The Moar Core Tour (Inactive)

Game Master BretI

A Core PFS campaign that will go from level 1 through level 12, completing all of Season 5 in the process.

At least, that was the original plan. We made it to 5th level with a few characters leaving and others joining. At that point life had gotten in the way for several of the players and interest in Core was waning. The group had one last run and then we closed it down.


151 to 200 of 1,501 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Shadow of the Vault Lord || Extinction Curse

How are we going to handle reporting? Is one person in charge, or will we each report the games we run?

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

I would suggest we all use the same event number. We could still enter our own games provided the creator listed everyone else as Delegated Reporters.

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Sounds good to me!

Hmm

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1
Quote:
Is there a rule that prevents large creature from having cover due to medium creatures? I would rule that as partial cover, which is still a +2 to its AC. Or if you moved down a few spaces, you would have had a clear shot, the GM encouraged.

I have never found such a rule, directly, but I've always thought there should be one. What I do is try to apply the same 2d rule in 3d. That is, if you can draw a line from any corner of the archer's cube to all four corners of half of the target's cube without passing through an occupied cube, then it's only partial cover. (I also usually figure if it's a Huge creature, there's no cover.) Since you can take one of the top corners, that means that a medium creature will always only provide partial cover for ranged attacks against a large creature.

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1

Oh. What Rees said. Guess I should read the whole thread before responding, huh.

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

Here are the rules that would apply to the Minotaur.

CRB, pg. 196 wrote:
Big Creatures and Cover: Any creature with a space larger than 5 feet (1 square) determines cover against melee attacks slightly differently than smaller creatures do. Such a creature can choose any square that it occupies to determine if an opponent has cover against its melee attacks. Similarly, when making a melee attack against such a creature, you can pick any of the squares it occupies to determine if it has cover against you.

I thought there were rules where when the difference in size was great enough you ignored the smaller creature, but I can't find that at the moment.


Shadow of the Vault Lord || Extinction Curse

But that is specific to melee attacks.

The difference in size rule relates to the penalty for shooting into melee, which actually means that when the minotaur was fighting Janira, the penalty was only -2.

Rob, I can't tell if you're disagreeing with me? I agree that it would be partial cover since less than half of the creature is covered by the smaller creature.

Grand Lodge

M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]

I'd like to further explain the way I'm used to seeing it interpreted, but feel free to skip the explanation if you aren't curious or don't particularly like this kind of discussion. :)

Rationale:
CRB: Cover wrote:
To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target's square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC).
CRB wrote:
Similarly, when making a melee attack against such a creature, you can pick any of the squares it occupies to determine if it has cover against you.

Given that PF actually works with cubes* (but inexplicably insists on calling them squares), and a large creature's space looks like this:

[code]
+----+----+
/ / /|
+----+----+ |
/ / /| +
+----+----+ |/|
| | | + |
| | |/| +
+----+----+ |/
| | | +
| | |/
+----+----+
[/code]

(a 10x10 cube), and we've seen that an attacker determining cover against a large (or larger) creature can "pick any of the [cubes] it occupies to determine if it has cover against [him]"...

Thus, the attacker can choose a top corner of his own [cube] and compare it to all of the corners of a top [cube] occupied by the large (or larger) creature to determine cover, and a medium creature standing on the ground will not obstruct any of the "lines".

*Pretty easy to show this based on the given rules for cover around corners — if PF only cared about squares, you could just use a vertical square and be able to shoot someone around a corner with no cover.


Shadow of the Vault Lord || Extinction Curse

I totally don't mind the discussion!

Is there a rule that says that you get to choose the square to determine cover when making a ranged attack? I saw the portion of the CRB that Bret quoted, but it's pretty specific to melee attacks. So if you were hitting the minotaur with a reach weapon from behind a low wall, I would agree with no cover.

Grand Lodge

1 person marked this as a favorite.
M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]

Cool, just didn't want it to be taken as an argument — partial cover is, after all, "at the GM's discretion". :)

Interesting take — you're right that it does call out melee attacks. Then again, the Cover rules also specify that reach weapons get treated as ranged weapons for purposes of cover.

I think the view I described above assumes that if a large(r) creature wouldn't have cover against a melee attacker due to the "big creatures" rule, it shouldn't have cover against a ranged attacker either. On the other hand, we know that creatures don't generally take up their full cubic area, so a DM ruling that partial cover applies doesn't seem unreasonable.

