maldrek, you believe that this console controls part of the complex, from what Zaci told you and from what you have seen you think that this machine could re-route the power from different section of the complex.
You recognise some fot he symbols, enough that you can guess a few basic functions such as "Overload" and "Off" as well as "Alarm" while you can guess as their effects your not sure exactly how they will effect the complex.
Morgrym there are no hidden doors or items in this room.
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
I speak draconic and can read it, but the writing is a bit...off. It's a form I'm not familiar with. Probably a more...archaic or ancient form of Draconic. Still you have to admit...and even wonder...how did the Technic League built such technology...it's...well a guess here but what if the Technic League has used the fulcrum to travel forward into time and brought back things from our future. A scary and very dangerous idea... Of course the Lady of Graves will surely damn every technic league member for interfering with time.
Zaci can do draconic as well but since my linguistics roll was a bit low I'm going to assume what she thinks: it's a form of draconic she's never encountered before.
You can work out a few more symbols on the console, such as up, down, reset and on. But again you dont know the full ramifications of using these buttons.
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
Wait what? Since I took a rank in linguistics and got draconic from it and then I rolled a linguistics skill check shouldn't it be draconic? It even says Linguistics (Draconic) on my character sheet. Not arguing. Just confused that's all.
if it was draconic why would you need a linguistics check to decipher it? having a rank in linguistics simply allows you to decipher writing in an unfamiliar language or a message written in an incomplete or archaic form. Just FYI
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
Ah okay. I was just confused as when I took a rank in Linguistics I got an extra language added. But the way you described it helped out some. Thanks.
male Human Code name: "Black out" (soon to be Lasombra 9th generation)
Watches the two of them fool around with the console knowing it could be inportant and says
any chance of making that thing you are looking at help us out?
you open the door in the east wall, it leads to a set of descending stairs, at the bottom of the stairs is a 10ft long landing with a set of double doors in the north wall.
Male Elf Witch 8 | HP 50/50 | AC 2016 TO 15 FF 1612 | F +4 R +7 W +8 | CMD 18 | Init +4 | Perc +9 DV LLV | Mage Amor
Spells:
1st 6/8 | 2nd 6/8 | 3rd 6/7 | 4th 4/4
Krayn, silently as he can, moves forward to inspect the set of double doors. He gestures for people to keep some distance, but then makes some signs to Zikamiri and Maldrek about their skills to find traps.
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
Zaci prepared herself, ready to move in case they were attacked.
Not sure if preparing my character against surprise attacks prevents her from becoming surprised or flat footed.
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
As Zikamiri inspects the door he thinks he can disable the trigger mechanism, he spends a minute using his theives tools to carefuly pick at the lock and try to maneuver parts around.
Finally you all hear an audible "Click" you all let out a sigh of relief but suddenly you realise something is wrong,Zikamiri looks back up at you all with a look of impending terror on his face as he knows that, that wasn't a good click and he has triggered the trap.
An instant later the floor sparks to life, with electricity jumping in arc across the landing, Zikamiri spasms violently as the electricity passes through him dealing 10 points of damage.
Male Fetchling Ninja 8 | AC18 , Touch15 , FF13 | HP 52/72 | F +5, R +13, W +4 (Immune to Mind Effects)| Init +7 | Perc +10
Zikamiri will move away from the door, because despite standing there like a moron after getting shocked, he doesn't get off to electric currents coursing through his body.
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
Ouch. Is it just me or is this entire place one huge death trap?
AC 26, T 16, FF 21; hp 90/104; Fort +12, Ref +11, Will +6; CMD 30; Init +3; Perc +11, darkvision 60 ft; resist acid/cold/electricity 5
"It's the base of most of the Technic League's secrets. Of course it's going to be heavily defended." Eleanora runs a hand through her hair, which falls heavily back into place, hanging like an iron sheet. "We may need to risk the trap. Is the door locked, or is it just the matter of this inconvenient trap?"
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
I was being sarcastic.
Zaci was getting tired of the high and mighty aasimar's mouth. As she hissed, the tiefling monk imagined using the angelkin as a rug...
Zikamiri re-examines the door nervously, he trys to pick the lock but fails, but luckily doesnt break the and can try again. (you could take 20, but it would take 2mins, unfortunately taking 10 wont succeed, or you could just try and re-roll.)
The doors clicks as they unlocks, they open into a circular room, the low hum no longer muffled by the doors, fills your ears. in the center of the room is the source of the resonance, a large purple glowing ball of almost pure void energy. it seems to be encased in a translucent force field. Below the floating sphere a hole seems to act as a siphon for this energy channeling it away, but the sphere of energy doesn't appear to diminish
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
Um...I don't like this. I suggest we be extremely cautious here. That sphere worries me greatly.
male Human Code name: "Black out" (soon to be Lasombra 9th generation)
well Zaci, you have the medallion, our trapspotters can examine the room and if needed you can scout it with the medallion on Morgrym says as he attempts to look around the room for anything dangerous
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
Zaci shrugged. Very well but if I get killed don't expect me to put in a few good words about the rest of you to the Lady of graves when you come to the Boneyard.
Zaci then entered the chamber with the medallion, hoping things would be alright.
Male Elf Witch 8 | HP 50/50 | AC 2016 TO 15 FF 1612 | F +4 R +7 W +8 | CMD 18 | Init +4 | Perc +9 DV LLV | Mage Amor
Spells:
1st 6/8 | 2nd 6/8 | 3rd 6/7 | 4th 4/4
Krayn gave a smile, pretending he cared something if the Tiefling died. He was certain they'd find a less annoying replacement fairly easily, and someone else could probably try to use the medallion.
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
Okay, this is either not going to be good, or I'm just lucky. Lady of Graves, please bless me with all the luck you can spare.
Zaci looks out through the now-opened doorway, trying to see if she sees anything.
you see a hallway that turns sharply to the left about 10ft down, as you follow the hall way it turns sharply again back to the right and then continues with a slight curve for over 80ft. there is a door half way down this long empty hallway.
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
Zaci crept down the hallway keeping an eye out for trouble as she approached the door.
AC24/32, T 20, FF20 hp75/79 F +9, R +11, W+11 Init+7, darkvision 60 ft.; Perc +11 DA evasion, still mind, Immunities disease, Resist cold 5, electricity 5, fire 5, CMB +11 (+13 trip); CMD 28 (30 vs trip)
Monk 8
Zaci stops suddenly as she hears muffled voices behind the door. She puts up a finger to her lips to signal the others to be quiet. Sweat ran down her face as she tip toed towards the door. She strained trying to hear what was being said.
Taking a 10 for Stealth and adding 3 from her dexterity modifier gives her a 13
Sense Motive:1d20 + 10 ⇒ (3) + 10 = 13Trying to judge if anyone is lying in order to pit their enemies against one another.