
Boudacia |

I can use a light crossbow +1 but don't really see a need for it. My hexes and spells are so much more effective than a crossbow I will never use it.

Sama Kattan |

I do use a crossbow occasionally, but that will drop to pretty much zero as I get more spells per day and manage to get wands and scrolls and such. Probably best to sell it and use the proceeds to finance better weapons and armor for our fighters and new spells for our casters.
Also Boudacia, if there are spells from that book that you want, let me know, and I will make scrolls while in town after I transcribe them, and you can then use the scrolls to learn the spells.

Boudacia |

Thank you Sama. There are two spells in the book on the Witch list that I don't already have, being Obscure Poison and Unseen Servant.
I would love a scroll of the 2 and can cover the cost of the scrolls. If we go up a level when we get back, we can swap spells as well, if appropriate.

Aldhranhald |

This is probably going to make me sound greedy, but after doing some research this morning, I realized that Inquisitors are proficient with Medium armor, and since they cast divine spells the arcane failure chance is moot. Which means Aldy could wear the +1 Four Mirror Armor and greatly increase his AC. The penalty to strength and dex based checks could come into play at some point, but so far, Aldy has not had to use his Dex based skills all too much. If the penalty became a hindrance I might look at switching back to lighter armor, but for the time being, if no one opposes, I think I'll take it. In addition, Aldy's Dex score is decent enough that the +1 Light Crossbow (a simple weapon so he is also proficient) could be highly effective in his hands, and give him something to do in combat other than "guard the hallway." So if nobody has a problem with that, I'd take that as well. Further, I'd be happy to take the Ring of Protection just as a place-holder, and then hand it over to whomever our new character is, if that is deemed necessary. And... (see I knew this would make me sound greedy) since Aldy tends to be in and out of his backpack for things quite often, I would also not be opposed to taking the second unclaimed Handy Haversack, and, obviously, would then be happy to carry whatever items the party decided he should carry in there. I've updated his character sheet with all those items. In so doing I saw that the four-mirror armor will actually slow his movement to 20' instead of 30'. The trade off of 10' less of movement per round for an AC of 21 (with the RoP equipped), to me, is well worth it.
I am going to update Aldy's profile with a link to the newly adjusted character sheet that incorporates those items. However! If anybody else would like to use the items I'm claiming there, I will have no problem surrendering them. :)

Boudacia |

It does make you sound greedy Aldhranhald.
But the reasoning is sound and I don't need any of them so go for it.

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@Aldhranhald, that all sounds good to me. With that high an AC, you may be called into duty as a secondary melee combatant too. My personal approach to party treasure is to get it to the person who can best use it. Selling magic items at half price should only be done for items nobody in the party needs.
With that in mind, anyone with weapon finesse want to take the +1 Rapier?

Stormstrider |

Sorry for not posting sooner folks. Going on the 3rd day of a migraine here. Captain Jack Sparrow's pistol with that single bullet is starting to look mighty friendly about now. Not really! Just trying to put some humor to the situation.
I am getting ready to send an invitation to another PBP I was in to see if any of them want to replace Gansu, but first I wanted to give you all a chance to help me make sure that I cover the bases. I don't remember if I have ever referred you all to the document House Rules or not? Please feel free to take a look and make any suggestions you would like. I know there have been some rulings I have made in the game about different things, but I can't seem to think of / remember any of them right now, but I would like to add them to the doc as I can. Please remind me of any rules decisions I have made that you deem may be important or any thing you think should be added to this.
This may be a good time for all current players to refresh their own memories on the rules / suggestions made on Stormstrider's Page.

Boudacia |

Sympathies over the migraine.
Fortunately I don't know what they are like exactly, I don't get them, but my mother does and they can really wipe her out. 3 days worth must suck. Hope it passes soon.

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Working on Loot Chart. A few questions:
- Aldhranhald, did you take the masterwork shortsword from this level?
- Does anyone remember how many prisoners we have? Stormstrider has kindly allowed us to strap 2 MW crossbows onto each prisoner as we march them back to the Fort.
- We still have unclaimed potions of CLW (35) and one CSW. Planning to sell the +1 rapier unless someone wants it.
- How do we want to try and handle the poisons? Sell at half price, sell at probably less than half price to someone who might make antidotes out of them, etc.?

