Variel's WotR

Game Master Neltji

From Level 1 to Level 20. Good luck heroes you might need it.

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Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Fort: 1d20 + 17 ⇒ (3) + 17 = 20 Um, no, Force of Will time.
Fort (redux): 1d20 + 17 ⇒ (11) + 17 = 28 Better

I assume Ari's immunity to fear applies here from Aura of Courage


Male Dwarf Barbarian 14th(Invulnerable Rager)/Champion 6:
Stats:
Int: +8; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)

Will vs. DC 26: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16 +2 vs. fear
Fort: 1d20 + 23 + 5 ⇒ (12) + 23 + 5 = 40 +5 is Superstition(Breath weapon is supernatural? If not, ignore +5)

Force of Will
Will vs. DC 26: 1d20 + 12 + 2 + 4 ⇒ (6) + 12 + 2 + 4 = 24 +2 vs. fear. So, does that mean I don't suffer from the shaken condition? If so, I freaking LOVE that ability! :) Mythic power(3/15 used)

Really hating the fact that feeling of fear that works to overtake him, Morgrym glares missiles at the dragon and goes BIG in his rage. Becoming large, he takes a step right up next to the dragon and attacks it with the fury of the gods.

Titan's rage(free action; 6 rounds; Become large, 10' reach, 10' space); Since he takes up the whole square now, he'll take a 5' step into the next square.

+3 Ghost touch Earth breaker: 1d20 + 23 ⇒ (10) + 23 = 33
Damage: 3d6 + 37 ⇒ (5, 5, 3) + 37 = 50

+3 Ghost touch Earth breaker: 1d20 + 23 ⇒ (9) + 23 = 32
Damage: 3d6 + 37 ⇒ (1, 3, 3) + 37 = 44

+3 Ghost touch Earth breaker: 1d20 + 28 ⇒ (16) + 28 = 44
Damage: 3d6 + 37 ⇒ (1, 1, 2) + 37 = 41

If a 32 hits, 135 damage.

AC 30/20 touch/28 ff; Hp's 359/370; Fort: +23/Ref: +7/Will: +12; Rage (3/46); Titan's rage(1/6 rnds); Speed 120'; DR 7-; Resist Fire 3; Resist Acid/Cold 5; Attacks: Good aligned vs. Evil Outsiders(+1d6); Mythic power(4/15 used)


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Arigoder leaps forward, the power in him crackling through as he arcs up toward the top of the cave, before dropping down on the dragon, Radiance trailing light behind him.

Acrobatics: 1d20 + 30 ⇒ (8) + 30 = 38 +60 feet (tier 6)

Radiance (Charge, Prayer): 1d20 + 28 + 2 ⇒ (20) + 28 + 2 = 50 Threat
Confirm?: 1d20 + 28 + 2 ⇒ (3) + 28 + 2 = 33 Ugh. Maybe not.

If it's a crit, Maximized Critical means d8+17+2 x3 -> 24 + 51 + 6 -> 75, plus 13 precision (88), plus holy

Regular Damage: 1d8 + 17 + 13 + 2 ⇒ (1) + 17 + 13 + 2 = 33 Plus Holy: 2d6 ⇒ (4, 2) = 6 I don't get the +1d6 for angelic attacks since I don't think he's an outsider, given that he's a dragon.

Per Aerial assault, if Arigoder's able to arc upwards during his leap, he'd also inflict a bit of falling damage on the dragon.


Morgrym grows to impressive size after feeling the affects of the dragon’s aura. Thankfully Ansha is there to keep him from being terrified. Morgrym then steps up and attacks the dragon but only his last hit is successful possibly. Your to hit is 28 while primary is 23? Should it be 18 to hit? Likewise Arigoder moves over with a leap to strike at the dragon. What could have been a telling blow was deflected at the last moment.

33 damage and will get d6 more from max height falling to the dragon.

Melazmera lunges out as Arigoder passes by her snapping her jaws against the nimble warrior.

Bite 1d20 + 27 ⇒ (18) + 27 = 45 for 4d6 + 15 ⇒ (6, 3, 6, 2) + 15 = 32

Nasira still to go along with Damiel as Nasira readied action means she still goes before dragon this round.


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

Damiel will take advantage of the dragon's looking away from him for a moment. Dropping from the ceiling to take flight, he moves toward the dragon and draws back on his bow when he is within sneak attack range.

He calls on the mythic power that he has found recently to quickly make another shot.

