[PFS/DMK/YSK] 6-03 The Technic Siege (Inactive)

Game Master Kludde

Map

Faction Missions
Liberty's Edge
Dark Archive
Grand Lodge
Scarab Sages
The Exchange
Silver Crusade
Sovereign Court


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Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

Lirianne takes careful aim at the beast and fires.

Dead Shot
First: 1d20 + 14 - 2 ⇒ (8) + 14 - 2 = 20
Second: 1d20 + 8 - 2 ⇒ (11) + 8 - 2 = 17
Damage: 1d8 + 5 ⇒ (8) + 5 = 13
Bonus Damage: 1d8 ⇒ 7 if both attach rolls hit


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Seoni zaps the creature in the water, creature a huge current of jolts and sparks.

RFX: 1d20 + 8 ⇒ (14) + 8 = 22

In between the chaos, Takahiro's arrow hits and Lirianne manages to land a deadly shot, cracking the creature's skull. Overwhelmed by so much damage, the creature slinks away into the river.

Combat over!

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

"I hope that animal is not the sacred totem of a nearby tribe..." Takahiro remarks, perhaps jokingly.

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Kynrac flies to where the root is and attempts to harvest it. He relies on his own theoretical knowledge to know how to proceed best.
Knowledge (nature) : 1d20 + 3 ⇒ (3) + 3 = 6 Knowledge (nature), knowledge of ages reroll : 1d20 + 3 + 5 ⇒ (15) + 3 + 5 = 23

-Posted with Wayfinder


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Kynrac confirms that the tree is indeed their object of desire, and harvests a root from it - with great skill and care, he manages to preserve a specimen that will surely suffice for the reactivation of the golem.

The trek back is uneventful, though the passage through the jungle is slow, and the distance to be covered substantial. In all, the trek took five hours, and it's late afternoon by the time the group gets back to the city.

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

"Trouble will come with nightfall?"

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Provided we don't have enough time to look for the diamond...

Once they're back at the Sharrowsmith Exports hidden lodge, Kynrac will use the root to reactivate the wood golem, then he will take some time to survey the defenses and check where the golem would be the most useful.
Perception: 1d20 + 18 ⇒ (9) + 18 = 27


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The golem is currently in the secret foyer A6 of the sharrowsmith's exports. Kynrac reactivates it with ease, bringing new life into the construct.

Tracking the one jeweller in town who carries the Zenj jewels needed to reactivate the other defense of the bazaar would take several hours. It could be possible with the right diplomacy checks.

Roll me a dip(gather info) check, and I'll tell you if it's possible...

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Diplomacy: 1d20 + 17 ⇒ (16) + 17 = 33

Kynrac does his best to find the merchant's track as soon as he can, taken by his fear that all his efforts might be vain if the Zenj armor isn't animated in time.


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

Are we allowed to sell the loot found to buy the gem needed?

Seoni nods as the tree golem is reactivated.


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'Uzoma' is the name that finally turns up as the most likely candidate to carry black diamonds. Rumours have it that he often trades in high-value jewellery, a risky business that involves taking out huge loans from loan sharks and then hoping to sell the gems for a good profit.

His shopis a small clay brick building, one of the few in town with a permanent structure. From within come the sounds of a loud, one-sided discussion.

“You still owe 1,000 gold, Uzoma, you’ve had an extra week to pay up. Now where’s the money?”

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Kynrac steps in, eager to restore order. "What seems to be the problem here?"


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Kynrac enters the store, and sees two ruffians and their leader harass the shopkeeper. None of your business, elf! Stay out of this! the leader snaps.

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

"So sorry!" Takahiro calls with a wide smile and a pleasant smile "Perhaps matters of debt could be discussed after matters of custom?" Takahiro beams "Must be an auspicious day for us to happen along just now, as the vendor seems to owe debt to the lender and both are bedevilled, but then along comes a customer! Such luck! Perhaps you wait outside while we conclude business?" Takahiro cheerfully offers the loansharks.

Channels Mr Miyagi

Diplomacy 1d20 + 9 ⇒ (17) + 9 = 26


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Nice post, Takahiro!!

Lanarial just grins in his carefree way, while twirling a dagger in his hand..."Yea - run back to your boss and tell him we're busy..."

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

"Yes, would you kindly wait outside? Your absence will be deeply appreciated."

Diplomacy aid another: automatic success.


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Seems like this is your lucky day, Uzoma. Let's see what these clients want to buy, shall we? Any money they spend comes straight to us. the leader says to Uzoma. Then to Takahiro go ahead, with a broad grins and extra emphasis don't mind us.

Uzoma looks a bit lost in this stand-off, hesitates, and finally breaks the silence with a wwwhat can I dddo for you?

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Kynrac gets down to business. "We need a black diamond, and we know you have one in stock. Can we see it?"


