[Outpost] PFS 3-06: Song of the Sea Wtich (Inactive)

Game Master Andrew Harasty

Song Of the Sea Witch Map


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Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

So this mostly wraps up this scenrio. Just need to see what you want to do with the books and Yargos.

But since this a Convention time for BOONS!

Using the same Cut and Paste Initiative dice order. 1 or 20 to get a boon

Boon, Sidney: 1d20 ⇒ 17
Boon, Constantin: 1d20 ⇒ 18
Boon, Barolomey: 1d20 ⇒ 2
Boon, Phoebee: 1d20 ⇒ 1 WINNER!
Boon, Glorne: 1d20 ⇒ 18
Boon, GM Gustavef: 1d20 ⇒ 13

PFS Boon Type: 1d4 ⇒ 3

So I will send this up HMM and she will cut the boon for you.

Also I will write up your chronicles hopefully before the weekend,

Grand Lodge

Male LG Human (Keleshite) Kineticist 5 | HP 52/58 5 nonlethal | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +9, R: +9, W: +2 | Init: +7 | Perc: +8 | Speed 30ft | Burn: 1/7 | Elemental Overflow Active

Congratulations Pheobee!

Liberty's Edge

1 person marked this as a favorite.
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

She would like to thank the Academy for all of their support! :)

Grand Lodge

m human (ulfen) Hydrokineticist/7 [hp: 87/87] [init: +3; perc: +11] [AC: 18(22)/T: 13/FF: 15(19)] [saves: 12/10/7] [CMB: +6/CMD: 19(16)] [burn taken: 0/8] [non-lethal taken: 0/56]

Congo-rats to Phoebee, and I thank GM Gustavef for running this.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

This was a lot of fun! Thanks to GM Gustavef and my fellow players, even if Cwethan is jealous of Phoebee's singing talents :). He didnt do too bad, but he's, well he is no Phoebee :)

Grand Lodge

Male N Human Spiritualist 4 | HP 36/39 | AC 23, T 12, FF 22 | CMD 19| F +9 R +5 W +10; | Init +3 | Perc: +9 | Speed 30ft | Spells: 1st 4/4; 2nd 0/2 | Active Conditions: None.

Thanks GM Gustavef and thank you guys. It was great game.

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

Indeed, thanks for running!

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

For some reason Phoebee tends to be lucky, I think that this is the 2nd or 3rd boon she has played.

Grand Lodge

Male LG Human (Keleshite) Kineticist 5 | HP 52/58 5 nonlethal | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +9, R: +9, W: +2 | Init: +7 | Perc: +8 | Speed 30ft | Burn: 1/7 | Elemental Overflow Active

Thanks for running, it was a blast! Everybody, it was quite enjoyable to play with you all.

Liberty's Edge

1 person marked this as a favorite.
FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

And Sidney has a new friend :)

Grand Lodge

Male LG Human (Keleshite) Kineticist 5 | HP 52/58 5 nonlethal | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +9, R: +9, W: +2 | Init: +7 | Perc: +8 | Speed 30ft | Burn: 1/7 | Elemental Overflow Active

Bards make the best of friends I say!

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

What a friend you have in Phoebee
with all of her songs to share
and what a privelege it is to be carried
in a song for others to share

:)

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Chronicles are ready. You can pick them up HERE!

Thank you all. And depending on the time of reporting you may be my official 100th PFS table credit

Grand Lodge

Male LG Human (Keleshite) Kineticist 5 | HP 52/58 5 nonlethal | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +9, R: +9, W: +2 | Init: +7 | Perc: +8 | Speed 30ft | Burn: 1/7 | Elemental Overflow Active

Congratulations on the 100th table!

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Hooray for the 100 tables!
Hooray for the Chronicles.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

I think that these might be the wrong Chronicles, they look like Master of the Fallen Fortress

Grand Lodge

m human (ulfen) Hydrokineticist/7 [hp: 87/87] [init: +3; perc: +11] [AC: 18(22)/T: 13/FF: 15(19)] [saves: 12/10/7] [CMB: +6/CMD: 19(16)] [burn taken: 0/8] [non-lethal taken: 0/56]

Congrats tot he 100th table. Umm....Phoebee is right about the Chronicle sheets. Wrong link perhaps?