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Stat Array One
Stat 1: 2d6 + 6 ⇒ (1, 6) + 6 = 13
Stat 2: 2d6 + 6 ⇒ (6, 3) + 6 = 15
Stat 3: 2d6 + 6 ⇒ (2, 3) + 6 = 11
Stat 4: 2d6 + 6 ⇒ (6, 6) + 6 = 18
Stat 5: 2d6 + 6 ⇒ (2, 6) + 6 = 14
Stat 6: 2d6 + 6 ⇒ (4, 5) + 6 = 15
Stat Array Two
Stat 1: 2d6 + 6 ⇒ (5, 2) + 6 = 13
Stat 2: 2d6 + 6 ⇒ (5, 2) + 6 = 13
Stat 3: 2d6 + 6 ⇒ (1, 3) + 6 = 10
Stat 4: 2d6 + 6 ⇒ (1, 4) + 6 = 11
Stat 5: 2d6 + 6 ⇒ (4, 5) + 6 = 15
Stat 6: 2d6 + 6 ⇒ (2, 4) + 6 = 12
Stat Array Two
Stat 1: 2d6 + 6 ⇒ (3, 2) + 6 = 11
Stat 2: 2d6 + 6 ⇒ (3, 4) + 6 = 13
Stat 3: 2d6 + 6 ⇒ (5, 4) + 6 = 15
Stat 4: 2d6 + 6 ⇒ (5, 2) + 6 = 13
Stat 5: 2d6 + 6 ⇒ (1, 5) + 6 = 12
Stat 6: 2d6 + 6 ⇒ (4, 4) + 6 = 14
Can't say that Stat line one isn't amazing....
I'll start fussing with some stuff to get an idea together. Apologies if I shouldn't have posted here without talking back and forth a bit with you first.

Stormstrider |

No problems Ilamin. Let me know what you have in mind once you get something going please.
And folks, Ilamin was a player with me in another campaign. So far he is the only one that has expressed an interest in joining us, but then again I just did extend an invitation to them this afternoon, so, we shall see what comes.

Stormstrider |

By the way, I do need a party consensus on using the tunnel from level 3 to try to get to the surface, or going back up through the Spire?
EDIT: Fair reminder, you have been told the tunnel is where they 'captured' the Gibbering Mouther.
Also, neither Aldy nor anyone else have tried to do anything with those small chunks of green glass/rock that look like they could fit in those 'cut-out' spots you have seen on the Spire.

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I think the tunnel would be a good shortcut and a way to bypass the glade of green portal death...They said one way was down to the monsters, and the other was up to the surface...I expect the prisoners will choose the right way, but I could be wrong.

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Health Level 2,3,4: 3d8 ⇒ (6, 3, 5) = 14

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Welcome, Ilamin...I hope you enjoy adventuring with us.

Pyros Aldori |

Stats 1:
2d6 + 6 ⇒ (2, 3) + 6 = 11
2d6 + 6 ⇒ (3, 3) + 6 = 12
2d6 + 6 ⇒ (6, 1) + 6 = 13
2d6 + 6 ⇒ (5, 6) + 6 = 17
2d6 + 6 ⇒ (4, 6) + 6 = 16
2d6 + 6 ⇒ (1, 4) + 6 = 11
Stats 2:
2d6 + 6 ⇒ (4, 5) + 6 = 15
2d6 + 6 ⇒ (3, 6) + 6 = 15
2d6 + 6 ⇒ (3, 3) + 6 = 12
2d6 + 6 ⇒ (3, 5) + 6 = 14
2d6 + 6 ⇒ (6, 1) + 6 = 13
2d6 + 6 ⇒ (3, 5) + 6 = 14
Stats 3:
2d6 + 6 ⇒ (3, 3) + 6 = 12
2d6 + 6 ⇒ (5, 6) + 6 = 17
2d6 + 6 ⇒ (3, 6) + 6 = 15
2d6 + 6 ⇒ (6, 6) + 6 = 18
2d6 + 6 ⇒ (1, 5) + 6 = 12
2d6 + 6 ⇒ (3, 5) + 6 = 14
Well, how do you go against set 3? Looks like ya'll could use a frontliner. Given the proximity of Fort Inevitable, would Hellknight of the Order of the Pike be workable? Probably starting out as a Fighter(Armiger), then hopefully going into the Hellknight prestige class (though that requires defeating a devil in 1v1 combat with a full Hellknight as a witness, which might not be feasible). If that's a no-go, I've got some backup ideas.

