Enforcer

Lars, the Masked Goblin Watcher's page

98 posts. Alias of Duboris.


Full Name

Lars, the Masked Goblin Watcher

Race

Human

Classes/Levels

Fighter 1 / Hp 12/12 / Fort +4 / Ref +1 / Will +0 / Init +1 / AC: 16

Gender

Male

Size

5'11

Age

19

Special Abilities

Goblin Watcher, Power Attack, Cleave

Alignment

Chaotic Neutral

Deity

Brigh

Location

Sandpoint

Languages

Common, Goblin, Literacy

Occupation

Woodcutter and Junkyard diver

Strength 18
Dexterity 12
Constitution 14
Intelligence 14
Wisdom 10
Charisma 8

About Lars, the Masked Goblin Watcher

Lars:

Lars, the Goblin Watcher
Male human fighter (two-handed fighter) 1 (Pathfinder RPG Advanced Player's Guide 108)
CN Medium humanoid (human)
Init +1; Senses Perception +0
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Defense
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AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
hp 12 (1d10+2)
Fort +4, Ref +1, Will -1
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee greatsword +6 (2d6+6/19-20)
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Statistics
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Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 10
Base Atk +1; CMB +5; CMD 16
Feats Cleave, Power Attack, Weapon Focus (greatsword)
Traits dangerously curious, goblin watcher
Skills Acrobatics -3 (-7 to jump), Appraise +4, Climb +8, Craft (blacksmith) +8, Handle Animal +4, Knowledge (engineering) +6, Perception +0, Use Magic Device +5
Languages Common, Goblin, Literacy
Other Gear scale mail, greatsword, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), masterwork artisan's tools, mess kit, metal mask (worth 5 gp), piton (10), pot, soap, torch (10), trail rations (5), waterskin, 5 gp
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Special Abilities
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Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Goblin Watcher +5 to Appraise checks to determine most valuable item in a hoard.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.

Character Concept:
Lars is a run-of-the-mill Two Handed Fighter with a number of quirks outside of doing as much damage in one swing as he possibly can.

Along with being a powerful hitter, his addled mind which he gained from watching the goblins tinker has spurned a talent in the craft and creation of various things. When he tinkers with his equipment, it's almost trance-like as he makes things with his makeshift, yet masterwork, artisan's tools. Down the road he may become even better at this, to the point where he could possibly create magical items without even being a wizard at all, on accident no less.

In addition to all of this, Lars is known for being a sociopath, and while this is a hindrance at first he slowly acclimates. His eccentricity has caused him to speak goblin better than common, but that could prove rather helpful considering!

Background and History:

Lars is an eccentric enigma in the small area of sandpoint. His history is one of confusion and chance-happenings, and strange occurrences. Wild and somewhat random, yet, if one got to know him, it would actually make a bit of sense.

For starters, Lars can not, at all, remember a time before he was 8 years old. Whether this is from a traumatic experience, apathy, or because he's suppressed any thought before that, no one is sure. With this taken into consideration, let's start with when he was a very young boy, around the age of 12. Mind you, this takes place after he started to wander the city aimlessly out of curiosity.

At the ripe young age of 12, Lars had no parents to speak of, and was an orphan who'd been left among the city's inhabitants. The parents in question didn't have the stability to handle him, and as a result, did little to raise him beyond feeding him and allowing him to wander about. It was, however, in this wandering, that Lars discovered the far and away location of Junker's Edge.

The giant heap of debris in the area fantastically shone at him like some sort of giant, glittery nugget of gold in the young, curious child's eyes. Made even stranger, Lars, who couldn't speak a lick of common at the time due to mental blocks, strangely took well to the language of goblins as he watched them deal with each other among the heaps of debris. In as little as a year, he'd grasped the majority of the goblin language, having full conversations with the unruly creatures from the safety of his high-peak above. They were rude and obnoxious, and absolutely vile in their threats to his well-being. They even occasionally threw something (with increasing frequency) to stave him away from the horde of items as he gained interest in it.

