Giantslayer: With GM Placeholder of Doom
Game Master
Foxy Quickpaw
Maps&Stuff
Loot Sheet
SKIRKATLA’S TOMB
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
"Where we going to rest, when it's time?", Bupkis asks. "Back to underground passageway where we sleep last night?"
Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23
"That's a lot of walking. And past all that giants again. Can't we find a nice place here? There has to be some unused junk room or something we could hide in."
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
Bupkis replies to Amira, "Would need to be place well hidden, or not visited. Worried about giants searching for us."
We listens at the northern doors and eyes the staircase, "Which way next?"
Perception: 1d20 + 12 ⇒ (16) + 12 = 28
Does the staircase lead up?
Kitsune Game Master
At the door to the north laughter is heard. The stairs in the room with the chained ettin lead upstairs. There movemnt of feathered wings and croaking is heard.
Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Daseem didn't have a string opinion on which way to go, but he did know he needed to be ready for battle. It didn't seem likely they'd need to breathe below the waves again to day so using a technique he'd heard of at the temple he sacrificed the spells's energies in favour of healing.
With a word of power holy to Gorum, the worse of his wounds abruptly vanished.
Cure Serious Wounds: 3d8 + 7 ⇒ (6, 5, 1) + 7 = 19
Laughter = giants I assume. Lets slay?
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
Menrozzar says, "Perhaps the room with laughter should be our next target? Maybe we'll find a safe place to stay after killing the giants within."
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
Bupkis nods and opens one of the north doors, trying not to make a sound. Then he peeks through.
Stealth: 1d20 + 19 ⇒ (1) + 19 = 20
Perception: 1d20 + 12 ⇒ (2) + 12 = 14
Kitsune Game Master
Rough wooden benches sit alongside huge feasting tables the size of river rafts, stained black with beer and blood. Atop the tables lie greasy piles of chipped wooden bowls of congealed stew, piles of bruised apples and scorched root vegetables, dirty iron cutlery, and the cracked bones of half-eaten meat shanks. The floors are equally filthy and are littered with rotting straw, food scraps, and puddles of slop. In huge recesses along the outer walls, iron cauldrons suspended by thick chains simmer above blazing fires in massive hearths of soot-blackened stone. Three huge hogsheads stand against the western wall. The hall is uncomfortably hot and reeks of sweat, fetid stew, and stale beer. Rats skirt the room’s fringes, greedily darting from shadow to shadow.
Five giants sit at the tables and jump up when the intruders kick open the door. The giants approach.
Hill Giant, Other Giant
Ivan, Amira <--
Ogre
Bupkis
Ogre
Daseem, Menrozzar
Hill Giant
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
Ivan will again call on aid. Clenching his hammer tightly, it glows softly, gaining more vibrancy as the giants approach.
move action, martial flexibility (AWT warrior spirit) standard apply +1 and bane(giant) to his hammer. Can use warrior spirit 0/2 times again today.
Kitsune Game Master
The ogres move too. To speed that up a little.
Hill Giant, Other Giant
Ivan, Amira
Ogre
Bupkis <--
Ogre
Daseem, Menrozzar <--
Hill Giant
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
Even in the face of hostile giants, Bupkis is distracted by the maddening itch; he scratches and backs up, then launches wild shot at the approaching enemy.
Move Action: scratch, 5 ft step, Standard Action: Telekinetic Blast
Telekinetic Blast, PBS: 1d20 + 14 + 1 ⇒ (1) + 14 + 1 = 16 miss on a natural 1
Piercing Damage, PBS: 4d6 + 12 + 1 ⇒ (5, 1, 3, 6) + 12 + 1 = 28
Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Ogres! Daseem could smell them from here, it was time to do something about that - well once he'd prepared at least!
Daseem whispered strange words, casting a spell taught to him by Gorum that he plainly didn't understand! He also invoked some of his martial training to hopefully give him an edge in the coming fight.
He's casting Shield of Faith and using quick blessing to gain the warmind blessing (selecting AC) to give him the not so amazing AC 22
Kitsune Game Master
With everyone in the party preparing and Bupkis flinging a bolt into the floor the giants keep coming. The other giant swings his greataxe at Menrozzar and the hill giant attacks Ivan.
