| Fethryth Teldanona |
Fethryth is starting to feel extraordinarily useless. She turns and runs back down the tunnel to the rope.
Once she gets there she's going to try yelling for Patrice/Payet. If she's still silenced and she has a move action left she's going to try climbing the rope.
| DM-Kal |
Marcello somehow creates a cone of flame! However, if he hit something with it, he can't tell.
Sarcon, however, runs around like a mongoose in a snake hole and stops when he thinks there is someone standing next to him square to the left.
Feth feels the encroaching silence making her day worse and begins to head up the rope towards the others outside. The silence seems to follow her. Everyone else can hear.
Melaphi (and Garroth) up!
| DM-Kal |
Feth runs out of the room.
Sarcon hears the figure move away and cast again further away. Suddenly, he (and several others) finds himself entangled in grasping webs!
Web spell, white circle on map. DC 18 Reflex negates.
Party Up!
Sarcon the Enduring
|
Reflex: 1d20 + 3 ⇒ (7) + 3 = 10
Sarcon seems thoroughly upset about being stuck in the web.
CMB: 1d20 + 10 ⇒ (11) + 10 = 21
But with some effort and lots of swearing he breaks free!
CMB: 1d20 + 10 ⇒ (8) + 10 = 18
and forces his way out of the web.
Marcello Wintrish
|
Reflex Save: 1d20 + 3 ⇒ (14) + 3 = 17 Are you kidding me?
Getting entangled by the web, Marcello remembers this annoying ability.
CMB to break out: 1d20 + 7 ⇒ (15) + 7 = 22
Breaking out of the web with an annoyed grunt and ripping it off him. Starting to move, he moved through the web with determination, but not towards the vampire, instead he moved toward the corpse of Crystal.
CMB to move: 1d20 + 7 ⇒ (12) + 7 = 19
And keeps moving until he is right behind her.
| Victoria Fate |
Reflex Save: 1d20 + 2 ⇒ (5) + 2 = 7
Fate stands stoic and unmoving as webs cover her.
"Pah. Pitiful. Is this all that you have?"
She begins casting Burning Hands on her square.
"Fate has the tools and vill to free herself from this veb."
Concentration Check (burning hands): 1d20 + 7 ⇒ (16) + 7 = 23
Not sure what the DC is, but that looks pretty good (I hope)
Burning Hands Damage: 3d4 ⇒ (1, 1, 4) = 6
Reflex Save against own Burning Hands (DC 15): 1d20 + 2 ⇒ (7) + 2 = 9
I marked the squares she would hit if the spell goes off in red on the map.
| DM-Kal |
Fate, your spell works fine. But you do take 2d4 ⇒ (3, 2) = 5 fire damage for being in burning webs.
Reflex Garroth: 1d20 + 7 ⇒ (1) + 7 = 8
Garroth attempts to break free of the webs.
Garroth CMB: 1d20 + 8 ⇒ (2) + 8 = 10
However, he is thoroughly ensnared.
Sarcon hears the vampire casting somewhere in front of him. to the left on the map
1d10 + 8 ⇒ (5) + 8 = 13
Party up!
| Melaphi Dasan |
The thin thread connecting Melaphi to Fate pulses faintly and Fates wounds heal, transferring to Melaphi. Possibly the same for Feth, depending on how much damage she takes from her 15' fall
Melaphi continues focusing in his spell. If they can keep that creature busy till his invisibility runs out... this won't matter.
Is that 5 or 6 rounds since the fight started?
| Melaphi Dasan |
Eyes widening, surprised that the tactic worked, Melaphi runs forward, pointing straight in front of him and shouting, "Near the wall there, near the wall."
If Sarcon (or anyone else) gets next to the vampire, will add... "Yes, right there."