Skirmisher ability allows the first shot after moving 10' to deal sneak attack damage as though the target is flat-footed.

Single shot, Point-Blank Shot: 1d20 + 24 ⇒ (11) + 24 = 35
Damage including Point-Blank Shot, Sneak Attack, Acid, does not bypass DR: 1d6 + 5 + 7d6 + 1d6 ⇒ (3) + 5 + (2, 2, 6, 2, 5, 2, 6) + (6) = 39

Then spending a mythic point to perform a Surprise Strike as a swift action (target is flat-footed and the attack bypasses all DR).

Surprise Strike: 1d20 + 24 ⇒ (9) + 24 = 33
Damage including Point-Blank Shot, Sneak Attack, Acid, bypasses DR: 1d6 + 5 + 7d6 + 1d6 ⇒ (1) + 5 + (2, 4, 2, 5, 5, 3, 1) + (2) = 30

Damiel appears in mid-air as two quick arrows streak toward the dragon's body. He tries to position himself so the dragon has to choose which of the party it will attack with its breath weapon.


Damiel just manages to get an arrow past the dragon's defenses on the first shot before appearing out of thin air. (+2 bonus for being invisible even though it knew you were there. It still couldn't see the arrow coming.) The dragon roars in pain as the arrow buries deep into its flank. The second shot tries to follow the same path, but without the benefit of being invisible, the dragon is ready and the arrow bounces off the armor like skin.

Nasira still to go

Melaxmera for her part relishes the ablility to go toe to toe with something. She hasn't had the opportunity to do so in quite some time. Everything either flees before her or is dead by breath attack. Smoke rolling from her nostrils she full attacks Iomedae's mighty warrior.

power attack, smite law bite 1d20 + 27 ⇒ (17) + 27 = 44 for 4d6 + 54 ⇒ (2, 6, 3, 3) + 54 = 68
claw 1 1d20 + 27 ⇒ (7) + 27 = 34 for 2d8 + 43 ⇒ (3, 6) + 43 = 52 miss
claw 2 1d20 + 27 ⇒ (4) + 27 = 31 for 2d8 + 43 ⇒ (2, 6) + 43 = 51 miss
wing 1 1d20 + 25 ⇒ (5) + 25 = 30 for 2d6 + 32 ⇒ (1, 2) + 32 = 35 miss
wing 2 1d20 + 25 ⇒ (11) + 25 = 36 for 2d6 + 32 ⇒ (5, 2) + 32 = 39
tail slap 1d20 + 25 ⇒ (20) + 25 = 45 for 2d8 + 54 ⇒ (1, 1) + 54 = 56
confirm 1d20 + 25 + 4 ⇒ (6) + 25 + 4 = 35 for 2d8 + 54 ⇒ (1, 5) + 54 = 60 and bleed 2d6 ⇒ (2, 6) = 8

It then tries to add injury to insult as it quickly casts a ray of enfeeblement at Morgrym.

touch AC 1d20 + 20 ⇒ (7) + 20 = 27 for 1d6 + 5 ⇒ (2) + 5 = 7 fort DC 17 for half

Party up with Nasira x2

Assuming Arigoder would use a mythic point to force reroll of critical threat 1d20 + 25 ⇒ (11) + 25 = 36 means just a hit and no threat. 163 damage and no bleed


Male Dwarf Barbarian 14th(Invulnerable Rager)/Champion 6:
Stats:
Int: +8; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)

Fort: 1d20 + 25 ⇒ (1) + 25 = 26 Totally freaking called it. So not surprised.

Force of Will reroll(immediate action)
Fort: 1d20 + 25 ⇒ (4) + 25 = 29 Ridiculous. Good thing I got a high Fort save.

Not liking the feeling of his strength waning, Morgrym attacks the dragon relentlessly.

Mythic point(Negate power attack penalties)

+3 Ghost Touch Earth breaker(Raging w/PA): 1d20 + 25 ⇒ (18) + 25 = 43
Damage: 3d6 + 34 ⇒ (1, 6, 1) + 34 = 42

+3 Ghost Touch Earth breaker(Raging w/PA): 1d20 + 25 ⇒ (19) + 25 = 44
Damage: 3d6 + 34 ⇒ (5, 1, 5) + 34 = 45

+3 Ghost Touch Earth breaker(Raging w/PA): 1d20 + 20 ⇒ (11) + 20 = 31
Damage: 3d6 + 34 ⇒ (3, 1, 4) + 34 = 42

Crit confirm
+1 Cold Iron Earth breaker(Raging w/PA): 1d20 + 25 ⇒ (2) + 25 = 27 Ugh.

