6,5-5,6-4,7- 3

"Do you need me to bring the fire?" She says as she begins to walk up slowly her spear in hand ready to thrust it into whatever is their


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

Will save 1d20 + 1d6 + 1 ⇒ (10) + (3) + 1 = 14

"Mother tree of life what in the woods is that!"

He says under his breath.


Male CG Human (Varisian) Kineticist 5 | HP 55/55 (5NL) | AC 18 T 15 FF 14 | CMB +3, CMD 18 | F: +9, R: +9, W: +2 | Init: +10 | Perc: +10 | Speed 30ft | Burn 6/7 | [ooc]Active Effects: Force Ward (7/7); Elemental Overflow +1/+2

Will Save: 1d20 ⇒ 20

Raising the crossbow and moving a few feet closer, Volreg fires at the creature, now able to see it. "Don't just stand there, move away from that, thing!" he shouts before letting the crossbow go and pulling out his spear.

Attack+Point Blank Shot-Cover: 1d20 + 5 + 1 - 4 ⇒ (19) + 5 + 1 - 4 = 21
Damage+Point Blank Shot: 1d8 + 1 ⇒ (6) + 1 = 7

Critical Conformation: 1d20 + 5 + 1 - 4 ⇒ (20) + 5 + 1 - 4 = 22
Critical Damage: 1d8 + 1 ⇒ (6) + 1 = 7


Volreg’s bolt flies true, lodging in the undead king’s throat! The monster lurches, but remains on its feet...

So far, after DR, the king has taken a total of 18 damage...


Male CG Human (Romani) Archaeologist 5 | HP 45/45 | AC 16 T 13 FF 14 | CMB +5, CMD 18 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +9 | Speed 30ft | Luck rounds: 6/8 | Spell slots: 5/5, 2/3

Nice rolling Volreg!


Male CG Human (Romani) Archaeologist 5 | HP 45/45 | AC 16 T 13 FF 14 | CMB +5, CMD 18 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +9 | Speed 30ft | Luck rounds: 6/8 | Spell slots: 5/5, 2/3

Altin murmurs a slow, sibilant song, moving his arms in wide, smooth motions...

Casting grease under the king, the 10' square stretching behind him. Reflex DC 14 or prone. Then I might move, I'll just check the map...

Oh, did I need a Will save first...?

Will: 1d20 + 3 ⇒ (8) + 3 = 11

If so, never mind!


M Human unchained monk 8/paladin 6
Altin Karela wrote:

Altin murmurs a slow, sibilant song, moving his arms in wide, smooth motions...

Casting grease under the king, the 10' square stretching behind him. Reflex DC 14 or prone. Then I might move, I'll just check the map...

Oh, did I need a Will save first...?

[dice=Will]1d20+3

If so, never mind!

Once a creature saves against the despair aura, it is immune for the next 24 hours... Didn’t you already make a save?


Male CG Human (Romani) Archaeologist 5 | HP 45/45 | AC 16 T 13 FF 14 | CMB +5, CMD 18 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +9 | Speed 30ft | Luck rounds: 6/8 | Spell slots: 5/5, 2/3

I sure did. Grease away!


Reflex save vs DC 14 grease 1d20 + 2 ⇒ (11) + 2 = 13 fails!

A patch of magical grease, 10-feet across, appears beneath and behind the undead king, who immediately slips and falls supine!

WHA—whOAH!! *OOF!!*


OOH-AH-AH-AH-AHH!!! RUMBLE WITH KING BOGUD!! ROUND 2!! FIGHT!!

SULAYMAN! Paralyzed
VOLREG!
ALTIN!
WULFGAR! Paralyzed
LORD P! Paralyzed
GIOVANNA!
KING BOGUD!
MWIKALI!

EEEEEK!!!


Aasimar(azata) swashbuckler 5 HP 70 AC/T/F 19/15/15 F/R/W +3/+7/+3, Sm +9, Perc +9 (infra), init +5(+7w/panache)

Giovanna takes advantage of the siruation and tries to slash the legs off the fallen king. She then prepares to defend herself.

attack: 1d20 + 5 ⇒ (17) + 5 = 221d8 + 3 ⇒ (2) + 3 = 5

p/r: 1d20 + 5 ⇒ (16) + 5 = 211d20 + 5 ⇒ (5) + 5 = 101d8 + 3 ⇒ (4) + 3 = 7


Giovanna di Domenico wrote:

Giovanna takes advantage of the siruation and tries to slash the legs off the fallen king. She then prepares to defend herself.

[dice=attack]1d20+5; 1d8+3

[dice=p/r]1d20+5; 1d20+5; 1d8+3

Hacking away at its flailing feet seems to do little damage...


