Variel's WotR

Game Master Neltji

From Level 1 to Level 20. Good luck heroes you might need it.

loot list

combat map


10,151 to 10,200 of 10,782 << first < prev | 199 | 200 | 201 | 202 | 203 | 204 | 205 | 206 | 207 | 208 | 209 | next > last >>

Male Dwarf Barbarian 15th(Invulnerable Rager)/Champion 7:
Stats:
Int: +9; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)

Force of Will reroll: 1d20 + 19 ⇒ (20) + 19 = 39


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

Fortitude reroll: 1d20 + 6 ⇒ (1) + 6 = 7 Wasted point

Sneak Attack 1: 7d6 ⇒ (5, 1, 5, 2, 3, 5, 4) = 25

Sneak Attack 2: 7d6 ⇒ (5, 1, 4, 3, 1, 3, 3) = 20


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 6/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 9 chg | Effect: ]

Ansha, Nasira has a mythic breath of life prepared if you want to save your wish. Let me know.

Fortitude reroll: 1d20 + 12 ⇒ (2) + 12 = 14 Meant to be


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

You may as well try to Heal Arigoder- I’d hate to retcon you using mythic breath of life instead and not healing enough hp. Besides, I can’t cast Heal via limited wish.


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 6/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 9 chg | Effect: ]

Apologies, yes, I have heal available. Thanks to drain, I believe I will only heal 110 hit points that way. Arigoder, should I channel to heal you further or channel to harm them?


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

OK, my overlooked sneak attack damage (thank you Variel)

7d6 + 7d6 ⇒ (4, 3, 1, 1, 3, 2, 2) + (4, 2, 1, 6, 1, 3, 1) = 34

Ah, never mind, I see I posted this earlier.


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 6/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 9 chg | Effect: ]

Nasira steps back 5' from the bodaks and casts heal on Arigoder, healing him for 110 hit points. Calling on her mythic gifts, she uses Sarenrae's gift to wash the room with positive energy, trying to damage the undead foes.

Channel Energy (Will DC 22 half): 7d6 ⇒ (6, 2, 5, 3, 4, 5, 6) = 31


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Does Arigoder get an intiative turn after the being brought to life and healing, or does he wait 'til next round?


I will allow it this time. Go ahead and take your action.


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

I had to delete my post when I realized that standing up is a move-equivalent action (and not a normal movement) and so I couldn't draw the +1 longsword while standing. Ok, recalculating.

Arigoder shakes his head as the healing energy clears away his headache, trying not to think about the blood his action flings away from him. This... isn't good, he thinks, and then thinks it a second time as he realizes that Radiance slipped from his lifeless fingers. Need to fix that, he thinks, and drawing on the strange power within him, he grants himself a burst of speed -- enough to grab the blade and to roll back and lash out with it as he calls to the Inheritor for help.

Ok, so, Amazing Initative for the action to pick up the dropped item, then full attack from prone -- gotta hope that the bonus to hit from smiting offsets the penalty from attacking when he's down.... and that the AoO he takes for grabbing the sword isn't another 100+ hp critical -- on the plus side, heal removed the fatigue so he can bloodrage again -- on the downside, losing 1 point from level-based things reduces both the precision and smite damage.

Radiance #1(smiting, prone, raging, neg level): 1d20 + 29 + 5 - 4 - 1 ⇒ (3) + 29 + 5 - 4 - 1 = 32 for 1d8 + 17 + 12 ⇒ (7) + 17 + 12 = 36 Plus Holy and smite: 3d6 + 12 ⇒ (5, 1, 6) + 12 = 24
Radiance #2(smiting, prone, raging, neg level): 1d20 + 29 + 5 - 4 - 1 ⇒ (10) + 29 + 5 - 4 - 1 = 39 for 1d8 + 17 + 12 ⇒ (3) + 17 + 12 = 32 Plus Holy and smite: 3d6 + 12 ⇒ (4, 5, 4) + 12 = 25

Radiance #3(smiting, prone, raging, neg level): 1d20 + 24 + 5 - 4 - 1 ⇒ (19) + 24 + 5 - 4 - 1 = 43
Ooh, threat. That would be fair.
Radiance (Confirm?): 1d20 + 24 + 5 - 4 - 1 ⇒ (7) + 24 + 5 - 4 - 1 = 31 Um, maybe? Spend a surge from Radiance to confirm? Plus Surge: 1d8 ⇒ 7