AC 30/20 touch/28 ff; Hp's 359/370; Fort: +23/Ref: +7/Will: +12; Rage (4/46); Titan's rage(2/6 rnds); Speed 120'; DR 7-; Resist Fire 3; Resist Acid/Cold 5; Attacks: Good aligned vs. Evil Outsiders(+1d6); Negate PA(1/10 rnds); Mythic power(6/15 used)


Morgrym just about succumbs to the ray of enfeeblement but manages to resist its entire effects after forcing himself to throw off the effects. (nonmythic so no penalty for a made save)

He then proceeds to smack the dragon twice but the unmbral nature means that it takes 10 damage less each attack.


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Ansha scurries behind Morgrym. As she does so, a quintet of magic missiles appear behind her back and slam into the dragon.

Spell Pen: 1d20 + 16 ⇒ (16) + 16 = 32
Magic Missile: 5d4 + 5 ⇒ (3, 3, 3, 1, 3) + 5 = 18


The missiles hit an invisible barrier about 2 inches away from her. She grins playfully at you. You will have to do much better than that little one. Once I am done with this holy morsel I will be coming after your large friend and then you!


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 8/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 4 chg | Effect: ]

Lots of distractions with the holidays and I was thinking Nasira had nothing she could do. Silly me.

First observation - hand's off the chess piece, but I'm curious - her eldritch breach ability allows a reroll on spell penetration checks. She should have rolled again to get the mythic prayer to affect the foe. I understand if this doesn't count, but I want to see. 1d20 + 24 + 2 ⇒ (20) + 24 + 2 = 46 Figures.

Last round: Nasira uses a mythic point to recall a spell, casting heal on herself to restore her strength and regain her sight.

This round: Seeing Arigoder taking damage, Nasira calls on her goddess again and casts another heal using her mythic reach.

Arigoder, 140 points of healing and any of these negative effects are removed: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned.


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

As per the discussion thread, would have tried to parry the bite.

Parry: 1d20 + 29 + 2 ⇒ (14) + 29 + 2 = 45 That would be so great... if not for the -2 per size category making it not fail

Arigoder shakes off the onslaught, feeling weak, and prepares to call on Iomedae for healing when Nasira's magic washes over him. He smiles and looks up at the Dragon, Radiance's blade burning white-gold in his hand, "Careful, you don't bite off more than you can chew, Wyrm."

Radiance (Prayer, Smite): 1d20 + 29 + 5 + 2 ⇒ (6) + 29 + 5 + 2 = 42 for 1d8 + 15 + 13 + 2 + 26 ⇒ (8) + 15 + 13 + 2 + 26 = 64 (the +13 is precision, the +26 is the first strike on a smite v. a dragon) Plus Holy: 2d6 ⇒ (3, 1) = 4

Radiance Iterative (Prayer, Smite): 1d20 + 29 + 5 + 2 ⇒ (3) + 29 + 5 + 2 = 39 for 1d8 + 15 + 13 + 2 + 13 ⇒ (2) + 15 + 13 + 2 + 13 = 45 (that's +13 each precision and smite) Plus Holy: 2d6 ⇒ (5, 1) = 6

Radiance Iterative#2 (Prayer, Smite): 1d20 + 24 + 5 + 2 ⇒ (17) + 24 + 5 + 2 = 48 Threat
Critical Confirm? (Prayer, Smite): 1d20 + 24 + 5 + 2 ⇒ (13) + 24 + 5 + 2 = 44

If confirmed, maximized critical means d8+15+2+13 x3 -> 24 + 45 + 6 + 39 -> 114 -- plus the stuff that doesn't multiply: 13 precision (127), plus Holy: 2d6 ⇒ (1, 5) = 6 for a total of 133 on the crit

Otherwise...
1d8 + 15 + 13 + 2 + 13 ⇒ (1) + 15 + 13 + 2 + 13 = 44 (that's +13 each precision and smite) Plus Holy: 2d6 ⇒ (1, 3) = 4


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

Still visible after his last attack, Damiel shifts his position in mid-air once more, trying to get the best angle for the arrows he sends downrange at the dragon, but staying within 30 feet.

He calls on the mythic power that he has found recently to quickly make another shot.