@Menrozzar
Axe: 1d20 + 18 ⇒ (1) + 18 = 193d6 + 13 ⇒ (3, 4, 1) + 13 = 21
@Ivan
Club: 1d20 + 14 ⇒ (12) + 14 = 262d8 + 10 ⇒ (4, 5) + 10 = 19
Hill Giant, Hill Giant, Other Giant
Ivan, Amira, Menrozzar <--
Ogre, Ogre
Bupkis, Daseem, Menrozzar
Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23
As the hewing and stabbing starts Amira sings an inspiring song.
Inspire courage +2

Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
Well, that could have been painful. The dice appear to have given me a respite from death for a round.
Menrozzar roars in response to the giant's attack on him, changing shape into a draconic-looking humanoid wielding a giant-sized spear that was just perfect for stabbing giants.
Attack 1, bloodrage, inspire, Power Attack: 1d20 + 15 + 2 + 2 - 2 ⇒ (3) + 15 + 2 + 2 - 2 = 20
Damage, bloodrage, inspire, Power Attack, bane: 2d6 + 12 + 3 + 2 + 6 + 2d6 ⇒ (4, 6) + 12 + 3 + 2 + 6 + (2, 1) = 36
Attack 2, bloodrage, inspire, Power Attack: 1d20 + 10 + 2 + 2 - 2 ⇒ (8) + 10 + 2 + 2 - 2 = 20
Damage, bloodrage, inspire, Power Attack, bane: 2d6 + 12 + 3 + 2 + 6 + 2d6 ⇒ (4, 4) + 12 + 3 + 2 + 6 + (4, 3) = 38
But, decided to make me look like an incompetent combatant, instead. AC is 22.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
Ivan catches the blow on his shield, laughing at the attempt. He returns the swing, showing that its not the size that matters. But how you use it.
Hammertime,FE,IC,Hatred,Bane,PA: 1d20 + 15 + 2 + 2 + 2 + 1 - 2 ⇒ (10) + 15 + 2 + 2 + 2 + 1 - 2 = 30
damage: 2d6 + 13 + 2 + 2 + 2 + 1 + 2d6 ⇒ (1, 6) + 13 + 2 + 2 + 2 + 1 + (3, 1) = 31
Hammertime,FE,IC,Hatred,Bane,PA: 1d20 + 15 + 2 + 2 + 2 + 1 - 2 - 5 ⇒ (1) + 15 + 2 + 2 + 2 + 1 - 2 - 5 = 16
damage: 2d6 + 13 + 2 + 2 + 2 + 1 + 2d6 ⇒ (6, 3) + 13 + 2 + 2 + 2 + 1 + (1, 1) = 31
Kitsune Game Master
Menrozzar doesn't manage to wound the giant. Ivan gives the hill giant a taste what is in for him.
The ogres step up and attack too.
@Bupkis
Greatclub: 1d20 + 11 ⇒ (15) + 11 = 262d8 + 13 ⇒ (3, 7) + 13 = 23
@Amira
Greatclub: 1d20 + 11 ⇒ (6) + 11 = 172d8 + 13 ⇒ (3, 8) + 13 = 24
Hill Giant, Hill Giant(31), Other Giant
Ivan, Amira, Menrozzar
Ogre, Ogre
Bupkis, Daseem <--
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
17 Damage absorbed by Force Ward, reducing it to 0; 6 damage gets through.
Bupkis tries to focus and fight the ogre attacking him. He winds up and steps forward, trying to punch his uncouth foe.
Move Action: Gather Power, 5 ft step, Standard Action: Empowered Kinetic Blade.
Empowered Kinetic Blade, inspire courage: 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30
For damage calculation: empowered variable damage: 4d6 + 4 + 4 ⇒ (3, 4, 2, 2) + 4 + 4 = 19
Bludgeoning Damage (variable damage x 1.5 + inspire courage: 28 + 2 = 30
Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Daseem snarls as he focuses on his Gorum blessed blade which is invested with fraction of His Lord In Iron's power, causing it to glow a soft blue. With a sudden violent strike, he went for Menrozzar's target, hoping to lop something off!