If it's confirmed, then maximized critical means 3x(8+17) = 75 plus 12 precision = 87 Plus Holy and Smite: 3d6 + 12 ⇒ (6, 6, 3) + 12 = 27 = 114

If not.. 1d8 + 17 + 12 ⇒ (2) + 17 + 12 = 31 Plus Holy and smite: 3d6 + 12 ⇒ (5, 2, 1) + 12 = 20

Also, since he's undead, the first hit doubles the smite damage from 12 to 24 -- didn't put it in the first one in case the 32 missed

If any of those hit, punishing blow prevents regeneration and fast healing for 1 round - if the critical hits, he also loses all DR for a round

Opportune Parry and Riposte (v first attack from Gravey): 1d20 + 29 + 5 - 4 - 1 ⇒ (18) + 29 + 5 - 4 - 1 = 47
Confirm?: 1d20 + 29 + 5 - 4 - 1 ⇒ (4) + 29 + 5 - 4 - 1 = 33 Can't surge again, sadly.
1d8 + 17 + 12 ⇒ (8) + 17 + 12 = 37 Plus Holy and smite: 3d6 + 12 ⇒ (6, 1, 3) + 12 = 22


Damiel adds a bunch of damage to the Kestoglyr in the form of sneak damage. Ansha is able to revive Arigoder while Nasira heals him for 110 points of damage. She then channels energy into the undead injuring them all.

will save 1d20 + 21 + 4 ⇒ (3) + 21 + 4 = 28 Kestoglyr saved
Bodak 1 1d20 + 8 ⇒ (11) + 8 = 19 failed
Bodak 2 1d20 + 8 ⇒ (10) + 8 = 18 failed
bodak 3 1d20 + 8 ⇒ (15) + 8 = 23 saved

As Arigoder reaches for Radiance Kestoglyr and both Bodaks present attack him.

Kestoglyr 1d20 + 28 + 8 - 4 ⇒ (12) + 28 + 8 - 4 = 44 for 1d10 + 17 + 14 + 12 ⇒ (5) + 17 + 14 + 12 = 48
Bodak 1 1d20 + 11 ⇒ (4) + 11 = 15 for 1d8 + 1 ⇒ (6) + 1 = 7
Bodak 2 1d20 + 11 ⇒ (6) + 11 = 17 for 1d8 + 1 ⇒ (2) + 1 = 3

Arigoder then stubbornly refuses to surrender and attacks Kestoglyr with Radiance! The shining blade misses, hits, and just about shatters him before the blade is turned aside at the last moment causing just another hit. AC 39 due to smite aC bonus

Damiel still up


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 6/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 9 chg | Effect: ]

An error in my posting - when I channel to damage undead, my favored class bonus adds 7 points to the damage. I forgot that extra little bit and suspect we need everything we can get.


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

OK, let's see. This might be a little silly. I will take no offense from someone checking my work here.

Damiel uses a mythic point to gain a surprise strike at his full bonus plus his tier as a swift action before taking a full attack using point-blank shot, rapid shot, and deadly aim. Clustered shots combines the damage before applying DR, but surprise strike renders the target flat-footed and negates DR - maybe only for that missile? As a sneak attack, his headband should apply to the flat-footed first attack. If the first attack hits, he will apply debilitating injuries (bewildered and disoriented) to the graveknight, reducing AC and attacks by 2 for a round and by 6 against Damiel for that round. I assume the other attacks will not be sneak attacks.

Surprise Strike within 30': 1d20 + 24 + 6 + 2 ⇒ (20) + 24 + 6 + 2 = 52
Surprise Strike damage: 1d6 + 3 + 7d6 ⇒ (5) + 3 + (4, 1, 5, 2, 1, 1, 3) = 25 and Acid: 1d6 ⇒ 3

Attack #1: 1d20 + 21 ⇒ (3) + 21 = 24
Damage #1: 1d6 + 14 ⇒ (2) + 14 = 16

Rapid attack: 1d20 + 21 ⇒ (5) + 21 = 26
Damage #2: 1d6 + 14 ⇒ (1) + 14 = 15

Iterative attack: 1d20 + 16 ⇒ (11) + 16 = 27
Damage #3: 1d6 + 14 ⇒ (6) + 14 = 20

-----------------------------------------------------
Surprise Strike crit?: 1d20 + 24 + 6 + 2 ⇒ (15) + 24 + 6 + 2 = 47
Surprise Strike crit damage?: 3d6 + 9 ⇒ (2, 4, 6) + 9 = 21


Easy part first...correct Damiel that no sneak on the last 3 attacks.