Skirmisher ability allows the first shot after moving 10' to deal sneak attack damage as though the target is flat-footed.

Single shot, Point-Blank Shot: 1d20 + 24 + 2 ⇒ (8) + 24 + 2 = 34 Forgot bonus to sneak attacks last round
Damage including Point-Blank Shot, Sneak Attack, Acid, does not bypass DR: 1d6 + 5 + 7d6 + 1d6 ⇒ (2) + 5 + (5, 5, 4, 4, 5, 2, 6) + (3) = 41

Then spending a mythic point to perform a Surprise Strike as a swift action (target is flat-footed and the attack bypasses all DR).

Surprise Strike: 1d20 + 24 + 2 ⇒ (4) + 24 + 2 = 30
Damage including Point-Blank Shot, Sneak Attack, Acid, bypasses DR: 1d6 + 5 + 7d6 + 1d6 ⇒ (3) + 5 + (3, 4, 4, 1, 3, 4, 3) + (6) = 36

Terrible rolls!


Those are horrible rolls.

Damiel tries to keep the threat on as he fires another 2 arrows. Both of them deflect off the magical defenses that the dragon has.


After taking the hit from Arigoder and the bleed that came with it Melazmera had to heal her wounds. Hovering backwards 5 ft she quickly casts a healing spell closing some of her wounds and stopping the bleeding.

quicken cure mod 2d8 + 10 ⇒ (3, 4) + 10 = 17

She then continues to use the opportunity to full attack the target of her smite. Once he is down then Morgrym can be the focus.

bite 1d20 + 27 ⇒ (1) + 27 = 28 for 4d6 + 54 ⇒ (6, 4, 1, 4) + 54 = 69
claw 1 1d20 + 27 ⇒ (17) + 27 = 44 for 2d8 + 43 ⇒ (8, 8) + 43 = 59
claw 2 1d20 + 27 ⇒ (3) + 27 = 30 for 2d8 + 43 ⇒ (8, 6) + 43 = 57
wing 1 1d20 + 25 ⇒ (5) + 25 = 30 for 2d6 + 32 ⇒ (6, 4) + 32 = 42
wing 2 1d20 + 25 ⇒ (3) + 25 = 28 for 2d6 + 32 ⇒ (1, 3) + 32 = 36
tail slap 1d20 + 25 ⇒ (10) + 25 = 35 for 2d8 + 54 ⇒ (1, 3) + 54 = 58

Bad rolls continue for me as well Damiel

Arigoder only takes 2 hits this time but those are enough to still drop him below half of his health.

Group up. Damiel you are within reach of the dragon now so will provoke AOO if firing.


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Shouldn't that natural 1 on the first attack end the dragon's full attack action?

Ansha sticks her tongue out at the dragon, feeling quite brave behind the giant dwarf (an oxymoron if there ever was one).

Subtle Magic Bluff: 1d20 + 32 ⇒ (1) + 32 = 33
Spell Pen: 1d20 + 16 ⇒ (5) + 16 = 21
Ranged touch, acid arrow: 1d20 + 8 ⇒ (3) + 8 = 11
Acid arrow, round 1: 2d4 ⇒ (2, 4) = 6

An arrow of sizzling green acid streaks out from beside Morgrym toward the dragon.


The arrow streaks towards the dragon but fails to penetrate the dragons magical defenses. Melazmera snarls/grins at you. Still failing miserably i see. Just give up now.


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Arigoder laughs, "You're the one that can't deal with one pesky human."


Is that a challenge to single combat? How quaint. she laughs at the notion. You would not last 12 seconds without someone healing you.


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

Damiel shifts back out of reach carefully, working to get an angle at a safe distance for another pair of shots. Acrobatics to avoid AoO

Acrobatics: 1d20 + 30 ⇒ (14) + 30 = 44

He calls on the mythic power that he has found recently to quickly make another shot.

Skirmisher ability allows the first shot after moving 10' to deal sneak attack damage as though the target is flat-footed.

Single shot, Point-Blank Shot: 1d20 + 24 + 2 ⇒ (4) + 24 + 2 = 30
Damage including Point-Blank Shot, Sneak Attack, Acid, does not bypass DR: 1d6 + 5 + 7d6 + 1d6 ⇒ (6) + 5 + (1, 6, 3, 1, 6, 4, 5) + (2) = 39

Then spending a mythic point to perform a Surprise Strike as a swift action (target is flat-footed and the attack bypasses all DR).