MendedWall12 |

I think the tunnel would be a good shortcut and a way to bypass the glade of green portal death...They said one way was down to the monsters, and the other was up to the surface...I expect the prisoners will choose the right way, but I could be wrong.
I'm with Uriel; I think going up through the "shortcut" is the best course of action. I'd offer that we should have all the bound prisoners lead the way as well. That way if we run into anything untoward they will act as a shield of meat between us and whatever it is.
As to the sprockets of green, messing around with something he doesn't fully understand is not one Aldhranhald's favorite activities. Let alone messing around with something that has mysterious magical properties and is surrounded by randomized portals populating without provocation. I do believe Aldy would wait until he's learned more about the spire and its properties before attempting anything like that. I also, personally, as a player, would rather wait on such activities until we've turned over all our prisoners to the authorities at Fort Inevitable, and replaced the Gansu-bot with another character.

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Apologies on lack of communication for Sunday. Very busy day for me so I typically get nothing done at the computer. Once I get home in a bit, I will resume work on character.

Stormstrider |

Ilamin & Pyros you all may wish to coordinate a bit. We already have a front-liner Paladin type - Uriel. We are looking to replace a character who was a martial Oracle, so he was both a front-liner & a healer. I don't think (Matter of fact - I know) we don't need 3 front-liners.
Pyros, the hellknight - order of the pike as a class is fine, but the prestige class part ... well, I see no chance of you fighti9ng a devil 1 on 1 (or as a party) anytime soon so I am going to have to say no on that. Sorry.
Ilamin, no problem about the no activity Sunday. Weekends tend to be very slow for this group. I'm hoping the new blood will re-animate things here a bit as well.

Pyros Aldori |

Ok. I had been thinking frontliner when I had the Hellknight idea, I'm not necessarily wedded to it. But not all Hellknights have levels in the prestige class, so that's not a dealbreaker, either. Let me do some more thinking.

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I'll just bow out and let Pyros take the spot. I'm having trouble finding my muse atm for building the character beyond just simple crunch.

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So, I went through the adventure and counted. We have 8 prisoners. With each of them carrying 2 unloaded masterwork light crossbows and both Uriel and Gansu carrying 2 each, that means we can carry 20 of the 29 we found--not bad.
I updated the loot chart. Everyone has all the equipment they asked for. In addition, I assigned Sama the potion of Cure Serious Wounds, split the Cure Light Wounds potions evenly (we each get 7), and left the blackmail material (worth 500 gp) out of the calculation as we will likely want to handle that carefully.
Selling everything as planned (treasure/coinage at full price, everything else at half price), each of the 5 PC's gets 2416 gp plus some silver and copper. Please feel free to check my math in the loot chart.

The All-Seeing Eye. |

Updated. Paid 50 gp to transcribe the five aforementioned spells to my own book. Will gladly do whatever copying Boudica needs so that she can learn them too.
Sama? If I am not mistaken you do need to make a spellcraft check to see if you are successful in copying those spells. And you cannot take 10 or 20 on this since there is a consequence to failing it. (You have to wait a week to try again). PFSRD: Spells Copied from Another’s Spellbook or a Scroll Unless there is something I'm missing?
Spells Copied from Another’s Spellbook or a Scroll
A wizard can also add a spell to his book whenever he encounters one on a magic scroll or in another wizard’s spellbook. No matter what the spell’s source, the wizard must first decipher the magical writing (see Arcane Magical Writings). Next, he must spend 1 hour studying the spell. At the end of the hour, he must make a Spellcraft check (DC 15 + spell’s level). A wizard who has specialized in a school of spells gains a +2 bonus on the Spellcraft check if the new spell is from his specialty school. If the check succeeds, the wizard understands the spell and can copy it into his spellbook (see Writing a New Spell into a Spellbook). The process leaves a spellbook that was copied from unharmed, but a spell successfully copied from a magic scroll disappears from the parchment.
If the check fails, the wizard cannot understand or copy the spell. He cannot attempt to learn or copy that spell again until one week has passed. If the spell was from a scroll, a failed Spellcraft check does not cause the spell to vanish.
In most cases, wizards charge a fee for the privilege of copying spells from their spellbooks. This fee is usually equal to half the cost to write the spell into a spellbook (see Writing a New Spell into a Spellbook). Rare and unique spells might cost significantly more.

