Thron's Rise of the Runelords Campaign

Game Master Thron

RotR Roll20 Campaign Link


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Alright, since you are accepting the advanced classes, I decided to trade in my Shoanti druid for a Shoanti Shaman (flame), which is a much better fit for the character I had in mind.

His information (crunch and fluff) is on the alias. I still need to pick a second feat but, other than that, I think he's done.

Please review when you get chance and let me know if you need further information to make a decision.

Thanks for hosting a game!

Fabian


Melee
Ravboom - Goblin Barbarian - mdt
Os'dyn Brackwater - Half-Elf Magus - Bathmat Djinn
Morythine Ettes - Dhampir Monk - Transylvanian Tadpole
Helgarr - Human Barbarian - Edeldhur
Kala Steelheart - Human Fighter - Earl Wheaton
Erdrin Dornbar - Human Paladin - Kagehiro (Alternate!)
Bærn Steelskull - Dwarf Fighter - Crustypeanut

Ranged
Vilk Vendrovki - Half-Elf Ranger - TheCarrionCrawler
Eugeni Silva - Idyllkin Warpriest - WesternWolf777

Skill
Zoli Tileani - Halfling Bard - gyrfalcon
Varius Garret - Half-Elf Ninja - LilWilly5

Arcane
Xamarath Fingoth - Human Wizard - Kagehiro
Loupe Ardoc - Human Wizard - Harakani
Alina Vasario - Human Witch - Kalem

Divine
Cerinnibert - Aasimar Druid - Anoirtrou
Marko Bodi - Aasimar Oracle - hustonj
Brunhin Rustbeard - Dwarf Inquisitor - Airon87
Garrett Goodleaf - Halfling Oracle - Faelyn
Pallok, Flame Shaman - Human Shaman - Fabian Benavente
 
 
 
 
 
Hopefully that didn't miss any submissions. Just let me know if I did and I'll edit or update—quite a few additions, just helping keep the roster prominent. Also, I recognize that Eugeni is technically a divine caster, but I'm running under the assumption he's going the archer route; if not, let me know and I'll change.


4d6 ⇒ (5, 6, 4, 6) = 21 -> 17
4d6 ⇒ (1, 2, 4, 1) = 8 -> 7
4d6 ⇒ (4, 5, 6, 3) = 18 -> 15
4d6 ⇒ (1, 6, 2, 5) = 14 -> 13
4d6 ⇒ (1, 4, 3, 5) = 13 -> 12
4d6 ⇒ (3, 6, 2, 1) = 12 -> 11


@Bærn Steelskull and @gyrfalcon
Very tempted by 4 strength, but I've gone with wisdom so that he can't escape his weakness (which synthesist and transmuter sort of do)
@Baern: Arcane Crafter is a good idea... but I'm vaguely hoping to go Arclord at some point, and for some reason that school doesn't meet the pre-reqs for arclord.

@Thron: For buildings and teams, do we pay full cost or if we can raise the influence, labour and goods can we buy at half?

@Thron: also (sorry) are you keen on spell research during the game?


I am indeed going the archer route. I won't be as awesome as a Zen archer, but I should be putting out consistent ranged damage. Especially post level 3.


I am fine with the mechanics for spell research, just make sure you announce when you are doing it. As for buildings and teams, I am not using the full downtime rules, but if you put significant rp effort into it, I will consider the reduced gp prices.


Quick question: how many spells are you allowing wizards/witches to know at first level?


Standard, and u can spend gold to start with extra per core rules.


Okay, added my background, but it's a first draft. There are probably sentence structure things that need to be worked out or something in there. I'll edit it later.

Also, languages.

I want Eugeni to speak Varisian (his parent's language), common, and goblin (because the forests where he's spent his whole life are teeming with goblins). However, by the rules he should know common, celestial and one other. Can I replace celestial with Varisian? It doesn't make sense for him to know celestial, especially since I don't really want him to know if he's an aasimar or not.


Sure


Sorry guys, I'm not feeling it. I'm withdrawing. Have a great game.


Roll 1: 4d6 ⇒ (3, 5, 6, 3) = 17 14 +2
Roll 2: 4d6 ⇒ (2, 2, 1, 1) = 6 5 -3 (-1)
Roll 3: 4d6 ⇒ (2, 5, 5, 5) = 17 15 +2 (+1)
Roll 4: 4d6 ⇒ (6, 1, 6, 5) = 18 17 +3 (+4)
Roll 5: 4d6 ⇒ (3, 1, 1, 3) = 8 7 -2 (+2)
Roll 6: 4d6 ⇒ (1, 3, 2, 3) = 9 8 -1 (+1)

... So I get a 15 point buy on top of this, correct?
... I'd be willing to reroll ...

