Nightfiend's Before the Dawn: Part 1-2 (Table-A Invite Only) (Inactive)

Game Master Nightfiend

(8)

Metallic Door Entrance

Azlant Ridge

Consortium Assault


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The Exchange

Ratfolk Cavalier (Emmisary) 2 | HP 22/22 | AC 20 | Touch 13 | FF 18 | Fort +5 | Ref +2 | Will +2 | Percption -3 | Scent | Darkvision

I hope the re-assignment is a positive one. Good luck! It was fun to game with you.

The Exchange

Ratfolk Cavalier (Emmisary) 2 | HP 22/22 | AC 20 | Touch 13 | FF 18 | Fort +5 | Ref +2 | Will +2 | Percption -3 | Scent | Darkvision

Hm. The new map is not loading correctly for me. All the small images of us and our enemies are loading, but the big background image is not.
I hope I can fix this tonight. If you need an action from me before then, I was hoping to do a ride by attack.


From my end, everything looks correct. It loads and is editable.

The Exchange

Ratfolk Cavalier (Emmisary) 2 | HP 22/22 | AC 20 | Touch 13 | FF 18 | Fort +5 | Ref +2 | Will +2 | Percption -3 | Scent | Darkvision

Probably my phone deciding it doesnt want to.


I am going to conclude the scenario here and call it successful. The scenario had one small assault left, which was more for comedy then effect. I should have chronicles up shortly and I hope everyone enjoyed the scenario.

I found one of the challenging points of the massive melee is choice of targets. What I mean by that is the fact that the scenario designates the group to be engaged by two combatants, but has combat going on in different locations in the camp. The players can and generally do chose to engage targets outside the designated ones. Although it is fun to have the freedom to move about and fight what you want, it could end poorly if not carefully balanced on my end.

If you want to include any day job rolls fill free to post them here.

Jane Doe: Let me know what spells you want listed on this chronicle.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Thanks for running the game! I already made my day job roll earlier in this thread, got an 11.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│
Otieno wrote:
Thanks for running the game! I already made my day job roll earlier in this thread, got an 11.

Wasn't that for part 1? This is part 2.

Part 2 Day Job Roll:Profession (Trapper): 1d20 + 3 ⇒ (8) + 3 = 11

The Exchange

Ratfolk Cavalier (Emmisary) 2 | HP 22/22 | AC 20 | Touch 13 | FF 18 | Fort +5 | Ref +2 | Will +2 | Percption -3 | Scent | Darkvision

No day job for me.
Thank you so much for running. I had a lot of fun.

Dark Archive

Half-elf Investigator (Psychic Detective) 10 | hp 41/76 | AC: 18* | T: 11* | FF: 17 | CMD 22 | Fort +10* | Ref: +14* | Will: +14* | Init +3* | Perception +15* | Trapfinding (+5 Perception vs Traps)| Low-Light vision
current buffs:
Herosim, DR 5/Adamantine, fatigued, hasted (both included in line above), Inspiration on checks is 1d6 +2 (favored class bonus)

No Day Job for Barnaby. Thank you very much for running these!

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Oh snap, you're right! Thanks!

Profession (herbalist): 1d20 + 6 ⇒ (18) + 6 = 24

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

Profession Trapper1d20 + 6 ⇒ (19) + 6 = 25


Chronicles

Ok here are the chronicles. Let me know if there is anything that needs to be added or changed. Jane Doe, if you would like me to add what spells you intend to carry over onto the chronicle, just let me know what spells to add and I will update it.

Grand Lodge

Skills:
Acrobatics +9, Climb +8, Perception +8, Kno(Nature) +4, Profession (Trapper) +4, Survival +4
Male Halfling PFS#186188-2 (Retired: Rebuilt for 2e) Barbarian (Unchained) 3
Stats:
│HP: 32/32 (38 Rage) │ AC 18 (16 Rage)│ T13│ FF16│ F5│R2│W0│Init 2│Perception +8│CMB +4│CMD16│

Looks good, thanks for running Nightfiend!

The Exchange

Ratfolk Cavalier (Emmisary) 2 | HP 22/22 | AC 20 | Touch 13 | FF 18 | Fort +5 | Ref +2 | Will +2 | Percption -3 | Scent | Darkvision

It looks good. Thank you very much for running!

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

Thank you for running this Nightfiend! I really enjoyed gaming with folks!

Now on to leveling Brunhilde!

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