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Google Sync needed to be kicked on my laptop. The right ones should be showing now

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Let me take a look! :)

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Hooray, they are the correct one! :)

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Nice things to buy. Is it worth a PP to learn a language?

Grand Lodge

m human (ulfen) Hydrokineticist/7 [hp: 87/87] [init: +3; perc: +11] [AC: 18(22)/T: 13/FF: 15(19)] [saves: 12/10/7] [CMB: +6/CMD: 19(16)] [burn taken: 0/8] [non-lethal taken: 0/56]

All you need to do is put 1 rank into Linguistics to learn a new language according to the Core Rulebook. Unless it was changed during one of the updates or not applicible to PFC.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

It is a way to get an extra language without the skill point. However, I find most characters that are doing "I speak everything" tend to have Celestial or Infernal fairly early.

Grand Lodge

Male LG Human (Keleshite) Kineticist 5 | HP 52/58 5 nonlethal | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +9, R: +9, W: +2 | Init: +7 | Perc: +8 | Speed 30ft | Burn: 1/7 | Elemental Overflow Active

Weird, I'm still getting the MotFF chronicle listings. I'll check in a few hours when at lunch to see what's up.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

I thought it made sense for her to know Celestial as a bard since she worships Sheyln but now that she has been exposed to Infernal, I dont see why she wouldnt take the skill. She did that for Hallit and Tengu, she was around people with those languages so she took them.

Grand Lodge

m human (ulfen) Hydrokineticist/7 [hp: 87/87] [init: +3; perc: +11] [AC: 18(22)/T: 13/FF: 15(19)] [saves: 12/10/7] [CMB: +6/CMD: 19(16)] [burn taken: 0/8] [non-lethal taken: 0/56]

From personal experience, you get more use from Abyssal since PFS has alot of Demons in thier sessions. Sylvan also comes into play a bit.
If you plan on summoning creatures, Celestial are good for giving orders to those type. I have a summoner who speaks Celestial and Terran (for earth elementals) for summoned creatures when his Eidlon is gone.

Grand Lodge

Male LG Human (Keleshite) Kineticist 5 | HP 52/58 5 nonlethal | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +9, R: +9, W: +2 | Init: +7 | Perc: +8 | Speed 30ft | Burn: 1/7 | Elemental Overflow Active

Okay, the Drive app was being dumb, got my chronicle, thank you!

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

That makes sense. I like having a bard with different languages though. This is what she knows so far:
Celestial, Common, Dwarven, Elven, Halfling, Skald, Sylvan, Tengu

Not too bad :)

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Does anyone know how I add a magical enchancement to my armor in Herolab and then get it to take the cost for +1 taken off my moolah?

Grand Lodge

m human (ulfen) Hydrokineticist/7 [hp: 87/87] [init: +3; perc: +11] [AC: 18(22)/T: 13/FF: 15(19)] [saves: 12/10/7] [CMB: +6/CMD: 19(16)] [burn taken: 0/8] [non-lethal taken: 0/56]

sell back your current armor and buy the new one. Pretty sure you can sell back at 50% of what you spent. Takes a little off the cost. Don't forget to put it back on.

Grand Lodge

Male LG Human (Keleshite) Kineticist 5 | HP 52/58 5 nonlethal | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +9, R: +9, W: +2 | Init: +7 | Perc: +8 | Speed 30ft | Burn: 1/7 | Elemental Overflow Active

I would use the Gear > Custom Gear to take off the difference from upgrading the armor, and label the custom gear as to what I had done to upgrade it with.

Example:
BRIBES AND OFFERINGS 0lbs 550 gp

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

If I do it that way, Glorne, I am like a 1000 gp off.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

It looks like it will work if I sell it for full price and add the +1 enchantment.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

I tried it your way Sidney as well and it seems to work out the same way. Thank goodness for cloning a character in Herolab to play around with stuff like this,

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

Chronicle looks good, thanks for running!

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

GM, have you reported the scenario yet?

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Yes and no. :) I have reported it though the Outpost coordinators. But they have not submitted it to Paizo. It will happen when they do their batch.

Liberty's Edge

FFemale half-elf bard 5/evangelist 1 ( Pathfinder Campaign Setting: Inner Sea Gods ) NG Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +13 AC 19, touch 12, flat-footed 18 (+7 armor, +1 deflection, +1 Dex) hp 39 (6d8+6) Fort +3, Ref +7, Will +6; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Immune sleep

Thanks!

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