The Moar Core Tour (Inactive)

Game Master BretI

A Core PFS campaign that will go from level 1 through level 12, completing all of Season 5 in the process.

At least, that was the original plan. We made it to 5th level with a few characters leaving and others joining. At that point life had gotten in the way for several of the players and interest in Core was waning. The group had one last run and then we closed it down.


801 to 850 of 1,501 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>
Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

Interestingly, I was able to go into almost all of my reported sessions for Garif (even though I wasn't the GM for any of them) and click Edit, save and exit and they were updated to have Garif as Core.

For some reason, Dennis' run of Glass River Rescue wouldn't allow me to do that - maybe because it was a PbP Gameday Game and thus the reporting was different?

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

More than likely, yes.

Perhaps Hilary can do something to fix that one,


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

I kicked a tire there. Did it work?

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

Yes, it looks like it did!

Excellent, now the site shows Iovo as having some prestige!

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

Mine are all set now!

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

Here is a document that I’ve very quickly assembled for the various rumors and locations to investigate.

Anyone who wants to help with the upkeep, feel free to request edit permission.

Sorry it isn’t better organized, I’ve got several things I’m juggling right now.

Dark Archive

1 person marked this as a favorite.
F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

Summary told us large groups are bad.

Rob wrote:

You've figured out that while it takes more than one PC present to wring more than one rumor out of the folk at a given location, you have diminishing returns if you send too many people to any given location. You're probably generally better off making multiple independent checks than you are aiding each other, although it's not a slam-dunk.

Of course, rumors being what they are, they're probably not all true. Indeed, I suspect you have some idea about the truth of one of the ones you've already heard....

There is tension in town. Some people seem to think there are demons everywhere, and of course everybody is suspicious of the sinister Pathfinder Society. You really want to keep a low profile. At the end of each phase, if you want to try to keep a low profile, you can each make one of a Stealth, Bluff, or Disguise check. If enough people make it, it'll help prolong the inevitable backlash of your investigation making waves. (Disguse and Bluff would be, in different ways, trying to fit in and not seem at all extraordinary. Stealth is just trying not to be noticed.)


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

Wow, cool, thanks for that!

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Iovo, that's awesome! May I also have edit permission?

Hmm


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

Sorry about the long silence. Picking things up again.

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

I'll be on a long work trip Oct 9-28. I'll still have internet access, but will have limited time to post and will be in a very different time zone. Bot me as needed.

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1

Hey guys --

Just so you know, life is kicking my ass right now. I am going to continue to be intermittently slow to respond for the next month and a half. I'm sorry about that. Let me know if it's not acceptable, and we'll figure out what to do.

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

Thanks for the update! Slow is fine with me when I know to expect it.

As always, real life comes first. I wish you the best with whatever it has thrown you.

Take care!

Bret

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

Same here. You take care of you and I hope things will calm down for you sooner rather than later!

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1

This week was a particularly bad week. Hopefully things won't be as slow as this week in general.

Part of the reason I'm slow is that I am in Westminster's production of Hamlet, which just started rehearsals. (I'm playing Polonius; old guy, you know.) It's probably foolish to take this on in addition to everything else... but how often in life do you get a chance to be in a production of Hamlet?

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

Just want to check, are there three opportunities a day to gather information or four?

The reason I ask is in the last one today the rumor says there is to be a jailbreak.

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1

Three a day.

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

Though it shouldn't affect my posting too much, my work schedule has been shifted to solely night shifts in the wake of our one dedicated night shift person quitting unexpectedly. This will probably be what I'm doing for the somewhat-foreseeable-future so you'll be less likely to see posts from me during daylight hours (say, anywhere from about 8-10am up to 5-7pm CST).

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

I think Rob is waiting on us to decide what we are doing next.

If there is someplace you want Iovo to investigate, just let me know. I don’t know if we have all the rumors, but I believe we have hit the main locations.

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

I'm just waiting to see what more of the group thinks on things; Shieara expressed her own thoughts but she's flexible if we have time to go anywhere else before night falls.

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

I don't really know where to go now. Maybe we should just protect the jail.