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

Seoni keeps an eye out and tries to get a read on the shop keeper and thugs.

perception: 1d20 + 3 ⇒ (20) + 3 = 23

sense motive: 1d20 + 4 ⇒ (3) + 4 = 7


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Yyes, I hhave a black ddiamond, straight from the mines beneath Brazen Peaks. The price is five-hundre... the shop keeps stutters, as he is rudely interrupted by the thug's shout of THOUSAND. That diamond is selling for thousand, and that's what you're going to use to pay us off.

The two thugs backing the leader keep a close watch on the adventurers.


Female Human Barbarian 7 [ HP 59/75 | AC 20/FF18/T13 | Fort +7, Ref +4, Will +3 (+2 vs. fear, +2 vs. traps) | Init +2 | Perception +11 ]

Do we pay them what they want in the hopes that we can keep our presence unknown, or do we kill them to save ourselves the cost of the gem? Amiri looks to the others, content to follow their lead.

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

"So sorry!" Takahiro beams once more "Your matter of debt is a matter between you, the lender, and this merchant, the debtor. Whilst it appears inauspicious and poor omens have settled upon that relationship, it is clear that well natured spiritfolk have taken pity upon your stars and a goodly kami has steered us to this shop to bring some peace" Takahiro pauses to let that sink in, then continues "One must always be careful when testing the benevolent nature of the spirits though for their blessings are fickle, and their good will can dry up, like our pockets..." Takahiro smiles broadly once again, like a kindly uncle giving a gentle admonishment.

"Shopkeeper, you said something about five hundred?" Takahiro continues pretending the situation is a lot calmer than it probably is "The gem is simply a gem, and whilst I believe it shows honour and respect to pay what it is worth and with a modest margin worthy of an honest merchant, I would feel dishonoured and disrespected were our good natures exploited for advantage"

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Kynrac raises an eyebrow at the thugs meddling in affairs that don't concern them. "I agree with my friend here. The price is fair. If you want to take the money the diamond is worth for yourself, fine. If he's indebted then indeed the law is on your side. But you have no right to artificially inflate the price of that item, nor to intimidate that merchant for that matter. His debt doesn't give you free reigns to do what you want. You might also want to be careful not to make powerful enemies like ourselves. Let's settle this situation. Obviously this merchant doesn't have the money he owes you. Let him sell the diamond at his fair price, then repay your debt with gems worth the reminder of the debt. I can even act as a representative of both parties interested to make sure everything is handled fairly. What say you? You have everything to gain in agreeing to my proposal. "

Diplomacy : 1d20 + 17 ⇒ (16) + 17 = 33

If we split the coats, it's less than 100gp per person. Are than affordable price St our level I think. Agreed?

-Posted with Wayfinder


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

As Lanarial has no money (because you had to use it to bring him back from the dead...) he just keeps an eye on the thugs, ready to stick the one who tries anything stupid =)


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

Per pre-gen sheet, Lirianne has only 79gp, we might need to bargain down a little more, or offer to... take care of his debt another way


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You can take an advance on the chronicle sheet, as you've already completed some parts that give a reward.

The merchant looks as if stung by a wasp. He's clearly willing to sell the diamond, but nervous to repeat his price.

Right, the thug leader finally says. You buy the diamond, and we get our share from this fellow... and turning to the merchant you hear that Uzoma: today is your lucky day. Seems you have half the debt, so we only have to smash up half your shop...

The way it looks, the party can make the deal at 500 gp. What happens to the merchant afterwards... who knows?

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

"Hold on, there won't be any smashing, as I said the debt doesn't allow you to do anything with him. The authorities would have to investigate and ask for witnesses to step up... Which would be unfortunate, as you'll agree with me. How about he simply repays the reminder of his debt in gems? They're much more convenient. Of course, the merchant would agree to pay interest over time to compensate you. If his shop is destroyed, or even half of it, he won't be able to pay his interest. "

That's the best a lawful neutral can do for him I'm afraid. Frankly, I see what kind of response were expected to have here, but that's simply not my character, and it's more of a chaotic good attitude...

-Posted with Wayfinder


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

Seoni whispers to the others "I would be karmic if these thugs were robed after the shopkeeper paid his debit."

-Posted with Wayfinder


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The shopkeeper looks on in desperation, but there is little he can do but complete the transaction.

The bruiser leader just remarks Huh. Foreigners. Think they can just meddle with everything, can they? And turning to Uzoma Let's see what we can find in this shop, shall we?

So, do you want to move on from this, or do you want to interfere?


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

"Just pay the man and let him handle the mess he got himself into. We have more...pressing...matters to attend to..." the rogue says softly to Kynrac.

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

"Agreed." replies the elf, oblivious of the merchant's plea for help.

