[PFS/DMK/YSK] 6-03 The Technic Siege (Inactive)

Game Master Kludde

Map

Faction Missions
Liberty's Edge
Dark Archive
Grand Lodge
Scarab Sages
The Exchange
Silver Crusade
Sovereign Court


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Lanarial quickly sifts through the fallen mercenaries' belongings, and finds several potions.

A complete looting would take more time than a round's actions

Meanwhile, Lynrac and Seoni put in a crossfire of scorching ray, piercing the shield and finally melting the metal plating in three places.

The robot make a last stand, taking a stab at Takahiro, not only wounding the Tien, but also delivering a mighty jolt of electricity.

Attack: 1d20 + 12 ⇒ (16) + 12 = 281d8 + 7 + 1d6 ⇒ (4) + 7 + (5) = 16

---
Takahiro
Seoni
Kynrac
Lanarial
Lirianne
Amiri

---
Thilza (Sorceress) - Dead
Mithrinar - Dead
Robot (27)
Mercenary - Dead
Mercenary - Dead
---

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

BoF +2 to hit/AC/Ref

Kynrac casts another scorching ray, hoping to melt the robot down.
RTA in melee: 1d20 + 14 - 4 ⇒ (6) + 14 - 4 = 164d6 ⇒ (6, 1, 5, 2) = 14
RTA in melee: 1d20 + 14 - 4 ⇒ (3) + 14 - 4 = 134d6 ⇒ (3, 1, 2, 3) = 9


Female Human Barbarian 7 [ HP 59/75 | AC 20/FF18/T13 | Fort +7, Ref +4, Will +3 (+2 vs. fear, +2 vs. traps) | Init +2 | Perception +11 ]

Blessing of Fervor: +2 to AC/attack/Reflex saves

Amiri runs around the tables, past Kynrac, then reaches the robot and swings.

Move action: As indicated on map
Free action: Maintain rage (AC 19, HP 62/89, 7 rounds remaining)
Standard action: Attack robot
Attack (Large Bastard Sword (Raging), Blessing of Fervor, Prayer, Power Attack): 1d20 + 15 + 1 + 1 - 2 ⇒ (6) + 15 + 1 + 1 - 2 = 21
Damage (Large Bastard Sword (Raging), Prayer, Power Attack): 2d8 + 11 + 1 + 6 ⇒ (2, 2) + 11 + 1 + 6 = 22

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

Takahiro keeps slashing...

Flank/haste/prayer/BoF

Attack 1d20 + 8 + 2 + 1 + 1 + 1 ⇒ (15) + 8 + 2 + 1 + 1 + 1 = 28
Damage 1d8 + 13 ⇒ (4) + 13 = 17
Crit? 1d20 + 8 + 2 + 1 + 1 + 1 ⇒ (17) + 8 + 2 + 1 + 1 + 1 = 30
Add Damage 1d8 + 13 ⇒ (6) + 13 = 19

Attack 1d20 + 8 + 2 + 1 + 1 + 1 ⇒ (3) + 8 + 2 + 1 + 1 + 1 = 16
Damage 1d8 + 13 ⇒ (1) + 13 = 14

Attack 1d20 + 3 + 2 + 1 + 1 + 1 ⇒ (2) + 3 + 2 + 1 + 1 + 1 = 10

Damage 1d8 + 13 ⇒ (7) + 13 = 20


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Kynrac and Amiri do their utmost to wear the robot down. With flame and metals, they slowly wear of the construct's armour.

---
Takahiro
Seoni

Kynrac
Lanarial
Lirianne
Amiri
---
Thilza (Sorceress) - Dead
Mithrinar - Dead
Robot (43)
Mercenary - Dead
Mercenary - Dead
---

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Takahiro acted, he posted just minutes before you.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial is useless against the robot - he's just going to stay out of the way and more fully investigate the bodies...


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

Seoni sends two more searing rays at the robot

searing ray range touch: 1d20 + 9 - 4 ⇒ (3) + 9 - 4 = 8
fire damage: 4d6 ⇒ (5, 6, 4, 1) = 16

searing ray range touch: 1d20 + 9 - 4 ⇒ (1) + 9 - 4 = 6
fire damage: 4d6 ⇒ (6, 2, 6, 4) = 18


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With a single, well-aimed slash, Takahiro manages to disrupt the core of the gearsman, which comes to a halt with a bright flash. With the threat of the robot gone, and the Technic League party dead on the floor, the threat is over.

Combat over! I'll post the war-up later, and start reporting.

I'll also put up the thread for 6-04 tonight - could you already indicate what pregen or character you'd want to play?

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

Takahiro quetly sheathes his blade, then tries to do what he can to save any fallen from death - where possible.

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Once the robot comes to a halt, Kynrac stops for a moment, enjoying the feeling of a duty accomplished. Then he quietly sits down and starts writing his report for Ambrus Valsin.

A pathfinder's work is never truly done.

