Rise of the Runelords - GM Pablo (Inactive)

Game Master Stetrix

Something is afoot in Varisia. There have been a series of odd murders in a small town on the west coast called Sand Point and more recently the capital Magnimar, where even the lord-mayor was a target. A cult of serial murderers called the Skinsaw Men was uncovered and stopped. We have also received reports of more activity along the border.

I would like you to go see the lord-mayor of Magnimar. Assure him the Pathfinder society will do what we can to help him. Investigate these goings on and see if there is a common thread to all this unrest. We have a lot of interests in Varisia and would like to maintain the good graces of the government. I doubt the lord mayor will have you sitting around for long. It is a big place and inevitably something will need attention.

So how does that sound? A mission without a precise goal and with no guarantee of coin. Ha! Are you up for it?

Character Sheets.

Travel Map.

Treasure and Experience.

Magnimar.

Varisia Map.

Area Map.


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Cela and Fahari move up moves up and she channels to heal
Channel: 1d6 ⇒ 4

She sends the leopard forward double movement (120')
Acrobatics to jump over gap: 1d20 + 8 ⇒ (9) + 8 = 17 success!

Sekkimm is up!! Is Lumpy up that far?
Lucrecia -29
Shalelu -16/39
Anaba -6
Barl BreakBones -58
Hags
Rolande -6
Buchart
Cela
Fahari -17/30

Silver Crusade

I will send Lumpy after the Leopard's target. Move forward and Enlarge Person on myself.


Lumpy moves up and tries to jump the gap (DC10)
Acrobatics: 1d20 + 0 ⇒ (2) + 0 = 2
he fails and falls 10' fall damage: 1d6 ⇒ 2

Lumpy climbs up : 1d20 + 5 ⇒ (18) + 5 = 23 and makes it up the ledge easily.

Lucrecia casts a spell at 1= Sekkimm 2-= Shalelu 3=Anaba
Perception: 1d3 ⇒ 3

Anaba make a will save!


If Lumpy is not watching our 6, we better pay attention and hope the Fog helps obscure. If The Commander is what the Hags say we don't want him coming in behind us.

Silver Crusade

Lumpy is mindless. Nothing is an enemy to him until we tell him that it is. That makes him a poor sentry.


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

I have the Ion Stone with spell absorption, do I still have to save?
Will: 1d20 + 3 ⇒ (14) + 3 = 17


Point taken. Can Sekkim use those wands he has to enfeeble or acid arrow Lucretia McEvil?

Dark Archive

Anaba absorbs the 3rd level Suggestion spell!!

-Posted with Wayfinder


Shalelu skewer Lucretia McEvil!


Shalelu steps up 5' and fires at Lucretia McEvil!
Shalelu +1 Composite Longbow - Rapid Shot: 1d20 + 10 ⇒ (5) + 10 = 152d8 + 4 + 2d6 ⇒ (6, 2) + 4 + (2, 2) = 16 miss
Shalelu +1 Composite Longbow - Single Shot moved): 1d20 + 10 ⇒ (8) + 10 = 181d8 + 2 + 2d6 ⇒ (4) + 2 + (4, 4) = 14 miss

Anaba continues her movement to Barl
Anaba climb: 1d20 + 7 ⇒ (19) + 7 = 26


What about the Will check she made but didn't have to, use it and adjust? Jenny is at the doctor's office presently.


<Message> Grelthaga, and Larastine cast another Fog ahead of us so I can move closer.


Barl flies up into the air out of reach 30'
He casts a spell at Lumpy (Spellcraft to recognize)
Barl's voice booms out "KILL THE LEOPARD!

No one see the Hags

Rolande -6 is up!!
Buchart
Cela
Fahari -17/30
Sekkimm is up!!
Lumpy
Lucrecia -29
Shalelu -16/39
Anaba -6
Barl BreakBones -58
Hags


Step up 5', fire on Barl, then step down 5' into Fog again.
Pepperbox two-handed w/grit: 1d20 + 5 ⇒ (2) + 5 = 71d8 + 9 + 2d6 + 1d6 ⇒ (6) + 9 + (2, 6) + (2) = 25


Rolande misses - Buchart and Cela are up!!


When using grit a missed shot is counted as a graze and is half damage according to the rules.


Correct!! -12 points!!

Rolande -6 is up!!
Buchart
Cela
Fahari -17/30
Sekkimm is up!!
Lumpy
Lucrecia -29
Shalelu -16/39
Anaba -6
Barl BreakBones -70
Hags


Cela moves 5' in the wall and drops the lightning bolt on Barl and sends the flaming sphere toward Lucrecia

Call Lightning on Lucretia DC19 (move action): 3d10 ⇒ (7, 1, 1) = 9
Barl Reflex save DC19: 1d20 + 12 ⇒ (2) + 12 = 14 fails!!