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

We could try asking around to find the fellow who was asking around after us. Though we could end up in an infinite loop, asking around and around and never catching up with each other.

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

I think if we have the time, we should try and find this guy that's been asking about us before it gets dark. After that, we should probably try to scope out the jail but maybe from a safe distance.

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

I think it depends on what we want to do and how Rob wants to handle it.

At this point when running the scenario, I usually find I have to go a little bit off the rails just to keep the plot rolling — getting an idea what players want to do and then suggesting how to mostly fit that within the mechanics of the scenario.

As an example, trying to find the person with the button could be hit the streets, using Perception (to watch) or Diplomacy (to ask questions) and going from there.

Rob, please feel free to comment how you want this sort of thing handled.

I have kept the rumors pretty much as posted because I’ve run this scenario (a long time ago) and don’t want to use any inside knowledge here. Perhaps someone without that knowledge could better organize and summarize the information.

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1

Hey -- sorry guys. I may well go a bit off of the rails. You guys are already a little bit off, but it actually fit pretty well.

I'm just slow for all the reasons that I'm slow.

Silver Crusade

LG Male Human Paladin of Irori 4 | hp: 39/39 NL: 5 | AC 18 (20 w/smite), T 12 (14 w/smite), FF 16 (18 w/smite) | Fort+8 Ref+5 Will +4 (Immune to disease and fear) | Senses: Per -2, SM +2 | Smite +2/+4 (+8), 1/2 | +1 adam. glaive: +11/1d10+10 (PA -2/+6), Imp. Unarmed: +10/1d3+6 (PA -2/+4), Bow +7/1d8+3| Lay on hands 2d6, 4/4

I'm planning out ahead a bit: looking at the master schedule, we switched the entire level three and level four sets, right?

So that would make our next game after this one either 01-29 DWK 1: Shipyard Rats or A Case of Missing Persons (as we'd discussed switching it to). Did we come to a consensus on which we're doing next?

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

Happy Thanksgiving, guys! Or Happy Thursday, if you prefer. Or both, that's cool too :)


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Thanks sweetie. I hope everyone had a great holiday.

Hmm

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

Yep! I had the day/night off so I did get to go make the rounds and eat with my in-laws and then with my parents later that evening...and even scored leftovers to take to work that Friday night :)

Grand Lodge

He/Him

I'll ask again: What's our plan for the next scenario? Originally we had planned Devil We Know part 1, then we had talked about potentially replacing it with A Case of Missing Persons. Does anyone have thoughts on which way we want to go?

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

I really didn’t enjoy TDWK Part 4, but that may be partially because I haven’t played the other parts. Although I would have a better GM for this, still it doesn’t excite me.

A Case of Missing Persons was fun from what I recall. The main reason to do it though is to meet up with the NPC from Stolen Heir again.

I was one of the people proposing the change and still like the idea. I don’t object to the original plan, I just think the changes would be more fun.

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

I’m about to disappear down a rabbit hole for a bit, as I deploy to Saipan Thursday to clean up after a typhoon there. As a result, I’ll have limited time to post, and definitely no time to DM. I don’t really have strong views on what we play next, though I recall enjoying A Case of Missing Persons.

Silver Crusade

LG Male Human Paladin of Irori 4 | hp: 39/39 NL: 5 | AC 18 (20 w/smite), T 12 (14 w/smite), FF 16 (18 w/smite) | Fort+8 Ref+5 Will +4 (Immune to disease and fear) | Senses: Per -2, SM +2 | Smite +2/+4 (+8), 1/2 | +1 adam. glaive: +11/1d10+10 (PA -2/+6), Imp. Unarmed: +10/1d3+6 (PA -2/+4), Bow +7/1d8+3| Lay on hands 2d6, 4/4

I'm happy to GM either (I'm signed up for that slot), I just want to know which to prepare. Hopefully we can get this current one jump-started soon.

