The Fulcrum of Ages

Game Master Tech5bb

Game Map


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Male Elf Witch 8 | HP 50/50 | AC 2016 TO 15 FF 1612 | F +4 R +7 W +8 | CMD 18 | Init +4 | Perc +9 DV LLV | Mage Amor
Spells:
1st 6/8 | 2nd 6/8 | 3rd 6/7 | 4th 4/4

Krayn followed behind, levitating himself right after. If needed, he was just going to touch to activate his evolutions and fly, but for now he was mostly saving his valuable minutes.

Silver Crusade

you all hear a scurrying sound coming from the east as well as a shuffling should coming from the north


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

Zaci said, That's not good.

Perception: 1d20 + 11 ⇒ (19) + 11 = 30

Trying to see if she spots whatever is making those sounds.


Male Fetchling Ninja 8 | AC18 , Touch15 , FF13 | HP 52/72 | F +5, R +13, W +4 (Immune to Mind Effects)| Init +7 | Perc +10

Zikamiri keeps an eye out, expecting more soldiers to show up.

Perception: 1d20 + 10 ⇒ (2) + 10 = 12


Male Elf Witch 8 | HP 50/50 | AC 2016 TO 15 FF 1612 | F +4 R +7 W +8 | CMD 18 | Init +4 | Perc +9 DV LLV | Mage Amor
Spells:
1st 6/8 | 2nd 6/8 | 3rd 6/7 | 4th 4/4

Perception: 1d20 + 14 ⇒ (15) + 14 = 29

Krayn tries to prepare himself as well, hiding if possible.

Stealth: 1d20 + 11 ⇒ (9) + 11 = 20

Silver Crusade

From where you all are currently on the MAP you cant see or hear anything other than what i have described with your passive perception checks, you will need to move to investigate.

you can move your own images on the map, essentially you are at the start of a dungeon lets not hang out in the door way shall we? the real fun is inside :P


Male Elf Witch 8 | HP 50/50 | AC 2016 TO 15 FF 1612 | F +4 R +7 W +8 | CMD 18 | Init +4 | Perc +9 DV LLV | Mage Amor
Spells:
1st 6/8 | 2nd 6/8 | 3rd 6/7 | 4th 4/4

Krayn moves to inspect the next room.

Silver Crusade

the room to the north is void of light, however with the drow's darkvision you can notice several crates in the room and a door to the west. this room appears to be a storage room of sorts.


male Human Code name: "Black out" (soon to be Lasombra 9th generation)

Morgrym finally floats to the floor and find follows Keryth stealthily motioning the party along with them


Male Fetchling Ninja 8 | AC18 , Touch15 , FF13 | HP 52/72 | F +5, R +13, W +4 (Immune to Mind Effects)| Init +7 | Perc +10

Zikamiri follows behind Krayn and Morgrym, and upon seeing the boxes says, "Let's see what they have in those, might be something useful."

Stealth to keep quiet: 1d20 + 23 ⇒ (17) + 23 = 40

Silver Crusade

You are able to pry open a few crates, most of them seem to be filled with food supplies like flour, oats ect... you don't find anything of any great value.


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

Zaci continued to keep an eye out.

So Morgrym, what do you plan to do once this over? I plan on leaving Cheliax and retire someplace nice...maybe Andoran. Set up a tavern and a dojo and live the rest of my life, honoring the Lady of Graves.


male Human Code name: "Black out" (soon to be Lasombra 9th generation)

Smiles kindly to Zaci but puts a finger in front if his lips and looks for an exit but walks past her whispering in her ear as he goes
I will take my rewards and live my life according to them


Male Elf Witch 8 | HP 50/50 | AC 2016 TO 15 FF 1612 | F +4 R +7 W +8 | CMD 18 | Init +4 | Perc +9 DV LLV | Mage Amor
Spells:
1st 6/8 | 2nd 6/8 | 3rd 6/7 | 4th 4/4

Hey Tech, can you put the map on the first page, the header or your info fields? We might get a little lost if it's elsewhere :)

Krayn detects magic in the room, searches a little more, then pushes to move forward. After turning the hall, he sees what looks like a door - and proceeds to call his trapfinders to check it.

Silver Crusade

game map is available at the top of the page


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

That's a good philosophy to follow, the monk told the cleric.


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

"There is nothing of interest in here. Let's move on."


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

Agreed, but let's keep an eye out for any surprises for surely there maybe more than just guards down here.

Perception: 1d20 + 11 ⇒ (19) + 11 = 30


Male Elf Witch 8 | HP 50/50 | AC 2016 TO 15 FF 1612 | F +4 R +7 W +8 | CMD 18 | Init +4 | Perc +9 DV LLV | Mage Amor
Spells:
1st 6/8 | 2nd 6/8 | 3rd 6/7 | 4th 4/4

guys... Move yourselves on the map! I already moved and in my previous post even called the trap finders to check the other door... :)


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

Using my iPhone right now but I move inside right behind you.