Spell Resistance Flaming Sphere: 1d20 + 7 ⇒ (2) + 7 = 9 spell fails no effect

She sends Fahari and the Leopard to Lucrecia
Leopard Bite: 1d20 + 6 ⇒ (12) + 6 = 181d8 + 11 ⇒ (5) + 11 = 16 miss

Barl BreakBones -79

Buchart is up!!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Full move to where indicated. Whisper via message to Rolande,

Please take out Lucrecia's images. I plan on catching her completely unawares, but if the images are there it will be wasted!

Does the climb of of the trough count as half our standard move? Also, can I attempt an acrobatics check rather than a climb check to maintain the grip on my sword (holding a vampiric touch)?


You are enlarged 10' tall and the ledge is 10' so DC 10 Climb or Acrobatics check and can do that with you additional movement.


Sekkimm is up!!

Silver Crusade

Move as indicated and cast calcific touch.


Lumpy moves and attacks the leopard
Lumpy +1 Great Axe: 1d20 + 8 ⇒ (15) + 8 = 233d6 + 8 ⇒ (1, 4, 4) + 8 = 17 hits

Lucrecia takes advantage of the flank (two daggers - Hasted.
Dagger + 1 wisdom drain: 1d20 + 19 ⇒ (8) + 19 = 271d4 + 8 ⇒ (2) + 8 = 10 hits
Dagger: 1d20 + 14 ⇒ (5) + 14 = 191d4 + 8 ⇒ (3) + 8 = 11 hits
Dagger: 1d20 + 9 ⇒ (11) + 9 = 201d4 + 8 ⇒ (4) + 8 = 12 hits
Dagger: 1d20 + 19 ⇒ (12) + 19 = 311d4 + 8 ⇒ (2) + 8 = 10 hits
Dagger off hand: 1d20 + 19 ⇒ (3) + 19 = 221d4 + 8 ⇒ (1) + 8 = 9 hits
Dagger off hand: 1d20 + 13 ⇒ (17) + 13 = 301d4 + 8 ⇒ (4) + 8 = 12 hits possible crit
Dagger off hand: 1d20 + 9 ⇒ (20) + 9 = 291d4 + 8 ⇒ (3) + 8 = 11 hits possible crit
Dagger: 1d20 + 13 ⇒ (3) + 13 = 161d4 + 8 ⇒ (1) + 8 = 9 confirms crit
Dagger: 1d20 + 9 ⇒ (18) + 9 = 271d4 + 8 ⇒ (3) + 8 = 11 confirms crit

Lucrecia turns on the blender and pieces of leopard go flying all over leaving only some fur bone and blood splattered about

She smiles wickedly "Prepare to die!!!" she steps back 5'

Shalelu steps up 5' and fires at Lucrecia images: 1d4 + 2 ⇒ (4) + 2 = 6
((1= hit)
Shalelu +1 Composite Longbow - Rapid Shot: 1d7 ⇒ 31d20 + 10 ⇒ (20) + 10 = 302d8 + 4 + 2d6 ⇒ (4, 5) + 4 + (3, 3) = 19 takes out an image
Shalelu +1 Composite Longbow - Single Shot moved): 1d6 ⇒ 31d20 + 10 ⇒ (15) + 10 = 251d8 + 2 + 2d6 ⇒ (5) + 2 + (6, 6) = 19takes out an image

Anaba -6
Barl BreakBones -70
Hags
Rolande -6 is up!!
Buchart
Cela
Fahari -17/30
Sekkimm is up!!
Lumpy
Lucrecia -29
Shalelu -16/39

Silver Crusade

Move within attack range of Lucrecia (within 10 feet, so she can't just 5 foot step away (my reach is currently 15)) and reach out and touch someone. I'll boost my strength by 4 and touch her.

melee touch for dex damage: 1d20 + 8 ⇒ (1) + 8 = 91d4 ⇒ 1

She also needs to make a fort save vs dc 19 or be slowed for 1 round.


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

Evil beast! Try to control Anaba?! I will slay you where you stand and spit on your carcass!

I am going to attack Lucretia.

Attack: 1d20 + 18 ⇒ (5) + 18 = 233d8 + 24 ⇒ (1, 3, 7) + 24 = 351d6 ⇒ 1


Images: 1 = Lucrecia : 1d5 ⇒ 3
Anaba hits an image (3 left)

from 30' above his throne Barl surreys the battle field for a promising target.