Swift action: Sacred weapon add +1 to the weapon's enhancement.
Power attack, furious focus, orphaned by giants, vital strike, inspire, enhance +1: 1d20 + 12 + 1 + 2 + 1 ⇒ (13) + 12 + 1 + 2 + 1 = 29
Reroll: 1d20 + 12 + 1 + 2 + 1 ⇒ (17) + 12 + 1 + 2 + 1 = 33Damage: 4d6 + 14 + 2 + 1 ⇒ (3, 3, 2, 4) + 14 + 2 + 1 = 29
Crit?: 1d20 + 12 + 2 + 2 + 1 ⇒ (18) + 12 + 2 + 2 + 1 = 35Crit Damage: 2d6 + 14 + 2 + 1 ⇒ (6, 5) + 14 + 2 + 1 = 28
Free action trip?: 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19
Kitsune Game Master
Bupkius shoots the ogre, but it still stands. The same is true for the giant Daseem attacks, thought the cut is much bigger.
Menrozzar gets a painful hit with the axe. Ivan is safe in his steel fortress but Amira is not lucky this time.
@Menrozzar
Axe: 1d20 + 18 ⇒ (10) + 18 = 283d6 + 13 ⇒ (1, 2, 4) + 13 = 20
@Ivan
Club: 1d20 + 14 ⇒ (16) + 14 = 301d8 + 10 ⇒ (5) + 10 = 15
@Amira
Club: 1d20 + 14 ⇒ (6) + 14 = 201d8 + 10 ⇒ (3) + 10 = 13
Hill Giant, Hill Giant(31), Other Giant(57)
Ivan, Amira, Menrozzar <--
Ogre(30), Ogre
Bupkis, Daseem
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
Menrozzar grunts and stabs back at the giant.
Attack, bloodrage, inspire, PA: 1d20 + 15 + 2 + 2 - 2 ⇒ (9) + 15 + 2 + 2 - 2 = 26
Damage, bloodrage, inspire, PA, bane: 2d6 + 12 + 3 + 2 + 6 + 2d6 ⇒ (4, 5) + 12 + 3 + 2 + 6 + (3, 6) = 41
Attack 2, bloodrage, inspire, PA: 1d20 + 10 + 2 + 2 - 2 ⇒ (17) + 10 + 2 + 2 - 2 = 29
Damage, bloodrage, inspire, PA, bane: 2d6 + 12 + 3 + 2 + 6 + 2d6 ⇒ (1, 2) + 12 + 3 + 2 + 6 + (3, 6) = 35
Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23
Amira keeps singing and goes full defense to not get beaten up by the three giants within reach.
AC26

Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
Ivan is almost caught laughing as the giant brings the club down in an overhead slam. If it wasn't for years of training on how to avoid a giants blows, that one may have actually hurt. After rushing forward to stand in between the giants legs, an act Ivan was not fond of, he strike out with two hammerblows, one for each knee.
Hammertime,FE,IC,Hatred,Bane,PA,itch:: 1d20 + 15 + 2 + 2 + 2 + 1 - 2 - 2 ⇒ (2) + 15 + 2 + 2 + 2 + 1 - 2 - 2 = 20
damage: 2d6 + 2d6 + 13 + 2 + 2 + 1 + 2 ⇒ (2, 6) + (1, 1) + 13 + 2 + 2 + 1 + 2 = 30
Hammertime,FE,IC,Hatred,Bane,PA,itch:: 1d20 + 15 + 2 + 2 + 2 + 1 - 2 - 2 - 5 ⇒ (2) + 15 + 2 + 2 + 2 + 1 - 2 - 2 - 5 = 15
damage: 2d6 + 2d6 + 13 + 2 + 2 + 1 + 2 ⇒ (1, 5) + (2, 6) + 13 + 2 + 2 + 1 + 2 = 34
Sadly, the smell seemed to strike his nose right when he went to land his blows home.
Kitsune Game Master
Menrozzar almost takes the big giant down with his brutal stabs. Ivan is too concentrated on not looking up from his position and fails to hit.
