Giantslayer: With GM Placeholder of Doom

Game Master Foxy Quickpaw

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SKIRKATLA’S TOMB


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Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

Ivan slams his shield down onto the floor. He gives a stare to the maid. His hand rests on his belt. His voice hard, and flat.

Aye? Well, it ain't your way, an' likely it will ne'er be your way. Ifn' ye want to threaten me, ye might aught to be thinkin' to do somethin' else. I don't want no trouble, but I ain't leavin' til I least get the list. I kno' ye lot feeling pain, ye lost someone important to the town, an' best ye not forget I considered him a friend of me own too. He takes a breath, and speaks in a gruffer voice.

I lost me entire home an' me family, I be no stranger to loss. Don't mean I don't feel it, just 'cause I don't bawl me eyes out. Ifn' ye cared for the man at all ye would help find whoever killed 'em, ifn' he was no?

1d20 ⇒ 4
WHAT IS WITH THIS DICE ROLLER? whatever check you want, I failed. w/e gonna edit his words to make it possibly more angering.


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

Hearing the commotion behind him, Bupkis ran back. "Not fight now!", he pleaded, interposing himself between Ivan and the maid.


Giantslayer Map : Senate

"Dwarf dwarf dwarf duuurr durp hammers, dwarrrrrrrrf," mocks the maid, her voice a sneering impersonation of Ivan's broad accent, "nobody can even understand what you are saying you great clanking walrus!"

Risking at Bupkis she moves back to stand protectively in front of Cham.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18
Edgar wrote:
"you two are of the guard right, Daseem and Menrozzar?”

Daseem replied, "Aye."

Edgar wrote:
"We have the full authority of the guard in this investigation I assume?”

Daseem didn't quite snort, "What authority?" 'It doesn't work that way round here friend.' thought Daseem, 'Trunau's guard have no authority per se over anyone in town beyond that afforded by the weapon in their hand. Of course many people where armed too, so no, they had no authority. Obviously I want to try and help out but the situation, is tense and getting worse with that hulking dwarf sticking his oar in. I understand the anger, what with Cham clamming up like that, but this isn't going to end well. I want to intervene but I just don't have the words...'

Bupkis wrote:
"Not fight now!"

Daseem blinked in surprise, that goblin Bupkis, wasn't it? He had more sense than the lot of them.

The Maid wrote:
"Dwarf dwarf dwarf duuurr durp hammers, dwarrrrrrrrf"

Daseem frowned, "That is not helping." he said reasonably. A little uncertainly he added "Cham needs to talk but not like this."


Giantslayer Map : Senate

"Aunt Cham ain't got nothing to say to you you pack of no good orc bum sniffing too tall long legged loligaggers! Now get out of here and stop bothering' her, or we will show you how we cut folk down to a proper height in the Ramblehouse!"


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

Ivan merely stares at the maid, a his face scrunched in a scowl.

I'm sure Kurst will be quite happy ta hear ye were interferin' with an investigation involving his brother. I could take what I wanted, naught ye could do bout it, but I ain't that way an' ne'r will be. Ye wanna insult me like that O' a 10 year old child go ahead, rightly don't give a durn cursed stone 'bout yer opinion. I'll be back, with propa' instructions on what Kurst wants done. Ye take care of Cham til then, least ye would be doin' something useful fer once.

Ivan hefts his shield and turns to walk out muttering loud enough to hear.

More durned sense in the goblin than ye lassie.

he then goes to find Rodrik's brother, Kurst


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

Daseem frowned, this one's mouth was faster than her brains. In truth she was becoming seriously irritating and so for once Daseem found himself able to say the exact thing he wanted, although it came out quieter than he'd have liked, "Jus like you showed that orc-f****r Rodrick eh?"

Sense Motive for her reply: 1d20 + 7 ⇒ (12) + 7 = 19

Daseem studied her reaction thinking, 'If you're the killer, we'll have to use weights to make sure you hang good and proper.' What if it's like murder in the orient express and they all did it? That would make for an exciting start to the AP.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

Perception: 1d20 + 5 ⇒ (4) + 5 = 9

Menrozzar eyes the rest of Cham’s nieces to see if they have weapons, then shoots a glare at Ivan and Daseem. Shut up, both of you! You’re making the situation worse.

