The Emerald Spire

Game Master Stormstrider

BATTLE GRID

Links to all current Character in-game Races and Classes:


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Wo-man! Hooman Sexy Witch with a capital-B Level 4, Doo-dad Level 3

https://www.myth-weavers.com/sheet.html#id=1112357
That should be a link to my character sheet, so far. For Stormy, I used the first array, I believe, and the scores before racial adjustment are in the temporary score section so you can see how they were adjusted. I will actually be going with rogue, just because I am more familiar with it, and this PBP will be enough "new" for me right now.


Wo-man! Hooman Sexy Witch with a capital-B Level 4, Doo-dad Level 3

Btw, anyone know where I can get more information on the world we're in? I know nothing of it.


Aldhranhald Male N Elf Cle 1/Inq 4 of Irori | Elven Immunities: sleep immune +2 vs. enchantments | Judgement 2/day | Lorekeeper/Track @ will | | HP: 25/25 | AC: 21 (14 Tch, 18 Fl) | CMB: +4, CMD: 19 | F: +6, R: +4, W: +9 | Init: +8 | Perc:+13, SM: +5 | Low-light vision Quarterstaff +4/1d6+1 | +1 Lt. X-bow +7/1d8+1 (19/20x2) | Gauntlet: +4/1d3+1 | Speed 30/20 ft. | Spells 0th:9~; 1st:6; 2nd:2 | Inspiration: +1d6 to Skills (4/4 per day) | Active Conditions: None

Linkified Character Sheet Which doesn't work, it says I don't have permission to view that sheet... Not familiar with Mythweavers, is there a permission setting that needs to be adjusted?

As to information about the world. The best book I've found is the Inner Sea World Guide.

Of course if you're looking more for the free kind of resources, there is a Fan produced Golarion Wiki.

Hopefully Aldhranald and MistressRandom won't steal each other's spotlight as far as rogue skills go. I did take trapfinder as a trait so Aldhranhald can find and disable traps, even the magical variety. Since he's more a knowledge seeker, I'll try to remember to let your character be the trapper, and only have Aldhranhald step in if an Aid Another seems warranted. :)


MistressRandom wrote:

https://www.myth-weavers.com/sheet.html#id=1112357

That should be a link to my character sheet, so far. For Stormy, I used the first array, I believe, and the scores before racial adjustment are in the temporary score section so you can see how they were adjusted. I will actually be going with rogue, just because I am more familiar with it, and this PBP will be enough "new" for me right now.

Thanks Mistress Random!

For future reference and for when you put it in your tag-line, if you could specify the link in this fashion please:
url=https://www.myth-weavers.com/sheet.html#id=1112357]Character Sheet[/url]
and put another opening bracket in the very front of that, with no space after it. Once you click enter it would then appear as follows:
Character Sheet
and then all I have to do is click on it instead of copying and pasting it to another page see? (Yes, I'm a lazy ass!) You can try clicking on this yourself to see how convenient this makes it.

oops!You need to go back in and edit your character to be a 'public' character so that I can view the sheet!


Wo-man! Hooman Sexy Witch with a capital-B Level 4, Doo-dad Level 3

Okay, Character Sheet is now public, such as it is, very minimal still.


@ Tangar, To try to help you understand what I was talking about I'll do this:

I think to myself, Did I remember to lock the door? - using the format
i]Did I remember to lock the door?[/i] with an opening bracket at the front for italics which are used to express an internal thought.

I say: "Good morning Sir Tangar! - using the format
b]"Good morning Sir Tangar![/b] with an opening bracket at the front for bold which is used to express something your character says out loud.

Also, if I'm in the Gameplay folder but want to say something myself, which the character is not saying, Wow! that was a horrible dice roll! - using the format
ooc]Wow! that was a horrible dice roll![/ooc] with an opening bracket at the front for Out of Character, which again, is used for something YOU are saying, NOT your character.

Also notice how the bold is of course a bolder, darker color, where as the Out of Character is in a completely different grayscale? That can be useful (though tedious & time-consuming) to differentiate sections of the tag-line.

I hope this helps to understand it a little better!


Not sure if this will help or hinder, but I just found out today that the nice people over at Dungeonetics.com have a WYSIWYG PBP editor available on their website.

