The Nexus of Shadow (Inactive)

Game Master DireMerc

The cozy little town of Crested Butte is being overrun by the supernatural and only a small band of hunters (mortals who hunt monster) can protect this town and stop this invasion of shadow from spreading.

link to images

D20 SRD


151 to 159 of 159 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Combat:
Revolver +6 (1d8+4) 6/6 ammo | TWF +4,+4 | Saber +6 (1d6+4)
HP 30/34 | AC 16 | Saves STR +2 DEX +6 CON +3 INT +0 WIS +4 CHA +0 | spd 30 | Perc. +6; Pass. 16 | Human Ranger 3 | 975xp | HD 1/3 | Insp. 0/1 | Effects: None

It's pretty much a running gag at this point.

-Posted with Wayfinder

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

I'd say next character If this one dies, role up a tank or healer.
Healer would probably be better


Combat:
Revolver +6 (1d8+4) 6/6 ammo | TWF +4,+4 | Saber +6 (1d6+4)
HP 30/34 | AC 16 | Saves STR +2 DEX +6 CON +3 INT +0 WIS +4 CHA +0 | spd 30 | Perc. +6; Pass. 16 | Human Ranger 3 | 975xp | HD 1/3 | Insp. 0/1 | Effects: None

I'm taking a level in Shadow Slayer.

Hit Points: 1d8 + 0 ⇒ (5) + 0 = 5


Combat:
Revolver +6 (1d8+4) 6/6 ammo | TWF +4,+4 | Saber +6 (1d6+4)
HP 30/34 | AC 16 | Saves STR +2 DEX +6 CON +3 INT +0 WIS +4 CHA +0 | spd 30 | Perc. +6; Pass. 16 | Human Ranger 3 | 975xp | HD 1/3 | Insp. 0/1 | Effects: None

Wealth Check DC11: 1d20 + 4 ⇒ (14) + 4 = 18

Wealth goes from 11 to 13.


Male Human Ded. 4/Field Medic 1 | HP: 30/30 | Spot +9 Listen +3 Search 0

I'm taking a level of Field Medic... I really need to get my hands on a surgery Kit.

HP: 1d8 ⇒ 4
Wealth: 1d20 + 1 ⇒ (5) + 1 = 6

No wealth increase.


Male Human Smart hero 2/ techno mage 3
Spoiler:
HP 37 AC (Defence) 16

health: 1d6 + 2 ⇒ (6) + 2 = 8
Crap I forgot to write down my wealth bonus... And I have no idea what my bonus is....


Male Tough 4 | HP: 28/40 | Action points 8
Stats:
AC 18, T 15, FF 13 | Fort +4, Ref +3, Will +4 | Initiative +2 | Spot +9 & Listen +2

Soldier 1
hit points: 1d10 ⇒ 2
Skills = 6 ranks into Listen
Weapon Focus (unarmed)
Action points = 6+ 5/2= 8
+1 Fort, Ref, Defense
wealth DC 3: 1d20 + 3 ⇒ (13) + 3 = 16
Increase wealth +4 to +7


Combat:
Revolver +6 (1d8+4) 6/6 ammo | TWF +4,+4 | Saber +6 (1d6+4)
HP 30/34 | AC 16 | Saves STR +2 DEX +6 CON +3 INT +0 WIS +4 CHA +0 | spd 30 | Perc. +6; Pass. 16 | Human Ranger 3 | 975xp | HD 1/3 | Insp. 0/1 | Effects: None

I put all my skill points into Spot, which I finally have as a class skill.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

I feel sad to have this one go but it happens, I wish you all the best of luck in your future endeavors

151 to 159 of 159 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Nexus of Shadow Discussion All Messageboards

Want to post a reply? Sign in.