Kingmaker. Footsteps to the empty throne. (Inactive)

Game Master DBH

Strangers, friends and even lovers. You have gathered together for your own reasons to explore and make safe the perilous region to the south known to all only as the Stolen lands.

Charter

The Greenbelt

Charter of rulership

Silverhold map

Kingdom shreadsheet

Stolen lands Map RRR

Letter

Notices 3

Wyverns;


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Are you sure you want to do that?

Busy all day and got home exhausted. No update sorry.


Human (Kellid) barbarian (invulnerable rager) 5/fighter (unbreakable) 1 Raging Stats: AC 18|HP76/76|F+11/R+3/W+3(+4 vs Magic)|Perc +10|Init +2|Rage: 12/14 Not Raging: AC 20|HP42/58|F+8/R+3/W+1|Perc +10|Init+2
GM_DBH wrote:
This is Lockdown level 3.

Florida is going to Phase 1 with some additional restrictions: Phase 1

Florida Executive Order


Are you sure you want to do that?

No update tonight sorry.


Are you sure you want to do that?

New Zealand is dropping to Level two gradually until Thursday. Which means shops are opening again, though social distancing remains.

Three new cases since we went to level three, two nurses and one person who returned from overseas.

Busy again, so no update sorry.


Male CG Medium Human Bard 7 | HP 54/54 | AC 14, T 9, FF 14 | CMD 15| F +4 R +5 W +6; +1 vs charm compulsion, +4 vs. bardic performance, language-dependent, and sonic | Init +6 | Perc +9, SM +17 | Speed 30ft | Spells L1-6/6, L2-5/5, L3-2/2 | Bardic Performance 28/28 | Active Conditions: Heroism, Mirror Image 5 images

Glad to hear things are going so well in New Zealand!


Are you sure you want to do that?

I'm run off my feet at the moment I'm afraid. Businesses and shops reopening has left me with no time to update sorry.

@Farus, being an isolated, island country with a small population and a govt that got to work on the problem quickly has been an advantage.


Are you sure you want to do that?

Sorry, too busy to update tonight.


Are you sure you want to do that?

Same again sadly.


Are you sure you want to do that?

21:30 when I finally got home!

No update again, hopefully things will return to normal tomorrow.


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Things are settled finally, but I'm knackered right now.

Back to the business on Monday.


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I've been invited out to be social, so no update sorry.


Are you sure you want to do that?

No update tonight due to lack of sleep.


Are you sure you want to do that?

No time to update tonight I'm afraid.


Are you sure you want to do that?

And it's the same sorry.


Female N Human Herb Witch 3 / Wild Whisperer Druid 3 / Mystic Theurge 0 | HP: 42/42 | AC: 15 (11 Tch, 14 FF) | CMB: +4, CMD: 15 | Fort +6, Reflex +4, Will +10 | Initiative: +1 | Perception: +15 (+17), Sense Motive: +5 (+7) + 1d6 | Speed 30ft | Herb Lore 6/6 | Inspiration 4/5 | Fenrir HP: 54/54; AC 25 | Muninn HP: 21/21 | Active conditions: None

This not a reflection in anyway on GM_DBH, but I think that it's time for Freya and her menagerie of pets to retreat into the woods and leave cities and kingdoms behind.

I know I have not been particularly engaged in the game for a while now, and it is simply not fair to the GM or the other players for me to continue to take a spot in the game.

Best of luck to you all remaining in the game. GM_DBH, thank you for running it.


Are you sure you want to do that?

Thanks for letting us know.


INACTIVE - GAME DIED

Good-bye, Freya, and may the wilds be kinder to you than the cities. :)


Are you sure you want to do that?

Busy week continues. No update so have the day off. :(


Are you sure you want to do that?

We are going to have to work out who is the ruler. Currently the council is handling things for you. But someone will need to be the boss. even if it is just as a figurehead.


NG Human Arcanist 7 | Status: +4 AC
Stats:
AC 12 (T 12, FF 10) | CMB +5, CMD 15 | Init +2 | Speed 30ft | F +5, R +5, W +8 (+2 v Charm, Compulsion)| Perc +8, SM +2
HP 51/51 | Reservoir 11/12 | Spells 1st 6/6 | Spells 2nd 5/5 | Spells 3rd 4/4 | Vest 1/1

I'm probably the least prepared for it.


