Scepter Tower of Spellgard - Rev's version

Game Master Rev Rosey

WoTC's Scepter Tower of Spellguard (whatever did you expect?)
It lead to a series of spinoffs.


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Assaulted by who knows what kind of nightmares, C4 stabs wildly at Brujo and misses. Mirth's brain curdling visions render it almost helpless. C6 is undaunted and strikes low and vicious, wounding the swordmage once more.

The kobolds looks from Snaggletooth to Mirth, as conflicting suggestions briefly confound them.

C4 v Brujo (1d20 11=14, 1d4 5=6, 1d6=3). Sigh. Manual amendment. C4 isn't just taking the psychic damage, he's attacking at -2.
C6 v Brujo (1d20 13=31, 1d4 5=6, 1d6=5). 11hp damage to Brujo. He's on 11hp at this point I think.

MAP

Brujo is up - +2 to hit C4
Fairwind
Leo
Kneebiter
Kobolds
Snaggletooth
Caine
Ettercaps
Cronin
Mirth


Rev DM wrote:

11hp damage to Brujo. He's on 11hp at this point I think.

Brujo is up - +2 to hit C4

Actually have myself at 9hp.

Brujo scream in rage, his body erupts in more azure light

Second Wind, putting me at 22hp. +2 to all defenses.

Fire engulfs Brujo and Leo. In less than a secon the two have swapped places.

Dimensional Warp switching Leo and myslef.


Female Tiefling Wizard 6

Rev, since I am making a skill check, this may have to wait until my turn, I dunno.

Mirth's temper gets the better of her, seeing the kobolds paralyzed with indecision.

draconic:

Spoiler:
He goes to blow up the whole tower! Go NOW, thee wretched simpletons!

Bluff:1d20+13=14. Hahahaha! Sigh. Dialogue edited to reflect abysmal rolling.


Mirth - yes, I think that does have to wait for your own turn. I'll allow it as a minor though.

MAP

Fairwind is up
Leo
Kneebiter - death save (one failure)
Kobolds - racked by indecision
Snaggletooth
Caine
Ettercaps
Cronin
Mirth - partial turn posted
Creepers
Brujo


F Half-elf Ranger 4 (multiclass - Rogue)

Move - stand up. Minor - HQ E5. Twin Strike E5- 1d20+10=15, 1d20+8=23, 1d6=4, 1d8=4 I take it the second one hits. So HQ damage = 1d6=4 Total damage - 8

Fairwind leaps to her feet and stabs at one of the ettercaps, "Damn spider-freaks!"


Back in the combat mix, Fairwind immediately makes her mark on E5. Ichor and squeals accompany her prettily placed attacks. Second one hits.

MAP

Leo is up
Kneebiter - death save (one fail)
Kobolds - confused
Snaggletooth
Caine
Ettercaps
Cronin
Mirth - partial action stated
Creepers
Brujo
Fairwind


Male Half Elf Paladin 6th

Startled Leo glares at one of the creepers his eyes flicker with silver light as he does so.

Eyebite on C#4 Roll 1d20+6+2:7+6+2 for total of 15 versus its Will which if it hits does Roll 1d6+4:3+4 for Total of 7pts of psychic damage and renders Leo invisible to Creeper#4 so no flanking bonus for Creeper#6 if I'm lucky will then shift to H-5 and bestow divine challenge on C#4 just in case (I am assuming Leo would get flanking bonus thanks to the kobold#9 well I certainly hope so!)

Leo then shifts so he's closer to Caine and Cronin.

"Sneaky little so and so!" Leo laughs now that his initial shock has passed he can see the humour in the swordmage's action.


C4 blinks rapidly as Leo appears in front it and then as quickly disappears from its sight, accompanying the movement with a burst of psychic pain. Yes, kobolds provide flanking.

Despite everything, Kneebiter continues to drift away ...

K1, emboldened by his successful bite at Devlin's ankle, pursues the warlord up the stairs. Faint sounds of swearing in common and draconic float down, but luckily the words are too indistinct to distinguish.
K3 belts hopelessly at E5, meeting only air.
K4 tries to take advantage of his allies and misses badly damaged C4.
K5 pummels effectively at E5, breaking through the chitinous layer.
K7, Kneebiter's self appointed combat medic, pounds frantically on his hero's chest screaming in Draconic. Either his screams or his ministrations get through to Kneebiter as K7's efforts finally succeed.
Draconic

Spoiler:

"STOP BEING DEAD!"