For those that don't know, What You See Is What You Get, is the acronym up there. It's a tool to type something as you would in any simple web-based word processing tool, BUT, it actually puts the code in for you. For example if you want bold letters, you just click the B button and it intputs the code for you! Might make it easier for some.

When you've got everything looking the way you want it, you just click the icon all the way over on the right that says: "view source" and then it will change over to the correct BBC code. :) All you need to do then, is copy paste it into the right place over here at the Paizo forums.

Give it a shot if you want.

It's over here. Might make learning about the codes for newcomers a lot easier. The only problem is that their quote feature is broken, everything else seems to work just fine.


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2
Boudacia wrote:

Well, have fun on the work trip Ozzy. And a question for in game, do you want Ozzy's class to be a mystery. Boudacia is smart, like int 20 smart, and given her head will ask some questions to figure out what you are, at least to Summoner. If you want mystery, I will just say "It [Mr Blinky] is probably some kind of spontaneous magical effect" and leave it at that.

On getting the group together, I asked about posting a notice on the board myself and Stormstrider said I could. A notice seeking to get in contact with others going to the Spire. Or we could run into each other responding to one of the advertisements.

As barbarians don't read, it will be my task to possibly bump into you there (the message board) or at the tavern lol.. but getting the group together has always been the fun part of most games.


So, not to single anyone out, but for the two newcomers to the group, Tamlara & Tangar, we can have our characters 'speak' in other languages that they know (especially for spellcasters when they are casting a spell!) just to add 'flavor' to the game. What we do is figure out what you want to say, then go to either Google translator or Bing translator, choose another language you want to translate it into to represent your language, copy it and post it in the game!
For example, I have a pyromancer that likes to use Ignan (the fire language) to say something when he is casting a fire-based spell. So, if I want to say: "Burn and Purify!" in Ignan, I go to the Bing translator - for Ignan I have chosen to use Lithuanian - so I choose to translate into Lithuanian, then type in Burn and Purify! and it translates it into Lithuanian which comes out as "Įrašyti ir išvalyti!". So in my post I would say:
Dolok raises his hand and shouts "Įrašyti ir išvalyti!" as a ray of fire shoots from his hand towards the goblin!

Then down below as a courtesy/politeness to others (not to mention letting your DM know!) I would type in spoiler=Ignan]Burn and Purify![/spoiler] *** don't forget to put the opening bracket in front of that! *** and once I click enter it would show up on the screen as:

Ignan:
Burn and Purify!

When you click on the button that says show, it will show you the words in English (if you have done it right of course!)
As I hope you can imagine, it adds some nice 'flavor' to the game! Just don't forget to be kind and provide that translation!


REMINDER FOR EVERYBODY

Tomorrow is the deadline date I had set for having characters ready.

So far ...

Aldhranhald, Tangar Tharbad, Ozzy (And of course Alex!) look to be completely ready! Congratulations!

Zero, your almost done! Just need to add your modifiers to the Dice Rolls document. Dice Rolls document

Boudacia, you still need to set-up a tag-line above your avatar & add your modifiers to the Dice Rolls document. Dice Rolls document

Tygryk, I don't see any link to a character sheet? Or where you just going with the info on your profile page? I can do that if you want, though I really prefer to have an actual character sheet with a link to it included in the tag-line please? Also, just to let you know, I corrected the Perception you had on the Dice Rolls document. You did mention Stonecunning and then had your check listed as +11. It is actually a +9 and the +2 only applies to notice unusual stonework, etc, etc.

And finally my friend, Mistress Random / Tamlara, She is not going to be ready due to RL issues. I certainly understand RL gets in the way! Just to remind Tamlara, still need to complete the character sheet, the tag-line above your avatar, and add your modifiers to the Dice Rolls document. Dice Rolls document

AGAIN, EVERYBODY!!!
First I want to thank each and everyone of you for the work you have all done so far! Also, thank you for giving me this oportunity to try out my DM skills on you! (Please remember I'm still very new at DM'g and never before by PBP! So please be patient with me!) Now, I have a question for all of you that are ready or nearly so. Since Mistress/Random / Tamlara is not ready, do you all want to go ahead and proceed without her for now? I'm fine with that if that's what the majority wants. Once she's ready you can find her somewhere in the dungeon and maybe have a 'mini-quest' to find her equipment? Or maybe you all will have to come back to town earlier than expected & you could easily meet-up there. Or do you all prefer to wait just a few more days until she is ready? Your choice. ****** Keep in mind that I will probably be starting back to work next Tuesday the 21st (the day after my birthday! Hint: Make your DM happy!) so my time availability will be MUCH more restricted than it has been up until now! Not sure how things will be at work about being able to post while I'm working.


