Elathras Narcinal |
'huh, I must have poked the wrong one' Elathras jumps back, switching his hammer in his hands "See, I told you! Tricky rock monsters!"
init: 1d20 + 7 ⇒ (11) + 7 = 18
brvheart |
Initiative Order Round One
Gargoyle
Irenicus
Gruk
Elathras
Katzor
Mitleid
Beltin
Irenicus I will roll init for people who are not here if necessary, but you were faster than me today!
brvheart |
The gargoyle launches a series of attacks on Beltin before he can react.
claw: 1d20 + 7 ⇒ (8) + 7 = 15 damage: 1d6 + 2 ⇒ (4) + 2 = 6
claw: 1d20 + 7 ⇒ (15) + 7 = 22 damage: 1d6 + 2 ⇒ (5) + 2 = 7
bite: 1d20 + 7 ⇒ (7) + 7 = 14 damage: 1d4 + 2 ⇒ (1) + 2 = 3
gore: 1d20 + 7 ⇒ (1) + 7 = 8 damage: 1d4 + 2 ⇒ (1) + 2 = 3
Three hits hitting FF AC
Elathras Narcinal |
seeing the winged terror rake and bite his new friend Elathras yells "Hey! leave our new magic guy alone!" bringing the hammer to bear Elathras steps into the round house swing, aimimg for the beast face and attempts to knock it's block off.
5 ft. step, attack: Hammer, power attack, bulls strength
attack: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29 for damage: 1d12 + 6 + 3 + 2 ⇒ (3) + 6 + 3 + 2 = 14
confirm crit:: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25 for damage: 1d12 + 6 + 3 + 2 ⇒ (12) + 6 + 3 + 2 = 23
Mitleid |
Taking a 5-foot step forward to get a clean light of sight Mitleid flurrys twice.
Attack: 1d20 + 4 ⇒ (8) + 4 = 121d8 + 4 ⇒ (3) + 4 = 7
Attack: 1d20 + 4 ⇒ (12) + 4 = 161d8 + 4 ⇒ (3) + 4 = 7
Beltin Benedict |
Beltin steps back, if the statue is still a threat, he will try to hit it with a tangle bag.
tfoot touch: 1d20 + 6 ⇒ (13) + 6 = 19
He tries to stick the statue to the ground.
on phone or I'd pop a link to the tanglefoot bag
16/29 hp
brvheart |
reflex gargoyle: 1d20 + 6 ⇒ (11) + 6 = 17 DC 15
Mitleid's arrows fail to penetrate DR.
Kaztor Strongforge |
Kaz moves forward, swinging his hammer at the rocky creature.
Attack 1d20 + 4 ⇒ (1) + 4 = 5
Damage 1d8 + 2 ⇒ (1) + 2 = 3
Wdrozgrúk |
Wdrozgrúk stays 30ft away and shoots a fire ray at the gargoyle (running low on spells!)
fire ray: 1d20 + 4 ⇒ (20) + 4 = 241d6 + 2 ⇒ (4) + 2 = 6 (using point blank shot)
Woo! And to confirm a possible critical:
fire ray: 1d20 + 4 ⇒ (19) + 4 = 231d6 + 2 ⇒ (1) + 2 = 3
I just hope it's not immune to fire!
brvheart |
Initiative Order Round Two
Gargoyle
Irenicus
Gruk
Elathras
Katzor
Mitleid
Beltin The gargoyle flies 5' to attack Elathras:
claw: 1d20 + 7 - 2 ⇒ (13) + 7 - 2 = 18 damage: 1d6 + 2 ⇒ (6) + 2 = 8
claw: 1d20 + 7 - 2 ⇒ (8) + 7 - 2 = 13 damage: 1d6 + 2 ⇒ (2) + 2 = 4
bite: 1d20 + 7 - 2 ⇒ (3) + 7 - 2 = 8 damage: 1d4 + 2 ⇒ (3) + 2 = 5
gore: 1d20 + 7 - 2 ⇒ (17) + 7 - 2 = 22 damage: 1d4 + 2 ⇒ (4) + 2 = 6
Elathras Narcinal |
all things considered I expected the damage to be more
Elathras' eyes get wide as the stone flying-monkey hop-flies at him, and of all things gores him with his single unicorn-like horn. Elahras stupid stare turns to a glare as he yells at the Gargoyle "Don't poke me with your horn!" stepping back from the creature and swinging his pole-arm at he beast again, attempting to break it's leg.
5 ft. step, attack:Hammer, power attack, bulls strength
attack: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25 for damage: 1d12 + 6 + 3 ⇒ (5) + 6 + 3 = 14
on the previous attack I only gave the bulls strength damage as + 2, it should have been +3 because he is using the weapon two handed, increasing the damage, so if you want to be a generous GM please add those two damage points to the total ;)
Beltin Benedict |
Beltin shifts next to the barbarian, and draws the magic rapier he had been eying from its sheath (move).