K8 looks at the shortsword in his hand and grits his teeth. "I will kill him slowly." he announces before also vanishing up the stairs.
K9 tries to smack C4 into oblivion and misses horribly.
K10 goes grimly after C4 as well, and also misses. Something in the shadowy aura of the creepers seems to be scaring the kobolds.
K11 shifts next to Snaggletooth and punches E5 to no avail.

Kneebiter's death save (1d20=9). Second failed save.
K3 v E4 (1d20 3=8, 1d4=4)
K4 v C4 (1d20 5=14, 1d4=1)
K5 v E5 (1d20 5=22, 1d4=4)
K7 - Heal check to stabilise Kneebiter (1d20 3=15)
K9 v C4 (1d20 3=8, 1d4=2)
K10 v C4 (1d20 5=7, 1d4=4)
K11 v E5 (1d20 5=9, 1d4=3)

Offscreen, K1 and K8 both missed Devlin.

K1 v Devlin (offscreen) (1d20 3=15, 1d4=2)
K8 v Devlin (offscreen) (1d20 6=17, 1d8 1=5)

A less successful round for Team Kobold.

MAP

Snaggletooth is up
Caine
Ettercaps
Cronin
Mirth - partially posted
Creepers
Brujo
Fairwind
Leo
Kneebiter - stable!
Kobolds


Male Kobold Rogue 6

Mirth, please stop undermining my commands. He is gone. And I don't want DM-controlled kobolds leaving the room and our influence. Yes, we will be in a world of hurt, but we cannot stop him at this point. Better to win this battle and rest up for the next one.


Male Kobold Rogue 6

move-stand, standard-riposte strike (d20+13, 30, 1d4+4+2d8+3, 24hp damage, set up counter), minor-shift north 1 square

Draconic-(as he gets up)

Spoiler:
I am SNAGGLETOOTH the STRONG! DEATH cannot hold me! I keep coming back til my enemies are DEAD! Keep Fighting!

Snaggletooth gets up, stabs the Ettercap in the ribs, and shifts back carefully.

"I go get weapons for kobolds now. Keep monsters busy for a minute."


Female Tiefling Wizard 6

Edited to Discussion thread


Shift to J5

Attack vs. C6 1d20+10=19, Damage 1d10+4=8


Snaggletooth, I can't see which ettercap you're allocating the attack to, so I went for E5 as the most likely. If this is wrong, can you tell me in your next post please.

Snaggletooth leaps to his feet and in a flurry of blades shows his comrades just how to demolish an ettercap. Jabbing with precision at the creature, he all but takes it apart on one simple action. The insectoid shudders and screams as its tormentor slips back through the open door.

Caine shifts and smites once more, bloodying C6. The tide of battle seems to be turning at last.

E4 slams an axe towards K11, and the unfortunate kobold winces as the blow misses by inches.
E4 v K11 (1d20 9=10, 1d12 5=7). Rolled a 1. Auto miss, despite hitting the unarmoured AC.

E5, thwarted and badly injured, seeks vengeance on the nearest kobold it can see. The blow is huge, not so the wound, which although horrible merely bloodies K11. The kobold's mouth opens, clearly not sure how it survived the onslaught.
E5 v K11 (1d20 9=26, 1d12 5=6)

Invoking Selune, Cronin targets C4, calling to the surrounding kobolds to duck. Blinding light flares across the room, but the creeper heeds Cronin's warning an dips away.
Cronin v C4, Lance of Faith (Ref). (1d20 7=15, 1d8 6=13)

With the departure of Devlin and the revival of Kneebiter, the kobolds dismiss Mirth's words.

Draconic

Spoiler:
"Here are weapons and treasure. It would be nice to kill him, but not sneaky or sensible."
These indubitable facts are pointed out by K7 who brought Kneebiter back from the dead.

MAP

Mirth is up - move and standard still to post
Creepers - C4 divinely challenged by Leo
Brujo
Fairwind
Leo
Kneebiter - stable
Kobolds
Snaggletooth
Caine
Ettercaps
Cronin


Female Tiefling Wizard 6

Mirth continues to stoke the rampant nightmares of the creeper who languishes in the grip of her phantasm.

Illusory Ambush (will) vs C4:23, 11 psychic and -2 attack until EoMNT. No move.


Mirth's tail lashes with satisfaction as her latest nightmare vision topples C4. The surrounding kobolds yelp with triumph that turns swiftly to consternation as the creeper explodes in an all-too-familiar black cloud and blinds them.