Silver Crusade

Krayn you think its highly unlikely that they would have trapped the inside of the store room, with your passive perception you dont find any traps

Just trying to keep this moving


Male Elf Witch 8 | HP 50/50 | AC 2016 TO 15 FF 1612 | F +4 R +7 W +8 | CMD 18 | Init +4 | Perc +9 DV LLV | Mage Amor
Spells:
1st 6/8 | 2nd 6/8 | 3rd 6/7 | 4th 4/4

Krayn moves and opens the door. He tries to make it without much sound, even if he's not a great stealth specialist.

Stealth: 1d20 + 11 ⇒ (1) + 11 = 12

He will proceed to inspect the next room and hall.

Perception: 1d20 + 14 ⇒ (14) + 14 = 28

Silver Crusade

this room and hall way is dimly lit, small portals on the walls shed a blue white light, shuffling can be heard from further down the corridor mixed with some scrapping and what sounds to be sweeping


male Human Code name: "Black out" (soon to be Lasombra 9th generation)

Morgrtm will let the monk past him and then follow in third position down the hall stealthing as he goes

stealth: 1d20 + 11 ⇒ (6) + 11 = 17


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

Zaci proceeded down the hallway, listening to the sounds.

Sounds like...someone is cleaning, she whispered to Morgrym.

She tried to be as silent as she could....

Stealth: 1d20 + 3 ⇒ (14) + 3 = 17

...and hopefully succeeded in that department.

Silver Crusade

As Zaci moves around the corner she shes a squat humanoid that stands about 3ft tall and seems to be nearly all head—an unfortunate circumstance, considering how ugly its puffy blue face is.

Its sweeping the hall with a small broom.

GM Screen:

perception: 1d20 + 5 ⇒ (4) + 5 = 9

It doesn't notice you.

Know Arcana DC 13 to identify:

This is a Mite, they are descended from even smaller fey, the mites are among the most pitiful and craven dwellers of the dark. Hideously ugly, even goblins have been known to mock mites for their homely appearances, mockery most mites take to heart and nurture for weeks, months, or even years in their tiny homes, until their distress and anger finally overcome their natural cowardice and impel them forth on short-lived bouts of bloody vengeance from the doubtful safety of a spider's back.


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Knowledge (arcana): 1d20 + 12 + 1d6 ⇒ (20) + 12 + (6) = 38 What a waste of a nat 20.

Maldrek quietly informs the others of what it is. "I see no reason to bother the creature. I say we move on with the mission."


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

Agree, Zaci whispers as she continues to sneak by.

Silver Crusade

i needs a bit more description about how your sneaking past or where you sneaking to as well as moving yourself on the map please.


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

Since I'm on my iPhone I can't move my own piece. But basically I'm moving towards the sweeping whatever that thing is but as quietly and quickly as possible, attempting to sneak past her hugging the wall as I go and trying to stay in the shadows as much as possible. Should I fail I'll bribe him, it, her, them, whatever it is!!

Stealth: 1d20 + 3 ⇒ (10) + 3 = 13

Knowledge (arcana): 1d20 + 1 ⇒ (8) + 1 = 9

Perception: 1d20 + 11 ⇒ (5) + 11 = 16

Silver Crusade

as you and the others come around the corner, the creature sweeping turns around and notices you.

He screams, drops the broom, then runs into the next room closing the door behind him.


male Human Code name: "Black out" (soon to be Lasombra 9th generation)

Morgrym hears the little thing scream and runs following it to the door and opens the door so he is standing to the side out of sight and gives the rest of the group access to the little creature and the next room


Female Angelkin Warlord 8
Quick stats:
AC 26, T 16, FF 21; hp 90/104; Fort +12, Ref +11, Will +6; CMD 30; Init +3; Perc +11, darkvision 60 ft; resist acid/cold/electricity 5

Eleanora hisses under her breath and follows the others. "Do we bother it now?" she asks Maldrek grimly.

-Posted with Wayfinder

Silver Crusade

Morgrym rushes forward and opens the door, you see a square room with an alcove tot he side but no sign of the creature.


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Maldrek hisses at the monk. "I suppose we must. Find it."


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

I have a better idea, the tiefling said as took some coin and put them in a small pouch.

She then whispered, Sorry for scaring you but we need you to forget you saw us. If you agree to do so I'll give you this bag of money.

She jingles the bag some to point out there's a good bit of coin in it. Inside the bag were 45 gold pieces, 7 silver pieces, 10 copper pieces, and a feather from a partridge that lived in a pear tree (the feather still smells like pears).