Menrozzar sighs. He probably wouldn't get anything now, but he had to make one more try at doing so. ”I’m sorry. I know she’s had a great shock to her system, but it really is important that we know everything she can tell us. If this was foul play, it could help us catch the killer. If it was suicide, it could help us to find closure for Rodrik’s family. Please tell us what you can?”

Diplomacy: 1d20 + 1 ⇒ (9) + 1 = 10

The RNG hates us. At least it’s a 10. Also, edited this to react to Daseem.


Giantslayer Map : Senate

"What! And now you are speakin' ill of the dead, you black hearted blaggards! Shameless toot fondlers! Out, out, out! And you ain't his family that much is plain to see from your slanders! Man wrote a poem is all, he had a bit too forgiving' a temperament is all!" The maid rages, and now the hall ways are filling with scowling halflings as voices raise in anger.

Daseem:
You are convinced both that her anger is genuine, and that she has no idea about Rodrik's liaisons.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

Any reaction to me?


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

Daseem stares at her for a moment before coming to a fast decision, "Naw you didn't do it." Lamely he added, "Sssorry an' all, was jus making sure." Glancing down the hall he noticed the beginnings of a lynch mob, 'Oh just great Daseem, look where your fool mouth has gotten you now! When Tessa hears of this I'm going to get shredded!'

Uh does anyone have a decent diplomacy score or maybe bluff, because this situation has just got mighty awkward! ;)


Giantslayer Map : Senate

She did react to you, but your diplomacy was not high enough to get her to really listen.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

Menrozzar sighed, then said, ”Thank you for your time. If Cham thinks of anything, please send a message to me at the Longhouse. We’ll be going now.”

Diplomacy: 1d20 + 1 ⇒ (18) + 1 = 19

Menrozzar stood up from his kneel, caught Daseem’s eye, and jerked his head to get him to leave.

Once they were out of the Ramblehouse, he turned to Daseem and quietly said, ”What were you thinking? When Kurst said Rodrik’s relationship wasn’t well-known, that meant we should keep it quiet. And by accusing her maid of the crime you managed to turn the entire staff against us! We probably won’t learn anything about why she felt guilty now.”

Walking away, he said, ”Between you and that Dwarf, we’ll be lucky to learn anything.”


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

Edgar walks down stairs just in time to see the dwarf and the halfling maid at each other’s throats tensions in this town were always high but this is crazy

As the bulk of the party leaves Edgar will approach Cham and the halfling maid, falling to one knee with his head hnging low, ”My dears please allow me to apologize for my cohorts comments and actions, it was unbefitting a member of the guard, nevermind the tragedy that has occurred. I can only offer that blood is boiling this room as much right outside and the comments were better left unsaid on both sides. Know I will be personnaly leading the investigation to find out the truth of what happened,” he says trying to calm the two ladies, “I have been gone too long this town but I still remember Cham’s Ramblehouse and will take great care to ensure that your reputation, both as a leader in the town and as a business owner, remains untarnished. he adds attempting to comfort Cham as best he can.

diplomacy: 1d20 + 9 ⇒ (17) + 9 = 26

there we go! Hopefully that fixes some of what happened


Giantslayer Map : Senate

Cham looks up at Edgar, dries her eyes and places a hand on the maid's shoulder, "Calm down darlin' I will talk to him, you catch more halflings with honey and all that. Making such a fuss isn't good for any of us... I just... Well I maybe made a mistake, but I never thought..."


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

”hindsight is a terrible thing madame, but we cannot faut ourselves for every little thing that lead up to the tragedy.” he says kindly with a warm smile, ”go on Cham, I just want to find the truth...and anything you can tell me would only serve to ensure justice to Rodrik’s memory. ”

diplomacy if needed again: 1d20 + 9 ⇒ (14) + 9 = 23


Giantslayer Map : Senate

Cham sighs rises, and fetches the register from behind the desk in the entry hall, "Yesterday morning I rented a room to a man who refused to leave his name... He gave me a handful of gold for the privilege, said he would be gone before sunrise. I didn't know anything like this was going to happen!"