K4, K9 and K10 are blinded. Save ends.

C6 glances around, looking for the most promising target and eases its way through the room towards Brujo, hoping to finish the work it started earlier. The blade slides away without harming the swordmage and the creature hisses in frustration and possibly fear as well.

Shadow walk. Leo gets an OA (AC24), the blind kobolds do not.

MAP

Leo - OA on C6 (over 24 needed to hit - AC bonus with Shadow Walk)
Brujo is up

Fairwind
Leo
Kobolds - K4, K9, K10 all blinded
Snaggletooth
Caine
Ettercaps
Cronin
Mirth
Creeper


Wait for Leo to post his OA. He kill C6 and that would change my current plans


Leo - I rolled your OA for you, hope you don't mind. It hit.
OA v C6 (1d20 9=25, 1d8 4=9)

Leo's blade flashes as C6 eases past him. Kelemvor has not more liking for the creature of shadow than the rest of the party.

Brujo - you're good to go
Fairwind
Leo
Kobolds
Snaggletooth
Caine
Ettercaps
Cronin
Mirth
Creeper


Brujo dodges out of the way of creepers blade

Shift to G6.

He swings his blade in a wicked arc, sending a wave of blue warping fire at the creeper.

Changing Ray on C6, 1d20+8=26 vs Will; Damage 1d8+5=9 force damage, and the target is dazed until the end of my next turn


Brujo's sizzling blue flame obliterates the last creeper. Sooty darkness envelops Fairwind and E5 as well as K3.

MAP

Fairwind is up - blinded, save ends, attack at -5
Leo
Kobolds - K3, K5, K9 and K10 are blind and won't be doing much
Snaggletooth
Caine
Ettercaps - E5 is blind, save ends
Cronin
Mirth
Brujo


F Half-elf Ranger 4 (multiclass - Rogue)

Minor - turn shortsword back to longsword. Attack E5 Twin Strike - 1d20+7 = 26 vs AC, damage = 1d8+2 +1d6 = 5 damage, 1d20+8 = 10 vs AC. Shift to H8.

Fairwind curse the creepers and slashes at what she hopes is an ettercap.


Male Kobold Rogue 6

Rev

Spoiler:
On my turn, move e8, e7. standard-grab some weapons (preferably short swords, spears, or daggers, "kobold-size weapons") minor- shift back to e8.

Draconic-
brothers, keep fighting, I bring more weapons, as I promised, big spidermen will be dead soon, and kobolds will be FREE!!!

oh and what can Snaggletooth see as he looks at both the weapon racks and around the north room?


Blinded though she is, Fairwind strikes a vital spot and the ettercap collapses with an ear-searing shriek of pain.

Fairwind, please make a save v blindness.

MAP

Leo is up
Kobolds - K3, K4, K9, K10 and blinded
Snaggletooth
Caine
Ettercap
Cronin
Mirth
Brujo
Fairwind - blinded?


F Half-elf Ranger 4 (multiclass - Rogue)

Save - 8

"Dang, waddya know!"


Leo?


Male Half Elf Paladin 6th
Rev DM wrote:

Leo - I rolled your OA for you, hope you don't mind. It hit.

OA v C6 (1d20 9=25, 1d8 4=9)

Leo's blade flashes as C6 eases past him. Kelemvor has not more liking for the creature of shadow than the rest of the party.

Brujo - you're good to go
Fairwind
Leo
Kobolds
Snaggletooth
Caine
Ettercaps
Cronin
Mirth
Creeper

Thats okay, my computer went nuts on me on Wednesday evening only got it operational today fortunately so I'm still catching up!


Male Half Elf Paladin 6th
Rev DM wrote:
Leo?

Leo heads straight for the last ettercap H-9 even if it means moving around Kobold#4 and divine challenges it before bestowing a holy strike upon it.

Holy Strike 1d20+9: 17+9 for total of 26 vs its AC which if it hits does 1d8+6 radiant damage: 3+6 for a total of 9pts of radiant damage to Ettercap#4

"No offence but you're in the way!" Leo tells his opponent as he swings into it.


Ugh to computers. Glad you're getting it sorted. How frustrating for you, Leo.

Leo strides through the mass of blinded allies and hits E4 solidly, defying it to attack anyone else with his divine powers.

The blinded kobolds stand still, sensing that walking towards an ettercap or worse would be stupid.

K5 however takes courage from Leo's example and kicks the ettercap hard on the shin.
K7 gets revenge for the fall of his fellow kobolds and bites at a chitinous arm.
K8 skitters back into the room, still clutching Snaggletooth's shortsword,

"He killed one of us and went into the dark," he spits venomously.