A quick slice tries to damage the stone assailant, but cannot get through the stone.
rapier: 1d20 + 5 ⇒ (5) + 5 = 101d6 + 1 ⇒ (5) + 1 = 6
16/29hp, in hand=rapier and everburning torch
Kaztor Strongforge |
Kaz moves forward, again swinging his hammer at the rocky creature. "Die, you dumb ole stone beast!"
Attack 1d20 + 4 ⇒ (8) + 4 = 12
Damage 1d8 + 2 ⇒ (3) + 2 = 5
Beltin Benedict |
"Nice shot!!"
Beltin talks to the cleric.
"Any healing left?? I'll usend my magic."
UMD clw: 1d20 + 8 ⇒ (5) + 8 = 131d20 + 8 ⇒ (4) + 8 = 121d20 + 8 ⇒ (18) + 8 = 261d20 + 8 ⇒ (13) + 8 = 21
clwx2: 2d8 + 2 ⇒ (5, 4) + 2 = 11
Beltin uses his wand for healing.
48/50 charges 24/29hp
Elathras Narcinal |
elathras watches the gargoyle crumple and smiles "Good job everyone!" Turning to Kaz he agrees with Beltin "Yes healing would be nice." then looking at Beltin "If you like the little sword you can have it, I have trouble holding on to it with both hands."
Elathras takes a moment to look around the gargoyle's ruined body and the place on the wall the stood looking for anything interesting.
perception: 1d20 + 12 ⇒ (4) + 12 = 16
brvheart |
The niche behind the gargoyle is deeper than the others. The niche contains a vial, a scroll, a gem worth 500 gp, and 27 gp.
Kaztor Strongforge |
Im out of channels. I have one first level CLW spell, and one scroll of CLW I made at level 1. Who needs them, or do we want to go outside and rest?"
Elathras Narcinal |
elathras has no rage's left, we can soldier on if we want to but I would be ok if we rested, we can go back to the first floor and go the bunk room.
Elathras gathers the things in the niche, "Do one of you fella's want to check this vial and scroll? If we need to rest we can go back upstairs, the tunnel to the pool room is just back there."
Elathras Narcinal |
elathras nods his head as he pockets the gargoyles treasure, "We can look at these later, lets go back to the tunnel and go up to the first floor and go to the bunk room. Just remember there is a loose ladder rung in the tunnel ok." Leading the team back to the hallway with the ladder tunnel he climbs up first showing them where the loose rung is and then leads the team to the bunk room and asks "Are we going to set our regular watch?"
We will return to the hallway across from nineteen and then we will go up the tube to the pool room on the first floor and go to the bunk room toward the south west.
Wdrozgrúk |
"Agreed! A rest would be good. I too am almost spent after all that!
I've put the new-found stuff on the spreadsheet, will update it a little better once we know what the vial and scroll actually are.
I've also assigned the wand of CLW bought from Bjorn to Gruk. At least for the time being.
Beltin Benedict |
Healed by rest and the magic of yesterday, Beltin joins them back in exploring the ruins.
Now 29/29 hp -- I am assuming he used the last CLW from the cleric if no one else needed it.
As they prepare to explore, Beltin gives one each of a magic weapon scroll to the wizard and sorcerer. "We may need to make weapons magic against creatures that resist magic. Or, Irenicus may want to add it to his book."
He also gets a scroll of mage armor to protect him as they enter the ruins again. Curiously, he hands it to Irenicus to cast on him.
Beltin takes the rapier. "Thanks, with these scrolls, we can make your weapon magic too Elathras"
Elathras Narcinal |
when they arrive at the bunkroom Elathras tells Beltin "If you like the rapier keep it, I can't use it two handed so I will pick up another side arm!"
After a pleasant nights sleep in the bunkroom on the first level Elathras prepares to lead the team back to the second level and the gargoyle room.
if everyone is ready we can head back to the gargoyle room first ghing in the morning,
Wdrozgrúk |
Waking up, feeling a bit better, but not quite up to full pop, Wdrozgrúk tries using the wand of Cure Light Wounds bought from Bjorn recently.
UMD with Wand CLW: 1d20 + 7 ⇒ (13) + 7 = 201d8 + 1 ⇒ (1) + 1 = 2
Woo! Just made it! Wish it healed more than that, but still, it helps. Almost at full pop now.
Elathras Narcinal |
Elathras takes the torch from Beltin, torch in one hand, hammer in the other he watches the human head west into the pitch black. He leans over to Gruk and whispers pointing with the torch, "Gruk, I like him he sneaks real quiet!"
Elathras Narcinal |
Elathras is happy to carry the torch, don't know if you will be able to work that far ahead, the way brv has the map set up. Did you go left or right at the T-interection? brvhrt is he working in the dark or is there light in the tunnels?
Elathras follows Beltin past the 90 degree turn south, and stops at the t-intersection, scratching his head he looks to the left and to the right, quietly asking "Hey Gruk, did Beltin go left or right?"
perception: 1d20 + 12 ⇒ (11) + 12 = 23 for intersectioin
Kaztor Strongforge |
Kaz follows the group, not wanting to get separated the rest of the pack in this wicked dungeon.