Bozzinator's Ruins of Azlant Extravaganza

Game Master Bozzinator

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CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

”Uh. No thanks Euie.”

I think the old school version of these had levers and foot pedals inside to drive it. Fang is notably lacking the feet for foot pedals ;P


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

Eustice has plenty of tentacles to operate everything.


After taking a closer look with it being unburied you know that this version of the Apparatus of the Crab it can hold 4 medium or small creatures and contain a constant flow of fresh air. You also know that this will take about 1000gp worth of parts and time or using Make Whole spell.

You also know that the area that you think leads to the next level of this facility would be too small for the Apparatus of the Crab fit.

Let me know if you wanted to fix it now, move it to another location and leave it or you can easily leave it here right now and come back for it.


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

I guess we just leave it for now.


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

Mary Kay looks at all the repairs that need to be made. She looks at the tools that she can cobble out of alchemy kits and lock picks. Then with a jolt of realization, she pulls out a lacey metal object with a crystal as a heart. It starts to glow and the light slowly flows over the Apparatus.

Arcane Bolt 6 | Sorcerer 6/4/7/5 | Extend Rod 3 | Pierce Rod 3 | MetaAdept 2


You are able to either use Make Whole and move it now or do it later. Not a huge deal at the moment.

After knowing you cleared this entire area you go back to the room with the hatch. You put in one of the old dull gray ioun stones into the node and shortly after the door that you entered this room closes and then a panel on the floor opens across the room. You descend down and see it open to a room. When you get to the doorway you see these humanoid creatures that are just waiting in the water and turn to look as you get to the doorway.

Initiative:

Eustice: 1d20 + 5 ⇒ (11) + 5 = 16
Kelpy: 1d20 + 8 ⇒ (3) + 8 = 11
Fang: 1d20 + 3 ⇒ (15) + 3 = 18
Mary Kay: 1d20 + 2 ⇒ (10) + 2 = 12
Atlan: 1d20 + 7 ⇒ (20) + 7 = 27
Red: 1d20 + 3 ⇒ (17) + 3 = 20
Orange: 1d20 + 3 ⇒ (18) + 3 = 21
Yellow: 1d20 + 3 ⇒ (4) + 3 = 7
Pink: 1d20 + 3 ⇒ (17) + 3 = 20
Green: 1d20 + 3 ⇒ (1) + 3 = 4
White: 1d20 + 3 ⇒ (6) + 3 = 9
Blue: 1d20 + 3 ⇒ (15) + 3 = 18
Purple: 1d20 + 3 ⇒ (17) + 3 = 20

Combat Tracker wrote:


**Round 1**
Bold Can Act
Atlan
Orange
Red
Pink
Purple
Fang
Blue
Eustice
Mary Kay
Kelpy
White
Yellow
Green


N Merfolk Rogue 9 | HP 84 | AC25 T17 FF19| CMD23 | Fort+6 Ref+12 Will+4 | Speed 15ft / Swim 50ft | Initiative +7 | Trap Spotter (free check within 10ft) | Perception +13 | Low-Light vision

Atlan charges at red, palming his sap as he moves closer before twisting around to strike.

Melee vs AC: 1d20 + 13 ⇒ (17) + 13 = 30
Bludgeoning: 1d6 + 7 ⇒ (1) + 7 = 8
Sneak Attack: 9d6 + 9 ⇒ (4, 3, 3, 5, 6, 3, 2, 4, 2) + 9 = 41
Demoralize: 1d20 + 14 ⇒ (5) + 14 = 19

if it takes sneak damage, sacrificing 1 sneak attack die to give target the sickened condition for 4 rounds. Also if it takes sneak damage, free attempt to demoralize, which if successful target is frightened for 1 round


Atlan rushes forward and gets a hit on the creature which startles him and you see the fear in its eyes.