K11 misses, but keeps a watchful eye on the room behind him, and beckons to Snaggletooth to help out.

Of the blinded kobolds, only K10's sight clears. He grins wickedly. "Just in time to help!"

K5 v E4 (1d20 5=22, 1d4=3)
K7 v E4 (1d20 5=24, 1d4=3)
K11 v E4 (1d20 5=12, 1d4=4)
Saves v blindness for K3, K4, K9, K10 (1d20=7, 1d20=2, 1d20=3, 1d20=10)

Snaggletooth swiftly heads for the weapon racks and to his relief and joy sees the kobolds own weapons and armour stored there for safe keeping. Scarcely able to keep triumph out of his voice, he calls to his comrades

Draconic

Spoiler:

brothers, keep fighting, I bring more weapons, as I promised, big spidermen will be dead soon, and kobolds will be FREE!!!

The room is a basic guard room. It contains two weapon racks, one full of kobold sized gear, plainly taken from the prisoners, the other containing human sized gear, but nothing looks particularly interesting at first glance.

MAP

Caine is up
Ettercap
Cronin
Mirth
Brujo
Fairwind - blinded, save ends
Leo
Kobolds
Snaggletooth


Rad is in mid move I believe, but I'll give him a little longer to post before moving this on. You're nearly out of the woods.


Move to G9 to attack E4

Attack 1d20+10=26, Damage 1d10+4=6


Caine shakes his head and moves purposefully forward, chipping more flakes off the ettercap's carapace.

Either unaware or uninterested in being the last foe standing, the insectoid continues its mission to reduce the kobold population. Turning with venom on blinded K3, a single axe stroke is enough to kill the scaly menace.

E4 v K3 (1d20 11=15, 1d12 5=14)

Cronin steps forward, softly chanting a prayer to Selune, invoking her grace on his companions. Light floods from his holy symbol and the ettercap cringes back, unable to avoid the assault. Fairwind feels herself inspired to try and clear her sight.

Cronin. Sacred Flame (Ref) v E4 (1d20 7=17, 1d6 6=9)

E4 is bloodied. Fairwind can make an immediate save v blindness.

MAP

Mirth is up
Brujo
Fairwind - possibly blind, see above
Leo
Kobolds
Snaggletooth
Caine
Ettercap
Cronin


Male Half Elf Paladin 6th

"Hey arachnid! I've already divinely challenged you and the best you can do is take it out on someone else! Leave those blind kobolds alone you're only embarassing yourself!" Leo taunts the ettercap growling with distaste at the monster's actions.


At Leo's words, divine flame erupts around the insect, futher damaging it. Ichor now drips from between the armoured plates. Good catch Leo.


Female Tiefling Wizard 6

Mirth ignores the remaining ettercap, moving towards the far stairway.

Double move to J13, no Minor.

Brujo: Nice icon choice! It looks much more Brujo-esque, IMO!


Brujo once again swing his blade in an arc. Firing another wave of energy toward his victim.

Changing Ray on E4, 1d20+8=19 vs Will; Damage [url=http://invisiblecastle.com/roller/view/2062978/ ]1d8+5=8 force damage, and dazed until the end of my next turn.[/ooc]

Brujo takes off in a rage after Devlin.

Move to J11.


Tail lashing in rage, Mirth sprints across the room towards the next staircase, followed closely by Brujo.

Battered and bloodied, the ettercap screams as Brujo's attack scrunches what's left of its mind. Dazed it may be, but the creature still stands.

Brujo - moved you to I11 rather than J11. Standing on Kneebiter is not a good idea.

MAP

Fairwind is up - blinded, save ends
Leo
Kobolds
Snaggletooth
Caine
Ettercap - dazed to end Brujo's next turn.
Cronin
Mirth
Brujo


Male Half Elf Paladin 6th

Note for Fairwind:

Spoiler:
Fairwind has a save thanks to Cronin before she gets to decide her actions


F Half-elf Ranger 4 (multiclass - Rogue)

Thanks. 16. Not blinded! Shift to I9. Twin Strike. 1st strike = 26 vs AC - 1d8+2 = 10 damage + 1d6 HQ = 3. Sub-total 13. 2nd strike 17 vs AC. Pah. Total 13 damage to E4.

Fairwind grits her teeth and stabs the Ettercap. Hard.


