Xanya Zellor |
I meant 45 degrees up, but if you move 20 that's actually 14 feet up and 14 feet horizontally. Does that get rounded to 15? Alternatively you could just move at a less steep angle and move 15 horizontally and 13 up.
Xanya Zellor |
You also have to make a check when you take damage so I wouldn't fly longer than you need to or fly above the fire.
He should be high enough above the fire that it shouldn't damage him.
Simon Saito |
Ok, so if I remember where he was standing before correctly, he should be able to step east one square to get out from under the tent(10ft) and then up(5), south(5), up (5), south (5). This uses 20 ft of movement and keeps him in the air and goes up at 45 degrees, not requiring a check. He should now be in the air above the space between Xanya and Quassine, with two blocks between him and the ground.
Because flying complicates, we actually did use Minecraft for a lot of our home games because it worked in 3D and kept things on a simple grid.
CaveToad |
I meant 45 degrees up, but if you move 20 that's actually 14 feet up and 14 feet horizontally. Does that get rounded to 15? Alternatively you could just move at a less steep angle and move 15 horizontally and 13 up.
They ignore that for simplicity during flying. You just move normal but if going more than 45 its half rate. Seems weird.
CaveToad |
Eleanor Sibyl wrote:You also have to make a check when you take damage so I wouldn't fly longer than you need to or fly above the fire.He should be high enough above the fire that it shouldn't damage him.
Yeah he will ok if he flies over it quickly, I wouldn't try to hover there ( too high DC anyhow ).
Xanya Zellor |
Sly I moved you a few squares out, let me know if that works. Its about all you can do without having to make any checks.
Simon had this avatar first, Sly stole it!
Eleanor Sibyl |
I meant 45 degrees up, but if you move 20 that's actually 14 feet up and 14 feet horizontally. Does that get rounded to 15? Alternatively you could just move at a less steep angle and move 15 horizontally and 13 up.
It's always assumed to round down. If you don't have enough movement then you can't enter that square.
Xanya Zellor |
Working on your current round now, will get it posted tonight. Have to step out of the house for a bit. Stay tuned for the exciting details!
Finally :). Though sadly it'll be too late for me today. Hopefully the next round will go in less than 40 hours...
CaveToad |
Lol, yeah more super crazy stuff from POW2. I will probably never run a campaign with their (DSP) stuff again, its just a little too nutty, even psionics are designed to circumvent a lot of the normal conventional stuff. Sure they try to be sneaky about it, but it allows for some shenanigans. With Path of War they were just like ahh F*** it, here is some super OP stuff, please buy our product.
Eleanor Sibyl |
"Power levels are b@+@*++$!"
It's only OP if you don't account for the power up, and I don't think either is as bad as 3.5 Tome of Battle/Expanded Psionics were.
---
On another note, I believe you can put a description directly beneath the campaign tabs.
Typically I see it used for marking chapters and putting current combat map link. Saves having to click a link to click a link.
Xanya Zellor |
@Cardau: Your movement would provoke AoO from all of them. With your AC that's 40% chance of getting hit per goat. You probably at least want try to use acrobatics when you move. It can be used untrained. Casting defensively might have been a better option though. Also did you see my PM?
Xanya Zellor |
@Eleanor: If Kiki climbs on the big one you will get flank/sneak. So you might want to roll for that in case it happens. Did you add the bard song to your attack/damage? You go after Simon right? Also, it might be a good idea to assign order of targets since your primary target might be dead by the time your turn rolls around. Edit: nevermind, you don't have sneak anymore... (Though you'll still get the flat bonuses). A 15 might miss, so getting +3 won't hurt.
@Kiki: It might be a good idea to climb on the big one. It'll break your stealth and you won't be able to full attack, but getting sneak and flank for Xanya and Eleanor seems worth it. Did you pick up 3+ clubs so you can full attack? If you didn't, then it's not much loss anyway.
@ Simon: where did you fly to this round? Since the map doesn't show the z axis, it might be nice to specify it every time. I think you have to move at least 15 to avoid having to make a Hoover check.
@All: It might be a good idea not to move your marker if there are people before you in initiative who haven't posted. For example Cardau's old position might affect Quassine's action.
@CaveToad: Since none of the goats rolled for miss chance, I assume they have darkvision or another way to ignore the miss chance from dim light?
Xanya Zellor |
Yeah sorry, its been a busy weekend.
It's perfectky understandable, running 6 tables is an incredible amount of work. This do make me worry about your intention to add even more tables though. Won't that slow things down even further?