<Message> Grelthaga, and Larastine you better hold up your end of the bargain and help us defeat Barl or I will find both of you and you shall join your sister!


Barl casts a spell and directs a A ghostly, glowing hand that was hovering behind him to Sekkimm
Spectral Hand - Vampiric Touch: 1d20 + 22 ⇒ (1) + 22 = 234d6 ⇒ (1, 5, 3, 4) = 13 Natural one - Barl is displeased and will punish the spectral hand later. The spell however is still active and held in the hand.

The Hags are quiet to Roland's demand and out of sight....

Rolande is up!!


Step up 5' and fire on Barl.
Pepperbox two-handed: 1d20 + 5 ⇒ (6) + 5 = 111d8 + 9 + 1d6 ⇒ (3) + 9 + (4) = 16
Pepperbox two-handed: 1d20 + 5 ⇒ (18) + 5 = 231d8 + 9 + 1d6 ⇒ (5) + 9 + (3) = 17
Pepperbox two-handed (rapidshot): 1d20 - 1 ⇒ (20) - 1 = 191d8 + 9 + 1d6 ⇒ (7) + 9 + (6) = 22


confirm crit: 1d20 + 1 ⇒ (16) + 1 = 173d8 ⇒ (6, 4, 4) = 14


Rolande hits with two shots and confirms his crit! (1 grit back). you are @-10 from range (normally +16) so +6 to hit on first three and +1 to hit (normally +11) on 4th shot. Damage is @+8 not +9.

16+21+14+24 (8X3)= 75 damage!!

Barl howls in pain and rage - he glares at the Gunslinger.
Barl BreakBones -144

Buchart is up!
Cela
Fahari -17/30
Sekkimm


Sorry, I thought there was a Bless cast, that's why I added plus 1 to damage.


Bless is cast - it only adds to the to hit. no problem...You were shortchanging yourself on the to hit as well.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

What's the DC for an acrobatics check here? I know clinmb is 10, but need to hold my sword (held vampiric touch as well).


The DC is 20, but you get a +12 because hasted (+4 per 10' above 30) and +5 because you are large = DC 3. Your acrobatics is 13...so just go no roll required.


not sure what I can do. Fahari and I would like to attack on initiative. I am at work til 5 or 6


Can she rain more damage on Barl?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Move invisible to where indicated and delay. If I attach her and she isn't aware of me, is she considered flat footed? Looking for a five foot step and full round action. Hate to blow the invisibility unless I have the full attacks or need to take an AoO on her.


When you are invisible the enemy is always considered flat footed.

Buchart moves within 5'

Cela drops a lightning bolt on Barl
Lightning: 3d10 ⇒ (9, 2, 9) = 20
Barl Reflex: 1d20 + 12 ⇒ (9) + 12 = 21 saves for 1/2
Barl BreakBones tops moving and smashes to the ground
Falling damage: 3d6 ⇒ (2, 6, 4) = 12
He lays very still....

Cela send the greater Falming Sphere at Lucreatia
Reflex: 1d20 + 14 ⇒ (10) + 14 = 24 saves

Cela calls Fahari back closer to her after seeing Lucretia eviscerate the Leopard.

Sekkimm is up!!
Lumpy (just stands without any commands)
Lucrecia -29
Shalelu -16/39
Anaba -6
Hags
Rolande -6 is up!!
Buchart
Cela
Fahari -17/30

Silver Crusade

Boost str again

melee touch for dex damage: 1d20 + 8 ⇒ (2) + 8 = 101d4 ⇒ 2

She also needs to make a fort save vs dc 19 (if I hit) or be slowed for 1 round.

Dark Archive

image: 1d4 ⇒ 3
Sekkimm takes out an image

Lumpy stands there with his new master dead and target killed.

Lucreatia attacks!

-Posted with Wayfinder


Lucrecia decides to continue melee and engages Anaba
Dagger Main + 1 point wisdom drain: 1d20 + 19 ⇒ (1) + 19 = 201d4 + 8 ⇒ (4) + 8 = 12 miss
Dagger Main: 1d20 + 14 ⇒ (11) + 14 = 251d4 + 8 ⇒ (1) + 8 = 9 hits
Dagger Main: 1d20 + 9 ⇒ (4) + 9 = 131d4 + 8 ⇒ (1) + 8 = 9 miss
Dagger Main: 1d20 + 19 ⇒ (17) + 19 = 361d4 + 8 ⇒ (2) + 8 = 10 hits possible crit
Dagger Off: 1d20 + 19 ⇒ (3) + 19 = 221d4 + 8 ⇒ (3) + 8 = 11 hits
Dagger Off: 1d20 + 13 ⇒ (5) + 13 = 181d4 + 8 ⇒ (2) + 8 = 10 miss
Dagger Off: 1d20 + 18 ⇒ (16) + 18 = 341d4 + 8 ⇒ (1) + 8 = 9 hits
Dagger Main confirm crit: 1d20 + 19 ⇒ (5) + 19 = 241d4 + 8 ⇒ (2) + 8 = 10 confirms