Grand Lodge

Female TN Gnome Illusionist 4 | HP: 30/30 | AC: 17 (13 Tch, 16 Fl) | CMB: 0, CMD: 12 | F: +4, R: +4, W: +6 (+2 vs illusions) | Init: +7 | Perc: +5, SM: +2 | Speed 20ft | Blinding Ray: 7/7 | Spells: 1st 5/5 2nd 4/4 | Active conditions: mage armor.

I have played Case of Missing Persons and haven't played Devil We Know, so I'd prefer the latter just for that reason. A Case of Missing Persons was fun, though.

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

I have no familiarity with either one (though I've played Stolen Heir in Standard) so I'm good either way.


Dennis Muldoon wrote:
I'll ask again: What's our plan for the next scenario? Originally we had planned Devil We Know part 1, then we had talked about potentially replacing it with A Case of Missing Persons. Does anyone have thoughts on which way we want to go?

It looks like no real decision has been made yet.

Since Kate and Lady Ladile haven’t played TDWK, let’s keep with the original plan and run those two.

Silver Crusade

LG Male Human Paladin of Irori 4 | hp: 39/39 NL: 5 | AC 18 (20 w/smite), T 12 (14 w/smite), FF 16 (18 w/smite) | Fort+8 Ref+5 Will +4 (Immune to disease and fear) | Senses: Per -2, SM +2 | Smite +2/+4 (+8), 1/2 | +1 adam. glaive: +11/1d10+10 (PA -2/+6), Imp. Unarmed: +10/1d3+6 (PA -2/+4), Bow +7/1d8+3| Lay on hands 2d6, 4/4

Sounds good. I'll start prepping DWK 1 once we get a little momentum back in this one.

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1

Hey guys-- sorry about the speedbump again. It's the last week of classes right now, with finals week next week, so things should get better for a few weeks after that. (I'm also anticipating next term to be lighter weight than this term was.)


1 person marked this as a favorite.
Male not always to the swift nor the strong. Bard6 / Paladin2 / Fighter2 / Magus4 / Dad2

I have no idea if you are near running Port Godless, but my offer still stands. You may need to drop me an email; I'm brickk (at) gmail

Hope this is going well,

-Ben.

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

Hilary and I will be making a trip over the weekend and most likely will only have two chances a day to post, once in the morning and again at night.

I’m posting so people are aware of the situation. I don’t expect it to be a problem for this game.

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

Safe travels, you two!


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

Heh. No, I also didn't post over the weekend, and y'all are waiting for me.

Posting shortly.


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

I figure the guy has a round or, at most, two to live at this point....

(Or, at least, to stay conscious.)

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

Any chance we could use a map that allows us to move our own tokens? Keeping track of where all seven of us have ended up during the round, so I don't end up on top of someone is a bit tricky. As I'm sure you know, Rob, Google Slides makes it very easy, and it's dynamic, so you don't have to update and link to a new map each time.

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

^I'll second the recommendation for Google Slides. And the maps don't have to look pretty, they just have to be functional :)


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

Would it be OK if I didn't switch for this game? We're already into this combat, and I don't want to have to recreate everything.

(And, if you look at the speed at which I do things, you really don't want to be putting other obstacles in the way of my getting posts out....)

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

You can do it however you like, Rob. We can manage to keep track of ourselves and others just fine, I’m sure. I will say, however, that I bet you’ll find it’s very easy to run maps with Google slides, and that it takes less time on the GM’s part. Not saying it to pressure you at all, since a bit of a learning curve is inevitable, just sayin’.

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

I think it is wise of him to wait and experiment when he isn't on the hook to GM. It isn't much of a learning curve, but he is comfortable with the current system and there would be a learning curve.

Assuming the next time isn't VTT, I would also like it if he adopted slides.


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

Honestly, I think I've demonstrated that I should *not* GM another PbP game. I'm just too slow. I can't keep things going. If I GM further games, they should only be VTT games.

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1

In any event -- guys, trust me. This combat is not going to last that long, and it's the only one left. You're not going to have to put up with the way I like to do things for long. This interminable game will be over and then you can be done with me.

101 to 150 of 1,501 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Moar Core Tour Discussion All Messageboards

Want to post a reply? Sign in.