Male Half Elf Paladin 6th
Geleri Fairwind wrote:

Thanks. 16. Not blinded! Shift to I9. Twin Strike. 1st strike = 26 vs AC - 1d8+2 = 10 damage + 1d6 HQ = 3. Sub-total 13. 2nd strike 17 vs AC. Pah. Total 13 damage to E4.

Fairwind grits her teeth and stabs the Ettercap. Hard.

Since its dazed that automatically grants any of us combat advantage against it doesn't it?

Leo cuts loose upon it with another holy strike
Roll 1d20+9+2:7+9+2 for Total of 18 however thanks to Kobold#7 he is also flanking it so would that grant another +2 to hit or wouldn't two different types of conditions stack for purposes of combat advantage? If it does that would bring the attack total to 20 and if it hits does 1d8+6pts of radiant damage namely Roll 1d8+6:8+6 for total of 14pts of radiant damage to Ettercap#4


Fairwind's latest attack is enough. The last ettercap falls with a resounding thud, leaving you and your newly acquired allies breathless, but triumphant.

The nearest kobold pats the ranger on the back. "Very sneaky." he comments approvingly, "you would make a good kobold."

You are out of combat unless you tell me otherwise.

Woof. Remind me never to run kobolds again. Well done. That was a start to finish stinker, but you made it. Take 650XP each (including a quest award for rescuing Kneebiter). This brings you to a total of 5025.


F Half-elf Ranger 4 (multiclass - Rogue)

"Y'all okay?" she asks the kobolds.


Male Half Elf Paladin 6th

"Snaggletooth?" Leo asks looking around for the kobold.
"I saw two kobolds run after Devlin and I think that one over there is his missing friend," Leo nods across towards Kneebiter.
"Whats' through there?" Leo asks Caine as he takes a peek into the room behind Caine which seems to be wide open.


"Through where?"


Male Half Elf Paladin 6th
Commander Caine wrote:
"Through where?"

"There," Leo turns Caine around as he moves past him to glance inside the room.

"Snaggletooth!" Leo exclaims as he sees the kobold.
"The fight out here seems over for the moment, two of your comrades have rushed after Devlin and your friend Kneebiter is out here... what is this place?" Leo begins to explain then notices what else in the room and looks around.

If Leo spies a longsword he'll point it out to Caine, he did ask about getting hold of one after all!


"Oh. Sorry about that. I had a lot of things on my mind that moment."

Caine follows Leo, "Let me help you there."

Takes 10 on Perception = 12


Male Half Elf Paladin 6th

"You know this might be a good place for your friends out there to rest up if they don't want to proceed any further at the very least they'll want their stuff back after all," Leo notes to Snaggletooth.

"So where did the rest of that stuff come from?" he wonders aloud as Leo steps back to glance back outside.

"Fairwind you might want to take a look, say where's Brujo and Mirth?" Leo asks Fairwind.

Assuming using Passive Perception when looking around


Female Tiefling Wizard 6

We're still in the main corridor, silly! Over near the far stairwell, though.


Male Half Elf Paladin 6th
Mirth Emberhand wrote:
We're still in the main corridor, silly! Over near the far stairwell, though.

"Oh!" Leo waves his hand over at the pair who are attentively looking up the staircase.

"I wonder if they can see that pair who chased after Devlin?" Leo asks Fairwind and then glances at Cronin.
"I think we ought to get the injured in here before anything else arrives," he asks Cronin.


Leo and Caine explore the weapon store. It is, as it appeared to be, a basic guard room. Leo, roll me an arcana check if you're looking at the rack with the human sized equipment. Caine - if you want a longsword, there is one here, but it is non-magical.

The kobolds gather their dead and revive the injured. Kneebiter rushes towards Snaggletooth and embraces him.

Draconic

Spoiler:

"YOU are a mighty hero and I am Kneebiter the Thrice-Hatched!"

The kobold who returned from the futile Devlin chase approaches Mirth.

Draconic

Spoiler:

"He escaped into the dark and he killed one of us. We need the money you promised."

This little speech is accompanied by the beguiling showing of teeth and the offer of a not-unfriendly claw.

Cronin moves among the dead, offering prayers for the save passage of the kobold souls to whatever form of afterlife they prefer.


Caine takes the longsword. I always liked the image of wielding a longsword in one hand and exhorting the others with a banner held in the other.


Male Half Elf Paladin 6th

Leo looks through the room.

Unfortunately Arcane isn't one of Leo's trained skills so Roll 1d20+2:11+2 for Total of 13

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