Surprise Strike: 1d20 + 24 + 2 ⇒ (18) + 24 + 2 = 44
Damage including Point-Blank Shot, Sneak Attack, Acid, bypasses DR: 1d6 + 5 + 7d6 + 1d6 ⇒ (2) + 5 + (3, 6, 1, 3, 4, 2, 3) + (2) = 31

Spoiler:
Another fail on my part - when I hit with a sneak attack, I can apply two debilitating conditions.

If my sneak attack hits, I will apply hampering and disoriented injuries. It applies -2 to AC and -2 to attacks for 1 round against my allies. The penalty is -6 against myself.


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 8/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 4 chg | Effect: ]

Nasira calls out to the Dawnflower, calling down divine fire centered on the dragon. It will miss her allies.

Mythic Flame Strike

Spell Penetration, rolling twice. Better of: 1d20 + 24 ⇒ (18) + 24 = 42 or 1d20 + 24 ⇒ (18) + 24 = 42

Half flame, half divine; Reflex DC 20 half: 14d8 ⇒ (2, 2, 4, 3, 6, 4, 7, 4, 8, 6, 6, 1, 5, 8) = 66


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Damiel, you're in luck - the dragon's DR was shut off for a round by Arigoder's critical hit thanks to punishing blow...

Arigoder chuckles, "Fine, two pesky humans, then..", before drawing upon the power within himself to slow time, just a bit, giving himself long enough to call upon the celestial spirits bonded to him to make Radiance move even faster. As the spirit's power begins to arc across the blade, Arigoder then calls on the Inheritor to aid him in combat, filling himself, and his blade, with even more holy power.

Burning a mythic point for Amazing Iniative -> using the standard to Divine Bond, adding speed to Radiance

Radiance (Prayer, Smite): 1d20 + 29 + 5 + 2 ⇒ (19) + 29 + 5 + 2 = 55
Confirm?: 1d20 + 29 + 5 + 2 ⇒ (8) + 29 + 5 + 2 = 44

If that confirms:

The double-damage on first smite and smite multiplying on a critical makes that fun. Ok, maximized critical means...

24 (3x8 sword damage) + 45 (3x 15) + 6 (3 x 2) + 65 (13 smite, x5 [not x6, since you don't apply the x3 to the doubled amount] = 140
140 + 13 precision + Holy: 2d6 ⇒ (5, 4) = 9 = 162

Standard Damage: 1d8 + 15 + 13 + 2 + 26 ⇒ (4) + 15 + 13 + 2 + 26 = 60 (the +13 is precision, the +26 is the first strike on a smite v. a dragon) Plus Holy: 2d6 ⇒ (6, 2) = 8

Radiance - Speed (Prayer, Smite): 1d20 + 29 + 5 + 2 ⇒ (6) + 29 + 5 + 2 = 42
Standard Damage: 1d8 + 15 + 13 + 2 + 13 ⇒ (1) + 15 + 13 + 2 + 13 = 44 (+13 each for precision and smite) Plus Holy: 2d6 ⇒ (3, 1) = 4

Radiance Iterative (Prayer, Smite): 1d20 + 29 + 5 + 2 ⇒ (16) + 29 + 5 + 2 = 52
Standard Damage: 1d8 + 15 + 13 + 2 + 13 ⇒ (2) + 15 + 13 + 2 + 13 = 45 (+13 each for precision and smite) Plus Holy: 2d6 ⇒ (3, 5) = 8

Radiance Iterative #2 (Prayer, Smite): 1d20 + 24 + 5 + 2 ⇒ (16) + 24 + 5 + 2 = 47
Standard Damage: 1d8 + 15 + 13 + 2 + 13 ⇒ (1) + 15 + 13 + 2 + 13 = 44 (+13 each for precision and smite) Plus Holy: 2d6 ⇒ (1, 3) = 4


Reflex 1d20 + 11 ⇒ (13) + 11 = 24 =33 damage (16 holy 17fire-15 fire resistance = 18 total

Damiel lands yet another sneak attack after having moving out of the threat range of the dragon. Nasira lands a holy blast of fire that manages to get past the dragon’s spell resistance. Yet the dragon able to twist and weave away from the majority of the blast. What fire wasn’t evaded was absorbed by its umbral nature. Yet the fire had another advantage in that it illuminated a weak spot for Arigoder to capitalize on. Lunging forward with Radiance the paladin skewered the dragon under a wing towards its heart. Twisting the blade free copious amounts of blood poured forth before the dragon disappeared in an instant only to reappear at the entrance of the cave.