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2
Stormstrider wrote:

So, not to single anyone out, but for the two newcomers to the group, Tamlara & Tangar, we can have our characters 'speak' in other languages that they know (especially for spellcasters when they are casting a spell!) just to add 'flavor' to the game. What we do is figure out what you want to say, then go to either Google translator or Bing translator, choose another language you want to translate it into to represent your language, copy it and post it in the game!

For example, I have a pyromancer that likes to use Ignan (the fire language) to say something when he is casting a fire-based spell. So, if I want to say: "Burn and Purify!" in Ignan, I go to the Bing translator - for Ignan I have chosen to use Lithuanian - so I choose to translate into Lithuanian, then type in Burn and Purify! and it translates it into Lithuanian which comes out as "Įrašyti ir išvalyti!". So in my post I would say:
Dolok raises his hand and shouts "Įrašyti ir išvalyti!" as a ray of fire shoots from his hand towards the goblin!

Then down below as a courtesy/politeness to others (not to mention letting your DM know!) I would type in spoiler=Ignan]Burn and Purify![/spoiler] *** don't forget to put the opening bracket in front of that! *** and once I click enter it would show up on the screen as:
** spoiler omitted **

When you click on the button that says show, it will show you the words in English (if you have done it right of course!)
As I hope you can imagine, it adds some nice 'flavor' to the game! Just don't forget to be kind and provide that translation!

Well that would take all my fun away bahahahahahaha.. seriously though.. the comments I used were inconsequential overall, but I'll try to remember in the future.. but I'm old.. we'll see what happens lol

As to moving forward, I know from years of PBP gaming, nothing moves fast in these games. As I mentioned while talking over pie and coffee last night, I've had characters take years to get to just moderate levels.. I'm sure we can take a few days and let her catch up. That's just my view, others may vary, but everyone here seems to be friendly, I'm sure they will have a similar response..


Oh! Tygryk if you could also please enter a (DV) after your Perc in your tag-line to help me remember you have Dark Vision! Look at Alex's or Ozzy's tag-line if you want a sample!


Character sheet

At the rate we're going, I wouldn't be surprised if it takes a week or more of real world time to get to the point where we're ready to enter the spire. I say let us roleplay in town until all of the characters are ready to proceed.


Aldhranhald Male N Elf Cle 1/Inq 4 of Irori | Elven Immunities: sleep immune +2 vs. enchantments | Judgement 2/day | Lorekeeper/Track @ will | | HP: 25/25 | AC: 21 (14 Tch, 18 Fl) | CMB: +4, CMD: 19 | F: +6, R: +4, W: +9 | Init: +8 | Perc:+13, SM: +5 | Low-light vision Quarterstaff +4/1d6+1 | +1 Lt. X-bow +7/1d8+1 (19/20x2) | Gauntlet: +4/1d3+1 | Speed 30/20 ft. | Spells 0th:9~; 1st:6; 2nd:2 | Inspiration: +1d6 to Skills (4/4 per day) | Active Conditions: None
Ozara "Ozzy" wrote:
At the rate we're going, I wouldn't be surprised if it takes a week or more of real world time to get to the point where we're ready to enter the spire. I say let us roleplay in town until all of the characters are ready to proceed.

Totally agree with Ozzy. I'd like to take my time in town establishing connections to the locals, and getting to know those Aldhranhald will travel with. We can certainly wait while Tamlara gets her RL things taken care of. :)


Wo-man! Hooman Sexy Witch with a capital-B Level 4, Doo-dad Level 3

Thanks for the consideration, everyone! I will be working on things, it'll just take a little longer with house guests and a birthday party this weekend.


Character sheet

MistressRandom, I don't know what you have in mind for your character's background, but a last-minute addition to the party will probably be easier if she's a local. Also, you don't necessarily need a completed character sheet to begin roleplaying your character. You might even think of some things you want to change in the process.


Wo-man! Hooman Sexy Witch with a capital-B Level 4, Doo-dad Level 3
MendedWall12 wrote:

Not sure if this will help or hinder, but I just found out today that the nice people over at Dungeonetics.com have a WYSIWYG PBP editor available on their website.

