
Fethryth Teldanona |

Fethryth pulls out a potion of cure light wounds and chugs it down.
Cure Light Wounds: 1d8 + 4 ⇒ (4) + 4 = 8

Victoria Fate |

Fate pulls out another scroll of cure light wounds.
"Marcello is quite attached to Frau Shalhoume. And he is even uninjured. Fate foresees a fight with him going quite poorly for you, vampire."
She folds her arms, tapping the scroll against her armor.
"Fate vill accept nothing less than total victory."
If we're rolling initiative...
Initiative: 1d20 + 1 ⇒ (7) + 1 = 8
Initiative: 1d20 + 1 ⇒ (2) + 1 = 3

Victor Ravenport |

New Initiative: 1d20 + 12 ⇒ (10) + 12 = 22
Victor is taken aback by the sudden shift in the "discussion" and elects simply to bolster his own state of being, by drawing a dark core of energy from the twisted plane of Negative Energy and infusing himself with it.

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Quick question, is he still flat-footed?
Taking the force from the magic attacks, Marcello seems even more disgruntled.
"This is nothing!" shouting again, he brings the sword down on the vampire again.
Trying something new, Marcello takes an even more threatening stance and growl at the vampire to make him stop trying something else on the others. "If that is your worst, the I can't wait to show you mine you soon-to-be pile of meat!"
Intimidate: 1d20 + 15 ⇒ (1) + 15 = 16
Attempt to demoralize Vampire with intimidate.

Fethryth Teldanona |

Fethryth stands up. "Please just die, please just die" she mumbles while shooting magic at the vampire
Magic Missiles: 2d4 + 2 ⇒ (2, 2) + 2 = 6

Victoria Fate |

Fate nods at Feth's words, smiling behind her mask.
"It vould only be polite for you to listen to the request of the lady."
Fate double moves towards the melee, scroll of Cure Light Wounds still in her hand.

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reflex: 1d20 + 3 ⇒ (17) + 3 = 20
Noticing the hand gestures from the vampire, Marcello shouts out to sarcon,
"Sarcon! Get d.-"
As the guy shot out the weird magical web, Marcellos shout goes down to a confused mumble as he tries to jump out of its way.
Avoiding the sticky mass from the vampire, Marcello moves up to the vampire, Trying to flank with Sarcon.
Unable to see the map at this given moment, so... I'm working out from memory. If unable to flank, Marcello will just hit, otherwise he will try his best to flank.
Swinging the sword, he is unable to stop himself from sending a bit of a smirk remark. "Here is my try!"
Attack: 1d20 + 11 ⇒ (20) + 11 = 31
Damage: 2d6 + 11 ⇒ (5, 5) + 11 = 21
Finally hitting, Marcello tries to swing the sword even deeper into him.
Attack crit: 1d20 + 11 ⇒ (4) + 11 = 15
Damage crit: 2d6 + 11 ⇒ (2, 6) + 11 = 19

Fethryth Teldanona |

Fethryth ventures a little closer. She keep on casting magic missiles.
Magic Missiles: 2d4 + 2 ⇒ (1, 4) + 2 = 7

Victoria Fate |

Fate moves up, closer to her companions.
She glares at the vampire, preparing to manipulate the strands of destiny if she needs to.
She is within 30 ft of the vampire, Sarcon, and Marcello. They are all within range of Mistfortune.

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Attack: 1d20 + 16 ⇒ (18) + 16 = 34
Damage: 2d6 + 13 ⇒ (1, 6) + 13 = 20
Crit: 1d20 + 16 ⇒ (12) + 16 = 28
Damage: 2d6 + 13 ⇒ (1, 4) + 13 = 18
attack: 1d20 + 11 ⇒ (7) + 11 = 18
Damage: 1d6 + 4 ⇒ (6) + 4 = 10

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Noting the magic the Vampire tries to cast, Marcello does a swing while trying to step away from what he presumes to be the target zone.
Attack: 1d20 + 11 ⇒ (3) + 11 = 14
Damage: 2d6 + 11 ⇒ (1, 6) + 11 = 18
While flailing his sword, Marcello takes a second to think that he didn't really think this through, seeing as the Vampire just cast some kind of Magic that he has no idea what does and all he got out of it, was a failed swing...
*Next time, I take the hit and I just hit him harder back.*
He cursed himself and tried to get back in position.

Victoria Fate |

Fate will go into delay for now, as there's not much she can do at the moment.
Our two melee and the vampire are all still in Misfortune range, so keep that in mind.

DM-Kal |

The vampire takes a heavy hit from the giant orcish warrior, stumbling back into relative safety as his wounds pathetically attempt to heal themselves. He tries to restore his vitality in a most unnatural way.
Concentration: 1d20 + 18 ⇒ (19) + 18 = 37
1d10 + 8 ⇒ (3) + 8 = 11
Shadowy sinews fill the gaps left by the party's blades.
Party up!

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Attack: 1d20 + 9 ⇒ (4) + 9 = 13
2d6+11: 2d6 + 11 ⇒ (1, 4) + 11 = 16
Swinging where the Vampire had been, rather than where he moved towards, Marcello just can't seem to hit him.
Taking a step to follow along, he does his best to follow to give the best opportunity for Sarcon to hit.
These rolls... If I could roll over 10, I would be so happy.

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Attack: 1d20 + 16 ⇒ (20) + 16 = 36
Damage: 1d20 + 13 ⇒ (5) + 13 = 18
Crit: 1d20 + 16 ⇒ (1) + 16 = 17
Damage: 1d20 + 13 ⇒ (10) + 13 = 23
Attack: 1d20 + 11 ⇒ (18) + 11 = 29
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
i want to switch my bite and my conferm roll so badlly

Melaphi Dasan |

Feth heals for 5, Melaphi takes 5.
Spellcraft to identify what the vampire just cast: 1d20 + 6 ⇒ (14) + 6 = 20
Melaphi advances across the room to get a into a better position to provide healing if needed. The length of the battle was beginning to wear on him though.

Victoria Fate |

Oops, sorry. Been sick this week and forgot to check the thread again. It's still not showing up in My Campaigns -_-
Fate will Misfortune Sarcon's crit confirmation roll. He rolls it again and takes the new result, whatever it is.

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so that would be a 26 to confirm if we just keep going with the d20s i rolled in that post, i don't know what happened there. or I'll re-roll here if you prefer.
Misfortune: 1d20 + 16 ⇒ (4) + 16 = 20

Fethryth Teldanona |

Oops sorry
The vampire's still up so Feth keeps throwing magic at it.
Magic Missile: 2d4 + 2 ⇒ (3, 3) + 2 = 8

Victor Ravenport |

Victors uses a moment to study the content of his scroll, he mumbles for himself for a moment before eyeing the room. He paces forward a couple of steps before spreading the scroll out a bit further and reading it aloud. The room seems to resonate with his hollow words, and yet the living seem to find some manner of comfort in the strange words, renewing their vigor!
Heroism.

Melaphi Dasan |

Doesn't heroism only affect a single target?
5 more health to Feth from Melaphi.
Sarcon, where are you at HP wise?
As Melaphi continues to funnel life into Feth, he again heals his own wounds.
CLW: 1d8 + 4 ⇒ (5) + 4 = 9

Melaphi Dasan |

About half, personally i dont like giving actual numbers without some kind of spell or check. also heroism is a single target.
That's fine, just your HP line saying 60/60 gives me no idea of how dead you are.