Damiel lands a impressive blow taking the graveknight by surprise. The opening allows his final 2 shots to land thanks to the weakened defenses.

Nasira remembers she can pull additional power from Sarenrae as the undead all take more damage.

As for Arigoder's part...I am looking up what all the different actions take as far as free, swift, etc so will resolve that tomorrow in addition to the breath of life and smite interactions.


Damiel's crit and using the bewildering attack (just realized that the second attack did NOT hit as I was applying both the -2 and -6 penalty to AC) to cause the other 2 to hit as well is enough combined with Arigoder's attacks this round to drop it.

With the graveknight destroyed the bodaks dissipate into dust, as it was only by his unholy power were they held to this realm.


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 6/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 9 chg | Effect: ]

Nasira takes a shuddering breath. ”That fight cost us dearly. I will be happy to return to our home plane when our obligations here are complete.”c


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Arigoder slowly rises to his feet, then shakes his head, his voice shaky for the first time in years, "Thank you, Nasira... And Ansha."


Male Dwarf Barbarian 15th(Invulnerable Rager)/Champion 7:
Stats:
Int: +9; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)

Nodding, "Well done, lot. And good to see ya standin', lad." He says to Arigoder. "That was a nasty hit ya took."


Male Dwarf Barbarian 15th(Invulnerable Rager)/Champion 7:
Stats:
Int: +9; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)
Nasira Yusra Abujamal wrote:
Nasira takes a shuddering breath. ”That fight cost us dearly. I will be happy to return to our home plane when our obligations here are complete.”

Morgrym turns to Nasira, "You and me both, lass, you and me both."


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Ansha takes a look around the ship’s hold. “Figures those things were immune to my lightning spells, too. Next time, I’m just going to disintegrate them,” she huffs.


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Arigoder nods, "Let's just say I lost my grip on more than just Radiance."


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

Damiel will search for threats and traps.

Perception to find traps: 1d20 + 30 ⇒ (20) + 30 = 50


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 6/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 9 chg | Effect: ]

Nasira will be checking her allies' injuries. How are you guys doing?Damiel is down nearly 40 and two levels. Nasira is nearly full but down three levels. Who needs patching up?


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Ari can LoH himself in terms of the remaining 68 (wait, 63, thanks negative level) damage, but without assistance, his one negative level will be his friend 'til tomorrow

LoH: 8d6 ⇒ (6, 5, 5, 5, 2, 3, 5, 4) = 35
LoH: 8d6 ⇒ (4, 1, 2, 3, 6, 2, 2, 4) = 24 I'll stop there. Not wasting another LoH for the remaining 4


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 6/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 9 chg | Effect: ]

Nasira will cast an empowered cure serious wounds on Damiel before going much further.

Cure Serious Wounds: 3d8 + 14 - 3 + 15 ⇒ (8, 4, 7) + 14 - 3 + 15 = 45

And with that, we are heading out for about a week with limited or no access. Please bot Nasira and Damiel as you feel appropriate. I look forward to seeing what you get up to while I’m gone!


Damiel you do not find any traps down here except for the hazard form the falling water as soon as you would exit the shelter of the half sunken boat.


Looting the area you find a staff of healing, +4 full plate, +1 keen halberd, headband of charisma +4. What are you doing now?


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 6/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 9 chg | Effect: ]

The staff of healing obviously is of interest. I don't know who else can utilize it off the top of my head. The headband of charisma +4 would be a step up from her current headband. The armor and weapon would certainly be better used on others' hands.


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Ansha doesn’t want any of the equipment.

The elf takes a deep breath and moves to follow Damiel. “Anything interesting done there?


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Argioder shrugs, "Seems odd that the undead would have a staff that restores life energy, but that's useful. The rest is valuable and worth taking with us, but I've no use for any of it."