Male CG Medium Human Bard 7 | HP 54/54 | AC 14, T 9, FF 14 | CMD 15| F +4 R +5 W +6; +1 vs charm compulsion, +4 vs. bardic performance, language-dependent, and sonic | Init +6 | Perc +9, SM +17 | Speed 30ft | Spells L1-6/6, L2-5/5, L3-2/2 | Bardic Performance 28/28 | Active Conditions: Heroism, Mirror Image 5 images

Farus would be happy to, even if it is awkward as the new guy.

inner monologue:

Some of you may die, but that is a sacrifice I’m willing to make


Are you sure you want to do that?

As I said you can have someone be a figurehead, and have the party doing group decisions as to what to build and other kingdom details.


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

Yes highest charisma should be the ruler. A couple would be best. It's better for the kingdom :)


Are you sure you want to do that?

Tired, so tired. No update.


NG Human Arcanist 7 | Status: +4 AC
Stats:
AC 12 (T 12, FF 10) | CMB +5, CMD 15 | Init +2 | Speed 30ft | F +5, R +5, W +8 (+2 v Charm, Compulsion)| Perc +8, SM +2
HP 51/51 | Reservoir 11/12 | Spells 1st 6/6 | Spells 2nd 5/5 | Spells 3rd 4/4 | Vest 1/1

Guys, I'll go on mini holidays from Friday to Sunday. I'll have limited access and mostly through mobile phone, so I won't be able to edit aliases and my posting will probably suffer. Feel free to make me go first and eat all traps.


Are you sure you want to do that?

Sorry for going missing yesterday. Sadly I'm swamped at the moment, so no update tonight. Hopefully things will have settled tomorrow.


Are you sure you want to do that?

Currently we have:

Cleric - Lisl
Arcanist - Li Zhi Godjensen
Bard - Farus
Bloodrager - Genrimul
Rogue/Swashbuckler - Joanna.

That covers all the bases really. Five players, do you want to recruit another, or leave the party as is?


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

I'm fine as is. The nature of Play by Post is we always lose some. I'm surprised there aren't more post with the pandemic and all. Whatever everyone else wants I'm fine with.


Male CG Medium Human Bard 7 | HP 54/54 | AC 14, T 9, FF 14 | CMD 15| F +4 R +5 W +6; +1 vs charm compulsion, +4 vs. bardic performance, language-dependent, and sonic | Init +6 | Perc +9, SM +17 | Speed 30ft | Spells L1-6/6, L2-5/5, L3-2/2 | Bardic Performance 28/28 | Active Conditions: Heroism, Mirror Image 5 images

I’d vote to keep going with what we have


NG Human Arcanist 7 | Status: +4 AC
Stats:
AC 12 (T 12, FF 10) | CMB +5, CMD 15 | Init +2 | Speed 30ft | F +5, R +5, W +8 (+2 v Charm, Compulsion)| Perc +8, SM +2
HP 51/51 | Reservoir 11/12 | Spells 1st 6/6 | Spells 2nd 5/5 | Spells 3rd 4/4 | Vest 1/1

I'm the new guy in town so whatever xD


INACTIVE - GAME DIED

No preference.


Are you sure you want to do that?

No update tonight I'm afraid.


Are you sure you want to do that?

First things first. Everyone can level up to 7.

Then please read the letter link at the top.


Are you sure you want to do that?

Farus.

Ruler
The ruler is the primary leader of the kingdom. Unlike the other
leadership roles, a ruler uses one of three distinct titles, depending
on the current size of the kingdom. For a kingdom of size 1–20,
its ruler is known as a baron or baroness. For a kingdom of size
21–80, its ruler is known as a duke or duchess. A kingdom of size
81 or higher is ruled by a king or queen.

Benefit A baron or baroness chooses one of a nation’s statistics
(Economy, Loyalty, or Stability) and modifies that score by a value equal to the character’s Charisma modifier. A duke or duchess chooses two of these values to modify. A king or queen modifies all three values.

Vacancy Penalty A kingdom without a ruler cannot claim new hexes, create farmlands, build roads, or purchase city districts. Increase Unrest by 4 during each Upkeep phase in which the kingdom has no ruler.