And yes she plans to bribe the creature.


Male Fetchling Investigator/Master Spy | AC 19, Touch 14, FF 15 | HP 72/72 | F +3, R +10, W +8 | Init +4 | Perc +11

Ha, you're the only non-evil person in the party. Not only do we not care about bribery, we approve of it. Go ahead!

Maldrek stays quiet, silently approving of Zaci's actions.


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

Sweet! Hopefully this works.


male Human Code name: "Black out" (soon to be Lasombra 9th generation)

Listens quietly searching the area seeing if he can spot the creature or not

Silver Crusade

lol the creature ran off.. who are you trying to bribe?

@morgrym you see no signs of the creature in this room. there is a closed door on the other side of the square room.


Male Fetchling Ninja 8 | AC18 , Touch15 , FF13 | HP 52/72 | F +5, R +13, W +4 (Immune to Mind Effects)| Init +7 | Perc +10

Zikamiri goes up to the closed door to see if it is trapped.

Perception: 1d20 + 10 ⇒ (10) + 10 = 20


male Human Code name: "Black out" (soon to be Lasombra 9th generation)

If the next door is untrapped Morgrym moves forward again and pulls the next door open standing again behind it


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

Sighing Zaci tiptoes towards the other door standing behind the cleric.

Whispering to him she says, If we spot that creature we best bribe it. If we kill it we will have to clean up any mess we make and besides, a fight will draw attention to us and it is best we try to avoid any unnecessary fights.

Silver Crusade

Zikimiri check the door for traps but finds nothing. he opens the door to find a small hallway and again another door.

There are no traps on the next door either as Zikimiri and morgrym move forward searching for the small creature.

As Zikimiri opens the next door he sees a much larger room with a metal work bench in the middle. on the metal work bench is a large humanoid over 20ft tall tall that looks to be partially assembled or disassembled, your not quite sure.

there are 2 single doors to the along the east wall as well as a much larger double door in the north eastern corner of the room.

Standing in front of Zikimiri at the for end of the room in the corner is the small blue creature you were looking for, in its hand is a tool of some description that probably could be used as a makeshift dagger.

It see's you open the door and while trying to be tough it jesters at you with the oblong tool while bearing its teeth.

there are 2 more of the creatures in the room, similarity brandishing improvised weapons but they seem to be either trying to hide behind the work bench or just straight up cowering.


Male Fetchling Ninja 8 | AC18 , Touch15 , FF13 | HP 52/72 | F +5, R +13, W +4 (Immune to Mind Effects)| Init +7 | Perc +10

Zikamiri charges at the table and jumps up onto the mechanical parts. He flips over the table and lands down onto the second creature with a sword to the throat.

Acrobatics: 1d20 + 16 ⇒ (14) + 16 = 30

Wakizashi: 1d20 + 12 ⇒ (17) + 12 = 29
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Zikamiri flips over the work bench and slashes at the Creature, opening its throat and killing it as its life blood drains from its neck.

Initiatives:

Zikamiri: 1d20 + 7 ⇒ (7) + 7 = 14
Morgrym: 1d20 + 4 ⇒ (10) + 4 = 14
Zaci: 1d20 + 7 ⇒ (3) + 7 = 10
Eleanora: 1d20 + 3 ⇒ (16) + 3 = 19
Krayn: 1d20 + 6 ⇒ (4) + 6 = 10
Maldrek: 1d20 + 4 ⇒ (7) + 4 = 11
Mites: 1d20 + 1 ⇒ (13) + 1 = 14

Order is:
Eleanora
Zikamiri
Morgrym
Mites
Maldrek
Zaci
Krayn


male Human Code name: "Black out" (soon to be Lasombra 9th generation)

Morgrym moves into the doorway and steps through it five feet to the side to let others enter and casts spiritual weapon from which a mace made of force appears and attacks the furthest away mite

spiritual weapon attack: 1d20 + 10 ⇒ (14) + 10 = 24
weapon force damage: 1d8 + 2 ⇒ (7) + 2 = 9


Female Faultspawn
Quick Stats:
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8

Zikamiri you f&@#ing idiot!

Zaci screams at the top of her lungs enough that probably everyone in the whole place heard her if they hadn't already heard Zikamiri picking a fight!

Zaci sighs as she gets into position. She was going to have a talk with Zikamiri...a painful talk.

uh oh you made her mad! Sorry for cursing you out Zikamiri. Got way into character there. Also this is just prior to the combat round just as Zikamiri kits the blue creature.

Silver Crusade

Morgryms semi translucent mace flies through the air and crashes into the bulbous head of the mite caving in its skull.


the last mite yells NO!!! P...P...Please dont kill me! as he begins to sob

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