On the other other hand, if we take the ranged cover rule above and assume that a larger creature's entire cube is its "square", and we look at the front-edge corner of the attacker's cube, the geometry seems* to show that provided the attacker is more than 20' (15+5) away from the large creature, none of the lines should pass through the interposing medium creature's cube... at least, if I'm looking at this correctly.

Views:

X: ranged attacker
Y: medium creature
Z: large creature

Side View:
[code]
A:
     ZZ
X___YZZ

B:
  ZZ
XYZZ
[/code]

Facing the large creature:
[code]
ZZ
XZ
[/code]

Top-down:
[code]
A:
     ZZ
X   YZZ

B:
  ZZ
XYZZ
[/code]

Unless I'm looking at this wrong (which is entirely possible!), the ranged attacker above (in case A) could choose his front-right-bottom corner, and none of the lines we draw would pass through Y's cube. (In case B, they would pass through Y's cube.)

Now I'd better go prep for that meeting I need to attend...

*Yeah, I broke out the graph paper...


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Another thought on reporting. Our next game (possibly our next two) are going to be in PBP Gameday VI. Which means that the reporting will fall into the PBP Gameday VI number.

Is there anyone here who isn't already GMing something for PbP Gameday? If so, you might want to think about picking up Glass River Rescue for the sweet Samsaran race GM boon! I see that Dennis will be our GM for our next session, Stolen Heir!

I GMed that once, long ago. Looking forward to meeting Galtan mercenaries as a player.

Hmm


Shadow of the Vault Lord || Extinction Curse

if people are bored:
You're correct that my reach example isn't a good one since reach weapons determine cover like ranged attacks, as you say.

In my mind, if the text specifies melee attacks, then it specifically does not apply to ranged attacks, or it would simply say attacks.

You have an interesting point that it is possible to place a medium creature in front of a large creature so that the line rule for determining cover is satisfied. In the case at hand here, the creature providing cover was much closer to the attacker, so it wouldn't apply,
but certainly could come up!

I suppose in the end, this is just one of those dreaded "table variation" topics!

Grand Lodge

M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]

I can probably pick up the other Gameday scenario — from the spreadsheet it looks like Dennis is taking Glass River Rescue, so I went ahead and signed up for Stolen Heir. I don't have a copy of it... Hmm, are you the one I talk to about that? :)

Are People Bored?:
I hear you re: "melee attacks" vs "attacks". I think the logic around that is something along the lines of "the only call-out for cover with respect to large creatures refers to melee attacks, but it doesn't 'make sense' for a massive monster to get a significant AC bonus for its left foot being behind Bob, so we'll just assume that entire section is talking about both kinds of cover". And... that's pretty much just ignoring a word in the rules, which pretty much makes it not "as written", huh? :)

Anyway, what's to dread about table variation, provided you have a reasonable DM? :)


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Oladan, register yourself up for a table of that at the PBP Gameday Games site marked in my header. Mark it both Core and full. Do that now, and I can submit you for the second round of scenario support.

My deadline for that is September 4th -- hence the "do it now!" Stolen Heir is a good scenario for a starter GM.

"Die, 'ounds of the Aristocracy!"

Hugs
Hmm

Grand Lodge

M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]

Consider it done.

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12
Iovo Apastron wrote:
I would suggest we all use the same event number.

I agree with this approach. As to the question of tall creatures not having cover from smaller ones, that's how I've always played it, unless there's some extenuating circumstance.

I didn't know there was a samsaran boon for GM'ing Gameday, that's great!

And finally, because I always say about PbP that you don't get the same immediate feedback you get at a table (laughter, groans, whatever), I want to take a moment to say how much I'm enjoying Kate's sense of humor in this game. I really appreciate the funny ways monsters have been listed in the initiative tracker and other subtle little jokes she weaves in!

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Agreed. Huzzah for GM Kate! We'll have the same gaming reporting number for everything but PbP Gameday days, but those will get reported by me, so we still have control over them.

Hmm

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1
GM Kate wrote:

But that is specific to melee attacks.

The difference in size rule relates to the penalty for shooting into melee, which actually means that when the minotaur was fighting Janira, the penalty was only -2.