For those that don't know, What You See Is What You Get, is the acronym up there. It's a tool to type something as you would in any simple web-based word processing tool, BUT, it actually puts the code in for you. For example if you want bold letters, you just click the B button and it intputs the code for you! Might make it easier for some.

When you've got everything looking the way you want it, you just click the icon all the way over on the right that says: "view source" and then it will change over to the correct BBC code. :) All you need to do then, is copy paste it into the right place over here at the Paizo forums.

Give it a shot if you want.

It's over here. Might make learning about the codes for newcomers a lot easier. The only problem is that their quote feature is
broken, everything else seems to work just fine.

That sounds like it might be much easier than all the brackets, but then again, I might just need to get it together & learn to use the system I'm on. Hmmm. . . Instant gratification or learn to do it the "right" way? We'll see which one works out better for me.


Wo-man! Hooman Sexy Witch with a capital-B Level 4, Doo-dad Level 3
Ozara "Ozzy" wrote:
MistressRandom, I don't know what you have in mind for your character's background, but a last-minute addition to the party will probably be easier if she's a local. Also, you don't necessarily need a completed character sheet to begin roleplaying your character. You might even think of some things you want to change in the process.

Agreed, on both counts. I do plan on jumping into the roleplaying as soon as I can, but I feel like I need some idea of backstory & such first. That's what I'm working on now.


Character sheet
MistressRandom wrote:
Agreed, on both counts. I do plan on jumping into the roleplaying as soon as I can, but I feel like I need some idea of backstory & such first. That's what I'm working on now.

Fair enough. Sounds like you're Doing It Right.


MistressRandom wrote:
That sounds like it might be much easier than all the brackets, but then again, I might just need to get it together & learn to use the system I'm on. Hmmm. . . Instant gratification or learn to do it the "right" way? We'll see which one works out better for me.

Just to let you all know, I tried it and could not understand how it worked! So, I figured since I'm already used to doing this, (I even find myself trying to use else-where at times!) I'll just stick with this system myself, but anybody that can get it to work right for them, feel free to use it!


Male NG Half Elf Bladebound Kensai 1|Character Page | HP: 11/11 | AC: 15 (12 Tch, 13 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +4 | Init: +1 | Perc: +3, LLV, SM: 0 | Speed 30ft | Magnus Pool: 4/4 | 1st Level Spell: 1/1 | Spell Failure:15%|Active conditions: None.

All my rolls should be sorted out now Stormrider.

Also, once I'm coherent I'll attempt a post, but I may be radio silent for Friday. Sorry!


A part of me LOVES this idea! But at the same time I realize it's very impractical (the time to build them? then if you have to transport them? And let's not even mention what the cost would be!!!!!!!!!!).

Just thought I'd share it just for the fun.

Lego dungeons

For those of you that don't know this, I used to have a MASSIVE Lego collection. I spent over $5,000 on them (and probably more!). Then when I had to move (to another continent - IMPOSSIBLE to take them with me which is what I would have preferred!) I sold them online and the best price I was able to get was $1,000. That still bums me out to this day! I miss my Lego's!


Question, Spell templates, Is there any radius larger than a 20 ft radius? And if so what is it please? All I'm seeing is 10' & 20' radius, but it seems like there was something larger, or was that in DnD 3.5 only?

Also, Cones, two different templates @ 15' and two different ones @ 30' right? Any others?

And just to be clear since I'm on the subject, Line effects only come in 30' & 60 ' lines right?


Character sheet

Channel energy is a 30ft radius burst, and I think there are other bursts/cones that size, too.


Ozara "Ozzy" wrote:
Channel energy is a 60ft radius, and there are 30ft radius bursts/cones, too.

Thanks! ******* PLEASE, tell me how do I draw those shapes in google?

Plus I just double checked & channel energy is a 30' radius.


Character sheet

I'll write some instructions when I'm at a real keyboard


Ozara "Ozzy" wrote:
I'll write some instructions when I'm at a real keyboard

Thanks! & just double checked. Channel energy is 30' radius.


Character sheet

Yeah, corrected it in my original post, but you quoted it first. It's a 60ft *diameter*, which is 30ft radius. Detect Magic is a 60ft cone, though.