... Also I have no idea how I'd even apply to the 15 point buy, really.


Hahaha, yes. Them's some atrocious dice rolls, my friend.

Silver Crusade

Duboris, you rolled a 14, 5, 15, 17, 7, 8. According to the GMs post, since the total bonus is a +1 you may either keep the stats you rolled, or throw them out and take a standard 15 point buy.


Ouch. That is rough.


Kala is correct.


17
15
14
8
7
5

Hmm...

Lantern Lodge

Dotting for interest if you are still taking submissions.

Will be doing a 20 point buy.


Voila, gentlemen! A 15 point buy Lars. His crunch is on the bottom of his profile!

I'm competing with quite a number of people in the melee department, but thankfully there's usually 2 slots for that. Would anyone like to roleplay before the game starts, because I'm up for anything?

That's assuming Kala wants to set a tone, though.


DM Thron wrote:
...Your characters will be able to interact prior to game start in the Gameplay Thread, partly as a way to have fun and pass the time, partly to help me evaluate your posting style/frequency/character personality. The pre-game RP will be taking place during the festival...

Way ahead of ya ;>

Feel free to dive in.


Ill start posting for it tomorrow morning. Its 1 am here and ive gotta get up early :D what do ya think of the character? I just couldnt handle having a 5...


Travelling a few days, sporadic

Silver Crusade

@thestrongangel I believe the opening post said applications would be taken till Feb 1.


@Kala Cool. I thought it was still open. Have a druid that i have been wanting to play for a while, and i cant get any tabletop games locally to do so.

This is the stat block for the character, just working on the background at this point. Wanted to get it up before I crash.


Alright, since I went completely through the post and scanned everything for some roleplay that took place at the festival, and found nil, I believe I'll be the guy that starts off.

He had heard it from a distance, and his anticipation had been doing nothing short of killing him. Waiting on this festival was the hardest thing he'd ever done... that is, of course, until he'd decided that he wanted to mingle and partake in the festivities.

Lars had always been a hermit among sandpoint, kneeling down and watching junker's edge for hours at a time. His woodcutting job he did in complete silence, even if the other workers would occasionally shoot comments at him. It was only ever 1 person, or so, however. He just did his job, really.

That aside, the noise of the festival had finally reached his ears, and there he stood among the people. They weren't really acknowledging him but... he could see them. The colorful characters standing about with weapons and shields strapped to them. They were like him. Adventurers! He could smell the excitement in the air...

Tables had been laid about the alley ways, and so, he sat at one. And waited. Patiently... not wanting to impose, and mask still on. In silence.


Lars, the Masked Goblin Watcher wrote:

Alright, since I went completely through the post and scanned everything for some roleplay that took place at the festival, and found nil, I believe I'll be the guy that starts off.

He had heard it from a distance, and his anticipation had been doing nothing short of killing him. Waiting on this festival was the hardest thing he'd ever done... that is, of course, until he'd decided that he wanted to mingle and partake in the festivities.

Lars had always been a hermit among sandpoint, kneeling down and watching junker's edge for hours at a time. His woodcutting job he did in complete silence, even if the other workers would occasionally shoot comments at him. It was only ever 1 person, or so, however. He just did his job, really.

That aside, the noise of the festival had finally reached his ears, and there he stood among the people. They weren't really acknowledging him but... he could see them. The colorful characters standing about with weapons and shields strapped to them. They were like him. Adventurers! He could smell the excitement in the air...

Tables had been laid about the alley ways, and so, he sat at one. And waited. Patiently... not wanting to impose, and mask still on. In silence.

You need to check out the gameplay tab. Look for the tabs at the top of the thread:campaign info, gameplay, discussion, recruitment, players, and characters. They are all linked to the same campaign.


Ooooooh! I was under the impression that all pre-game took place in the recruitment threads as per usual. My apologies! Thanks for the info :D


Thron, I think I'm going to pull my submission out of this recruitment (Garrett Goodleaf). I'm afraid I may not have the time to devote over the next few months due to the ever increasing work load due to constant inclement weather here. Good luck everyone!