The one ogre keeps attacking Bupkis, while the other attacks Amira.
@Bupkis
Club: 1d20 + 13 ⇒ (15) + 13 = 282d8 + 16 ⇒ (5, 5) + 16 = 26
@Amira
Club: 1d20 + 13 ⇒ (6) + 13 = 192d8 + 16 ⇒ (3, 2) + 16 = 21
Hill Giant, Hill Giant(31), Other Giant(133)
Ivan, Amira, Menrozzar
Ogre(30), Ogre
Bupkis, Daseem <--
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
Bupkis continues to trade blows with the ogre, "Ogre smells disgusting!"
Move Action: Gather Power, Standard Action: Empowered Kinetic Blade.
Empowered Kinetic Blade, inspire courage: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31
For damage calculation: empowered variable damage: 4d6 + 4 + 4 ⇒ (6, 3, 2, 2) + 4 + 4 = 21
bludgeoning Damage (variable damage x 1.5 + inspire courage: 31 + 2 = 33
Bupkis will likely fall unconscious if he gets hit again (he has 28 non-lethal damage).
Kitsune Game Master
Bupkis' ogre goes down, when hit with another bolt. The big giant takes himself out with a last blow at Menrozzar. Ivan and Amira stand steadfast in the blows of the Hill Giants. Ivan by stoically defended by his fortress of steel, Amira by evading them gracefully.
@Menrozzar
Axe: 1d20 + 18 ⇒ (18) + 18 = 363d6 + 13 ⇒ (4, 4, 5) + 13 = 26
@Ivan
Club: 1d20 + 14 ⇒ (8) + 14 = 221d8 + 10 ⇒ (4) + 10 = 14
@Amira
Club: 1d20 + 14 ⇒ (8) + 14 = 221d8 + 10 ⇒ (7) + 10 = 17
Hill Giant, Hill Giant(31), Other Giant(-1)
Ivan, Amira, Menrozzar, Daseem <--
Ogre(30), Ogre
Bupkis
Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Daseem blinks in surprise when the Giant managed to stand despite the terrible wounds. It needed to go down and fast, so he struck wildly with an over head chop!
Power attack, furious focus, orphaned by giants, vital strike, inspire, enhance +1: 1d20 + 12 + 1 + 2 + 1 ⇒ (17) + 12 + 1 + 2 + 1 = 33
Reroll: 1d20 + 12 + 1 + 2 + 1 ⇒ (2) + 12 + 1 + 2 + 1 = 18Damage: 4d6 + 14 + 2 + 1 ⇒ (1, 5, 1, 1) + 14 + 2 + 1 = 25
Crit?: 1d20 + 12 + 2 + 2 + 1 ⇒ (4) + 12 + 2 + 2 + 1 = 21Crit Damage: 2d6 + 14 + 2 ⇒ (5, 1) + 14 + 2 = 22
Free action trip?: 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
Menrozzar stabs at the Ogre within his reach in front of Bupkis, trying to take it down.
Attack 1, bloodrage, inspire, PA: 1d20 + 15 + 2 + 2 - 2 ⇒ (1) + 15 + 2 + 2 - 2 = 18
Attack 2, bloodrage, inspire, PA: 1d20 + 10 + 2 + 2 - 2 ⇒ (17) + 10 + 2 + 2 - 2 = 29
Damage, bloodrage, inspire, PA, bane: 2d6 + 12 + 3 + 2 + 6 + 2d6 ⇒ (3, 1) + 12 + 3 + 2 + 6 + (4, 1) = 32
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
Ivan sets his feet and readies himself before attempting to hammer home his point in the giants knees.
hammertime,FE,IC,bane,hatred,itch,PA: 1d20 + 15 + 2 + 2 + 2 + 1 - 2 - 2 ⇒ (19) + 15 + 2 + 2 + 2 + 1 - 2 - 2 = 37
damage: 2d6 + 2d6 + 13 + 2 + 2 + 2 + 1 ⇒ (3, 4) + (1, 6) + 13 + 2 + 2 + 2 + 1 = 34
hammertime,FE,IC,bane,hatred,itch,PA: 1d20 + 15 + 2 + 2 + 2 + 1 - 2 - 2 - 5 ⇒ (7) + 15 + 2 + 2 + 2 + 1 - 2 - 2 - 5 = 20
damage: 2d6 + 2d6 + 13 + 2 + 2 + 2 + 1 ⇒ (1, 1) + (1, 1) + 13 + 2 + 2 + 2 + 1 = 24
37 to hit for 34 dam, 20 to hit for 24 dam.