Returning to his home and speaking the new garbled language after just his first visit concerned his nameless parents, and as he increased in the use of it they eventually removed him from their home, leaving the boy to fend for himself, as the family was impovished anyway.

Feeling hurt, and unwanted, Lars did the same thing he'd always done; which was wander the city. This time, however, he took to a different direction. At this point Lars knew full-well that copper was what brought food to the belly, but he had little idea of how anyone actually obtained that. It was on one of his expeditions that he came across the lumber mill, and in his filthy, hungered state, the overseer at the time felt the need to give him a job there.

Lars was a natural when it came to chopping wood, if there can be such a thing. He never complained, and he was paid on a daily basis as he had no money to speak of. His life was simple at that point. He would go to the lumber mill to work for hours, get paid in mediocre amounts of copper, and go use all of said money to feast at one of the local taverns. and then he'd go watch the goblins at Junker's.

The first time that Lars walked into the Rusty Dragon, people gave him strange looked when a filthy child with no attendant merely came in and asked for a meal, mindlessly placing down his money. After repeated pleas for food, and the raucous sound of hunger hitting the ears of everyone within 5 feet, they eventually agreed. This became a daily habit for him.

This sort of thing went on for years, and the strangeness only ripened his mind into more eccentricity. 7 years later, he's 19 years old. Lars has done that sort of thing for every single day of his life, with only a few hits and misses considering that in the middle of all of that, he took up crafting makeshift pieces of equipment from what little gear he could get his hands on. One day, when he'd fashioned a full suit of scale-mail which took him quite some time with only scraps, he proceeded down to junker's edge, picking up what can only be described as a slab of metal, and fleeing from the goblins with it.

The years of working the lumber mill and chopping wood, and studying the goblin's habits, as well as learning what was most valuable in a hoard of metal, had paid off. The following day he took to his own personal smithing area, and while he hadn't learned that a weapon required heat and whatnot to actually make a weapon, Lars fashioned the slab throughout the following weeks into a weapon of solid metal. While it was heavy, he had little trouble wielding it with 2 hands.

After some practice, he finally went down to junker's edge and began to grab at the real, truly valuable trinkets that even the keenest of goblins had missed, and any of them that would have tried to stop him were felled rather swiftly with the 4 foot long make-shift greatsword that he'd created.

After he made off with every valuable little piece of gear he was aware of within the edge, he took to the various shops and sold them for real gold. Some baubles were worth an entire day of work, and worse, some were worth weeks!

Among the rubble, he one day found a ceramic mask that hadn't been damaged. While it was intriguing, and worth a good 5 gold, he didn't sell it, strictly because he enjoyed wearing the strange thing. It also seemed to intimidate the goblins, which he enjoyed. Unfortunately the strange piece of equipment intimidated the people who lived in sandpoint as well, and seeing the strange, rust-covered man returning more and more often with strange, yet valuable objects alienated them for the majority.

Despite his domineering appearance, and his lean muscles that he'd developed, the Eccentricity had eventually alienated him from the average person, and in his gut the masked man could feel a sense of wonder brewing within him. What was beyond sandpoint? What other valuables could he find? What else could he make and craft? Just what on earth was beyond the city of sandpoint. The question would eat at him for quite some time, until the day of the festival...

Aspirations:

- Lars truly enjoys the company of others, but knows full well that he makes folks around him uncomfortable. He would like to rectify this, but lacks the charisma to do such a thing. Essentially he'd just like some friends.

-In addition to the above, Lars is intrigued with swordplay and crafting new, strange-looking, but functional weapons. He would like to pursue his talents in his craft and make even more wondrous, strange weapons if he could.

-Lars has lived his entire strange life in Sandpoint, scraping by until recently when he found that adventuring and risking his life earned him far more gold than being a lumberer. His sense of adventure is staggering, and even if he can't find a group, he'd likely risk his life going at it alone.

