Motteditor's Ironfang Invasion PBP

Game Master motteditor

Combat map / Overall map / Treasure tracker / Survivors / Survivors (GM reference)


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Female half-elf sorcerer 4 / oracle 1 | | HP: 33/33, Temp HP 0/0 | AC 12 (T 12, FF 10) | CMB: +2 CMD: 14 | F:+4 R:+4 W:+9 (+2 vs. enchantments /poison/ sleep, immune to magical sleep) | Init +2 | Perc +2, Diplomacy +6, Handle Animal +9 | Speed 30 ft. | Oracle Spells: 1st: 4/4 | Sorcerer Spells: 2nd: 3/4, 1st: 5/6 | Channel: 5/5, Tanglevine: 7/7 | Imp. Iron Will: 1/1, Unbreakable Survivor: 1/1 | Active Conditions: None

Aramis can speak Aklo, Elven, Hallit, and Sylvan.

+1 level in sorcerer

HP: +6
+1 Arcana, +1 Spellcraft, +2 UMD, +1 handle animal, +1 geography
+1 BAB
+1 Will
+1 cantrip known (mending)
+1 1st level spell per day
Second level spells (stone call, 4/day)

Feat: selective channeling


Female half-elf sorcerer 4 / oracle 1 | | HP: 33/33, Temp HP 0/0 | AC 12 (T 12, FF 10) | CMB: +2 CMD: 14 | F:+4 R:+4 W:+9 (+2 vs. enchantments /poison/ sleep, immune to magical sleep) | Init +2 | Perc +2, Diplomacy +6, Handle Animal +9 | Speed 30 ft. | Oracle Spells: 1st: 4/4 | Sorcerer Spells: 2nd: 3/4, 1st: 5/6 | Channel: 5/5, Tanglevine: 7/7 | Imp. Iron Will: 1/1, Unbreakable Survivor: 1/1 | Active Conditions: None

It's Thanksgiving here. I'm taking tomorrow and Monday to spend with family. I'll post again Tuesday.

Thanks!


Female Half-Elf Ranger 5; Init +5; Senses Low-light vision; Perception +12; AC 18 (+3 Dex., +4 armour, +1 shield); hp 44; Fort +6, Ref +7, Will +3

Re: the loot.

If no one else wants them, I'd like to nab the +1 studded leather armour of light fortification, one +1 shortsword, one composite longbow (+2) plus arrows (100), and the vial of silversheen.


| HP: 43/43 | AC 20 (T12, FF 18) | CMB: +5 CMD: 17 (+4 vs. bull rush and trip) | F:+5 R:+3 W:+5 (+2 vs. poison, spells, spell-like) | Init +2 | Perc +11*, SM +11*, Diplomacy +3 | Speed 20 ft. | Spells: 2nd: 3/3, 1st: 3/5 | Mental Focus: Conjuration: 2/2, Divination: 4/4, Evocation: 2/4, Generic: 8/10 | Active Conditions: Casting Focus (+1), Intense Focus (+2), Third Eye (+2)

Go for it.


male half-orc Scarred Wanderer 5
Baseline Stats:
Max HP: 49 | AC 16 ( 12 T / 15 FF) | Fort +8 / Ref +4 / Will +3 | CMD 19 | Perception + 12 | Survival +11 | Handle Animal +9 | Climb, Know (dungeon, nature), Stealth +7

Only things in the loot pile Dregg can make much use of are the +1 chain shirt and the composite shortbow (+4 Str), though the bow isn't likely to ever really be used.

And Dregg will take a potion of cure light wounds, more as a means for stabilizing someone if he's out of spell slots than for mending his own wounds.


HP: 48:48; NL: 10; Force Ward: 10/10 AC: 18 (touch 14; FF 14; +1 vs goblinoids); CMD 15 | F/R/W: +8/+8/+2; Init: +4; Perc: +9;

I thought Dregg was going au natural in terms of armour. If he wants the +1 chain shirt, go for it, and I’ll take it off Arryn’s sheet.


male half-orc Scarred Wanderer 5
Baseline Stats:
Max HP: 49 | AC 16 ( 12 T / 15 FF) | Fort +8 / Ref +4 / Will +3 | CMD 19 | Perception + 12 | Survival +11 | Handle Animal +9 | Climb, Know (dungeon, nature), Stealth +7

Dregg picked up a masterwork chain shirt from that derro trader we met.


Female Half-Elf Ranger 5; Init +5; Senses Low-light vision; Perception +12; AC 18 (+3 Dex., +4 armour, +1 shield); hp 44; Fort +6, Ref +7, Will +3

Svirfneblin. A derro would've traded a chain shirt only for our internal organs...


male half-orc Scarred Wanderer 5
Baseline Stats:
Max HP: 49 | AC 16 ( 12 T / 15 FF) | Fort +8 / Ref +4 / Will +3 | CMD 19 | Perception + 12 | Survival +11 | Handle Animal +9 | Climb, Know (dungeon, nature), Stealth +7

Potato potato.


Female half-elf sorcerer 4 / oracle 1 | | HP: 33/33, Temp HP 0/0 | AC 12 (T 12, FF 10) | CMB: +2 CMD: 14 | F:+4 R:+4 W:+9 (+2 vs. enchantments /poison/ sleep, immune to magical sleep) | Init +2 | Perc +2, Diplomacy +6, Handle Animal +9 | Speed 30 ft. | Oracle Spells: 1st: 4/4 | Sorcerer Spells: 2nd: 3/4, 1st: 5/6 | Channel: 5/5, Tanglevine: 7/7 | Imp. Iron Will: 1/1, Unbreakable Survivor: 1/1 | Active Conditions: None

I cleaned up the loot list, removed the items everyone said they wanted, allocated gear to the refugees as appropriate (most still didn't have armour or a dagger, so lots of basic gear saw use among them), and placed what we'd keep for the camp under 'camp supplies.' There's also a few items I moved to a 'plot related items' list on the side. Everything else is still listed on the loot list and ready for sale or trade when we have a chance. I didn't price it out yet, though. Too busy to get on that ahead of time. Haha.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Will update in the morning (sorry, ran out of time/steam today), but then I'm heading out to visit my parents Wednesday through Saturday. Not sure what my posting opportunities will be there, but I think I likely won't get a chance to post again until Sunday or Monday. Sorry!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Sorry, working on a deadline. Plan to update tomorrow.

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