Special Two characters can fill this role if they become married, in which case the two rulers can jointly command the kingdom.
Both rulers apply their Charisma modifiers to the kingdom’s
Stability, Economy, and Loyalty checks as appropriate for their
rank, and as long as one of the two rulers is present for 1 week
per month, they avoid the vacancy penalty.

During a kingdom’s Upkeep phase, take the following actions. If your kingdom currently controls 0 hexes, skip this phase and proceed to the Improvement phase.

Step 1 Determine Kingdom Stability: Make a Stability check against your Command DC to determine your kingdom’s level of security for the month. If you make the check, reduce your kingdom’s Unrest by 1 (if your Unrest is at 0, gain 1 BP as a result of surplus goods and services). If you fail this check by 5 or more, increase Unrest by 2.

Step 2 Pay Consumption: Deduct your kingdom’s Consumption from the kingdom’s Treasury BP. If you aren’t able to pay for the month’s Consumption, your kingdom’s BP drops into the negative. Every time you end an Upkeep phase with negative BP in your Treasury, your
kingdom’s Unrest increases by 2.

Step 3 Fill Vacant Magic Item Slots: If there are any vacant magic item slots in any cities, randomly roll new items to fill these slots.

Step 4 Unrest: If the kingdom’s Unrest is 11 or higher, it loses one hex chosen by the kingdom’s leaders. Any improvements in that hex (farmlands and roads) are lost and must be rebuilt after the hex is reclaimed. Any settlements in that hex become towns that must be annexed if they are to be reclaimed into the kingdom (see page 56). Finally, if the kingdom employs a Royal Assassin, reduce your total
Unrest by 1 at the end of this phase.


Male CG Medium Human Bard 7 | HP 54/54 | AC 14, T 9, FF 14 | CMD 15| F +4 R +5 W +6; +1 vs charm compulsion, +4 vs. bardic performance, language-dependent, and sonic | Init +6 | Perc +9, SM +17 | Speed 30ft | Spells L1-6/6, L2-5/5, L3-2/2 | Bardic Performance 28/28 | Active Conditions: Heroism, Mirror Image 5 images

Step 1
command DC 39, 34 stability: 1d20 + 34 ⇒ (5) + 34 = 39
Step 2
Treasury BP 15 -(-8 consumption)=23 BP
Step 3
I'm not sure there are any? I'm sure the group could use plenty of magic items (Farus certainly could). One suggestion for the kingdom, potentially, would be a Lyre of building 13,000gp

PRD wrote:

The lyre is also useful with respect to building. Once a week, its strings can be strummed so as to produce chords that magically construct buildings, mines, tunnels, ditches, etc. The effect produced in 30 minutes of playing is equal to the work of 100 humans laboring for 3 days. Each hour after the first, a character playing the lyre must make a DC 18 Perform (string instruments) check. If she fails, she must stop and cannot play the lyre again for this purpose until a week has passed.

If I read this right, in an 8 hour day with this item, Farus could produce 38400[ 2400 (100 humans*3 days*8 hours) man hours/30 minutes * 60 minutes/1hour *8 hours] man hours of labor, if we got that item? Or put another way, once a week, in 1 8 hour day Farus could build as much as the rest of Silverhold as if each of them labored 8 hours a day for 17 days?

Step 4
Unrest is 0?


Are you sure you want to do that?

Sadly it is a random roll to see what magic item you get.

Do you wish to add an improvement, or claim another hex?


INACTIVE - GAME DIED

I suggest improvement before hex - gain more bonuses to rolls and economy before making things harder by expanding.


Male CG Medium Human Bard 7 | HP 54/54 | AC 14, T 9, FF 14 | CMD 15| F +4 R +5 W +6; +1 vs charm compulsion, +4 vs. bardic performance, language-dependent, and sonic | Init +6 | Perc +9, SM +17 | Speed 30ft | Spells L1-6/6, L2-5/5, L3-2/2 | Bardic Performance 28/28 | Active Conditions: Heroism, Mirror Image 5 images

OOC, I'd defer to the person who's been doing this longer.

IC, Farus would totaly defer to the high priest who thinks the city needs an improvement. Any idea what improvement we should get? Is there something that details what they do? It seems like a lot of the improvements we don't have are more economy focused.


Are you sure you want to do that?

Improvements are listed in Ultimate campaign. Page 215 on.