Kiki Bitterdew |
I think we never stated if we made the clubs or not.
Xanya Zellor |
I think we never stated if we made the clubs or not.
Yeah, too bad, they would have been useful now.
It might be helpful if you list all actions you take down in the bottom section, I think you might have missed a swift action to posion your blade. Always nice to list the DC as well so the GM doesn't have to click through to the profile, any time saved for the GM is a good thing :). Oh yeah, I think you forgot to include the +2 from flank in your attack roll (not that it's likely to matter though).
Hopefully the big blue one got 17 or less AC so my attacks hits. Sadly misfortune forces you to force a reroll before results are revealed (though obviously not my call wether to use that ability on Xanya's attack roll or not, Cardau might even not be conscious by the time my turn rolls around.
Xanya Zellor |
So now we wait for the update :).
How do people feel about discussing tactics? We seem to be in quite a difficult position, so coordinating might be wise. I am playing Xanya very recklessly at the moment, though I am not sure that is the best course of action. She could have had 24 AC already with 5% chance of getting hit, instead it's like 45% for every hit against her. Of course, the more of them we kill, the fewer attacks we suffer, but even for Xanya she needs max damage or sneak to be able to kill one in one round. As such, I think it's better to focus on disabling/debuffing/distracting them as well as protecting ourselves first and dealing damage second. Summons, psionic blast etc. it really is a shame that none of our arcane casters picked up color spray, it would be amazing right now.
CaveToad |
CaveToad wrote:Yeah sorry, its been a busy weekend.It's perfectky understandable, running 6 tables is an incredible amount of work. This do make me worry about your intention to add even more tables though. Won't that slow things down even further?
I see maybe one more table getting added. Also its only really tricky doing 6 combats at once. It takes me a good hour per table to do a round of combat with so many combatants. As the tables go on their own way I don't foresee everyone always being in combat all at the same time.
Its a good gauge for me to see how much time it takes etc, thats why this is trial period to tweak some stuff if needed.
Xanya Zellor |
I can edit it from my computer, but the way things are set up doesn't work with my phone (which I use most of the time). If we used a spreadsheet instead I could have though.
Quassine Alator |
Are you all able to edit the battle map? just curious.
During the weekend, all day. During the week and excluding Wednesdays, only at night, EST.
What kind of special ability is the Mind Blast?
Simon Saito |
Will Twinned Mind be restricted by our current alignment?
I have no intention of changing from chaotic good, or at the very least NG, but I'd like a way to take the psionic druid archetype because I really love the flavor as it applies to him, becoming part of the earth and stuff. I don't think regular psionics really fit him so well.
I know it's not the most powerful choice, but that's never been my one of my concerns in pathfinder. I like making something thematic and fun, not something that drops a demon in the fewest rounds.
If I will be restricted by alignment, are there any feats or traits to help with it? I know there's the campaign trait, but I think it said it didn't apply to "any neutral."
CaveToad |
Moving over to be above Card satisfies his movement and doesn't require any checks, if someone would do that, please.
Keep in mind your direction of travel, to were moving Northeast basically last round, you cannot reverse direction starting the next round. I will place an arrow on the map to help keep your vector straight.
CaveToad |
Will Twinned Mind be restricted by our current alignment?
I have no intention of changing from chaotic good, or at the very least NG, but I'd like a way to take the psionic druid archetype because I really love the flavor as it applies to him, becoming part of the earth and stuff. I don't think regular psionics really fit him so well.
I know it's not the most powerful choice, but that's never been my one of my concerns in pathfinder. I like making something thematic and fun, not something that drops a demon in the fewest rounds.
If I will be restricted by alignment, are there any feats or traits to help with it? I know there's the campaign trait, but I think it said it didn't apply to "any neutral."
Twin Mind classes will have to follow all the normal restrictions.
Simon Saito |
K. You said alignment shifts could've set in by then. Perhaps the awakening centers him a little bit more and he moves to NG, CG tendencies.
Quassine Alator |
Cavetoad,
I sent you an IM to check on something before I can take my round 3 actions.
Thanks!
Simon Saito |
Team vote, cure light on Xanya or Card? Or something else? He has a combat spell or two.
They're both in a pretty bad way right now. Card can heal himself, but did Xanya prepare cure light? Oh, she can also channel too.
Thoughts?
Xanya Zellor |
Xanya still is waaay off from being dead. I think a summon to help with flanking would be way more beneficial. Card forcing a reroll on either himself or on Xanya would also be nice...
