[PFS PbP] GM Debug's Trial by Machine (6-01) (Inactive)

Game Master DebugAMP


Grand Lodge

GM

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Grand Lodge

GM

Let me know what characters you are all playing. It appears as though this will be tier 1-2 from the signup list. Also, be sure to give me your PFS# and factions.

Scarab Sages

Male Half-Elf Occultist 5 | HP 43/43 | AC 20 | T 13 | FF 17 | CMD 15 | Fort +9 | Ref +6 | Will +7 (+2 vs. enchantment) | Init +6 | Perception +9 (low-light vision) | Sense Motive -1 | Spells: Level 1: 6/6, Level 2: 3/5 | Focus: Conjuration (3/4), Evocation (5/7), Transmutation (2/4) | Reroll 1/1 | Active Spells: Longstrider, Sudden Speed

Hi! Saw your advertisement on the Flaxseed lodge. Any chance I can sneak in? I have an Occultist 3 (Support Heavy/Buffer/Can Heal) that could join. Or Chained Summoner 5 (Also Support Heavy...His eidolon does not fight that well) if it ends up high tier (Would get stats up tonight).

Dark Archive

M half-orc bloodrager (Steelblood rageshaper) 4 | HP: 39/39 | AC: 20 / T: 11 / FF: 19 | Fort: +8, Ref: +4, Will: +4 | CMB: +9, CMD: 19 | Init: +1, Perception: +6 | Bloodrage 13/13 | Conditions: None

Hi there, GM Red checking in. I'm still putting the finishing touches on Zavubak but he is who I will be playing.

Grand Lodge

Male Tian-Xian Tengu Hunter/3 (HP 23/23 | AC:17 T:13 FF:14 | CMB:+4 CMD:17 | F:+4 R:+6 W:+3 | Init:+3 | Perc:+9 Low-light vision | Speed:30 | Conc:+5) Sansetsukon +4 (1d10+3/19-20x2) | AF 1/1 Spells 1:4/4
Skills:
Acro +3 Appr +1 Blff -1 Clmb +6 Dipl -1 Disg -1 EA +3 Fly +3 HA +3 Heal +6 Int +3 Know (Dung) +5 (Geog) +5 (Local) +2 (Nature) +5 (Relig) +2 Perc +10 Prof (Trapper) +3 Ride +8 SM +7 SC +5 Stlth +10 Surv +9 Track +10 Swim +6
Yiel-Dan San:
Male Quetzalcoatlus Animal Companion/1 (HP 13/13 | AC:20 T:16 FF:14 | CMB:+3 CMD:19 | F:+3 R:+8 W:+3 | Init:+5 Perc:+3, Scent 30ft | Speed:30, fly 50 (clumsy) | Acro +9 Fly +2 Stlth +9| Bite +8 (1d8+1/20x2)) AF:Bull

Yagi Mi and his youthful companion Yiel-Dan San checking in.

PFS# 106336-1
Grand Lodge

The Exchange

Male Oread Brawler (Steel-Breaker) 4 | HP 36/36 | AC 17, T 12, FF 15 | F: +7, R: +6, W: +5 | CMD 20 | Perc +9 | Init +3

Korad the Avalanche is ready to put on a show.

PFS# 2104-14
The Exchange

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

GM Aarvid checking in.

Will post details later tonight.

Dark Archive

M half-orc bloodrager (Steelblood rageshaper) 4 | HP: 39/39 | AC: 20 / T: 11 / FF: 19 | Fort: +8, Ref: +4, Will: +4 | CMB: +9, CMD: 19 | Init: +1, Perception: +6 | Bloodrage 13/13 | Conditions: None

Okay, Zavubak is good to go.

PFS # 205498-7
Dark Archive

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar Posada is ready.

PFS# 9884-11
Scarab Sages

Sovereign Court

hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs)

Myrd Sharpclaw checking in, will post details later. I will also change my avatar so there is less chance for confusion.

Wizard diplomat level 3

The Exchange

M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17

Mad Cult. Ready.

PFS # 198870-8
Dark Archive

Grand Lodge

GM

Alright, Myrd, Korad, and Zavu, go ahead and dot into gameplay and I'll get this party started tonight.

