"Whiskers" |
Whiskers' teeth gnash violently at Blue's throat.
to hit: 1d20 + 3 ⇒ (11) + 3 = 14
dmg if hits: 1d6 + 2 ⇒ (3) + 2 = 5
Zájarthauk |
Round 4
Zájarthauk moves up behind Emma and taps her on the shoulder, giving here a Touch of Rage (1/6 for the day)
Emma gets +1 to hit and damage on her next attack
First Level Orc Bloodline Power (Orcs of Golarian):
"At 1st level, you can touch a creature as a standard action, giving it a morale bonus on attack rolls, damage rolls, and Will saving throws equal to 1/2 your sorcerer level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Charisma modifier."
Sorry for the delay, Everyone.
Just getting used to getting back into doing studying and homework, etcetera.
All that homework and studying and stuff.
GM Sapphire Fox |
Blue looking around annoyed at the rats continues her assault on whiskers
Attack: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d6 + 7 + 1d6 + 1d6 ⇒ (1) + 7 + (4) + (2) = 14 6 Electrical
~Round 3~
Kalman Stablized
Blue -6
Emma
Red
Zajarthauk
Imojin
Greeda
Imojin |
Imojin's eyes flash with rage as Whiskers is injured... "THAT was a mistake!"
Emma Reaper |
damage: 2d4 + 13 ⇒ (1, 3) + 13 = 17 moves a wide birth around to flank blue with imojin.
"yall shall die a horrible death"
-Posted with Wayfinder
Greeda |
Greeda turns her attention to the other remaining foe. "You shall not last much longer!"
Evil Eye hex on blue for -2 AC now. 7 rounds or DC 15 Will for 1 round.
Imojin |
IMojin thrusts her lance at the stubborn boarder.
to hit: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
dmg if hits: 1d6 + 1 ⇒ (5) + 1 = 6
Imojin pierces the fallen blue with a coup de grace.
coup de grace damage: 2d6 + 1 ⇒ (1, 5) + 1 = 7
"Whiskers" |
Whiskers bites blue
to hit: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
dmg if hits: 1d6 + 2 ⇒ (3) + 2 = 5
GM Sapphire Fox |
Imojin: 1d100 ⇒ 46hit
Whiskers: 1d100 ⇒ 89miss
Zarthauk grants Emma more rage
Imojin manages to hit Blue, but Whiskers was too concerned otherwise and misses
Blue Will: 1d20 + 3 ⇒ (5) + 3 = 8Fail
blue turns her blade in her hand and strikes again
Blue: 1d20 + 12 ⇒ (6) + 12 = 18 hitting whiskers
Damage: 1d6 + 7 + 1d6 ⇒ (4) + 7 + (6) = 17
~Round 4~
Kalman Stablized
Blue -12
Emma
Zajarthauk
Imojin
Whiskers unconscious stabilized
Greeda
Imojin |
Whiskers collapses under Imojin...
She drops her lance and draws her longsword...
to hit: 1d20 + 4 ⇒ (19) + 4 = 23
dmg if hits: 1d6 + 1 ⇒ (3) + 1 = 4
Imojin |
do I need to roll something to end up standing after Whiskers falls? would that be a reflex save or a ride roll?
GM Sapphire Fox |
you can attempt as a free action to Fast Dismount, Ride DC 20, if you fail it would count as your move action instead
Imojin |
fast dismount dc 20 ride: 1d20 + 8 ⇒ (9) + 8 = 17
Imojin |
forget the attack... Imojin is at 0 hp... she just dismounts and takes a step back
Emma Reaper |
Emma feeling the rage laughs maliciously at the blue as she swings.
atk w/power atk and rage: 1d20 + 8 ⇒ (7) + 8 = 15
damage: 2d4 + 13 ⇒ (4, 3) + 13 = 20
-Posted with Wayfinder
Imojin |
"I don't feel so good and Whiskers is in worse shape... I have this wand that cures... does anyone know how to use it?" actually I don't think we have anyone with umd, sadly Imojin carefully and methodically searches the dead, looking for potions. She's careful not to tax herself while doing so. single actions only so she doesn't fall unconscious
Emma Reaper |
greeda being a witch can use it, it is part of a witch spell list.
-Posted with Wayfinder
Emma Reaper |
Emma seeing the lady fall over walks over and kicks the corpse."thats for kalman" she kicks it again"thats for imojin"then she cuts off her head with her scythe"and thats for whiskers." satisfied she steps back and goes to cleaning corpses off of the boat.
-Posted with Wayfinder
Imojin |
thanks Greeda... if you don't mind, I'll just roll it and take off the charges...
clw IMojin: 1d8 + 1 ⇒ (1) + 1 = 2
clw IMojin: 1d8 + 1 ⇒ (3) + 1 = 4
clw IMojin: 1d8 + 1 ⇒ (2) + 1 = 3
clw IMojin: 1d8 + 1 ⇒ (2) + 1 = 3
clw IMojin: 1d8 + 1 ⇒ (6) + 1 = 7
19 points healed...
"Whiskers" |
clw Whiskers: 1d8 + 1 ⇒ (2) + 1 = 3
clw Whiskers: 1d8 + 1 ⇒ (6) + 1 = 7
clw Whiskers: 1d8 + 1 ⇒ (4) + 1 = 5
fully healed, and 8 charges total used
Imojin |
if Kalman doesn't have his own wand, he can get healed from mine, just let me know how many charges get used.
GM Sapphire Fox |
upon searching the captain’s cabin aboard the Hailong, you find an encrypted journal inside a desk drawer, as well as a dozen rare books on Lingshenese history. If sold to the right collector, these tomes are worth a total of 154
After defeating Captain Xiao and eluding capture by the Hailong, the you are free to continue across the Sea of Eels in peace. Once you reach Shokuro, you rendezvous with a Pathfinder Society contact who is waiting to receive the Laughing Crow, convey any messages or items you have. From here the party travels onward to Nesting Swallow, where the third and f inal part of The Quest for Perfection story arc takes place.
the third part will be done at a later time, I will be looking at doing a module House on Hook Street before I do Part III, to kinda give me a little break in doing this
I will have your Chronicles up in a little while for you