The ledger shows a single room rented after Rodrik's reservations, notable in that unlike every other listing it has no name.


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

”And there’s no reason to think it would have. Now this man, he was human? Did he have any notable features? Perhaps a beard, or scar to look for? You’re already being so helpful to the investigation...” he says trying to pull more information without pressing to hard.

”would it be too much to ask to see the room this man rented? Under your staffs supervision if it would put you at greater ease.”

diplomacy: 1d20 + 9 ⇒ (18) + 9 = 27


Giantslayer Map : Senate

"He was just another human, you big folk all look alike from a proper height... Not fat, but not thin, not tall, but not normal, short brown hair, a bit bland, ummm, regular clothes? Not rich, not poor... But, yes I can show you his room."

Cham wiping at her tear stained face leads you to a room around the corner from Rodrik's. Opening the door she reveals a shabby room similar to the one Rodrik occupied with a narrow bed, that is made up with crisp hospital corners and does not look to have been slept in, and a writing desk identical to the one in Rodrik's room.


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

As they approach the room Edgar says, ”Thank you so much for what you have told me, it appears the man was as clandestine as the room; there may yet be clues though” he says as him and Edwin begin to thoroughly search the room.

I’d like to take 20 and take the full 20 minutes to search for a total of 20. If I can’t take the 20,

Edgar’s perception: 1d20 ⇒ 1

Edwin’s perception: 1d20 ⇒ 8

ouch, hopefully I can take the 20


Giantslayer Map : Senate

Edwin conducts a thorough investigation of the room and finds nothing... Save for a cleverly hidden secret draw beneath the normal draw in the writing desk. By applying a little pressure the base of the draw pops out revealing a letter.

Letter

I will add it to clues when I am back at my PC.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

Daseem sighed inwardly at Menrozzar, thinking bitterly, 'If only I could explain this properly. Isn't it obvious?! Cham knows something and clammed up and then that Maid started mouthing off, obstructing justice! I mean she was inciting that Dwarf to riot with talk like that. You'd have thought a halfing had died the way she was going on. I found her reaction damn suspicious. Perhaps it was ill-advised, but I've seen what a choice bit of hazing can do. If she'd done it, there's no way she'd just fess-up but in the heat of the moment somebody with a guilty conscience might admit more than they intend... Anyway I think we can rule her out, although somebody needs to get her away from Cham so she can be questioned without histrionics.'

Daseem struggled to phrase this before giving up and replying lamely, "Thought she might be involved. Was wrong."


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

Edgar’s face turns to surprise at Edwin’s discovery as he hands it to him and Edgar reads it over. ”Cham my dear do all of your guests desks have such secret compartments?” he asks,”either way, we officially have evidence for a murder, and our first suspect.” he says as he shows her the letter. Melira...who are you?


Giantslayer Map : Senate

Cham covers her mouth and sobs again, "So it was him! But how could..? Rodrik was a powerful warrior but it did not even look like there was a struggle? Oh, and yes, all the desk have trick draws for those in the know."

Edgar:
Assuming you investigate Rodrik's draw you find nothing - it is kinda meant to work the other way round, but nobody searched the desk in Rodrik's room. That said it is a little odd to find nothing at all in Rodrik's writing desk...


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

”even a man as powerful as Rodrik could be felled by a decent sneak while sleeping, especially if he had been drinking at the party.”’ seems strange there was nothing in Rodrik’s desk though ”Cham, was Rodrik staying here every night? And did he ever bring any personal items? His desk is completely empty...” he asks the innkeep.

this is getting out of hand. I know Rodrik didn’t kill himself and I bet whoever wrote this letter is the culprit. I need to round up ‘Team Ruby’ and show them this letter.