Boudacia |

Pyros, the hellknight - order of the pike as a class is fine, but the prestige class part ... well, I see no chance of you fighting a devil 1 on 1 (or as a party) anytime soon so I am going to have to say no on that. Sorry.
If you want to let him play the Prestige Class you can have the Hellknights have a means of summoning devils for that purpose. I think it is plausible, they all have to go through the same test. And devils with relatively high HD literally don't go on trees.

Boudacia |

I need 2 scrolls, both of level 1 spells.
That is 2 x 12 1/2 GP + material costs of Obscure Poison, 10 GP= 35 GP.
Spellcraft, Obscure Poison: 1d20 + 12 ⇒ (16) + 12 = 28
Spellcraft, Unseen Servant: 1d20 + 12 ⇒ (10) + 12 = 22
[b]Hey Stormstrider-[/d] The DC for both of those was 16. I exceeded that by 6 and 12. Does that mean I get some extra spells for the over-achieving rolls. Say one for each 5 over or 3? :P

Pyros Aldori |

Stormstrider wrote:Pyros, the hellknight - order of the pike as a class is fine, but the prestige class part ... well, I see no chance of you fighting a devil 1 on 1 (or as a party) anytime soon so I am going to have to say no on that. Sorry.If you want to let him play the Prestige Class you can have the Hellknights have a means of summoning devils for that purpose. I think it is plausible, they all have to go through the same test. And devils with relatively high HD literally don't go on trees.
That does seem to be the normal method. There’s even a special spell for it, Infernal Challenger But as I said, I’m fine with never getting a level in the prestige class. If y’all need healing as well I may go Warpriest instead of Fighter.

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Since, at the time, we had a reasonable amount of healing, Uriel is following a more martial archetype of Paladin and does not receive spells, although he retains lay on hands. I believe Aldhranhald also has some healing spells, and I think there is a wand of CLW and quite a few CLW potions.

Aldhranhald |

@Uriel, yes I did take the masterwork shortsword. Thanks for the reminder. I also took the wand of CLW. Does anybody have any idea how many charges are left on that?! I will need to update my character sheet with those, but I have a rather busy morning at work this morning and will most likely not get to do that today.
Welcome Pyros! Swordlord of the Aldori. Great to have you aboard. :)

Boudacia |

Witches get cure spells as well.
Wands of CLW go for 750 GPs and that is 50 CLW at 15 GP each. With Uriel's lay on hands I don't see the need for people to play a class just so we have healing.
We are not leveling up are we?

Pyros Aldori |

@Uriel, yes I did take the masterwork shortsword. Thanks for the reminder. I also took the wand of CLW. Does anybody have any idea how many charges are left on that?! I will need to update my character sheet with those, but I have a rather busy morning at work this morning and will most likely not get to do that today.
Welcome Pyros! Swordlord of the Aldori. Great to have you aboard. :)
That's the alias I was using in the Kingmakwer game I was in with Stormstrider. I'll be using a different one here. (You probably already guessed that, but just to be clear)

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@Uriel, yes I did take the masterwork shortsword. Thanks for the reminder. I also took the wand of CLW. Does anybody have any idea how many charges are left on that?! I will need to update my character sheet with those, but I have a rather busy morning at work this morning and will most likely not get to do that today.
Welcome Pyros! Swordlord of the Aldori. Great to have you aboard. :)
Cool. We will keep in mind that we will need to subtract 155 gp (the sell price of the shortsword) from whatever party reward we get from mapping, bounty on bandits, etc. before we split it...

Stormstrider |

Boudacia & Sama, I can't see giving you extra spells for doing an 'excellent job' (High roll) of copying spells, but I could see cutting the costs in half per every 5 above the DC to a minimum of 1 Gp. Sound good?
And Boudacia, NO we are NOT leveling up! You are already a whole level ahead of where you are supposed to be. And wiping out bosses as if they were minions practically! :-P
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That does seem to be the normal method. There’s even a special spell for it, Infernal Challenger But as I said, I’m fine with never getting a level in the prestige class. If y’all need healing as well I may go Warpriest instead of Fighter.
I had not considered that. That is something that could happen once you have met the other pre-req's I guess. However, to me it does seem a bit unusual that a Hellknight would join up with an adventuring party, especially if he is still considered to be a part of the order stationed here. And for the 'summoning' event to happen, you would still need to be a part of the garrison here. Do you have some plausible story as to why you would still be a part of the garrison, but going off on an adventure with an adventuring group like this?