@quassine, you forgot inspre courage, which is nice because it means you hit exactly.
Xanya Zellor |
Totally forgot to roll for sneak in case you do summon a creature for Xanya to flank with. I think these creatures have 20 HP, so sadly I am 1 hp away from killing it without sneak...
Edit: I'll just edit it in.
Simon Saito |
Quassine Alator |
@Quassine, you forgot inspre courage, which is nice because it means you hit exactly.
Thank you, adjusted.
Since there is so much going on, perhaps it would be better to do something like this? Of course, just a suggestion.
Lake Camp
Round 11, Initiative 24
HP:15/15, AC:18/T:18/FF:14, F:+5/R:+6/W:+6/8, SR:12,
Hero Points 0/1
Group Effect: Inspire Courage, +1 ATB/DAM and etc
FFS: Five Foot Step to <map coordinates>
MA: Crawl
MA: Stand-up
or whatever.
Xanya Zellor |
That was one brutal round :D. I think it's better that I wait to post, in case I can avoid soaking more AoO's. Xanya is pretty badly hurt, having taken 18 damage so far...
Edit: CaveToad, can she strike at goatling 10?
Edit2: I guess Xanya can just mount onto Cryxial. That'll move her in a position to attack and won't provoke AoO.
Edit3: I would still prefer to be able to attack Goatling 10 though.
Edit4: Rule of cool says that it would be very nice if she could mount Cryxial while attacking goatling 10. I think that technically she is 15 ft away now and would be 5 feet away after mounting, but would be sweet if she could attack somewhere in between. What do you think?
Final edit: I posted. Max damage means Xanya will be able to take down a goat either way. Hopefully I'll be allowed to take down 10 and Eleanor can take out 3.
CaveToad |
Xanya Zellor wrote:
@Quassine, you forgot inspre courage, which is nice because it means you hit exactly.Thank you, adjusted.
Since there is so much going on, perhaps it would be better to do something like this? Of course, just a suggestion.
Lake Camp
Round 11, Initiative 24HP:15/15, AC:18/T:18/FF:14, F:+5/R:+6/W:+6/8, SR:12,
Hero Points 0/1
Group Effect: Inspire Courage, +1 ATB/DAM and etcFFS: Five Foot Step to <map coordinates>
MA: Crawl
MA: Stand-upor whatever.
That sort of formatting does help a lot.
CaveToad |
That was one brutal round :D. I think it's better that I wait to post, in case I can avoid soaking more AoO's. Xanya is pretty badly hurt, having taken 18 damage so far...
Edit: CaveToad, can she strike at goatling 10?
Edit2: I guess Xanya can just mount onto Cryxial. That'll move her in a position to attack and won't provoke AoO.
Edit3: I would still prefer to be able to attack Goatling 10 though.
Edit4: Rule of cool says that it would be very nice if she could mount Cryxial while attacking goatling 10. I think that technically she is 15 ft away now and would be 5 feet away after mounting, but would be sweet if she could attack somewhere in between. What do you think?
Final edit: I posted. Max damage means Xanya will be able to take down a goat either way. Hopefully I'll be allowed to take down 10 and Eleanor can take out 3.
I show you 5' away from that goatling, you cant hit him with a reach weapon.
Kiki Bitterdew |
would it be possible for Kiki to take the "Spider Summoner (Drow)" Feat, even if she is no Drow (fits quite well thematicly for a spiderling)
Xanya Zellor |
I'll just attack goat 3 then i guess. Really weird that there is no 10 between 15 and 5... A shame Simon targets the guy Xanya'll kill, but it probably won't matter much at this point). If Quassine tumble into flank with the dog we might just finish things this round. Eleanor + Cryxial could finish 10 and Kiki will definitely kill her target.
Xanya Zellor |
@Quassine: Is that attack against 6 meant to go against 7? If so, you forgot sneak/flank.
@Kiki: If Quassine kills 6, you might want to roll to climb onto 4(luckily you still have enough movement), though I guess it's autosuccess (and you can take 10 on these checks strangely enough due to racial climb speed).
Xanya Zellor |
I believe we might just have finished them all! That was a fun and challenging encounter. It could have gone much worse if Xanya failed her perception check or didn't have sound burst ready. It's cool to see that we can succed despite the unfavorable conditions, though I guess Xanya was hurt by those the most. I believe we faced well over 250 HP worth of enemies!