The mummy attempts to stand in the grease patch, provoking AoO from Giovanna (Wulfgar is paralyzed)...1d20 + 2 ⇒ (1) + 2 = 3... The resulting comedy has a negating effect on its aura of despair!

The undead king slips and slides about like a turtle on its back in Altin’s magical grease!

Using second move action to try to stand up...1d20 + 2 ⇒ (17) + 2 = 19...success!

Finally, it manages to balance itself upright for a moment!


OOH-AH-AH-AH-AHH!!! RUMBLE WITH KING BOGUD!! ROUND 3!! FIGHT!!

SULAYMAN!
VOLREG!
ALTIN!
WULFGAR!
LORD P!
GIOVANNA!
KING BOGUD!
MWIKALI!

EEEEEK!!!


Sulayman Hain GM bot wrote:
Sulayman snaps out of his despair at the absurd sight of the undead king spinning and flopping uncontrollably in Altin’s magic grease, and thrusts his gladius...1d20+5...through King Bogud’s right eye socket! Confirm? 1d20+5 Yasss!!! Dealing 2d6+2 piercing damage!

URK!!!

[ooc]Down 21 damage!


King Bogud wrote:
The mummy attempts to stand in the grease patch, provoking AoO from Giovanna (Wulfgar is paralyzed)...1d20+2... The resulting comedy has a negating effect on its aura of despair!

is wulfgar paralyzed for round three? Oh, and I forgot to include Wulfgar's +2 to will when raging, so +4, not that it will matter if he rolled a one


M Human unchained monk 8/paladin 6
Wulfgar Ivarsson wrote:
King Bogud wrote:
The mummy attempts to stand in the grease patch, provoking AoO from Giovanna (Wulfgar is paralyzed)...1d20+2... The resulting comedy has a negating effect on its aura of despair!
is wulfgar paralyzed for round three? Oh, and I forgot to include Wulfgar's +2 to will when raging, so +4, not that it will matter if he rolled a one

Not in round 3


King Bogud wrote:
Sulayman Hain GM bot wrote:
Sulayman snaps out of his despair at the absurd sight of the undead king spinning and flopping uncontrollably in Altin’s magic grease, and thrusts his gladius...1d20+5...through King Bogud’s right eye socket! Confirm? 1d20+5 Yasss!!! Dealing 2d6+2 piercing damage!

URK!!!

[ooc]Down 21 damage!

Sulayman snaps out of his despair at the absurd sight of the undead king spinning and flopping uncontrollably in Altin’s magic grease, and thrusts his gladius...1d20 + 5 ⇒ (12) + 5 = 17...through King Bogud’s right eye socket! [ooc]Confirm? 1d20 + 5 ⇒ (12) + 5 = 17 Yasss!!! Dealing 2d6 + 2 ⇒ (1, 2) + 2 = 5 piercing damage!


The gladius seems to have little effect, despite so critical a location...


Aasimar(azata) swashbuckler 5 HP 70 AC/T/F 19/15/15 F/R/W +3/+7/+3, Sm +9, Perc +9 (infra), init +5(+7w/panache)

Vanna tries to take advantage if the king's predicament.

aoo: 1d20 + 5 ⇒ (20) + 5 = 251d8 + 3 ⇒ (1) + 3 = 4
crit: 1d20 + 5 ⇒ (10) + 5 = 152d8 + 6 ⇒ (5, 1) + 6 = 12


Giovanna di Domenico wrote:

Vanna tries to take advantage if the king's predicament.

[dice=aoo]1d20+5; 1d8+3
[dice=crit]1d20+5; 2d8+6

As he begins prone when he provoked the AoO, he suffers a -4 to AC vs melee attacks, bringing his AC to 16...missed crit confirmation by 1 point! Unfortunately, this means the DR soaks all Vanna’s damage...

Despite what would be a killing stab on a mortal foe, the king seems unperturbed...


On the last map, Wulfgar was south-east of Bogud, I'm assuming they are in the same locations. Has the grease been dispearsed? I assume the 10 ft square is behind and beside, is it to the east or west? I'm asking because if it's to the west Wulfgar will 5 ft step to begin to flank

'I cannot give in to fear, fear is the mind killer.' Regaining his composure, Wulfgar stops squeezing his sword like a stuffed toy as he grasps it by the handle properly, he lifts it overhead, "Bertlham, 'ach HuDmeyDaq mungDaj Ha' 'oH lom nep'a' maH HajchoHtaHvIS wej maH." He then swings the greatsword at the undead king.