Note to future self: Follow the people that post a lot. I'm getting ready to come back with the other group after a fluff post for Alina's absence. That whole thing happened so quick that I kind of lost grips with it XD.


yeah that happens a lot in pbp. conversations are hard to get over quickly. i happen to have free time at work a lot so i tend to be able to respond quickly.


I do as well. There are a few college classes that bind me like Isaac, but in a day I can post quite a bit. I'll be over back to you guys shortly.


Alright, background finished and submission completed.

I would note down that although Eagle is a druid by class, he is going to feel and play more like a buff/debuff/blast/control caster. Having the weather domain, he favors fogs and such to obscure sight and help cut a battlefield up, enhancing the combatants when he can, eventually will use things like call lightning and produce flame to do damage. He also has a strong bond with various types of animals and other creatures he has seen on his travels, and at times will summon them to aid and defend where needed.

If needed he can keep some healing options open, but that is not his primary focus, though if needed later on he may focus on things that would let him make items for the others to use and help them in a fight.

Silver Crusade

Healing is best accomplished by using wands and the like out of combat. Using the occasional potion in combat is a-ok as well.


So, you inherently disapprove of my intentionally healer focused build, then, I take it?

I have a habit of building and enjoying characters that the "build experts" say shouldn't be used.

I think a social role-playing game and a solo "role-playing" game have very different goals, and I believe that most of the focused build advice is far more suited to the second than to the first.

Just an opinion, offered BECAUSE you offered the counter.


Kagehiro wrote:
Hopefully that didn't miss any submissions.

Not that you can still edit the listing by any means, but tell me, is there a reason you chose not to link to the post containing all of Marko's mechanics?


Heh, with the bad weather, here, I'm finding more time to post than normal. (roads closed and family out of town = lots of free time) Normally I'll working when the last flurry of posts were made.


If we wanna talk about builds that don't work, let's all take a moment to realize that Lars has a rather high appraise. "What works" doesn't so much appeal to me as "How they came to be."

That aside, Alina! Let's resume our role playing :D


hustonj wrote:

So, you inherently disapprove of my intentionally healer focused build, then, I take it?

I have a habit of building and enjoying characters that the "build experts" say shouldn't be used.

I think a social role-playing game and a solo "role-playing" game have very different goals, and I believe that most of the focused build advice is far more suited to the second than to the first.

Just an opinion, offered BECAUSE you offered the counter.

I am not disapproving of anything. I mentioned what I did about my character because druids are the one class in D&D and pathfinder that without explanation, and just saying i'm a druid doesn't really answer any questions. Playing our local PFS games, I have seen several druids, and not one of them is similar to the other in function or form.

I offered what I did so that it is not a surprise what his typical mode of operation would be. It has less to do with specialization, and more to do with trying to offer the GM insight into how I intend to play the character for group balance purposes.


hustonj wrote:
Kagehiro wrote:
Hopefully that didn't miss any submissions.
Not that you can still edit the listing by any means, but tell me, is there a reason you chose not to link to the post containing all of Marko's mechanics?

You and one other (Airon87) had no profile created, but otherwise had made submissions.


Kagehiro wrote:
hustonj wrote:
Kagehiro wrote:
Hopefully that didn't miss any submissions.
Not that you can still edit the listing by any means, but tell me, is there a reason you chose not to link to the post containing all of Marko's mechanics?
You and one other (Airon87) had no profile created, but otherwise had made submissions.

And I was part of a "big scene" centering around how a link to the complete mechanical profile serves the same purpose as a link to a completed profile, that finished not much earlier than your listing was built. Post 126 in this thread is the appropriate post for Marko, IIRC.


Eagle Eye, son of Valdemar wrote:
I am not disapproving of anything.

Your post was not the one that dictated a "best" way to approach the game.


hustonj wrote:
Eagle Eye, son of Valdemar wrote:
I am not disapproving of anything.
Your post was not the one that dictated a "best" way to approach the game.

Sorry, my mistake.


As I'm very probably killing my chances of getting into this game anyway, please, allow me to expound on my thoughts about the "best" way to play this game.

There isn't ONE.

Everybody who chooses to play this game plays it in order to have some fun, to get a little escapism, forget about their own life and their own world, etc.

Different people enjoy different things, for a variety of reasons.

Everybody has a way to play this game that they personally enjoy more. GOOD! Discussing what you want out of the game is a great way to identify people with compatible desires, so that you can find groups where everyone can win - because they all manage to have fun together.

