Monster Mashup - Table 2 (Inactive)

Game Master CaveToad

Goatling Battle Map
Hillside Ruins
Wilderness Battle
Regional Map
Night Ambush
Giantess Fight
Scepter battle

Party XP Total:
Longirus: 17680 (6th)
Goliath: 1960 (6th)
Everyone else: 21422 (6th)

Needed for 6th level: 23000

Party Meals Remaining: 38.5
Meals used/day: 4.75
(2 medium, 1 small, 1 tiny, 1 large)
Fed through day 13


451 to 500 of 2,553 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>

Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

I changed skilled (perception) over to Improved Natural Armor, hope that is ok since the rest haven't finished yet. The odds of picking up a saddle before we hit level 3 seems slim at this point so armor will be cryxial's best defense for now. Also Ikik with skill focus (perception) helps out for spotting things (even if he can only communicate through emotions he can probably still tell of danger and the like).


Male Kitsune Cleric-Oracle-Sorcerer 2 Init. +4; Per. +6 (+2 opposed); AC: 16, touch 16, ff 10; HP: 29/29; Fort/Reflex/Will: 8/6/7

I think I'm ready.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Good :). I am curious, why did you get spell focus conjuration instead of enchantment? I thought your character was mostly focused on enchantment spells?

Looks like we are just waiting for Kiki.


Male Kitsune Cleric-Oracle-Sorcerer 2 Init. +4; Per. +6 (+2 opposed); AC: 16, touch 16, ff 10; HP: 29/29; Fort/Reflex/Will: 8/6/7

Because I'm getting enchantment with the free Spell Focus from item at level 3. I want enchantment to be the one with which I get Greater Spell Focus at level 6.


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

I believe Quassine is also ready.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Too bad you weren't allowed to pick up an extra tail with it. It would have made your progression so much smoother. It is pretty clearly "spell stuff". Hmm I wonder, CaveToad, does Combat Casting count as a spell or combat feat for item purposes? Obviously it's a combat feat, but it makes much more sense to classify it as a spell feat. If it does count as a spell feat, maybe you could switch your build around to pick up combat casting from the staff and an extra tail at level 1 instead? What do you think? What does CaveToad think?


I would probably allow it as either. I am still refining the list of feats and also as a larger part of the item rules I am implementing.


Also, trial is now over then. No more changes to characters.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8
CaveToad wrote:
Also, trial is now over then. No more changes to characters.

So it's too late for him to change things around so he ends up with the extra tail instead of the much less thematic, fun and useful spell focus conjuration I then I guess?

I found a list of magical feats here: https://sites.google.com/site/pathfinderogc/extras/community-creations/alig a-s-lab/Feat-Lists/magical-feats I assume you'll allow something similar (combat casting is also on that list). +Metamagic of course.


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

Cave Toad, can Quassine make Alchemist Fire when he has time? The rules are really not there for Alchemy. By ready the description in the labs, a character can make alchemical items without them but you receive bonuses with them.


I will say no for alchemist fire just simply because the raw materials are not readily accessible where you are.


Xanya Zellor wrote:
CaveToad wrote:
Also, trial is now over then. No more changes to characters.

So it's too late for him to change things around so he ends up with the extra tail instead of the much less thematic, fun and useful spell focus conjuration I then I guess?

I found a list of magical feats here: https://sites.google.com/site/pathfinderogc/extras/community-creations/alig a-s-lab/Feat-Lists/magical-feats I assume you'll allow something similar (combat casting is also on that list). +Metamagic of course.

Well if he hasn't completed his updates, by all means make changes, I just dont want people second guessing and constantly changing their characters as they find more optimized methods. People will be plenty powerful without having to eek every last ounce of power and synchronicity from their crunch.

====
Very handy list, thanks, I will make use of that!


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable
CaveToad wrote:
I will say no for alchemist fire just simply because the raw materials are not readily accessible where you are.

Please tell me when. Thanks!


f
skills:
Stealth: 30 Acrobatics: 14 Climb: 30 Bluff: 8 Diplomacy 7 intimidate 7 Craft(alch)10 Escape atrist 16 Knowledge(nature) 12 Knowledge(martial) 8 Perception: 10 Sense motive 9 Slight of hand 11 Survival 12
Spiderling (UC)rogue(vexing dodger)/swashbuckler(mouser),Warlord/druidHP: 52/52 init: 10 per: 9 saves: 7, 10, 6 AC: 22 20 15 Rage rounds 7/7

updated my profile :) (its finally done :) )


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8
CaveToad wrote:
Xanya Zellor wrote:
CaveToad wrote:
Also, trial is now over then. No more changes to characters.

So it's too late for him to change things around so he ends up with the extra tail instead of the much less thematic, fun and useful spell focus conjuration I then I guess?

I found a list of magical feats here: https://sites.google.com/site/pathfinderogc/extras/community-creations/alig a-s-lab/Feat-Lists/magical-feats I assume you'll allow something similar (combat casting is also on that list). +Metamagic of course.