-Posted with Wayfinder


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

"Told you you'd get hurt," Lirianne comments to no-one in particular. Turning to Seoni, she asks with a smile, "say, got any spells that'll right-size us again?"


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial finishes his inspection of the Technic League members, looking for any papers that may provide valuable intelligence on their organization. He also looks for any odd objects they may be carrying - who knows what a seemingly ordinary metal bit might be capable of doing or controlling...and, of course, he looks for anything valuable!


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As Lanarial strips the bodies of the fallen leaguers, peace returns to the hidden lodge. Luckily, none of the Technic League members was able to escape, and the location of the copy of A thread of silver is now secure once more: only the Society is aware of its location. The copy will prove to be invaluable in aiding the Society in understanding Numerian technology.

The book is priceless, and to avoid losing it to another Technic League raid, it will be copied, disguised as ordinary books, and distributed. As a consequence, anybody making a Profession(Scribe) check may add a +4 to his/her roll. I don't think that relevant for anyone, though.

Aya arranges passage back to Absalom aboard a trading partner’s cargo vessel headed there anyway. She sends word with the adventurers of all she knows of the lodge’s true venture-captain’s whereabouts, and swears to act as his proxy until he returns. She thanks the Pathfinders for all they did to protect her place of business, but also urges them to take all copies of A Thread of Silver with them and depart as quickly as possible, lest the Technic League attack again.


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

Seoni shrugs "don't like being a kid again?". She cast an enlarge person on Lirianne

-Posted with Wayfinder


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Chronicles

Here's a link to the chronicles. Please check them carefully, and let me know if this was what you intended. There's mistakes for sure in this one, so let me know and I'll correct.

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Everything looks fine. Thanks once again for this scenario, it was very fun to play! I think Lanarial's death put us all on edge, and actually made me a little scared at every encounter.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

On The sheet you did for me it seems like a lot of gold for a Day Job that I don't know the pre-gen character had. Or is that supposed to be the total amount of gold for the scenario? My understanding is this sits in the binder until Grimaldus is 7th level - correct?


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It was an interesting run for me, I never GM'ed at this high of a power level before.

@Lanarial: I've fixed the chronicle, I think. According to the rule, I think it automatically applies to your character once it hits level 5 (I don't think the level you played the pregen at matters, but feel free to disprove me)

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

You're right, it applies the moment the characters reaches level 5.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

In the GUIDE TO PATHFINDER SOCIETY ORGANIZED PLAY(pp 29-30) it says,

"You must apply the credit to your character as soon as she reaches the level of the pregenerated character played. If you play a non-1st-level pregenerated character, you may apply credit from the pregenerated character to one of your 1st-level characters, with the gp gained reduced to 1,398 gp (or 699 gp for slow advancement track characters). If you play a non-1stlevel pregenerated character, you may apply the credit to your character as soon as she reaches the level of the pregenerated character played."

Since I played a 7th lvl pre-gen, I have to wait to 7th lvl.


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Thanks for pointing this out, I didn't look there. The section you refer to applies to modules and APs, but it stands to reason that the level treatment of characters is the same for scenarios (so I'll change your chronicle and update it with the out-of-tier amount). The gold amounts for scenarios are listed elsewhere (in the section on filling out chronicles, just search the pdf for 'pregen').

I'll do some further 'research' on it.

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

Oops sorry my sheet should be for Takahiro, not Frost, :)


Female Human Barbarian 7 [ HP 59/75 | AC 20/FF18/T13 | Fort +7, Ref +4, Will +3 (+2 vs. fear, +2 vs. traps) | Init +2 | Perception +11 ]

Guess you'd need to change the chronicle for Holman, too?


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

The guide also said you could reduce the gold down to 500gp and apply it to a 1st level character, but something about the other benefits not being available until the level played. That was the option I was looking to take.

-Posted with Wayfinder


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

Page 6 of the PFS guide top of second column.

-Posted with Wayfinder


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

Specifically,

Guide 6.0 page 6 wrote:
You do not lose access to any of the Prestige Points, or items listed on the Chronicle sheets that were earned during the adventure. However, any boons must wait to be utilized until the character is of the same level as the subtier on the Chronicle sheet unless otherwise noted.

So the equipment becomes available but the boons (A Friend Indeed and Reading the Threads) aren't until the character hits level... 8 I think? Since that was the subtier we were in?


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The chronicle says 'out-of-subtier', so I'd say level 7. We played out of subtler with six-player rules.

@Nik: Is the PFS number (XXX-3) correct?

I'm updating the chronicles. Kynrac and Takahiro should have a regular chronicle, Karrion and Glenn should have a 500 gp chronicle, and Pedwiddle should have chronicles that say 'out-of-subtier', and 3k-ish gold. Building those now, but from the airport, so please check and keep asking if things seems wrong :-)


VC - Sydney, Australia

xx662-3 is correct, sorry if I gave you dodgy info earlier!

Cheers mate!

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