Sovereign Court

hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs)

24861-10

Profession (Sailor): 1d20 + 7 ⇒ (19) + 7 = 26
Sovereign Court

Scarab Sages

Male Half-Elf Occultist 5 | HP 43/43 | AC 20 | T 13 | FF 17 | CMD 15 | Fort +9 | Ref +6 | Will +7 (+2 vs. enchantment) | Init +6 | Perception +9 (low-light vision) | Sense Motive -1 | Spells: Level 1: 6/6, Level 2: 3/5 | Focus: Conjuration (3/4), Evocation (5/7), Transmutation (2/4) | Reroll 1/1 | Active Spells: Longstrider, Sudden Speed

Looks like you got everyone. I'm hiding the threads. Just PM if you need me. :)

The Exchange

M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17

Hi! I had a few very intense days and the same will be tomorrow and maybe tuesday too. Can't post regularly. I apologize for the inconvenience, this will be over soon .)

Grand Lodge

GM

Full wording for Inspired Rage:

PRD wrote:


Inspired Rage (Su): At 1st level, affected allies gain a +2 morale bonus to Strength and Constitution and a +1 morale bonus on Will saving throws, but also take a –1 penalty to AC. While under the effects of inspired rage, allies other than the skald cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration. At 4th level and every 4 levels thereafter, the song's bonuses on Will saves increase by 1; the penalty to AC doesn't change. At 8th and 16th levels, the song's bonuses to Strength and Constitution increase by 2. (Unlike with the barbarian's rage ability, those affected are not fatigued after the song ends.)

If an ally has her own rage class ability (such as barbarian's rage, bloodrager's bloodrage, or skald's inspired rage), she may use the Strength, Constitution, and Will saving throw bonuses, as well as AC penalties, based on her own ability and level instead of those from the skald (still suffering no fatigue afterward). Inspired rage does not allow an ally to activate abilities dependent on other rage class abilities, such as rage powers, blood casting, or bloodrager bloodlines; the ally must activate her own rage class ability in order to use these features.

If Kiddir or Zavubak accept your raging song, their bonus to Strength and Con is +4 instead of +2. They only need to use their own rounds of rage if they want their bloodline powers.

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }
Quote:
While under the effects of inspired rage, allies other than the skald cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.

The above is the part I assumed Omar can cast/wand/etc. For what little it is worth, he will keep the CLW wand action in the timeline determined by Kiddir's save.

Omar is glad to step to the front line if others are too injured. He can attack with reach in the second rank otherwise.
He is not much of healer, but may be one of the few the party has.

Grand Lodge

GM

Yes, you can use your wand while raging. I have a 10th level Skald in PFS. Its a confusing class, but it's an awful lot of fun.

Mine runs around with a wand of Moment of Greatness to double rage bonuses.

Grand Lodge

GM

Apologies, updates may be slow today.

Grand Lodge

GM

Let's see, I've got a day job roll from Myrd already, can I get Day Job checks from anyone else who has one, or confirmation that you do not in fact have a day job? Also, I should have asked at the start, but is anyone here on the slow track? I'll assume everyone is normal track unless they pipe up.

What I've got so far:
Myrd Sharpclaw: 24861-10, Sov Court, 29 on day job, Out of Subtier
Omar Posada: 9884-11, Scarab Sages, ? on day job, Low Tier
Kiddir: 198870-8, Dark Archive, no day job?, Low Tier
Zavubak: 205498-7, Dark Archive, no day job?, Low Tier
Yagi: 106336-1, Grand Lodge, ? on day job, Low Tier
Korad: 2104-14, Exchange, ? on day job, Low Tier

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Performance : 1d20 + 6 ⇒ (12) + 6 = 18

Oops . Sorry I forgot my singing career!