If you're ok with it, I could make some actual round-ended cone templates that will be scalable to the correct size for any given spell and rotatable to arbitrary angles. Mended didn't like it when I did that, but I'm pretty sure that's how it's supposed to work. The templates are just supposed to be examples of possible ways to map those shapes onto the grid. It doesn't really make sense (except maybe in the world of 8-bit video games) that you would only be able to direct an effect with a conic spread in 8 directions.


Oh! While we're on the idea of spell templates, Stormstrider I wanted to point out something that you said about Tamlara and channel energy. See, the thing is, when a divine channeler channels energy they have to decide, before they channel whether to channel energy that heals the living, or harms the undead. It doesn't do both at the same time. If you look at the language under the cleric in the Core Rulebook you'll see this line:

PRD wrote:
Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric.

So when Alex channels energy to heal all his companions, it will heal them all, and just not affect Tamlara at all. However, if he ever channels energy to harm a group of skeletons or something, and Tamlara is in the burst, she'll also take damage, and have to make a will save in order to try and halve the damage.

Just wanted to be sure you were clear about that.


Ozara "Ozzy" wrote:

Yeah, corrected it in my original post, but you quoted it first. It's a 60ft *diameter*, which is 30ft radius. Detect Magic is a 60ft cone, though.

If you're ok with it, I could make some actual round-ended cone templates that will be scalable to the correct size for any given spell and rotatable to arbitrary angles. Mended didn't like it when I did that, but I'm pretty sure that's how it's supposed to work. The templates are just supposed to be examples of possible ways to map those shapes onto the grid. It doesn't really make sense (except maybe in the world of 8-bit video games) that you would only be able to direct an effect with a conic spread in 8 directions.

Way to badmouth your GM from a different campaign by saying he doesn't like things done the most logical way!!!! >:(

Just kidding. :D Nothin' but love for you Ozzy/Illiam! :)


Character sheet
MendedWall12 wrote:

Way to badmouth your GM from a different campaign by saying he doesn't like things done the most logical way!!!! >:(

Just kidding. :D Nothin' but love for you Ozzy/Illiam! :)

:P

Just sayin', there's another (simpler, IMO) way to do it. In your game, I accepted your ruling (even though I disagreed), but Stormstrider doesn't have to make the same one in his game.


Ozara "Ozzy" wrote:
MendedWall12 wrote:

Way to badmouth your GM from a different campaign by saying he doesn't like things done the most logical way!!!! >:(

Just kidding. :D Nothin' but love for you Ozzy/Illiam! :)

:P

Just sayin', there's another (simpler, IMO) way to do it. In your game, I accepted your ruling (even though I disagreed), but Stormstrider doesn't have to make the same one in his game.

Completely agree. You gotta self-advocate, no one else will. :) Maybe if Stormstrider likes your "most logical" templates, and I get to watch them at work during the campaign, and see that they actually work better, I'll make the switch for the other one. :)


Character sheet

Of course, aside from light/vision stuff and detect magic, my character in this game doesn't have anything that uses it, at least at level 1.


@ Ozzy, I'm not giving my approval or saying that we will use them, but, sure! Go ahead and draw some so I can see them & consider it ok?

@ Mended, Thanks buddy! I did find that out after I made that post, but I appreciate ya looking out for me!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider wrote:

REMINDER FOR EVERYBODY

Tomorrow is the deadline date I had set for having characters ready.

So far ...

Boudacia, you still need to set-up a tag-line above your avatar & add your modifiers to the Dice Rolls document. Dice Rolls document

Done the dice roller and much of the tag line. I am not sure how to finish the tag line, will do it tomorrow when my tech savvy friends are here for tabletop roleplaying. All the info is on the character sheet, so it should be OK to start. My apologies anyhow.


Allow me to remind Everybody that your party has to obtain a "License to Adventure" before you go adventuring! So if you all decide to just head out as two separate parties and conveniently join up on the road, that is fine, but each of those groups will have to come up with the money for the License.

Suggestion, if I am not mistaken Boudacia & Ozzy (along with Alex the ignored one) had talked about trying to find a fighter/turtle-shell type right? If after they have been at the Juliver Arms a bit (and remember that Juliver arms is an inn, NOT a tavern!), if they find none there, then perhaps they should consider checking at one of the taverns to see about trying to find one or more of this type?