Not entirely true, the headband of charisma would be an upgrade, representing a +1 to all saves for him, but given that Nasira can use it, he'd certainly let her have it.


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 6/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 9 chg | Effect: ]

Take the headband, Arigoder. It’s a bigger boon to you than to me.


Male Dwarf Barbarian 15th(Invulnerable Rager)/Champion 7:
Stats:
Int: +9; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)

"Okay, are we done here? I hope so. We need ta keep movin'. We're not gettin' out o' this hellhole any quicker by standin' around." He ponders those words a moment before, "Ya know, I'd never thought I'd actually say those words, and literally mean it." Shaking his head at the whole situation, "Let's move."


Moving out of the hold you find yourselves again deluged with the freezing and possibly toxic waters from the water fall.

DC 15 reflex of take 2d6 cold damage. reflex for half. Failure also needs a DC 22 or suffer from the poison waters effect.

Out on the barge proper you realize that you will need to either fly swim under the waterfall to explore any area in the back. Either way will result in full exposure to the negative effects of the water.


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Don't Roll a 1: 1d20 + 15 ⇒ (12) + 15 = 27 Ari resists cold: 7, so at half-damage, he's fine -- plus, he has Evasion

Borgol shakes his head, "No good. We'd need to go through the water to get there. Unless someone has a spell to keep the water from touching us?"


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

Reflex DC 15: 1d20 + 18 ⇒ (12) + 18 = 30

"Come on, it'll be like the good old days when we were young and invincible."

It's hard to be sure who he's talking to - maybe himself - but Damiel ducks into and through the waterfall, seemingly to avoid the water completely.

With improved evasion and that reflex save, it's almost like he avoids even getting wet. Does he?


Cleric of Sarenrae 15 [ HP 121/121 (0 NL)| AC 28 T 17 FF 24| F12 R11 W16 +2 vs Death Effects| CMD 29| Init +11| Perc +7, Darkvision 60' | 6/8 Channel 8d6 DC 22 | Restorative Touch 7/7| Hierophant MR7| MP 17/17 Surge +1d10 | Staff of Healing 9 chg | Effect: ]

Nasira pauses, "Hold, Morgrym, watch over me. I feel I really need to be at my strongest to handle my goddess' blessings properly."

She takes draws a tiny bag of glittering dust from her component pouch and pours the contents in her left hand. She entreats her goddess for strength, her right hand flowing through forms and gradually beginning to glow over the course of half a minute.

At the end of the prayer, her right hand looking like it is literally on fire, she flings the sparkling dust in the air with one hand and a handful of flame with the other. They meet and burst into a rainbow of glittering shards right before her face, coating her completely before slowly fading away. She takes a deep breath, "May the Dawnflower always shine brightly upon us," and looks less drawn and tired than she had a minute before.


Male Dwarf Barbarian 15th(Invulnerable Rager)/Champion 7:
Stats:
Int: +9; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)

Ref: 1d20 + 7 ⇒ (14) + 7 = 21 2d6 ⇒ (2, 2) = 4 Sweet. 2 damage. :) Hp's 275/286

Nasira Yusra Abujamal wrote:
Nasira pauses, "Hold, Morgrym, watch over me. I feel I really need to be at my strongest to handle my goddess' blessings properly."

Nodding, "You got it, lass."


Morgrym stays with Nasira as she heals herself from the damage adn draining effects of the bodaks below. During that time Arigoder holds his position and argues against going into the water. However, Damiel just laughs it off and jumps into the water. Even though he is nimble and has great reflexes he literally has to go through the water and can't avoid it.

cold damage 2d6 ⇒ (4, 1) = 5 and need a DC 26 fort save please.

Sorry Damiel but no way to avoid it unless you literally do something to something to stop the water from falling on you,

On the far side of the waterfall you do see a pool of refuse-like sludge that has built up back here. There is a ledge that you can move to that looks like it could hold 2-3 people out of the water.

Damiel Perception DC 28:
There is a creature resting in the sludge that looks like sludge itself. It is watching you curiously.


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

Fortitude DC 26: 1d20 + 6 + 1d8 ⇒ (15) + 6 + (6) = 27 Used a mythic point

Perception: 1d20 + 19 + 4 ⇒ (9) + 19 + 4 = 32

Damiel shouts back through the waterfall, ”There’s not much room in here! Don’t come in yet!”

