Petrune

Melaphi Dasan's page

381 posts. Alias of bbangerter.


Full Name

Melaphi Dasan

Race

Human

Classes/Levels

Stats:
Oracle (Life) 5 HP 55/55, AC 18 (T 10, FF 18), Fort +3, Ref +1, Will +6, Init 0, Perception +3

Gender

Male

Size

M

Age

19

Alignment

LG

Languages

Common, Orcish

Strength 8
Dexterity 10
Constitution 14
Intelligence 12
Wisdom 14
Charisma 19

About Melaphi Dasan

Stats:

Melaphi Dasan - Oracle (life) 5
Lawful Good Medium Humanoid (Human Male) - Blackened Curse
Init +0 (+2 when in ruins); Senses Perception +3
Energy Body 4/day [][][][] 1d6 + 5
Channel 5/day [][][][][] 3d6 DC 16
2nd level spells 5/day [][][][][] DC 16
1st level spells 7/day [][][][][][][] DC 15
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DEFENSE
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AC 18, touch 10, flat-footed 18 (+6 armor, +1 shield)
HP 55 (5d8 + 10 con + 5 favored class)
Fort +3, Ref +1, Will +6 (all saves +1 vs traps when in ruins)
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OFFENSE
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Speed 20 ft. (mounted 50')
Melee Dagger -2 1d4-1 (crit 20 x2), Shield Bash -2 1d3-1 (crit 20 x2)
Ranged Light Crossbow -1 1d8 (crit 19-20 x2)
Oracle Spells Known (CL 4th)
2nd (4/day) DC 16—Communal Protection from Evil, Cure Moderate Wounds, Flaming Sphere, Hold Person, Lesser Restoration, Scorching Ray
1st (7/day) DC 15—Burning Disarm, Burning Hands, Cause Fear, Cure Light Wounds, Detect Undead, Remove Fear
0 (6) DC 14—Create Water, Detect Magic, Detect Poison, Light, Mending, Purify Food and Drink
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STATISTICS
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Str 8, Dex 10, Con 14, Int 12, Wis 14, Cha 19
Base Attack +3; CMB +2; CMD 12
Feats Extra Revelation (Energy Body), Quick Channel, Saving Shield, Selective Channeling
Traits Deformed, Spirit in the Stone
Armor Check Penalty -3
Favored Class Oracle (+4 HP)
Skills Craft (clothing) +9 (5), Diplomacy +8 (1), Heal +6 (1), Intimidate +10 (2), Kn Local +6 (2), Kn Religion +9 (5), Perception +3 (1), Ride 1 (4), Sense Motive +7 (2), Spellcraft +6 (2)
Languages Common, Orcish
Equipment Breastplate +1, Mwk Light Wooden Shield (153g), Dagger (2gp), Light Crossbow (35gp), Bolts 10 (1gp), Backpack (2gp), Bedroll (1sp), Belt pouch 2 (1gp), Trail Rations 3 (1.5gp), Signal Whistle (8sp), Light Horse combat trained (110gp), Saddlebags (4gp), Military Saddle (60gp), Silk Rope 50' (10gp), Holy Water x4 (100gp), Potion of Invisibility
Cash 669gp 4sp
Encumbrance Medium (49 lbs) (armor, shield, weapons & ammo, empty backpack, belt pouches, rope, holy water, potions, whistle - everything else kept in saddlebags)
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SPECIAL ABILITIES
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Energy Body Take a elemental form for level rounds/day. Heal 1d6 + level.
Life Link Life link bond transfers 5 damage from ally to you.
Channel Channel positive energy 1 + cha mod/day.
Safe Curing May cast any healing spell without provoking.
Blackened Curse Add burning hands to spells known. -4 on weapon attack rolls.
Quick Channel Expend 2 channel energy to channel as a move action.
Selective Channeling Exclude up to cha mod targets from channel.
Saving Shield As an immediate action grant an adjacent ally a +2 shield bonus to AC.
Deformed Gain a +1 to intimidate. Intimidate is a class skill.
Spirit in the Stone +2 init when in ruins. +1 save vs traps and hazards when in ruins.

Backstory:

Melaphi grew up in the city, with four brothers and two sisters. The family owns and runs a clothier, just barely making a living.

At the age of 9 Melaphi was badly burned when a fire destroyed part of the small shop. Despite spending their meager life savings to restore the arms of their son, no amount of magic has been able to remove the burns on his arms and hands.

There was some suspicion that the fire was not an accident, and this eventually led Melaphi to look to protecting the innocent of the city, and to his parents dismay, exploring the surrounding regions and ruins for better means to make a difference for good in his community.

Personality:

Easy going, and cheerful despite his scars, Melaphi makes friends easily. He commonly uses his gifts to aid those in need, often freely. He is not afraid to turn his gifts to dealing with criminal elements when the situation warrants though.

Appearance:

Melaphi stands at 5'9 and is slim of build a mere 145 lbs. His hands and lower arms are covered in white gloves, though grime and dirt have turned them an ugly gray.

His hair is light brown in color and worn a little long. His face is thin, with hazel colored eyes.

He wears a well made breastplate, and a light wooden shield is strapped across his back. The only visible weapons are a light crossbow and a dagger sheathed at his waist.