If I recall correctly I read 4 people saying to delay in town until Mistress Random/Tamlara could be ready, so we will do that! Thank you all for the patience with her! (And she still has 'learning-how-to-do-a-tag-line' coming up! I know that's generally a headache for first timers!)

Also, in case you haven't noticed I did put an 'easy to spot' link (you have a + 10 circumstance bonus to your perception checks on a DC 0!) to the battle-grid at the top of the screen, so you don't have to look for a post from the 'All Seeing Eye' to get the link. The map in & of itself is ready, but I'm still doing some work on spell templates. I'm also planning to add a 'box of minis' Like Mended did. Hopefully I'll have that all done within the next couple of days here. My mind is nagging me that there was something else to say to the whole group, but I can't think of it right now! So, later!


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

If I may... can we keep the OOC comments off the game board.. I keep seeing more OOC comments there than actual in game comments.. Or at least throw them in a Spoiler tag... Just an observation..

Stormstrider, thanks for the compliment, I strive to make sure the north-man is consistent, but also not to be too odd.. lol.. I've done accents in my writings before and found that some people aren't as appreciative as you are..

Well, I'm glad that bit of writing came out alright.. I had a nice dinner tonight and a few beers.. nice vanilla stouts.. just happy I didn't have to correct my typing is all lol

Looking forward to interacting with everyone soon.. When I have the time I will post as often as there is possibilities in a game..


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider wrote:

Allow me to remind Everybody that your party has to obtain a "License to Adventure" before you go adventuring! So if you all decide to just head out as two separate parties and conveniently join up on the road, that is fine, but each of those groups will have to come up with the money for the License.

Suggestion, if I am not mistaken Boudacia & Ozzy (along with Alex the ignored one) had talked about trying to find a fighter/turtle-shell type right? If after they have been at the Juliver Arms a bit (and remember that Juliver arms is an inn, NOT a tavern!), if they find none there, then perhaps they should consider checking at one of the taverns to see about trying to find one or more of this type?

I had been awaiting something from you Stormstrider as to what happens when we get to the Juliver Arms. If you are not going to do a post and all we find out is what we already know, then what I intend to do is put a note on the board, then go to investigate the other 2 possible employment offers.

Also, as I am a local with a job of sorts, Goldenfire Initiate, it seems to me I am likely renting a modest dwelling. This means I can give people an address to come to when I put a notice up and offer to put Ozzy up, as I think she has said she was basically broke.

On Mistress Random's tag line, I would just start if she has her character sheet and stuff done, then let her sort that out later. Tag line is not essential imho. Your campaign of course.


Boudacia wrote:
Stormstrider wrote:

I had been awaiting something from you Stormstrider as to what happens when we get to the Juliver Arms. If you are not going to do a post and all we find out is what we already know, then what I intend to do is put a note on the board, then go to investigate the other 2 possible employment offers.

Also, as I am a local with a job of sorts, Goldenfire Initiate, it seems to me I am likely renting a modest dwelling. This means I can give people an address to come to when I put a notice up and offer to put Ozzy up, as I think she has said she was basically broke.

On Mistress Random's tag line, I would just start if she has her character sheet and stuff done, then let her sort that out later. Tag line is not essential imho. Your campaign of course.

Sorry, I was waiting for either of you two to say you had arrived! Oh, well! I'll do my best to put up a post tonight, cause you should certainly be able to gather more info there! (I miss the skill Gather Info from 3.5!)

As to being a local and your 'job' being the initiate, The Goldenfire Order is located in the town of Thornkeep, NOT Fort Inevitable. So I would have to say you have a dwelling in Thornkeep and may occasionally make a day-trip to Fort Inevitable for whatever reason, if you want to keep that idea.

And yes, the tag-line is not absolutely essential, we can certainly start the game without it, or I may even type it out for her and send it to her by other means so that she could just copy & paste.

Tangar wrote:
If I may... can we keep the OOC comments off the game board.. I keep seeing more OOC comments there than actual in game comments.. Or at least throw them in a Spoiler tag... Just an observation..

I absolutely agree with Tangar on this! Even though I have been guilty of it myself! But I was thinking maybe I should say something about it, Tangar just beat me to the punch!. - So, THE DM HAS SPOKEN! Let's keep ooc comments to a minimum - read, only necessary ones - on the gameplay board please. Over here, say what you want! That's what it's here for!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Hey all you players except Ozzy.