Kitsune Game Master
Daseem cuts into the giant and Menrozzar finishes him off with a stab of the spear. Ivan has to move over to the next one to smash the kneecaps.
The ogre keeps attackign Amira, but misses again.
@Amira
Greatclub: 1d20 + 11 ⇒ (10) + 11 = 212d8 + 13 ⇒ (5, 6) + 13 = 24
Hill Giant(34), Hill Giant(RIP), Other Giant(-1)
Ivan, Amira, Menrozzar, Daseem
Ogre(RIP), Ogre
Bupkis <--
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
Bupkis sees his halfling friend under attack, and moves in her direction. He blasts the ogre swinging at her, "Leave Amira alone!"
Telekinetic Blast, PBS, Inspire Courage: 1d20 + 14 + 1 + 2 ⇒ (10) + 14 + 1 + 2 = 27
Piercing Damage, PBS, Inspire Courage: 4d6 + 12 + 1 + 2 ⇒ (1, 6, 6, 6) + 12 + 1 + 2 = 34
Kitsune Game Master
The giants fight a lost battle.
@Ivan
Club: 1d20 + 14 ⇒ (4) + 14 = 181d8 + 10 ⇒ (6) + 10 = 16
Hill Giant(34), Hill Giant(RIP), Other Giant(-1)
Ivan, Amira, Menrozzar, Daseem <--
Ogre(RIP), Ogre(34)
Bupkis
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
Menrozzar steps closer to the final giant and stabs it.
Attack 1, bloodrage, inspire, PA: 1d20 + 15 + 2 + 2 - 2 ⇒ (4) + 15 + 2 + 2 - 2 = 21
Damage, bloodrage, inspire, PA, bane: 2d6 + 12 + 3 + 2 + 6 + 2d6 ⇒ (6, 4) + 12 + 3 + 2 + 6 + (6, 4) = 43
Attack 2, bloodrage, inspire, PA: 1d20 + 10 + 2 + 2 - 2 ⇒ (12) + 10 + 2 + 2 - 2 = 24
Damage, bloodrage, inspire, PA, bane: 2d6 + 12 + 3 + 2 + 6 + 2d6 ⇒ (6, 1) + 12 + 3 + 2 + 6 + (3, 6) = 39
Kitsune Game Master
Menrozzar puts the hill giant on the spit and ends the giant.
Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
There's an ogre left right?
With a snarl Daseem races towards the ogre that had been menacing Amira and slashes at it viscously with six feet of Gorum-blessed steel.
Power attack, furious focus, orphaned by giants, vital strike, inspire, enhance +1: 1d20 + 12 + 1 + 2 + 1 ⇒ (15) + 12 + 1 + 2 + 1 = 31
Reroll: 1d20 + 12 + 1 + 2 + 1 ⇒ (11) + 12 + 1 + 2 + 1 = 27Damage: 4d6 + 14 + 2 + 1 ⇒ (1, 2, 5, 2) + 14 + 2 + 1 = 27
Kitsune Game Master
There wasn't much life left in the ogre, but what little it has is cut out of it.
Besides half a ton of stew in the cauldrons and what the giants have on their body, there is nothing of interest in this place. So, nonmagical weapons of large size and stinking armor.
Combat over.
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
Menrozzar ends his rage, swaying unsteadily on his feet. "We should...heal up from that one..."
I am at 17 HP.
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
Bupkis heals himself and offers healing to everyone else who wants it, "Will make you feel tired until have good night's sleep."
Kinetic Healer (Bupkis): 4d6 + 12 ⇒ (2, 2, 1, 5) + 12 = 22
"Could use bit of wand healing, so can heal others in emergency."