Damiel waves in what he hopes is a friendly fashion to the creature. ”Greetings! Do you by chance speak Taldan?”

Can he tell anything about the creature? Are we talking about a biped crouching in the slime or an area of slime that appears to be not-slime?


It does look like a bipedal creature however it may just be assuming that form currently. It seems to have wings and arms as well.

sludge looking creature

The creature looks you up and down licking her filthy lips with a forked tongue. I do speak your tongue and like how is sounds on my lips. What are you doing here blessing me in my beautiful home?


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Ansha eyes the waterfall balefully. I so do not want to get my outfit wet with whatever Abyss-sludge that is. Or worse, my hair.

As such, she's quite happy when Damiel calls back for them not to come in yet.


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:

”This is a fine home. I might have taken a wrong turn. I owe someone a favor and they sent me here to a mine…? This doesn’t appear to be a mine, so I guess I should apologize for bothering you and be on my way. Say, is there a way around the water? It’s terrible chilly on a guy.”

Bluff: 1d20 + 18 ⇒ (2) + 18 = 20


Those outside the waterfall need to make me another reflex save for the mist hitting you.

sense motive 1d20 + 6 ⇒ (18) + 6 = 24

The sludge lady frowns at your clear lack of subtlety. The mine is over there up the cliff. I suggest you hurry there and pay your favor as you clearly are not interested in my temporary home. And to think that I even bothered to freshen up and look decent for you. Begone with you. The sludge demon turns her back to you and mopes pitifully.


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

Reflex: 1d20 + 16 ⇒ (4) + 16 = 20


2d6 ⇒ (3, 1) = 4 cold damage Arigoder and a fort save please


Male Aasimar (Musetouched) Bloodrager (Urban) 1/Paladin (Virtuoso Bravo) 14 [Champion: 7]

That's less than my resistance - I thought I only rolled if I took damage?

Fort: 1d20 + 17 ⇒ (9) + 17 = 26


only if you fail the check

Arigoder sputters as some of the water falls in his open mouth. The foul sludge and refuse possibly causing his body to succumb to disease or worse. Thankfully the paladin was able to resist the debilitating effects even if nothing may ever taste the same again.


Male Dwarf Barbarian 15th(Invulnerable Rager)/Champion 7:
Stats:
Int: +9; AC:28/17t/26ff; Hp's 286/286(342/342 raging); DR 7/-; Fort:+19(Rage: +20)/Ref:+7/Will:+9(Rage: +12); Perc:+26; CMB +20/ CMD:39(43 vs. Bull Rush/Trip)

We need to get out of this "mist" business. Is that possible? If so, how is that possible? Because I seriously don't know.

Ref DC 15: 1d20 + 7 ⇒ (13) + 7 = 20 Damage: 2d6 ⇒ (5, 2) = 7 = 3.5 So is that 3 or 4 damage?


Rogue (scout) 15/Trickster 7 [hp 136/136 |AC 25 T 19 FF 19 |F7* R18* W8 |CMD 33 |Init +15 |Perc +20 (+24 to avoid being surprised; +24 to overhead conversations/find hidden things; +31 to find traps) Darkvision 120' |MP 17/17 |Surge +1d10 | Conditions:
DM Variel wrote:
The sludge lady frowns at your clear lack of subtlety. The mine is over there up the cliff. I suggest you hurry there and pay your favor as you clearly are not interested in my temporary home. And to think that I even bothered to freshen up and look decent for you. Begone with you. The sludge demon turns her back to you and mopes pitifully.

That actually bothers Damiel. He says, sincerely and more softly, "Hey, I'm sorry. I didn't realize... it's just that everything I've seen in the last day that didn't look like me has tried to kill me. Um, why is this your temporary home? Where do you normally live?"


You would either need to swim over to the cliff to the east automatically taking damage each round and the fort save or fly to the cliff.

Give me a diplomacy check Damiel dc 20 please

10,151 to 10,200 of 10,782 << first < prev | 199 | 200 | 201 | 202 | 203 | 204 | 205 | 206 | 207 | 208 | 209 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM Variel's WotR Gameplay Thread All Messageboards

Want to post a reply? Sign in.