Rage: AC -2 attack: great sword, If the floor beside Bogud to the east is clear he will 5 ft step
attack: 1d20 + 8 ⇒ (12) + 8 = 20 for damage: 2d6 + 9 ⇒ (4, 3) + 9 = 16

Celestial:
"We will be the end of you, but fear not we will lay your corpse in the tomb whence it came."


Male CG Human (Romani) Archaeologist 5 | HP 45/45 | AC 16 T 13 FF 14 | CMB +5, CMD 18 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +9 | Speed 30ft | Luck rounds: 6/8 | Spell slots: 5/5, 2/3

Okay, just gonna do it...

Altin dashes the fire opal onto the stone floor in front of him. With a rush of air, a large, man-shaped fire appears. Altin points at the disgusting undead creature, and shouts, "Destroy this abomination!"

The elemental attacks the undead king.

Slam 1: 1d20 + 12 ⇒ (19) + 12 = 31
Dmg: 1d8 + 2 ⇒ (4) + 2 = 6
Slam 2: 1d20 + 12 ⇒ (8) + 12 = 20
Dmg: 1d8 + 2 ⇒ (4) + 2 = 6

DC 16 Reflex save for each hit, or takes 1d8 burn at the start of its turn.

Not exactly sure of positioning, but obviously I'm looking to optimise its presence and get a full attack - from what I remember from the last photo of the map that shouldn't be a problem, but if anything's changed I want to make sure a full attack can happen.


Wulfgar Ivarsson wrote:

On the last map, Wulfgar was south-east of Bogud, I'm assuming they are in the same locations. Has the grease been dispearsed? I assume the 10 ft square is behind and beside, is it to the east or west? I'm asking because if it's to the west Wulfgar will 5 ft step to begin to flank

'I cannot give in to fear, fear is the mind killer.' Regaining his composure, Wulfgar stops squeezing his sword like a stuffed toy as he grasps it by the handle properly, he lifts it overhead, "Bertlham, 'ach HuDmeyDaq mungDaj Ha' 'oH lom nep'a' maH HajchoHtaHvIS wej maH." He then swings the greatsword at the undead king.

Rage: AC -2 attack: great sword, If the floor beside Bogud to the east is clear he will 5 ft step
[dice=attack]1d20 + 8 for [dice=damage]2d6 + 9

** spoiler omitted **

Wulfgar’s mighty strike hews through ancient bronze plate, funeral wrappings, and clay-like sinew!

ARRRrrrGGGggnnnff!!!

32 damage in the hole!


Altin Karela wrote:

Okay, just gonna do it...

Altin dashes the fire opal onto the stone floor in front of him. With a rush of air, a large, man-shaped fire appears. Altin points at the disgusting undead creature, and shouts, "Destroy this abomination!"

The elemental attacks the undead king.

DC 16 Reflex save for each hit, or takes 1d8 burn at the start of its turn.

Not exactly sure of positioning, but obviously I'm looking to optimise its presence and get a full attack - from what I remember from the last photo of the map that shouldn't be a problem, but if anything's changed I want to make sure a full attack can happen.

Shattering the fire opal behind the undead king in the grease, a towering man-shaped fire looms large and throttles the undead king with its fiery limbs!

GNNNAAAAARRRGHHH!!!

56 damage total now! Reflex saves vs burn 1d20 + 2 ⇒ (6) + 2 = 8 and 1d20 + 2 ⇒ (8) + 2 = 10... Looks like the mummy is going up in flames!

The fire ignites the undead king’s wrappings, incinerating him in mere seconds!

All that remains among the smoking ashes are his bronze breastplate, golden headdress, and charred bones...


M Human unchained monk 8/paladin 6

The great man-shaped fire blazes for a moment before vanishing back to the Elemental Plane of Fire...


M Human unchained monk 8/paladin 6

Assuming Altin casts detect magic on the mummy’s breastplate and headdress...

The breastplate and headdress both give off a hazy glow to Altin’s divination-enhanced sight...

Headdress’ aura:
Moderate transmutation!

Breastplate’s aura:
Faint enchantment


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

Casts Detected magic on items.

Sc roll on crown 1d20 + 8 ⇒ (13) + 8 = 21

Sc roll on brest plate 1d20 + 8 ⇒ (15) + 8 = 23


M Human unchained monk 8/paladin 6

Lord P determines the nature of these items successfully...

The breastplate, forged of ancient bronze and enchanted with eldritch magics, is a +1 breastplate...

The headdress is a headband of alluring charisma +2!


'A fire elemental fighting with us. Altin must have crushed the stone; pity, I thought we were doing ok. But it matters not.' Seeing the fire elemental move in and finish off the mummy quickly, Wulfgar releases the rage, fatigued he smiles, and nods at the charred remains. "Well, that's one way to do it. While you two figure out what's left, I'll put his bones back in the sarcophagus, like I promised."