Everyone will have to take their own burn (non-lethal damage equal to your level, which can't been healed, and goes away after a full night's rest). Please roll your own healing (4d6 +12). I want to retain the ability to heal someone else in an emergency.
Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23
"Here, have some healing from the magic stick."
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
Kinetic Healer: 4d6 + 12 ⇒ (5, 2, 3, 3) + 12 = 25
That last charge can go to someone else.
Between Bupkis and Amira's healing, Menrozzar's wounds were gone. He felt a little tired, though.
Looking over the room, he said, "Where to next?"
I can't look at the map right now - is there another door in here?
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
Bupkis will take the last wand charge.
Bupkis searches the fallen enemies, looking for valuables. Once he's done that, he goes across the dining hall and listens at the double doors there.
Perception: 1d20 + 12 ⇒ (2) + 12 = 14
Listening at the doors to Z8.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
Ivan grumbled. If ye got yerselves some decent armor.. and a little proper dwarven trainin' I wager ye'd come out O' these tussles a mite better. He says with a half scowl, half smile. Of course, he didn't expect these folks to take hits like he could. Humans were many things, but hard as stone like a dwarf? Only very rarely.
Come here lad, lemme take a look at ye. Finding a proper place ta' rest will be difficult, but it may be worth keepin' an eye out.
Ivan mutters a small prayer, asking the stone, ancestors, and Torag for aid.
CCW: 4d8 + 7 ⇒ (5, 7, 6, 7) + 7 = 32 if needed, if not than Ivan harrumphs them away saying something about nary but a paper cut. leave me two martial flexibility left today. No healing, and no warrior spirit.
Kitsune Game Master
There is nothing heard when listening at the door. Opening it reveals what was hidden. Huge crooked shelves of raw timber line the walls of this room, buckling beneath the weight of bulging sacks of grain, large crates, and cracked plates. A large washtub filled with murky water sits in one corner. In the opposite corner, an enormous broom is propped against the wall.
Hiding inside this pantry is a 14 foot tall woman. She looks quite different than the other giants, with her long legs and lean muscles and skin tone like rust.
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
Bupkis is surprised to see the giant! He exclaims, "Someone hides in here! " He addresses the woman,
Kitsune Game Master
"<You want into the pantry? I can leave.>" the giant replies, while holding on to the stuff she grabbed herself.
Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
14 foot tall woman
Feeling like a bug, Daseem gawks at her wondering if this is going to turn into a fight. He liked fighting honestly he did but there were limits to his endurance.
Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23
Knowledge(Local): 1d20 + 12 ⇒ (5) + 12 = 17
Amira nudges the dwarf. "Pssht, Ivan. Does your hate extend to all giants, or would you make an exception for a master of the forge, who's only desire is to work the steel in the fire?"
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
Ivan gives a side-eyed stare to Amira before letting out a Harrumph. Either that was his answer, or he himself had not quite decided yet.
Showing himself, Ivan asks the following in giant.
What is it ye do here? What an' were do ye work yer forge?
Kitsune Game Master
"<The forge is still cold. But I'm with Etena to learn more about our craft and help her light it.>" the woman replies.
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
Bupkis introduces himself to the giant woman, "<Me Bupkis. What your name?
"Hiding from others in here?>" She doesn't seem overtly hostile, so he hopes she might be willing to talk.
Giantslayer Map : Senate
Kurst would bother a few halflings than wake half the long house dragging Ivan's clanking butt in :) Please note Ivan will be fatigued in the morning if he sleeps in his armor, unless there is some ability I missed.
Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Seems Daseem is missing all the action!
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Giantslayer Map : Senate
Not for long, I will make another post tonight to bring in those sleeping elsewhere :)
Giantslayer Map : Senate
Just noticed that the NPCs link appeared to be broken, should be fixed now, I have also added a Clues google slide. These should all be at the top of each page in blue, above the loot spreadsheet link (empty) and below the map of Trunau link.
Giantslayer Map : Senate
Omast Frum added to NPC pics.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
He wasn't in his armor, I need a way to get endurance, otherwise I doubt heavy armor will be of much use. I might just take it next level. Though, I would ask, how often does requiring sleep in dangerous areas come up in this AP? I don't want to take a feat that would wind up being fairly useless.
CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
I believe this one has a fairly large wilderness part so I’d expect we will be camping and sleeping in armor would probably be very useful. I would also look into 3 levels of ranger. Favored enemy and terrain, as well as combat style and endurance all rolled into 3 lvls.
Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Will be some time before we could afford them, but there are armor enchantments that let you sleep in them. There are also spells that allow armor to be donned quickly too.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
I can't take any levels of ranger till after level 5, (so I can ignore the penalty to attacks with a tower shield). And I may need endurance before then.
besides, I need fighter 4 to get the bonus feats, and grab weapon specialization so I do at least SOME damage.
Giantslayer Map : Senate
I usually buy chainshirt PJs for my heavily armored characters.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
honestly, that sounds hilarious.
"lemme change into my PJs"
but.. thats chain armor.
"I said, MY. P. Js." *evil look*
Giantslayer Map : Senate
Hilarious, but practical! If I were camping somewhere with a reasonable chance of running into giants, dragons, hydras, etc., I might favor a chain shirt for nightwear.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
I will likely just take endurance next level, I had thought about taking some dwarven racial feats, but sleeping in heavy armor is so dwarfy it is fine. Besides that, there is a large difference in (by then hopefully) 9 AC and 4 AC
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
My shaman in Ironfang Invasion is seriously considering some mithril pajamas, after our camp was attacked by a couple of bulettes in the middle of the night. He stepped out of his tent and took 100 points of damage from 8 claw hits! Only his Aegis of Recovery saved him from instant death (we are 8th lvl).
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
thats some low perception rolls lol.
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Giantslayer Map : Senate
*Plots encounters for when Ivan has to go to the bathroom.*
CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Lamalar leather would be more comfy and cheaper for a fighter, they don’t need that fancy +4 maximum dex.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
haha! I'm way ahead of ye laddie, Got me a flap on me armor I can unlatch for when I be on me guard!
also, GM, could use the variant background/occupation rules? they are 3pp,but I think they would help add more to characters
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HP 30/34, 1 Con damage, AC 18, Fort +5, Ref +10, Will +4, Perc. +7, Init +5, Panache 0/1
You're a dwarf. You could get it as a racial bonus. Seems fitting to your backstory too.
Siege Survivor wrote: Dwarves who make their homes in the Sky Citadels are trained to outlast sieges and serve as vigilant guards. They gain Endurance as a bonus feat. In addition, during rounds in which they have not moved, they gain a +1 racial bonus on attack rolls against foes who also did not move since their last turn. This racial trait replaces greed, hardy, and hatred. Or there's this one-
Wanderer wrote: You gain Endurance as a bonus feat, and Climb and Swim are class skills for them. This racial trait replaces hardy.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
Nah, getting +4 on most saves is well worth the cost of a feat haha.
Giantslayer Map : Senate
If you have played up to this point before you may notice things are playing out a little differently; that is because I am following recommendations to iron out some kinks in the AP. You would normally just have been summoned by Kurst, for example, but given he AP practically dictates half of the party sleeping at The Ramblehouse and a hysterical reaction that seems a little odd. This also serves to speed things along with the investigation a little which is a good thing IMO.
And if you have noticed a pick up in my posting rate, that is mostly to do with a lovely lack of searing tooth and headache; I had a broken tooth fixed and have spent the better part of this week with frozen peas pressed to my cheek though I was not too displeased with my previous rate, it was a bit difficult to be properly enthused.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
also, I forgot, are we using variant multiclassing? jc
Giantslayer Map : Senate
I am probably enjoying insulting Ivan more than a good GM ought to ;)
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
s'ok, Ivan pays no heed to the child level of intelligence shown by this girl. He has a plan. lol
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
15 posts in 7 and a half hours? Dang. I don’t think I’ve ever seen a game move this fast.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
by the way, who is Jagrin Grath? The players guide speaks of him
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
I think that's Rodrik's father.