Appearance:

Standing at 5'11, lars is a reasonably tall human, but not exceptionally tall. His hair is a myriad of strange colors that he seemed interested in some time ago, and while it is mottled and obviously weird, he enjoys the colors, and what little beads he finds within junker's edge. A ceramic mask blocks his face, which, some believe is malformed. Others know this to be completely untrue as he removes it to eat and actually seems quite handsome, although, his issues with speaking properly alienate himself and ultimately hurt his interractions. In addition to all of this, Lars is rarely seen not wearing his metal, rusted scale mail that covers the majority of his torso. Oddly enough it doesn't cover his muscular arms. He wears crude, aged gloves that are worn with use, whether from a previous owner, or himself swinging a greatsword. Regardless, they always seem as if he could use new ones.
His appearance ultimately resembles the picture of my profile, which matches his Alias.

Religion:

While it's happened recently in his life, Lars did actually take the time to stop at a library and read books. It was the same librarian that taught him how to read and write at a rather late age. Regardless, he discovered a book, containing a deity that went by the name of "Brigh" and was supposedly, of all things, made entirely out of metal. While the religion itself never appealed to him, the idea of accidentally creating something with life absolutely washed over Lars, and only fed his creative nature. At the same time, he does follow her faith and ideals, even if it is unconsciously. He's well-known for dismantling things, as well. It's even got him in trouble a few times.

In Character Post:

Setting: The Rusty Dragon

It was like any other day within the rusty dragon, as Lars sat at the bar corner, a full 4 seats away from everyone else. His mask sat promptly atop his head as he scarfed down the delicious food that had been delivered promptly by Ameiko as soon as he arrived. It had become somewhat of a ritual for him to show up and eat, and he kind of enjoyed that.

Occasionally, in the corner of his eyes he could see people giving him awkward glares, throwing their hands up and obviously whispering to people near them, obviously asking questions. People that came through weren't used to him, and even people that had lived in sandpoint forever still stayed curious about his motives, but, frankly he was just enjoying a meal.

At the same time however, that wasn't what was really causing their confusion, he imagined. To his right, Lars had actually sat down the majority of his tools, which bulged out of the back of his backpack, yet held tightly within through a manner of ropes. Even his poor backpack had been altered... Regardless, he had been tinkering with what appeared to be a dagger with plenty of holes in it. It was akin to a Goblin Slicer of sorts, but for a normal sized person.

"Ameiko! Hole dagger!" he said as he raised it in the air. "Light. Feathery, yes?" he asked as he presented the uncovered hilt of the weapon to her. She kindly shook her head for a moment. While Ameiko had learned to appreciate the strange man, she was rather busy. Tilting his head, Lars, merely sat the weapon back down and understood her reasons. With that, he silently began to file down the insides of the fragile thing even more. "Fragile. Twisty... Light. Stabby stab, functional!" he said as he marveled at his newest weapon.

Frankly he couldn't wait to test it, but the real marvel in the present situation was his enormous greatsword that laid against the counter. Forged from a massive number of pounded rivets, half of a clock's gear, and a long sharp blade from a slab of steel, the weapon was truly rustic, rusted, and intimidating.

Finishing his meal, he slid the dishes across the counter, stood up, and promptly collected his things. Lifting the greatsword over his shoulder with his left hand, he adjusted his mask to cover his face, and then proceeded to leave the Inn as he gently tossed the dagger over and over again into the air, enjoying the near-weightlessness of his latest handiwork. "Gonna be good day~ Goblins gonna pay~ Gonna make money~ Gonna get money~ Gonna be a good day~" he somewhat sang as he teetered out of the tavern with a strange level of glee and pride in his new lifestyle.