Spellcraft dc 25:
A contingency spell was activated likely based upon hp remaining that caused the dragon to teleport to the entrance of her lair.

Morgrym up. Dragon at cave entrance but can’t update map on phone.


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Can't fail that Spellcraft check.

"Yeah! Get it, Arigoder! I think that left a mark!" Ansha cheers.


Male Dwarf Barbarian 14th(Invulnerable Rager)/Champion 6:
Stats:
Int: +8; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)

Morgrym moves right along with the dragon and brings his breaker down hard toward it.

5' step; Full attack with 10' reach; Now, I can't tell if he needs to step closer or not. If he DOES need to move closer, then disregard the latter attacks and he'll have to move 10' instead of 5'.

+3 Ghost Touch Earth breaker(Raging w/PA): 1d20 + 27 ⇒ (18) + 27 = 45
Damage: 3d6 + 37 ⇒ (2, 4, 4) + 37 = 47

+3 Ghost Touch Earth breaker(Raging w/PA): 1d20 + 27 ⇒ (20) + 27 = 47
Damage: 3d6 + 37 ⇒ (3, 4, 2) + 37 = 46

+3 Ghost Touch Earth breaker(Raging w/PA): 1d20 + 22 ⇒ (1) + 22 = 23
Damage: 3d6 + 37 ⇒ (1, 6, 1) + 37 = 45

Crit confirm
+3 Ghost Touch Earth breaker(Raging w/PA): 1d20 + 27 ⇒ (8) + 27 = 35 Mythic surge: 1d8 ⇒ 2 = 37
Damage: 9d6 + 111 ⇒ (5, 6, 3, 2, 1, 2, 1, 3, 3) + 111 = 137

AC 30/20 touch/28 ff; Hp's 359/370; Fort: +23/Ref: +7/Will: +12; Rage (5/46); Titan's rage(3/6 rnds); Speed 120'; DR 7-; Resist Fire 3; Resist Acid/Cold 5; Attacks: Good aligned vs. Evil Outsiders(+1d6); Negate PA(2/10 rnds); Mythic power(7/15 used)


Morgrym I could not update the map from my phone so the dragon was at the cave entrance. However by spending a mythic point to get another action and moving you will be able to charge the dragon. I am assuming you do so.

Morgrym takes the opportunity to put his impressive speed to go effect as he quickly moves forward 60 feet. Lining up his approach Morgrym then charges the dragon with earthbreaker held high. Arriving at his destination the earthbreaker comes down hitting the same weakpoint that Arigoder critically hit before. The open rent in the dragon's hide was now open to the hammer fall that paused the dragon's heart. Rearing up to attack back, the dragon clutched frantically at his now still heart before toppling out of the cave and plummeting to his final resting place far below.

Arigoder your smite is no longer active.


Male Dwarf Barbarian 14th(Invulnerable Rager)/Champion 6:
Stats:
Int: +8; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)

Perfect! That is perfect. Thanks.

Taking a moment to catch his breath as he watches the dragon fall until he's no longer visible, Morgrym looks back to the others and says plainly, "I think it's dead. Now, I can finish gatherin' all me treasure." Sheathing his earthbreaker, Morgrym returns to the task of collecting the rest of his treasure.

Finishing collecting the treasure. Except for the copper. No copper. :P


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Arigoder looks up, "I think that did it, Morgrym. Nice shot," before taking a moment to heal himself.

LOH: 8d6 ⇒ (4, 6, 3, 2, 4, 3, 5, 4) = 31
LOH: 8d6 ⇒ (2, 1, 2, 2, 2, 4, 3, 2) = 18


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 8/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 4 chg | Effect: ]

With a sigh of relief, Nasira concurs, "Well done, all of you. I felt like that dragon's magic had drawn the very marrow from my bones for a moment, but you all handled it very well. Is anyone suffering any ill effects?"

Particularly you, target of draconic ire, Arigoder. Do you need any additional healing?

"Do you suppose it's really dead or is it merely pretending so that it can heal itself further? And did it have any magic on it that we would regret allow it to get away? Ansha, did you pick it up with your arcane senses?"


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

"Don't wander off, I will go check."