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

Bupkis helped Edgar search the mystery guest's room. When they discovered the note, he asked "What it say?" When the note was read out, he asked those present, "Who Melira? Man wrote note — if kill Rodrik, why?"

As Cham resumed crying, Bupkis said, "Not Cham fault; bad person!" He pointed at the note as he said the last part.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

Menrozzar sighed. ”She was angry because Ivan riled her up, not because she was hiding something. He showed a complete lack of empathy, and then he was outright rude. The militia doesn’t have the authority to force people to answer questions, and you don’t deal with distraught people by being angry and rude. Had he kept his mouth shut, we might have gotten somewhere. We aren’t going to solve this by accusing people of murder.”


Giantslayer Map : Senate

Upon returning to Rodrik's room the body has been removed and a couple of halfling maids are industriously scrubbing at the bloodstains which remain.

Halfling:
"At least we ain't cleanin' up after those filthy half orcs, Hetti said she scrubbed that wall for an hour and a half and that blasted white stuff just ain't moving - she reckons they'll 'ave to replace the panelling and repaint!"

Cham gives Bupkis a somewhat sickly, but appreciative smile, frowns and turns to Edgar, "You might sneak up on someone and cut one wrist, but how do you cut both without him waking or even seeming to struggle? Whenever I used... I mean that seems like it would be pretty difficult."


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

whenever you used to what? Edgar thought but it was probably not a good idea to press to much. ”it’s possible he was poisoned, or magic may have even been used... the wrist wounds could be entirely fabricated to point to a false cause of death... Edgar says rubbing his chin thoughtfully, ”Edwin, uh...bupkis lets go meet up with the others and share these clues, I think we should speak to Rodriks betrothed and head on over to Clamour to see what we can find out about the reciept.” he says.

Edgar returns to his knee to meet Chams eye level again, taking her hands in his he says, “you have been most helpful in this investigation madam, one last time I pray previous slights can be forgotten and never spoken again when next you see my cohorts; I intend to seek the same of Ivan and Daseem. For now we must leave but rest assured we will get to the bottom of this tragedy.” before standing up and heading out the door to look for Ivan, Daseem, Menrozzar, and Scrabbler.


Giantslayer Map : Senate

"It is fine with me, but you might want to tell your surlier friends to steer clear of the girls for a while," Cham says sounding somewhat absent minded as she stares at the bloody rag one of the maids is wringing out into a bucket of sudsy water.


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

”Thank you for the advice” he says as he nods his head on his way out, he adds ”you should have a cup of tea an relax in front of a warm fire” with a smile.

When they are outside

”Scrabbler, do you know where the rest of ‘Team Ruby’ was headed?” he asks, eyes squinted, trying to see through the dense fog.

lets get the gang together again shall we?


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

"Maybe they go Longhouse?" Bupkis suggested; he knew that was where the militia barracks were. "On way, check Clamor, could be there."

From the map, it looks like the road to get to the upper part of the town passes by the smithy.


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

”oh no, wait... your not Scrabbler, your bupkis; My apologies for the mistake,” Edgar says, embarrassed at the mistake, ”That’s a good idea, lets head to the Longhouse and if we don’t see them we can double back to Clamor, I’ll let you guide the way, this fog is too dense for me right now and it makes me nervous.” he says fingers wandering to one of his obsidian starknives almost subconsciously. I might have been gone for 10 years, but I still know this fog is dangerous...Orcs could be at the gate and we wouldn’t know until it was too late. he thought as he had a shiver and buttoned his cloak for warmth.


Giantslayer Map : Senate

Ivan arrives at the Longhouse sodden, to find a solemn mood, a few men sit around tending to their equipment in the common room and a fire blazes to keep away the chill. By the looks of things these are the night shift, likely only still up because of the dire news.


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

Before they enter the longhouse Edgar looks down to Bupkis, ”Stay close friend. Without Rodrik these men may not be as amicable to you as before.” he says before walking in. Edgar looks around the longhouse for Menrozzar, Ivan, or even Kurst.


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

Ivan looks around, Sorry to bother ye, but has anyone of ye seen Kurst? Or know where he is at the moment?