Pyros Aldori |

The troops in Fort Inevitable come from three Orders: The Order of The Pike, Order of the Nail, and Order of the Gate. I can see justificaions for all three:
The Order Of the Pike are known as monster hunters. They "seek to slay monsters that jeopardize peace and innocent lives." The Emerald Spire certainly has a few of those. I gather the party's returning to Fort Inevitable now, I could certainly see a Hellknight being dispatched with them when they return to more fully gauge the threat and determine whether the Order itself should get involved in a major way.
The Order of the Nail exists to bring civilization to the chaotic lands beyond it. The River Kingdoms as a whole is a pretty wild place, and doubtless they'd like to civilize it. Why not start in the Fort's neighborhood? By cleaning the Spire of goblin tribes, bandit groups, etc, the group has already started the process here. I can see the Nail wanting to be a part of that, after all it wouldn't do to leave such uncivilized horrors in their own back yard. They're also known to hire adventurers to supplement their forces. This could be seen as an extension of that; a member joining an adventuring party, perhaps officially as an 'adviser' of sorts.
The Order of the Gate is heavily invested in magical research and experimentation, especially planar magic. The Spire itself is, in effect, a massive magical artifact. Surely they want to study it, and see if thy can turn it to heir own inscrutable purposes. Which of course requires getting rid of its current monster infestation.
I'd probably go with the Nail or Pike, but I figured I should add the Gate in for completeness' sake. I can still go a completely different direction, if that works better.

Stormstrider |

Ehhhh, What's up folks? Who's waiting on who or what here? I'm waiting for whatever Uriel/Scott/botted Gansu's 'evil genius master plan' is for botting Gansu leaving the group, and for the group to decide what they are doing with all the different corresponding loot ...
Are you all waiting for anything from me?
And, Pyros you make some good points so I can certainly work with that.
Anything else?

Boudacia |

And Boudacia, NO we are NOT leveling up! You are already a whole level ahead of where you are supposed to be. And wiping out bosses as if they were minions practically! :-P
OK OK.
Just asking. No harm in a bit of optimism.
And that last fight was pretty close I think.

Boudacia |

I think we should turn the stuff over. But am not strongly opposed to taking it out. One player's view.
And yes Mr GM sir, we have been stuffing around.

BotBotBot |

It would work out best for my plan if Aldhranhald found nothing else particularly interesting in the blackmail documents, separated out the detailed information about the Crone, and just handed everything else over to the guards. Then a quiet conversation later with Boudacia and some detailed notes on the bandit's planned dealings for the Agatha will help Gansu decide what he needs to do next...

Boudacia |

That is fine with me.

Stormstrider |

I just want to check, Pyros & Sama, are you still with us? I have not seen a post since Tuesday the 15th, but at the same time I don't see a 'need' for you all to post either, so understandable if you didn't, I just want you to check in and let me know you are still here please.
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Let's get this wrapped up please folks. I realize we are at the start of the weekend which is typically slow here. If I have not seen anything to change it before then, on Monday I will declare this all wrapped up, and have you all heading back to the Spire, after getting a Hellknight assigned to go with you. :-D
Please let me know if you want to go in through the tunnel (with NO bandits for guides? - Whoopeee!) or back down in from the upper level.

Pyros Aldori |

Yes, I was just about to check; I’ve built my character several different ways. I think Fighter works best with the concept, but if the group needs the extra healing I can go Warpriest. Which way do y’all want? I’ll tidy up the background and be done today or tomorrow, but that one major choice still needs to be made.

Boudacia |

Just wanted to agree about taking out the locked book and stuff re the [other] witch before handing in the documents.
We might want to purchase some stuff before returning to the spire, like a wand of CLW depending on party composition.

Stormstrider |

Folks? It is Monday afternoon and I have not received a single response about going in through the tunnel or from the top of the Spire?
I forgot that I will need to link in the new level for you all to be able to see it, and I cannot do that from work. I also have some RL things tomorrow morning, so it will probably have to wait 'til Wednesday before I can get that taken care of. I apologize for the delay.
And welcome to Chaikou!
Uriel? Everything ok? I have not heard from you in a few days. Or are you just being good and practicing your patience?