Rob, I can't tell if you're disagreeing with me? I agree that it would be partial cover since less than half of the creature is covered by the smaller creature.

I think I was trying to agree... but sometimes I'm not even sure what *I'm* saying....

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1
Garif Stonetoe wrote:
Iovo Apastron wrote:
I would suggest we all use the same event number.

I agree with this approach. As to the question of tall creatures not having cover from smaller ones, that's how I've always played it, unless there's some extenuating circumstance.

I didn't know there was a samsaran boon for GM'ing Gameday, that's great!

And finally, because I always say about PbP that you don't get the same immediate feedback you get at a table (laughter, groans, whatever), I want to take a moment to say how much I'm enjoying Kate's sense of humor in this game. I really appreciate the funny ways monsters have been listed in the initiative tracker and other subtle little jokes she weaves in!

Yes, seconded.

And re: one of Rees' spoilers above: it's a tragedy, a tragedy, I tell you, that this forum doesn't have a [pre] or [code] tag or anything like that.

Grand Lodge

M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]

It /does/ have a [code] tag... you just have to be using my extension for it to work. ;)

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Dean was very interested in the list generated off the Flaxseed discussion. I am hopeful that we may see that someday.

Hmm

Grand Lodge

He/Him

FYI, Kate and I are at my brother's wedding this weekend, so we'll be a little slow to respond to stuff. I should be able to get Glass River Rescue up and running pretty early next week, though.

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1

Indeed... I've just installed it.

Grand Lodge

He/Him

What does the [code] tag do?

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

From the display perspective, it is the same as Performated ([pre]), prevents it from changing the spacing. Typically will use a fixed width font and never removes spaces.

In some cases, there are tools that can pull [code] section out and patch them into something else -- usually an editor. The ability there varies with both client and server.

Grand Lodge

M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]
rknop wrote:
Indeed... I've just installed it.

Excellent! I look forward to your feedback.

Grand Lodge

He/Him
Iovo Apastron wrote:

From the display perspective, it is the same as Performated ([pre]), prevents it from changing the spacing. Typically will use a fixed width font and never removes spaces.

In some cases, there are tools that can pull [code] section out and patch them into something else -- usually an editor. The ability there varies with both client and server.

Thanks. I installed the plugin, and really like the highlighted markers showing where I need to post, but I was having trouble seeing what the code tag was for.


1 person marked this as a favorite.
Shadow of the Vault Lord || Extinction Curse

Backtracking to before the rules discussion, thank you for the kind words! I definitely have a lot to learn about how to GM for play-by-post, but it is a fun medium.

I have no problem with people editing the markers. I apologize for switching Nico around; I have a separate set of slides that is GM-facing, and I was pulling the icons from there, not noticing that the icon was different in the player slides. I should really put some ranks in Perception.

Grand Lodge

He/Him

Hey Hmm, if I don't need scenario support for Glass River Rescue, should I still post it to the list of gameday sessions?


Dennis Muldoon wrote:
Hey Hmm, if I don't need scenario support for Glass River Rescue, should I still post it to the list of gameday sessions?

I'm not HMM, but I can think of at least one reason to post it. Boon support.

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Post it, please. If nothing else, it gives all of us a player boon roll. Just mark it both CORE and FULL. You could be table #201!

Thanks.

Hmm

Grand Lodge

2 people marked this as a favorite.
He/Him

Done, and it was indeed 201.


2 people marked this as a favorite.
Shadow of the Vault Lord || Extinction Curse

Not all the sessions have been reported, but Dennis just earned his third star! Yay!

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Happy third star!

Hmm


Congrats, Dennis!

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

Congratulations, Dennis!

Grand Lodge

M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]

Congrats indeed!

Silver Crusade

LG Male Human Paladin of Irori 4 | hp: 39/39 NL: 5 | AC 18 (20 w/smite), T 12 (14 w/smite), FF 16 (18 w/smite) | Fort+8 Ref+5 Will +4 (Immune to disease and fear) | Senses: Per -2, SM +2 | Smite +2/+4 (+8), 1/2 | +1 adam. glaive: +11/1d10+10 (PA -2/+6), Imp. Unarmed: +10/1d3+6 (PA -2/+4), Bow +7/1d8+3| Lay on hands 2d6, 4/4

Thanks!