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

Menrozzar arrives at the Longhouse, and, seeing Ivan, says, "Ah, Ivan, there you are. I didn't get a chance to examine the room. Did you find any clues there?"

Once Edgar arrives shortly thereafter, he says, "Edgar, come over here. Did you examine Rodrik's room and find any clues?"


Giantslayer Map : Senate

An old exhausted looking guard looks up from rebraiding a leather thong around the hilt of his longsword, "Captain Kurst will be fetching his brother's body to the Sanctuary, so either there or at the Ramblehouse."


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

Ivan gives a nod of his head. Thank ye lad.

He turns to look to menrozzar and Edgar. In a quieter voice he says
Aye, well, no. But I'm not of the mind that Rodrick did this willingly. I'm thinkin' twere some foulplay, though the durned fool of a girl halfling wouldn't let me look into anythin'. That said, don't make no sense how someone could'a cut both his wrists without nary a sign O' a scuffle, he was tough. I'm not fer knowin' bout magic, but, I've heard tales O poisons could force someone inta a deep sleep, an' mayhaps it was a poison what actually killed him. Or maybe they manag'd to incapacitate em' some otha' way fore dealin' the... the lethal blow. Though I couldn't tell nothin' bout it when I looked over the lad... Though I'm not particularly adept at such. I'm thinkin' someone with propa' trainin' or some magic should look inta' it fore he is... Ivan doesn't finish his statement, and a small sign of fatigue seems to set on his face.

Though, I may be lyin' to meself, I didn't know the lad long, an' mayhaps I'm jus' projectin' me own views and values on tha matta'. But it just don't sit right. Don't make no sense why he woulda done this 'imself, not to me anyway.

Ivan stares at the floor for a few seconds.


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

Edgar sees Menrozzar waving him down with Ivan and hastily heads over there with Edwin and Bupkis.”there you are.” he greets them.

After listening to Ivan Edgar responds, ”I’m of a similar mind. I only knew the man but a few hours yet this doesn’t sit right” he says before glancing around for anyone who might be listening,

perception: 1d20 ⇒ 16

And lowering his voice considerably, “and I found some evidence that, at the very least, gives reason to investigate. Perhaps there’s somewhere more private we can discuss it?’’

He returns his voice to normal and adds, “I was able to repair the relationship with Cham and her staff and, in doing so, gained her full cooperation.” he stops there to look at Ivan. He was not trying to chastise the dwarf, more of a pleading tone, ”Cham and her staff have agreed to forget the incident, as long as all involved do as well...” he waits for a response to both items while thinking come on you proud bull head, let bygones be bygones. The last thing Trunau needs after this is a blood feud.


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

Bupkis followed Edgar into the Longhouse. After listening to Ivan and Edgar's exchange, he chimed in, "What about re-seat? We go Clamor to ask?" He still didn't understand exactly what a receipt was, but knew it had something to do with a Hopeknife and Morninghawk's Fine Steel.

Is Daseem with us at this point? Is the party all together (I'm presuming that Scrabbler is with us)?


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

Ivan waves his hand at Edgar. Bah, I hardly care about the prattlin' of a durned wee lassie. Much less one what act's that way. Long as they willin' ta help, and long as none prove to be involved in this mess, won't need ta worry bout me.


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

”you have my gratitude Ivan.” Edgar says, relieved at the dwarf’s answer.

Edgar looks to Bupkis, ”As I said, we should discuss this in private.” he says with a soft smile to the goblin while putting his finger to his lips to indicate the “shhh” motion and winking at Bupkis.


HP 30/34, 1 Con damage, AC 18, Fort +5, Ref +10, Will +4, Perc. +7, Init +5, Panache 0/1

Scrabbler was utterly confused at this point so he had stayed quiet. There seemed to be a lot going on, lots of people upset, but no one really seemed to know anything.

Least it not just me, the goblin thought.

He tried to make sense of everything he'd seen so far. "Knife-paper say Roderik knife not right knife. Nameless human showed up, then left. Desk had hidey hole with papers of nameless human." He counted off the points on his fingers.