Improvements


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

there are rules in Kingmaker for lyre of building. It reduces the cost of any building by 2BP. Doesn't sound like much but if you think of it in BP it is 13000gp so that is 7BP if you have the kingdom by it. It pays for itself in 4 months. When you can build more than one building a month it really pays off.


Are you sure you want to do that?

If the party prefers we can put the Kingdom building in the background and concentrate on adventuring?

You can still request specific hexes or improvements, but it won't be something you need to worry about much.


INACTIVE - GAME DIED

For the moment I recommend a Mill in Silverhold (6 BP, +1 kingdom Economy & Stability, +1 settlement Productivity). We should probably build a Smithy in Oleg's at some point but our economy is still low and I don't want to bottom out the treasury in a single turn.

Johanna is correct about a lyre of building, especially since our ruler is a bard, but it's kinda out of our price range at the moment.

I notice that the worksheet doesn't show the actual building layouts for the cities, is that going to be important? (Or, rather, there is a space for the layouts but it's empty.)


Male CG Medium Human Bard 7 | HP 54/54 | AC 14, T 9, FF 14 | CMD 15| F +4 R +5 W +6; +1 vs charm compulsion, +4 vs. bardic performance, language-dependent, and sonic | Init +6 | Perc +9, SM +17 | Speed 30ft | Spells L1-6/6, L2-5/5, L3-2/2 | Bardic Performance 28/28 | Active Conditions: Heroism, Mirror Image 5 images

I'd agree with the Mill.

I like the idea of doing Kingdom building, since this is the AP that does it. We can certainly adventure and do both since it is a PBP game. I think this was just the first round so it took us a little longer.

Maybe the lyre of building can be an aspirational goal for our kingdom to get. Maybe we need to knock over a few other kingdoms until we have enough gold #evilkingmaker :)


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NG Human Arcanist 7 | Status: +4 AC
Stats:
AC 12 (T 12, FF 10) | CMB +5, CMD 15 | Init +2 | Speed 30ft | F +5, R +5, W +8 (+2 v Charm, Compulsion)| Perc +8, SM +2
HP 51/51 | Reservoir 11/12 | Spells 1st 6/6 | Spells 2nd 5/5 | Spells 3rd 4/4 | Vest 1/1

And we send our knights in a Quest for the Lyre!


Are you sure you want to do that?

Sorry, just arrived home, so no update tonight.


Are you sure you want to do that?

So what are you doing now? Kingdom building can be done backstage, what are you doing about the Varnhold message?


HP: 52/52 | AC: 19(Current 21), Touch: 14(Current 16), FF: 15| Fort: +3, Ref: +11, Will: +2 | Perception: +14(+16 vs Traps) | Init:+10

I'm actually running the kingdom building in 2 other games. I haven't looked at where this one is. The former king was taking care of it. He at one time was running a Kingmaker variant where each player started a kingdom as regents with one ruler at the Stag fort. That was a fun game while it lasted.

I'm pretty well versed in the kingdom building so if the group needs or wants me too I can take it over. I certainly don't mind if someone else does it. I don't want to take on too much :)


Male CG Medium Human Bard 7 | HP 54/54 | AC 14, T 9, FF 14 | CMD 15| F +4 R +5 W +6; +1 vs charm compulsion, +4 vs. bardic performance, language-dependent, and sonic | Init +6 | Perc +9, SM +17 | Speed 30ft | Spells L1-6/6, L2-5/5, L3-2/2 | Bardic Performance 28/28 | Active Conditions: Heroism, Mirror Image 5 images

When we head to the new area, should check on the town first before doing random bounties?

I know what I'd do if this was an computer game RPG as opposed to tabletop, best do those side quests before advancing the main plot!


Are you sure you want to do that?

It is a fair distance to reach Varnhold. There will be encounters. :)

Plus you will be passing through areas where you can collect what is needed for the bounties.


Male CG Medium Human Bard 7 | HP 54/54 | AC 14, T 9, FF 14 | CMD 15| F +4 R +5 W +6; +1 vs charm compulsion, +4 vs. bardic performance, language-dependent, and sonic | Init +6 | Perc +9, SM +17 | Speed 30ft | Spells L1-6/6, L2-5/5, L3-2/2 | Bardic Performance 28/28 | Active Conditions: Heroism, Mirror Image 5 images

Well, if we're already there :)

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