Well if he hasn't completed his updates, by all means make changes, I just dont want people second guessing and constantly changing their characters as they find more optimized methods. People will be plenty powerful without having to eek every last ounce of power and synchronicity from their crunch.

====
Very handy list, thanks, I will make use of that!

I just found a way for him to get exactly the feats he wanted as he asked off you 3 pages back or so and you rejected...

@Kiki: Nice, then we should all be set.


Xanya Zellor wrote:


I just found a way for him to get exactly the feats he wanted as he asked off you 3 pages back or so and you rejected...

Did something happen I misunderstood? I may also have changed my mind on things too as I develop the special item feat/rules.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8
CaveToad wrote:
Cardau wrote:

Level 2

I've switched my sorcerer spells and changed my special item to a staff now that I'm not planning on building around unarmed strikes. I'll pick up another tail with my item feat, if that's allowed; otherwise, I'll take either Spell Focus (conjuration) or Spell Focus (enchantment) (with the intent of taking the other with the free Spell Focus @ level 3).

So you are planning on fighting with your staff, but treating it as more of a focal item? You won't ever be able to take combat feats with the staff. I would prefer you went with spell focus over tail for the staff, until I can fine tune the special item feat rules more to my (and everyone's) liking

I am referring to this.

There are much more options among combat feats than for spell feats at this point in time (before metamagic becomes relevant, though even after that there are more combat feats). Having to take a spell focus in a different direction than what he is focusing on is not exactly ideal, though of course it is still helpful.


Got it, that's what I had thought. I did not read entirely through the feats, but tail feats would probably be ok for a caster staff in hindsight.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8
CaveToad wrote:
Got it, that's what I had thought. I did not read entirely through the feats, but tail feats would probably be ok for a caster staff in hindsight.

So can he switch back to tail (assuming he still wants to)?


Sure


Male Kitsune Cleric-Oracle-Sorcerer 2 Init. +4; Per. +6 (+2 opposed); AC: 16, touch 16, ff 10; HP: 29/29; Fort/Reflex/Will: 8/6/7

I'll go with the extra tail.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

I am curious if I can pick up the rage powers Boar's Charge and Disembowling Tusks when we get that far? They have some weird restrictions, but that seems more flavor-based than anything, just like for local feats. Thinking of picking up a gore attack from fiend totem (in addition to whatever Cryxial might have through evolutions, he'll share these static ragepowers through greater ferocious mount).


The restrictions are for wear-boars and wereboar kin, I don't see it as particularly flavor based. They are basically racial feats.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

It does add "and their associates" which might include us due to meeting such in Goodwin's haven, but sure, I have more things I want than I can possibly get anyway... The autocrit thing means it would be interesting to build a monk//barbarian//something wereboarkin where the something focuses on getting the maximum value out of always critting (hopefully some AoE stuff since the condamage and critdamage will hopefully kill your target). That's a very different character than my current one though. I'll add it to the list over characters it could have been fun to build for this game at number #7.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Quassine, I think you forgot to roll to forage? With Simon's roll we should have enough for 3 days though :). Kiki and Xanya share a meal meaning we eat for 4 and we got 5+7 days so far. How long does food last though?

@CaveToad: Did you mean "Goats Minsunderstood" in common or actually "Goats misunderstood in common"? They have very different meanings.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

@CaveToad: Can you set me, and probably the rest as well, to inactive in the group 3 thread?

With these survival rolls we won't have to forage for a while, 18 portions now, or 4,5 days.


Xanya Zellor wrote:

Quassine, I think you forgot to roll to forage? With Simon's roll we should have enough for 3 days though :). Kiki and Xanya share a meal meaning we eat for 4 and we got 5+7 days so far. How long does food last though?

@CaveToad: Did you mean "Goats Minsunderstood" in common or actually "Goats misunderstood in common"? They have very different meanings.

The message was in Common. The message words were: Goats Misunderstood


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

I guess we are waiting for the action in the main gameplay thread to finish before we can get much of anywhere eh? How did we get so far behind anyway? I'm guessing we used somewhere like half an hour to go to camp 3 and back? Maybe the rest didn't have to forage?


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8
Quassine Alator wrote:
Oh poor Kiki had a -5 to her stealth, like really?!... lol

She gets -20 if she is running. Not that it is really possible to run through this terrain...


Yes you were a little behind due to extra travel time, but you are not too far behind chronologically.


f
skills:
Stealth: 30 Acrobatics: 14 Climb: 30 Bluff: 8 Diplomacy 7 intimidate 7 Craft(alch)10 Escape atrist 16 Knowledge(nature) 12 Knowledge(martial) 8 Perception: 10 Sense motive 9 Slight of hand 11 Survival 12
Spiderling (UC)rogue(vexing dodger)/swashbuckler(mouser),Warlord/druidHP: 52/52 init: 10 per: 9 saves: 7, 10, 6 AC: 22 20 15 Rage rounds 7/7
Xanya Zellor wrote:
Quassine Alator wrote:
Oh poor Kiki had a -5 to her stealth, like really?!... lol
She gets -20 if she is running. Not that it is really possible to run through this terrain...