Orange will moves towards Atlan and tries to bite him.
Bite: 1d20 + 9 ⇒ (9) + 9 = 18 Miss
Damage: 1d6 + 7 ⇒ (4) + 7 = 11

Red will move away from Atlan due to being Frightened.
AoO for Atlan

Pink will double move up to Kelpy

Purple will charge at Atlan to bite
Bite: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19 Miss
Damage: 1d6 + 7 ⇒ (6) + 7 = 13

Combat Tracker wrote:


**Round 1**
Bold Can Act
Atlan
Orange
Red -49 *Sickened 4rds*
Pink
Purple
Fang
Blue
Eustice
Mary Kay
Kelpy
White
Yellow
Green


N Merfolk Rogue 9 | HP 84 | AC25 T17 FF19| CMD23 | Fort+6 Ref+12 Will+4 | Speed 15ft / Swim 50ft | Initiative +7 | Trap Spotter (free check within 10ft) | Perception +13 | Low-Light vision

Atlan swings his sap as the coward flees from his presence.

AoO: 1d20 + 13 ⇒ (9) + 13 = 22
Bludgeoning: 1d6 + 7 ⇒ (1) + 7 = 8


CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

Fang swims in and sets up his whip, flashing a toothy smile at the enemies gathered before he snaps the cord aiming at pink.

Melee vs AC: 1d20 + 10 + 3 ⇒ (17) + 10 + 3 = 30
Bludgeoning: 5d6 + 5 + 7 ⇒ (4, 4, 6, 6, 1) + 5 + 7 = 33

Can make AoOs:

Melee vs AC: 1d20 + 10 + 3 ⇒ (8) + 10 + 3 = 21
Bludgeoning: 5d6 + 5 + 7 ⇒ (5, 2, 6, 3, 5) + 5 + 7 = 33

Melee vs AC: 1d20 + 10 + 3 ⇒ (11) + 10 + 3 = 24
Bludgeoning: 5d6 + 5 + 7 ⇒ (5, 3, 6, 4, 1) + 5 + 7 = 31

Melee vs AC: 1d20 + 10 + 3 ⇒ (8) + 10 + 3 = 21
Bludgeoning: 5d6 + 5 + 7 ⇒ (5, 4, 6, 4, 4) + 5 + 7 = 35

Melee vs AC: 1d20 + 10 + 3 ⇒ (19) + 10 + 3 = 32
Bludgeoning: 5d6 + 5 + 7 ⇒ (3, 2, 5, 4, 3) + 5 + 7 = 29

Melee vs AC: 1d20 + 10 + 3 ⇒ (6) + 10 + 3 = 19
Bludgeoning: 5d6 + 5 + 7 ⇒ (1, 4, 1, 4, 3) + 5 + 7 = 25


Pink will bite at Fang as he moves around
AoO Bite: 1d20 + 9 ⇒ (9) + 9 = 18 Miss
AoO Damage: 1d6 + 7 ⇒ (4) + 7 = 11

Once in Position Fang gets a nasty crack of his whip at Pink damaging it quite a bit.

Blue will move in to Fang as Fang is prepared and gets another nasty crack of his whip but blue keeps coming.
Bite: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d6 + 7 ⇒ (3) + 7 = 10

Blue answers Fangs hit back with a small bite of his own.

Combat Tracker wrote:


**Round 1**
Bold Can Act
Atlan
Orange
Red -57 *Sickened 4rds*
Pink -33
Purple
Fang *HP 130/140
Blue -33
Eustice
Mary Kay
Kelpy
White
Yellow
Green


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

Eustice casts Bless.


LG Small Vine Leshy Paladin 8| HP: 82 | AC: 27 FF: 26 Touch: 12 CMD: 18 | Initiative +8 |Perception +1 | Fort +12 Reflex +7 Will +9 | Move 15’, Dark Vision 60', Low-light Vision

Kelpy takes a 5ft step north to flank Pink and full attacks with his Longsword.

Longsword: 1d20 + 13 + 1 + 2 ⇒ (3) + 13 + 1 + 2 = 19
Slashing: 1d6 + 3 ⇒ (1) + 3 = 4
Longsword: 1d20 + 7 + 1 + 2 ⇒ (6) + 7 + 1 + 2 = 16
Slashing: 1d6 + 3 ⇒ (5) + 3 = 8

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