UMD DC 20 for wand of invisibility: 1d20 + 18 ⇒ (14) + 18 = 32

Stealth: 1d20 + 25 + 20 ⇒ (15) + 25 + 20 = 60 including bonus from being invisible while moving

Damiel heads out of the cave and down toward the presumed corpse of the dragon to check for treasure. Not fully trusting the magic, he is still maneuvering in cover when he can.


Male Dwarf Barbarian 14th(Invulnerable Rager)/Champion 6:
Stats:
Int: +8; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)
Nasira Yusra Abujamal wrote:

With a sigh of relief, Nasira concurs, "Well done, all of you. I felt like that dragon's magic had drawn the very marrow from my bones for a moment, but you all handled it very well. Is anyone suffering any ill effects?"

"Do you suppose it's really dead or is it merely pretending so that it can heal itself further? And did it have any magic on it that we would regret allow it to get away? Ansha, did you pick it up with your arcane senses?"

Pausing a moment from his coin collecting, "I'm good, lass. And as far as the dragon bein' dead, well, I watched it plummet down the hole and it never made any move ta fly, so, I'd be willin' ta bet a gold coin or two it's quite dead. I can't imagine it hidin' from us. Never heard of a scared dragon. Especially one in the abyss." Shrugging, he returns back to the task at hand.


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Ansha shakes her head. "I'm fine. I think it's dead, but who knows." She offers a shrug. "Well, I didn't sense much magical about it--other than the usual 'dragon on an Outer Plane' bit, anyway."


Damiel returns a few minutes later after searching the still and not moving, quite clearly dead, and already starting to smell dragon. There was nothing found on the dragon.


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

”Wow. Not only is it dead and lacking any magic, it’s already starting to rot. Where to next?”

He eyes the hole in the floor questioningly.


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Arigoder winces, "Wonder if that's the corrupt nature of the Dragon, or of this place. Still, that's one stain removed."

He then turns to Nasira, "I was going to heal myself again, but you are much better at it than I am." Still down 64, I believe.


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 8/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 4 chg | Effect: ]

Oh, go on. No really, go on. :D

Cure Critical Wounds, empowered: 4d8 + 14 + 14 ⇒ (5, 1, 4, 4) + 14 + 14 = 42

Cure Light Wounds, empowered: 1d8 + 5 + 5 ⇒ (6) + 5 + 5 = 16

How's that, Arigoder?


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Here- let me try something,” Ansha says, and touches Arigoder’s arm.

Subtle Magic Bluff: 1d20 + 32 ⇒ (17) + 32 = 49

’Wasting’ a mythic point to cast greater infernal healing, which will heal the remaining 6 hp by granting fast healing 4 for 10 rounds. It just seems like something impish enough Ansha’d do it. ;)

Also, Arigoder detects as an evil cleric for that 10 rounds. Not that anyone will notice with all the background evil of the Abyss….

Save DC is 27, if he wants to fight it off for some reason- it’s harmless, though.


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Ari was almost full after Nasria's spell -- no need to use the mythic point.


The treasure is finished being looted, except the copper. Are you searching south or finding a way down the rabbit hole?


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

After the dragon is dispatched and Morgrym has his fill of digging for treasure in a pile full of it, Ansha flies over to the giant hole in the room and takes a peek down it. "Still want to see what's to the south before we go spelunking?" she calls to her comrades.


The is no end in sight to the bottom as it is too deep and dark for any of you.


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Arigoder nods, "If only to ensure there's nothing behind as we proceed."


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 8/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 4 chg | Effect: ]

The cleric nods, "Fair point."


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

Damiel offers, "Yes... so would it be better for me to lead, or to watch the party's back?"


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Seems having you scout would be better, to me,” comes Ansha’s reply. With Damiel presumably leading, she moves for the southern caverns alongside the others .


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Arigoder nods, "Seems wise, though both are useful."


Hand waving this one…

Exploring south you see the remains of a recently killed 8 tentacled beast that Ansha identifies as an abyssal harvester. Its tentacles are able to stretch through space to attack creatures in distant areas of the plane it is on. It looks like it got into a fight with the dragon and lost that fight.

If you didn’t explore it would have harassed you through the mine with its tentacles.


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Arigoder whistles, "Well, I guess the dragon did us a favour."


Male Dwarf Barbarian 14th(Invulnerable Rager)/Champion 6:
Stats:
Int: +8; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)

"Works for me. Let's keep movin'."


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 8/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 4 chg | Effect: ]

Nasira looks at the beast intently. She turns and follows the others.

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