I have put a post in the in game section which concludes, as Boudacia enters the Helmed Lady:-

"The tall, attractive woman with pale skin and hair, a hooded cloak partly obscuring her face, a bat on her shoulder and a crossbow hanging from her backpack, slowly surveys the patrons."

You might want to read the whole post. I am trying to get the PCs together and set out a plan, rather long-windedly and using a lot of long words, true, for getting the adventure started.

Just thought I would mention it here. People might think it was just another post that mostly concerned Ozzy and I. Of course people may not do exactly as I suggest, but it is a start.


Okay, so did my post kill the discussion tab? It is ok to post pretty much anything you want over here folks.

@ Mistress Random / Tamlara, just so you know I'm going to say it's logical that the message board with the job postings, would also have a map of the town with the main locations (including of course the ones for the jobs & the rumors,) marked upon it. - Just Remember, your character may nt know yet about the rumors, you just see these locations are marked on the map. At the corresponding moment if it arises, i'll share the rumors with your character.

@ Tangar, You also hear those rumors and the bit about the 7 foxes.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Ozzy - I love your entrance to the Helmed Lady. Especially in contrast to mine. You are doing very well playing an excitable kid, I remember the zillion questions you asked Boudacia all at once.


@ Ozzy, THAT was a GREAT post! I loved that entrance! - and only being able to track you by your spear! Hahaha! And I can just imagine Ozzy's eyes getting almost as big as Mr. Blinky's eyes upon seeing the "green" sword!

Mind you all, not sure what's going to happen with that sword yet.

EDIT: By the way, just out of my own curiosity, I don't get the "Ham" reference? Are you saying the halfling could be a 'ham' for Mr. Blinky to eat or what?


Boudacia wrote:
... and the crown get a share of the spoils, 30% in this case. ....

I know that's what the module says. I should have just edited that out when I posted it. I did say in one of my posts that I'm not going to apply that, just because it makes the math more difficult. I do recall that for you and Ozzy that would probably be no challenge what-so-ever! but I just don't like it. I mean your already paying them 50 Gp for the license right? - Any ways, you don't have to pay that.

And I'm going to go edit that out of the description.


Character sheet
Stormstrider wrote:
EDIT: By the way, just out of my own curiosity, I don't get the "Ham" reference? Are you saying the halfling could be a 'ham' for Mr. Blinky to eat or what?

Definition 2: an actor or performer who overacts.


Character sheet

Tarsiers are the smallest primates, only about 3-6 inches tall, so there's very little chance that Aldhranhald would actually think Mr. Blinky was one. Unless he's only seen pictures of them in books that he didn't read, I guess.


Ozara "Ozzy" wrote:
Tarsiers are the smallest primates, only about 3-6 inches tall, so there's very little chance that Aldhranhald would actually think Mr. Blinky was one. Unless he's only seen pictures of them in books that he didn't read, I guess.

I thought you were going for a tarsier in looks but just medium sized? Was I totally off base on that?


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider wrote:
Boudacia wrote:
... and the crown get a share of the spoils, 30% in this case. ....

I know that's what the module says. I should have just edited that out when I posted it. I did say in one of my posts that I'm not going to apply that, just because it makes the math more difficult. I do recall that for you and Ozzy that would probably be no challenge what-so-ever! but I just don't like it. I mean your already paying them 50 Gp for the license right? - Any ways, you don't have to pay that.

And I'm going to go edit that out of the description.

No complaints from me!

The maths is pretty easy. With a calculator especially. But more loot is excellent.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
MendedWall12 wrote:
Ozara "Ozzy" wrote:
Tarsiers are the smallest primates, only about 3-6 inches tall, so there's very little chance that Aldhranhald would actually think Mr. Blinky was one. Unless he's only seen pictures of them in books that he didn't read, I guess.
I thought you were going for a tarsier in looks but just medium sized? Was I totally off base on that?

His face is like a tarsier's, yes, but at least 10x the size. Tarsiers are very small, so if he's seen a picture without a sense of scale, he might think that, but if he knows how small tarsiers are, he would know that Mr. Blinky couldn't be one. Also, tarsiers are primates, and Mr. Blinky has a wolf-like body.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
Boudacia wrote:

No complaints from me!

The maths is pretty easy. With a calculator especially. But more loot is excellent.

30% is an easy calculation, but it's harder to divide magic items.

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