Picking up the bones he carries them to the sarcophagus, placing them in the coffin. Using his halo as illumination he checks the interior for anything of value. He then rest the bones inside and moves the lid back in place.

perception: 1d20 + 5 ⇒ (9) + 5 = 14


M Human unchained monk 8/paladin 6

There appears to be nothing more of value in the sarcophagus as Wulfgar returns King Bogud’s charred bones to their rightful resting place...


Male CG Human (Varisian) Kineticist 5 | HP 55/55 (5NL) | AC 18 T 15 FF 14 | CMB +3, CMD 18 | F: +9, R: +9, W: +2 | Init: +10 | Perc: +10 | Speed 30ft | Burn 6/7 | [ooc]Active Effects: Force Ward (7/7); Elemental Overflow +1/+2

Taking a deep breath as the fire elemental destroys the dead king, ti takes Volreg a few moments before he picks up his crossbow and slings it on his pack once more. Walking up to the rest of the group, he clasps Wulfgar on his shoulder, "I never thought you would be one who freezes up in battle friend, though this new gibberish you speak in battle sounds quite odd. And Altin, what devilry was that? It seemed as if you could control beings of fire!"


Male CG Human (Romani) Archaeologist 5 | HP 45/45 | AC 16 T 13 FF 14 | CMB +5, CMD 18 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +9 | Speed 30ft | Luck rounds: 6/8 | Spell slots: 5/5, 2/3

Altin subdues a smirk at Volreg's words to Wulfgar, but waves away his question. "A gem I found in the other chamber, not me at all. I wish I could, being able to call on friends like that would be very handy!


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

He explains to the others what tje two magic items do.


As Sulayman watches Wulfgar return the bones of the undead king to the northmost sarcophagus, he has a haunted look in his eyes, almost as if some lingering despair from the mummy's aura returned to trouble the Turkish warrior...

We shouldn't have come here... We shouldn't have disturbed this king's rest... I fear there may be a curse on that treasure, and I want no part of it! I'd leave everything we've found right where we found it, if it were up to me... I must leave this place, my friends... I am sorry...

Having said this, Sulayman climbs up the repaired rope, exits the chute, and runs off toward Anfa alone, across the Moroccan wilderness...


Sulayman’s exit music


Male CG Human (Romani) Archaeologist 5 | HP 45/45 | AC 16 T 13 FF 14 | CMB +5, CMD 18 | F: +3, R: +8, W: +4 | Init: +3 | Perc: +9 | Speed 30ft | Luck rounds: 6/8 | Spell slots: 5/5, 2/3

Altin watches Sulayman go. "That was unexpected. Quiet sort of chap."


Volreg
As he turns from interring the scorched bones, Wulfgar nods in agreement with Volreg, "All men freeze sometime, but that was due to the magic's of the Mummy, one of the things that makes fighting undead so tough. As for "New Gibberish" what are you talking about?"

He looks from Volreg to the others. Shrugging his sholders he lifts up the breastplate, "So who would like to claim the armor of a king?"


M Human unchained monk 8/paladin 6

Having looted the tomb of the undead king, the adventurers climb back up the chute on the repaired rope, exit the tomb, and begin the trek back across the hard pan to Anfa...

A soothing rain begins to fall upon the arid badlands of North Africa...

Africa by Toto


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

He took none of the loot and did not harm anything in the tome.

As they track back, Lord Perpireen takes out a tiny Banjo-lale and starts singing a little ditty to himself.

little ditty


Aasimar(azata) swashbuckler 5 HP 70 AC/T/F 19/15/15 F/R/W +3/+7/+3, Sm +9, Perc +9 (infra), init +5(+7w/panache)

I felt a wave of plight coming from the creature. I think your reluctance to close was based on that...don't worry about it. We should rest and continue.


Male CG Human (Varisian) Kineticist 5 | HP 55/55 (5NL) | AC 18 T 15 FF 14 | CMB +3, CMD 18 | F: +9, R: +9, W: +2 | Init: +10 | Perc: +10 | Speed 30ft | Burn 6/7 | [ooc]Active Effects: Force Ward (7/7); Elemental Overflow +1/+2

Nodding while collecting what he could, Volreg begins climbing the rope to make it up top into the rain. The rain made the farmer smile when he exited the tomb, glad that he was out of the dark place.

"It's raining up here! Might make the travel a bit more enjoyable, rather than in the hot sunlight."


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

"Well I feel no shame when I say, I just about wet myself when I put eyes on that thing"

He chuckles

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