Giantslayer Map : Senate
The father of Rodrik and Kurst, you have not met him in game. He is also the head of the militia, but Rodrik and Kurst are the ones militia men would see regularly.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
ah, would Ivan have met him at least? I wrote him as having sparred with Jagrin once or twice, to Ivan's sad defeat. Do I need to ret-con that?
Giantslayer Map : Senate
No I noticed that and it was fine. Basically he is the commander, but much more distant than Rodrik and Kurst. He is getting on a bit and probably only comes to observe training now and then, but sparring with Ivan might easily have aroused his interest since he was a formidable warrior and Ivan's style is substantially different.
Giantslayer Map : Senate
Can I also point out that taking 10 is often a win in social circumstances when the ones you are talking with seem friendly, or even indifferent.
Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
We're all gonna get run out of town the way the dice roller is going ;)
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
Are you allowed to take 10 on Diplomacy checks? I thought you couldn’t take 10 on those.
Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1
Yes, you can take 10 on Diplomacy. Bupkis could take 10 to get a total of 9, which I didn't think would be helpful. :)
I think we need to let Edgar so the talking.
Giantslayer Map : Senate
Nothing seems to indicate otherwise and it seems intuitive, like being formally polite or the like. On the plus side you can only try to influence attitudes once in 24 hours so Ivan's second charmfest did not actually turn her hostile just really unfriendly.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
Ivan already left, clearly the woman is mental and he ain't dealing with it lol. Also, I'm assuming the speaking ill of the dead comment wasn't directed towards Ivan?
either way, he is going to Kurst, or Jagrin.
Giantslayer Map : Senate
Nope it was in response to orc, let's say lover from Daseem. I was referring to the second diplomacy check you made above ;) You would know IC that Jagrim would almost certainly not see you - a private has to go through other ranks if he wants to see a high ranking officer, etc.
CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Geez I go to the brewery for one afternoon and the dwarf and war priest have pissed off the halflings,time for some edward charm haha
CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Geez I go to the brewery for one afternoon and the dwarf and war priest have pissed off the halflings,time for some Edgar charm haha
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
As far as Menrozzar is concerned, all Ivan did was make the situation worse. The militia’s authority is non-existent in Trunau - Kurst isn’t going to be able to do much.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
I'm going to say Ivan is gone before you start speaking, because he has done nothing wrong, and no one is going to go apologizing for him for things he didn't do.
lol.
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
I thought Ivan was long gone, too. Menrozzar is still gonna be mad at him.
CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Oh I wouldn’t be saying those things in front of him haha. I’m going for somewhere in between Varys and Prince Oberon in GoT for personality.
Giantslayer Map : Senate
Please note while I do not require it, I strongly suggest you try to keep together as a party as much as possible. IMO it makes for a more fun game, less work for your poor GM, and a much better chance of survival - I was not kidding with those warning in recruitment this is arguably the harshest start to an AP.
And please ensure any grudges stay only in character, I am slightly worried about Menrozzar and Ivan falling out and would encourage you to discuss here how it can play out in an entertaining manner with a positive outcome - at minimum I think a friendly OOC dialogue counters possible disgruntlement from IC interactions.
CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Agreed,I’m hoping once we wrap up the conversation with Cham I can catch up and smooth us out. I like the dynamic though, it’s great Roleplaying considering how important Rodrick is to the town and most of the party even more so.
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Giantslayer Map : Senate
Agreed, I just want to head of potential problems rather than as seeing it as one at present :) I do enjoy a low diplomacy character RPing to, it is not like Gimli never spoke because he had low diplomacy, etc. I do love a bit of inter character friction, The Guardians of the Galaxy for example do some great bickering.
CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Exactly, once we get the “thing” that draws us together (i.e.member of the fellowship or, as Star lord so eloquently put it, being one of the guys that lives in the galaxy) we’ll be fine
Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none
I was thinking that Menrozzar would tell Ivan to show a little tact when talking to people, and that attempting to bully townsfolk into cooperating would likely result in getting a knife in the ribs. Menrozzar is mostly irritated that he made things more difficult - his anger will cool down by the time the two meet back up.
Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17
Ivan didn't try to bully them! matter of fact, he was the civil one! haha. At least in demeanor. :P
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