In-Story Relations:
While Lars has completely forgotten everything about his old parents, and remains an enigma within Sandpoint's locale, he still has relations with certain members of the community. Chief among them, here they are:

Naffer Vosk(Page 376 RoTrL Anniversary edition)
Naffer is a crooked spined freak of nature, and once, when Lars ventured to hear the church bells ring at the various points in the day, he stumbled across the deformed man. Lars considered himself enigmatic, and while the 2 are somewhat alienated amongst the community, they get along once they see each other. The 2 haven't been together as much lately with Lars' learning to fend for himself, but he's been fancying a visit to the man soon all the same, but the Festival completely sidetracked him on his venture there, as well as the surprisingly great-smelling food present. Vosk was also the person to teach him the majority of his common in actual teaching sessions.

Banny Harker and Ibor Thorn (Page 380 RoTrL Anniversary edition)
While Lars never actually paid any attention whatsoever to anything that might've been wrong with Harker and Ibor Thorn, he no less spent the majority of his life aiding the lumber mill until he learned that killing goblins and siphoning off their discarded loot was enough to satiate his life style. The two are somewhat upset, you'd imagine, as Lars was their most compliant worker and assistant, and sometimes come and ask him if he'd like to come back. This is usually returned by showing them a small sliver of metal, or a gem he found that was well worth the day's pay at the local general store.

Ven Vinder (Page 380 RoTrL Anniversary edition)
Vinder has, and always will be, the one person to benefit the most from Lars's frugal work methods, as he's the one that frequently pays him for the baubles he finds. Lars has absolutely no idea what becomes of the baubles he takes to the man, but doesn't ask questions when loot comes into the equation. They've come to arguments before over exact prices, but more often than not Ven was correct when Lars wasn't. As of late, however, Lars hasn't had that much of an issue, and has gotten a lot better at discerning an object's price... somewhat.

Ameiko Kaijitsu (Page 382 RoTrL Anniversary edition)
The closest thing to a big sister that Lars has managed to have, somewhat. Ameiko understands that Lars is eccentric, and also that he's not stupid. His actions are usually sensible, but, he just lacks the Charisma to really get that across most of the time. It doesn't help that he speaks broken common, either. Ameiko is easily the main reason that Lars hasn't starved to death, if only because his first meals were free. He has since payed extra for all of the meals, both out of generosity, and his poor sense of worth when it comes to trade.

Shayliss Vinder
While this isn't so much an interaction over the past, it is something new to Lars. The only way to really describe it is that he's completely attracted to Shayliss, and feels an easily understood sense of jealousy whenever others talk about her, knowing his awkwardness is problematic. He would be quite cross if someone courted her before he could, but, to date, he's never actually talked to her. He's also told absolutely no one about this, if only due to the fact that he considers such thoughts strange. All things considered he was never explained how romance and love works. Or anything... less than savory in the eyes of a couple of particularly abstinent gods.

The Hagfish (Page 381 RoTrL Anniversary Edition)
Lars only knows one thing about the Hagfish. Jargie Quinn (Same page, and the owner) is a liar in his eyes, and the water in the tank with Norah is most definitely not delicious and crisp. His stomach still turns at the thought of the mucus running out of his nose, and doesn't enjoy the idea of ever going back.

Gorvi (Page 376 RoTrL Anniversary Edition)
Gorvi is, by far, the most frequent source of frustration in Lars's life. With the advent of Lars suddenly finding worth in all of the waste the man takes to his home in Junker's Edge, Gorvi has grown curious. So curious in fact that Lars is having trouble finding valuables in the rubble as of late with it all being picked clean, but this doesn't really seem to bother Gorvi or anyone else, and he's thought multiple times about how he'll handle the situation. All the same, he has no issue with the man, as long as he finds something that'll feed him for the week occasionally during the time.
This has also caused Lars to check all over the city for the baubles, rather than Junker's edge, and his poor understanding of local law and restricted areas has seen him thrown in with the Sheriff, who makes it a point to ignore his lighthearted treasure hunting.