Sarcon the Enduring
|
STUPID INVISIBLENESS: 1d100 ⇒ 71
Attack: 1d20 + 11 ⇒ (5) + 11 = 16
Damage: 2d4 + 9 ⇒ (4, 3) + 9 = 16
boooo, but the new map link is very convenient. Also i i ever hit this thing i deal slashing and silver damage
Sarcon flails around at where he thinks the a#&@%@+ is.
| Fethryth Teldanona |
Ouch: 2d10 ⇒ (8, 10) = 18
Magical. I'm assuming she's prone?
| Victoria Fate |
"Just as Fate predicted. Futile."
Fate double moves out of the web and tosses a heal on herself, her burns disappearing in reverse of how they appeared, as if time rewound in a localized area.
Cure Light Wounds: 1d8 + 3 ⇒ (2) + 3 = 5
| Melaphi Dasan |
"Just as Fate predicted. Futile."
Fate double moves out of the web and tosses a heal on herself, her burns disappearing in reverse of how they appeared, as if time rewound in a localized area.
[dice=Cure Light Wounds]1d8+3
My life link to you already healed those wounds.
| Garroth Seren |
My life link to you already healed those wounds.
There was initial burning hands damage + being on fire afterwards. I think..Btw, isnt Fate still burning then?
Also, not to be a party pooper but did the vampire remain inside the same 60 foot cone for the full 3 round duration? As little as 5 feet of movement resets the round count.
Garroth struggled against the webs, at this point becoming incredibly annoyed with the whole expedition.
Marcello Wintrish
|
Attack: 1d20 + 9 ⇒ (2) + 9 = 11
Damage: 2d6 + 11 ⇒ (5, 1) + 11 = 17
Cutting at the corpse of Crystal, Marcello seems to be swinging purposefully next to her and missing her.
Though it would be just as likely that he simply missed because of the strings from the web.
| DM-Kal |
...did the vampire remain inside the same 60 foot cone for the full 3 round duration? As little as 5 feet of movement resets the round count.
He was within the cone the whole time. I was unaware that 5ft of movement reset the process though. Let me read up a bit. I won't retcon, but I'll make sure I do it right going forward.
| Fethryth Teldanona |
Last time on 'Fethryth fails at life'
Actual Ouch: 2d6 ⇒ (6, 2) = 8
------------------------------
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On today's adventure of Fethryth fails at life'
Fethryth lies on the ground for a few seconds, trying to get her bearings. She climbs to her feet and dusts herself off. Part of the rope lies next to her. Seeing it there fills her with a sense of dread, she's sure she felt someone climbing the rope higher up. She shouts up the shaft, hoping that somehow Patricie and Payet can hear her warning.
Of course that only works if she's out of this darn silence
| DM-Kal |
Garroth tries again to break free of the webs.
CMB: 1d20 + 8 ⇒ (13) + 8 = 21
He succeeds, tearing away from the sticky strands. As he exits the threaded mess, Melaphi is engulfed by darkness.
Sarcon hears the vampire casting another spell, but then he hears him move away.
6th round of invisibility, party up!
| Victoria Fate |
Fate walks out of the darkness, then begins circling around the web, looking for a better position to burn away more of the webs or to attack the invisible foe.
Double Move
Marcello Wintrish
|
Grunting at that Marcello looks through the darkness and tries to block out all the noise and focus on finding the Vampire.
Visibly, he is please not having to hit anyone resembling any of his companions, so he sets out on finding the vampire with new glee.
Perception: 1d20 + 15 ⇒ (2) + 15 = 17
| DM-Kal |
Sarcon is unable to find the vampire. Victor continues hiding. Marcello can't tell much of what's going on outside the web. Melaphi and Fate move around. Garroth prepares to charge if the vampire should appear.
The door to the chamber closes and rays of fire spring towards Melaphi and Garroth.
Ranged Touch vs Melaphi: 1d20 + 8 ⇒ (16) + 8 = 24, Damage: 4d6 ⇒ (4, 6, 2, 6) = 18
Ranged Touch vs Garroth: 1d20 + 8 ⇒ (19) + 8 = 27, Damage: 4d6 ⇒ (3, 6, 4, 3) = 16
Party up!
7th round of invisibility