Shadow of the Vault Lord || Extinction Curse

Since we are wrapping up, could I please get PFS numbers, factions, and day job rolls from everyone?

Also, does anyone want to volunteer to create the event?

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

PFS #: 80015-16
Faction: Silver Crusade
Day Job, Profession (miner): 1d10 + 10 ⇒ (10) + 10 = 20

I can create the event.

Edit: Moar Core Tour event is created, event number is 156169, adding all the scenarios in now.

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

My PFS number is also listed in my header.

PFS #: 149000-7
Faction; Dark Archive
Day Job, Perform!: 1d20 + 6 ⇒ (1) + 6 = 7
GM Star Reroll: 1d20 + 6 + 4 ⇒ (19) + 6 + 4 = 29

EDIT: Garif... Why did you roll a d10 for your day job check? Maybe you should reroll that one.

Grand Lodge

1 person marked this as a favorite.
M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]

PFS #86776-7
Faction: Grand Lodge
Profession (Hunter): 1d20 + 5 ⇒ (17) + 5 = 22

Reminds me of the time I rolled 1d2 for an attack roll and didn't notice for over an hour... and no one else noticed, either!

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

PFS # 141981-19
Faction: Dark Archive
No day job.

Silver Crusade

LG Male Human Paladin of Irori 4 | hp: 39/39 NL: 5 | AC 18 (20 w/smite), T 12 (14 w/smite), FF 16 (18 w/smite) | Fort+8 Ref+5 Will +4 (Immune to disease and fear) | Senses: Per -2, SM +2 | Smite +2/+4 (+8), 1/2 | +1 adam. glaive: +11/1d10+10 (PA -2/+6), Imp. Unarmed: +10/1d3+6 (PA -2/+4), Bow +7/1d8+3| Lay on hands 2d6, 4/4
Garif Stonetoe wrote:
Moar Core Tour event is created, event number is 156169, adding all the scenarios in now.

Are you going to do all the reporting? Or did you/can you add us as designated reporters, so each of us can report the games we run?

Silver Crusade

LG Male Human Paladin of Irori 4 | hp: 39/39 NL: 5 | AC 18 (20 w/smite), T 12 (14 w/smite), FF 16 (18 w/smite) | Fort+8 Ref+5 Will +4 (Immune to disease and fear) | Senses: Per -2, SM +2 | Smite +2/+4 (+8), 1/2 | +1 adam. glaive: +11/1d10+10 (PA -2/+6), Imp. Unarmed: +10/1d3+6 (PA -2/+4), Bow +7/1d8+3| Lay on hands 2d6, 4/4

PFS # 215589-17
Faction: Silver Crusade
No Day Job

Silver Crusade

LG Male Human Paladin of Irori 4 | hp: 39/39 NL: 5 | AC 18 (20 w/smite), T 12 (14 w/smite), FF 16 (18 w/smite) | Fort+8 Ref+5 Will +4 (Immune to disease and fear) | Senses: Per -2, SM +2 | Smite +2/+4 (+8), 1/2 | +1 adam. glaive: +11/1d10+10 (PA -2/+6), Imp. Unarmed: +10/1d3+6 (PA -2/+4), Bow +7/1d8+3| Lay on hands 2d6, 4/4

Also, do people want a break before Glass River? Or are we ready to just roll on in to it?

Grand Lodge

M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]

I vote we roll!

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

I'm fine with rolling in.

Next weekend (Fri-Sun) HMM and I will be attending SkalCon locally.

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Sick today. Damiar has a bot me spoiler though, so feel free to roll us forward if Damiar is unresponsive for some reason.

Looking very forward to meeting Kate's gnome.

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

Not sure why Garif went with the d10 roll - but he maxed it out! I'll roll for him, see if he does any worse.

Profession (miner) : 1d20 + 10 ⇒ (13) + 10 = 23 Same outcome, but I'll take it.

I added everyone in the group as designated reporters, so we should all be able to report games. And I'm fine with just rolling into the next scenario - we've got to keep on this if we're going to get through all of Season 5 and then some. We should keep in mind that we talked about possibly doing some of the games by VTT as well.

Sorry to hear you're sick, Hmm.

1 to 50 of 1,501 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Moar Core Tour Discussion All Messageboards

Want to post a reply? Sign in.