Actually she can, woodland stride lets you ignore any impairment and move at normal speed.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Does Resistant and Hardy stack? I thought since they are both racial bonuses they didn't? They have a really big overlap.
Edit: Yeah they don't stack at all, they are both explicitly racial bonuses. Resistant when you already have hardy is basically +2 vs non-spell mind-affecting things, which is quite narrow. I am guessing it is too late to change that at this point?

Quote:

Hardy (3 RP)

Prerequisites: The race has at least a +2 racial bonus to Constitution.
Benefit: Members of this race gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Resistant (2 RP)
Prerequisites: None.
Benefit: Members of this race gain a +2 racial bonus on saving throws against mind-affecting effects and poison.

What is the actual effect of the pollen? There wasn't anything mentioned even for Cardau.


The racial bonuses to poison obviously wouldn't stack, everything else stacks though, you would get a +4 if the spell or SLA was also mind affecting. There is no need to change since as I see it the scope of resistant is still quite wide.

I did make an exception for Healthy and Hardy for the Goodwin Golem race. I even allowed the racial bonuses to stack. This was a special house rule exception for the race though.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Ah cool, that is a lot more useful then :).


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Figments are not mind affecting. Patterns and phantasm's are: http://www.d20pfsrd.com/magic#TOC-Illusion . I've used Silent image to fool undead in the past.


Exactly, which is why in theory it could have worked (and why I posted about your knowledge of it), but you have no idea if it did or not. (aside from saving throw spoilers). Good use though.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

I guess it's kind of hard to gauge reactions from plants. Cardau still have to do something (or actively chose to do nothing) before we can do anything else, right?


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

Busy today, I will catch up when I can.


Male Kitsune Cleric-Oracle-Sorcerer 2 Init. +4; Per. +6 (+2 opposed); AC: 16, touch 16, ff 10; HP: 29/29; Fort/Reflex/Will: 8/6/7
Bonuses wrote:
The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and racial bonuses, only the better bonus of a given type works.


Cardau wrote:
Bonuses wrote:
The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and racial bonuses, only the better bonus of a given type works.

That's even more handy to know.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Oh wow, I did not know that. That is cool. I also learned that circumstances bonuses stack, which haven't come up yet, but it might... So many different bonuses from so many sources that it's nice to know which ones stack with which.

@CaveToad: Can we see them? Can Quassine?


Do you mean the plants? Yes there seem to be three large clusters of them near the skeletalized body


f
skills:
Stealth: 30 Acrobatics: 14 Climb: 30 Bluff: 8 Diplomacy 7 intimidate 7 Craft(alch)10 Escape atrist 16 Knowledge(nature) 12 Knowledge(martial) 8 Perception: 10 Sense motive 9 Slight of hand 11 Survival 12
Spiderling (UC)rogue(vexing dodger)/swashbuckler(mouser),Warlord/druidHP: 52/52 init: 10 per: 9 saves: 7, 10, 6 AC: 22 20 15 Rage rounds 7/7

Are Yellow Musk Creaper Zombies Evil? They use the stats of standard zombies, but are plants. Standard Zombies are Evil, but plants lack the negative energie stuff(and are not created by an evil effect).


I would say no they are not evil. The animation and necromancy is what makes regular zombies evil.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

107 combined, not too bad, though I guess that confirmsation roll might miss. Amazing amounts on overkill though. I wish there was some damage carryover. Even with hitting on all attacks I am not sure if Cryxial manages to kill one though.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Not like it matters, but ranged touch should go against touch AC though mounted combat still works to protect to Cryxial so he wouldn't have been hit.


1 person marked this as a favorite.

@Xanya: It is meta-gamey for one raging and riding a mount in battle to magically happen to notice one party member specifically not act for a few seconds. Combat rounds are there for ease of play, but combat is supposed to be somewhat fluid and for someone to pause a bit wouldn't be particularly noticeable unless he stood there blatantly not doing anything for a few rounds or just hid. Because the player specifically posted he did not act wouldn't imply that his character wasn't looking for an opening or waiting to aid someone. Just seems a little over reactive, unless you know, you are trying to create drama and party strife or something.


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

It's ok, I think Xanya is fighting her dark side, Barbarian rage, and it is being role played out.


Just making sure, but also trying to explain why its a little unlikely in the heat of battle to notice such a thing, but I suppose sometimes you have to grab the opportunities as they are presented.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Sorry if that was metagaming. I thought it was a good opportunity to roleplay. Her anger might be her darker side, but her points are very much good vs neutral or selfishness vs selflessness. Quassine has on several occasasions demonstrated that he is more selfish than some of the other characters in the game. Of course he IS neutral so it does kind of make sense. Another example could be when he told people to shut up at the very start because it bothered him rather than letting the group figure out what was best then storming off when the rest didn't follow what he said. Another example could be Quassine instantly starting looting while the rest stormed off to help the others...

Whether she is right or wrong, Xanya is very passionate about the topics she chose to bring up or discuss.

Sadly I am going to bed shortly, so not sure if I'll be able to post before that.

451 to 500 of 2,553 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Monster Mashup - Table 2 Discussion All Messageboards

Want to post a reply? Sign in.