When somebody wants something different from the game than you do, that means only that they want something different. Nobody's preferences are "better". That's built into the definition of preferences, isn't it?

So, I tend to react strongly when somebody starts talking about "the" right way to play this game. I can easily get caught up in discussions about what the mechanics of the game say, but I also believe the mechanics exist to support the story, and sometimes they need to be ignored, broken, or adapted in order to get the story right. I mention that because I've had people tell me that talking about what the rules say is telling others how to play the game. Generally, I don't go there unless somebody asks in the first place. The point should roll back to the idea that I try very hard not to tell anyone else that they have to play the game my way, but I defend myself from statements that appear to dictate to me how I should play the game just as much.

Learn what you want from the game, what brings you entertainment and joy, and then try to find other people who enjoy compatible ways of playing the game. That will make you far happier gamer than trying to force other people to expect the kind of game that you want.

Me? I can get all crunchy and really tactical at times. Generally, though, I prefer a good story, where the heroes are flawed, make imperfect decisions, suffer set backs, but struggle on and (hopefully) eventually win out despite their own shortcomings.

I understand that not everyone wants the same kind of game.

I've met several people who want to play perfect supermen who can do no wrongs and never have difficulties overcoming their foes. Literally. I'm NOT assigning that to anyone here. I don't know that much about any of your play styles. One of these people is in his mid-30's, but much of his life hasn't gone anywhere close to how he envisioned it. He wants a level of control and clarity in his gaming that he doesn't feel in his life. He enjoys that. I encourage these people to keep having fun. I just look for somebody else with whom to play this game.

I hope the above communication resolves any accidental misunderstandings.


I would agree with the sentiment that's it's usually tactically unsound to heal during combat, especially at mid and higher levels. That doesn't mean it's the "wrong" way to play the game.

I also totally agree with different strokes for different folks.

Thirdly, I'm of the opinion that arguing with adults is completely pointless, as 99.9% of people won't change their mind without an emotional reason to do so. Factual debates are a little different because there is an objectively correct answer, but even then a lot of people have blinders to some aspects of reality.

I'm like Eugeni, just go with the flow, man. If it aint rockin' your boat, find another stream.

(Not that I was involved in this at all, just throwing in my two CP)


There's also the considerable fact that the dm may change his opinions of letting in those who disagree with everyone else far too often on far too little.

Simply sit back, and enjoy a good bit of roleplay. I'm just excited by the mere prospect of finally getting into a rise of the runelord campaign when I know my chances aren't that great to begin with.

Liberty's Edge

Quote:

There isn't ONE.

Everybody who chooses to play this game plays it in order to have some fun, to get a little escapism, forget about their own life and their own world, etc.

^ This. I agree with this.

I mean sure, healing isn't optimal - I read the Giant in the Playground forums often about optimization, and they've made it very clear that in the math, a true 'healer' type character is not optimal. Hell, about the only thing that is optimal is a wizard or other full caster, heh. But, sometimes a healing-oriented character can be fun to play (Provided healing isn't ALL that he does, that would be boring in my personal opinion). I actually have a healing-oriented Witch I enjoy playing around with - when he's not keeping his allies alive, he's debuffing his enemies and and cackling.

Anyways, I'm getting off subject a bit. I agree with Hustonj about playing the character you like, not necessarily one thats optimal. And this is coming from someone who was arguing with him earlier XD

*Edit* Holy s!#+, 87 new gameplay posts? What is this, the Quest for Arcadia pregameplay prologue?! Heh. I need to get caught up on reading that -_-


Bærn Steelskull wrote:
*Edit* Holy s!&!, 87 new gameplay posts? What is this, the Quest for Arcadia pregameplay prologue?! Heh. I need to get caught up on reading that -_-

Its not that bad, we haven't even drafted the first part of the novel set in the festival before the game actually starts yet. We have to finish the tolkien-esque triliogy before it can happen.


I may be somewhat to blame. I think I'm atleast 10 of those, actually... I'm more than just a little excited given the current circumstances.


Count me in for a little over 20


hustonj wrote:
I prefer a good story, where the heroes are flawed, make imperfect decisions, suffer set backs, but struggle on and (hopefully) eventually win out despite their own shortcomings.

Heh, flawed and makes imperfect decisions... Darling Alina is right up your alley. ;)

And Lars, I'm sorry but I can't keep up the pace I was posting at this morning. Our characters can chat more later.

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