Anaba takes 9+10+11+9+10 = 49!!
The Lamia seems surprised she still stands and backup 5'

Shalelu +1 Composite Longbow - Rapid Shot: 1d20 + 10 ⇒ (12) + 10 = 222d8 + 4 + 2d6 ⇒ (7, 3) + 4 + (2, 5) = 21 misses but, takes out an image
Shalelu +1 Composite Longbow - Single Shot moved): 1d20 + 10 ⇒ (10) + 10 = 201d8 + 2 + 2d6 ⇒ (6) + 2 + (6, 2) = 16
One image left!

Anaba -55 is up!!
Rolande -6 is up!!
Buchart
Cela
Fahari -17/30
Sekkimm is up!!
Lumpy (just stands without any commands)
Lucrecia -29
Shalelu -16/39

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Does that give me an AoO?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

My attack since I delayed. Enhance weapon and power attack two handed.

image: 1d2 ⇒ 1 YES!!!

Longsword: 1d20 + 16 + 2 - 2 ⇒ (20) + 16 + 2 - 2 = 362d6 + 19 ⇒ (4, 2) + 19 = 25

Confirm crit: 1d20 + 16 + 2 - 2 ⇒ (10) + 16 + 2 - 2 = 262d6 + 19 ⇒ (1, 1) + 19 = 21

spell resistance: 1d20 + 5 ⇒ (13) + 5 = 18

And the held spell from 5th L wand.

Vampiric Touch: 2d6 ⇒ (1, 6) = 7

image: 1d2 ⇒ 2

Longsword: 1d20 + 16 + 2 - 2 ⇒ (19) + 16 + 2 - 2 = 352d6 + 19 ⇒ (6, 2) + 19 = 27

Confirm Crit: 1d20 + 16 + 2 - 2 ⇒ (6) + 16 + 2 - 2 = 222d6 + 19 ⇒ (1, 6) + 19 = 26

No images left?

Longsword: 1d20 + 11 + 2 - 2 ⇒ (10) + 11 + 2 - 2 = 212d6 + 19 ⇒ (4, 1) + 19 = 24


Buchart attacks from invisible and Hits with a massive slice into the Lamia. -

Bucharts second attack misses, but takes out her last image.

His third attack hits! (Flatfooted AC)

Things are not goings as planned and she grimaces in pain. 70 Points! Now she is @-99

Anaba -55 is up!!


Anaba finish her!


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

You don't have to tell me twice Rolande! Prepare for death. Hell will welcome you back you evil creature!

Attack: 1d20 + 18 ⇒ (14) + 18 = 323d8 + 24 ⇒ (7, 2, 2) + 24 = 351d6 ⇒ 3
Attack: 1d20 + 18 ⇒ (19) + 18 = 373d8 + 24 ⇒ (3, 4, 2) + 24 = 331d6 ⇒ 5
Attack: 1d20 + 13 ⇒ (20) + 13 = 333d8 + 24 ⇒ (7, 3, 8) + 24 = 421d6 ⇒ 2

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

She must have been talking to herself when she said, "Prepare to die!"


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

confirm crit: 1d20 + 1 ⇒ (20) + 1 = 21 damage: 2d10 ⇒ (9, 7) = 16
confirm crit: 1d20 + 1 ⇒ (13) + 1 = 14 damage: 2d10 ⇒ (3, 6) = 9


The Hags said Barl turned the Commander into an undead creature, I don't trust Necromancers, on my turn I am firing on Barl to make sure he ain't coming back from the dead.
Pepperbox two-handed: 1d20 + 5 ⇒ (20) + 5 = 251d8 + 8 + 1d6 ⇒ (5) + 8 + (2) = 15
Pepperbox two-handed: 1d20 + 5 ⇒ (10) + 5 = 151d8 + 8 + 1d6 ⇒ (2) + 8 + (3) = 13
Pepperbox two-handed (rapidshot): 1d20 - 1 ⇒ (5) - 1 = 41d8 + 8 + 1d6 ⇒ (7) + 8 + (5) = 20

confirm crit: 1d20 + 1 ⇒ (19) + 1 = 20 damage: 3d8 ⇒ (4, 5, 8) = 17

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