-Posted with Wayfinder


Female Human Barbarian 7 [ HP 59/75 | AC 20/FF18/T13 | Fort +7, Ref +4, Will +3 (+2 vs. fear, +2 vs. traps) | Init +2 | Perception +11 ]

Seems like we're paying the 500

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

Takahiro immediately moves to intercet the lead thug

"So sorry!" He offers once more, but this time his face is very even and expressionless "The benevolent goddess Shizuru whispered into the ears of your local kami and steered us to this store that we might provide custom enough for you and this merchant to appease the debt for now, but a smashed shop would be bad feng-shui and the kami would send no more lucky shoppers and you would get no more money. I give you respect and think of you as rightfully angered and upset moneylender, but smash up shop and I would be shocked to learn of you as just a common vagabond, ruffian, and thief - prone to acting like unleashed baboon. So perhaps before terribly unfortunate misunderstandings happen..." Takahiro's eyes harden as they bore into the leader "... you indulge me once more - take your money and leave." his hand drifts to the tsuka of his katana and rests there comfortably.

Intimidate 1d20 + 9 ⇒ (18) + 9 = 27

Paladin says 'no'


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

Shieldmarshall says 'no' also

"I'd advise listening to him, friend," Lirianne says, hands on her pistols ready to draw. "We'll pay 500 for the gem - more than it's worth, I'll wager," she adds with a glance at the merchant, "and you can take that against your debt and walk away. Elsewise, well, the second thing that smashes will be a bullet. Into a skull."

Intimidate (aid another): 1d20 + 10 ⇒ (20) + 10 = 30

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

"It seems my occidental friend prefers very plain speech, but regardless, I am sure both of our meanings are clear" Takahiro reinforces the message.

Oooh Liriane and Takahiro get all Shanghai Noon!


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

Seoni looks impatient, commenting to the thugs "You have all you will get from the shopkeep, go away before you give us reason to shed you blood!"


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Alright, alright, we're leaving. the leader says, strongly intimidated by the sudden hardened chance of the Tien, and the threat of firearms, then pointing to Uzoma But you've got one week! One week to come up with the rest of the money!

Well-played!

Uzomi is extremely grateful That may have only bought me a week of time, but it gives me a chance. You've halved my debt as well. How can I ever thank you?

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

"You can thank me by managing your finances well, being an honest merchant, and honouring your debts" Takahiro bows politely, and leaves.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Seeing an opportunity to continue their ruse, Lanarial says in a low voice meant to be overheard by the shopkeeper, "Hurry up! We have to get back to Bloodcove as soon as we can! And the boat leaves in an hour!! I ain't walking all the way back because you wanted some shiny bauble..."


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Roll me a bluff check, if you please.

Back at the Sharrowsmith's exports, the black diamond is installed, reactivating the suit of armour, and setting it to guard the foyer.

When the adventurers emerge, the fountain in the middle is the center of attention. A young Taldan called Marra Gavix (Marra, nice name...) is singing and dancing on top of the fountain. She sings the song of the seven craftsmen, who decided to use their crafts from a powerful overlord. Just then, Arvellos Rand, run out shouting They're here! They've broken through the rear gate!

You can move, and you can control the golem and suit you've reactivated (I'll post stats on the map once you've reached them. They don't patrol on their own, but once an adventurers reaches the golem or suit, they're under your control. They'll automatically attack once they see an enemy. The book you're protecting is in A15.

Not rolling init, since you're far away anyway.

---
Takahiro
Seoni
Kynrac
Lanarial
Lirianne
Amiri

---
Enemies
---

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

Takahiro begins legging it to the room the party needs to protect.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

bluff: 1d20 ⇒ 9 =(

Lanarial double moves into the building...


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

Did we get familiar enough with the layout to know about those secret doors on the map?

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Leaving the shop, Kynrac uses his wand of longstrider (UMD auto success with guidance) and suggests he heads back to the lodge to prepare things ahead, since he moves more quickly.

*****

At the lodge

Before anyone moves, Kynrac simply says. "Hold on, just a second. I'll accelerate the flow of time for us."

Casting haste (sp), lasts 9 rounds: A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement.

Then the loremaster moves quickly towards the golem and armor in order to activate them.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Am I missing it? There no doors (other than one secret door from A8 to A5) that lets us get from the back to the front of the building! I wanted to move Lanarial through the bedrooms and hide near A12 to get behind them, but the map doesn't show a way... ):-%


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You're aware of the secret doors leading to the pathfinder lodge (A8), and to the Golem (A6). You also have a vague idea of the location of the vault (A15)


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---
Takahiro
Seoni
Kynrac
Lanarial
Lirianne
Amiri
---
Enemies
---


Female Human Barbarian 7 [ HP 59/75 | AC 20/FF18/T13 | Fort +7, Ref +4, Will +3 (+2 vs. fear, +2 vs. traps) | Init +2 | Perception +11 ]

Amiri moves quickly into and through the building, and, with the benefit of Kynrac's spell, is able to make it to the Golem.

Full-round action: Double move (120')


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The party now has control over the golem (but treat it like a summoned creature: it will attack enemies to the best of its ability). The first PC to post an action for the golem gets to determine what it does, starting next round.

---
Takahiro
Seoni
Kynrac
Lanarial
Lirianne
Amiri
---
Enemies
---

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