Grand Lodge

Male Tian-Xian Tengu Hunter/3 (HP 23/23 | AC:17 T:13 FF:14 | CMB:+4 CMD:17 | F:+4 R:+6 W:+3 | Init:+3 | Perc:+9 Low-light vision | Speed:30 | Conc:+5) Sansetsukon +4 (1d10+3/19-20x2) | AF 1/1 Spells 1:4/4
Skills:
Acro +3 Appr +1 Blff -1 Clmb +6 Dipl -1 Disg -1 EA +3 Fly +3 HA +3 Heal +6 Int +3 Know (Dung) +5 (Geog) +5 (Local) +2 (Nature) +5 (Relig) +2 Perc +10 Prof (Trapper) +3 Ride +8 SM +7 SC +5 Stlth +10 Surv +9 Track +10 Swim +6
Yiel-Dan San:
Male Quetzalcoatlus Animal Companion/1 (HP 13/13 | AC:20 T:16 FF:14 | CMB:+3 CMD:19 | F:+3 R:+8 W:+3 | Init:+5 Perc:+3, Scent 30ft | Speed:30, fly 50 (clumsy) | Acro +9 Fly +2 Stlth +9| Bite +8 (1d8+1/20x2)) AF:Bull

Profession Trapper: 1d20 + 3 ⇒ (7) + 3 = 10

Grand Lodge

GM

Chronicles should be up by the end of the day.

The Exchange

Male Oread Brawler (Steel-Breaker) 4 | HP 36/36 | AC 17, T 12, FF 15 | F: +7, R: +6, W: +5 | CMD 20 | Perc +9 | Init +3

Day Job:
Profession (merchant): 1d20 + 7 ⇒ (6) + 7 = 13
Profession (merchant) Reroll: 1d20 + 7 + 4 ⇒ (7) + 7 + 4 = 18

Grand Lodge

GM

Also, if there are any checks for faction cards that people want to make, go for it.

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Awesome job. Thanks for running for us, GM.

Grand Lodge

GM

Zavubak, Draconic Descendent

Yagi Mi and his faithful companion Yiel-Dan San

Omar Posada, lead singer of Rage against the Machines

Myrd Sharpclaw, Inventor of the explosive slip-and-slide

Korad the Avalanche. Close your eyes and swing... good things will happen.

Kiddir, still alive, still smashing away.

Grand Lodge

Male Tian-Xian Tengu Hunter/3 (HP 23/23 | AC:17 T:13 FF:14 | CMB:+4 CMD:17 | F:+4 R:+6 W:+3 | Init:+3 | Perc:+9 Low-light vision | Speed:30 | Conc:+5) Sansetsukon +4 (1d10+3/19-20x2) | AF 1/1 Spells 1:4/4
Skills:
Acro +3 Appr +1 Blff -1 Clmb +6 Dipl -1 Disg -1 EA +3 Fly +3 HA +3 Heal +6 Int +3 Know (Dung) +5 (Geog) +5 (Local) +2 (Nature) +5 (Relig) +2 Perc +10 Prof (Trapper) +3 Ride +8 SM +7 SC +5 Stlth +10 Surv +9 Track +10 Swim +6
Yiel-Dan San:
Male Quetzalcoatlus Animal Companion/1 (HP 13/13 | AC:20 T:16 FF:14 | CMB:+3 CMD:19 | F:+3 R:+8 W:+3 | Init:+5 Perc:+3, Scent 30ft | Speed:30, fly 50 (clumsy) | Acro +9 Fly +2 Stlth +9| Bite +8 (1d8+1/20x2)) AF:Bull

Thanks, GM. Well done!

Grand Lodge

GM

I hope you all enjoyed and I'm sure I'll see you again in the future. At some point I'll finish going through all of the tech-oriented adventures from season 6 (Silver Mount Collection, Technic Siege, Fires of Karamoss, and Returned to the Sky), so if you liked this scenario, keep an eye out on the Flaxseed lodge in the coming months.

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Sounds good! Thanks again. Sheet was perfect.

Sovereign Court

hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs)

Thanks for running mr Man behind the Curtain! This was my first tech scenario and I liked it a lot more than I expected, even though Myrd did not contribute that much to combats.

No faction card progress for me

The Exchange

M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17

Thank you! Great game! I had so much fun! Huge thanks to GM and all players! We were a great team!

Grand Lodge

GM

I'm going to go ahead and close down the thread. If there is anything else you need GM approval for or any issues with your chronicles, send me a PM.

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