"But what it mean?"


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

Edgar looks at the other goblin that he only just now noticed, “It means that we don’t know for sure what happened. But we should head to Clamor,” he says as he shows the receipt and the letter to everyone, trying to be discreet.


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

As they walked back towards Clamor, Bupkis asked for the receipt to be read out again. He listened, and then said, "Bupkis confused. Did paper say Rodrik customer? Why engraving 'For Rodrik, my love'?"


CG Male Human Summoner (unchained) 2 | HP 15/15 NL 13/15 | AC: 14, T:11, F:13 | CMD: 11 Fort +1, Ref +1, Will +4 | perception +0 | Init +1 | speed 30 ft
Edwin:
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) hp 17 (2d10+2) Fort +4, Ref +1, Will +3 Defensive Abilities evasion; Resist electricity 5; CMB +6; CMD 17

”Those are the questions I hope to have answered by either Morninghawk or this Urusal, the Smith.” Edgar says to the goblin, “the reciept does say that Rodrik purchased the knife. But the inscription points to it being a gift for Rodrick. “

As he shows the letter to those that can read he says, “this was found in a guests room at the Ramblehouse. A guest who checked in last night and left early this morning; gave a bag of gold instead of a name.” he gives them a moment to read it over before adding, “I think this letter alone is evidence enough to investigate the captains death. once we have visited Clamor, I think we should visit the captains betrothed. Unfortunately until we can rule her out she is a suspect. Agreed?”


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

Aye, but I'm hesitant to trust this letter, why would whoever did this leave it in the room? Its almost as if he had wanted us ta' find it. Either way, we need ta get ta Kurst and Rodrik's body before they, burn it or whatever they are going to do with it. Ivan heads out towards the sanctuary.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

Daseem had been keeping a low profile, although he reads the letter when offered and after everyone has seen it he ventures, "I know Sara, I can ask about the knife. She won't be up till morning mind."

Edgar wrote:
"Once we have visited Clamor, I think we should visit the captains betrothed. Unfortunately until we can rule her out she is a suspect. Agreed?"

Daseem nodded, although he was keen for Edgar to do the talking. Folk seemed to react much better to him than many of team ruby.


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

In the OOC thread, GM Placeholder of Doom! said it's about 830 AM.

"Yes, talk Brinya after Clamor," Bupkis agreed.

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Kitsune Game Master

You tell me once you're ready to travel into the village of some frost giants.


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

Last minute shopping: Bupkis has his eye on a pair of Boots of the Winterlands (2500 gp) to keep his feet nice and warm; he's heard it gets cold up in the mountains! He doesn't really need the ease of travelling on ice, but not leaving tracks in the snow will help him sneak.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

I think Daseem is ready. Will try and get the gloves of duelling next level.


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

Last minute purchase as well, purchase boots of the cat, for just incase. And some cold weather gear, cuz why not.

As far as party gear, there's-

A bag of holding
1 or 2 wands of CLW?
A couple scrolls of restoration? (just in case?)

Also, our friendly bard wouldn't happen to know Heroism as a spell would they?


Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23

As Amira is the typical know it all, I'd like to inform you that the village is indeed in an area where it is cold enough to have snow all the year, and where staying outside requires fortitude saves.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

I think I will buy a Cold Weather Outfit, as well. Cause it's cold.

Should we get a wand of endure elements?


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

A wand of endure elements is a good idea.


Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23

Amira got a wand of endure elements two wands of CLW and one of lesser restoration.

Besides that, I'm totally dumbfounded what feat to take and what else Amira could use. Anyone some ideas?


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

Lingering Performance, perhaps?


Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23

Found one. Discordant Voice. +1d6 damage for all allies withing 30 feet while affected by inspire courage.

Lingering performance is also nice, but as all enemies tend to be dead in an instant, I barely run out of performance. With 28 rounds now, I think I'm good. The only time I ran out was the inspire competence to help with the swimming in the lake.

Now let's hope I don't regret to have to stand within 30 feet of melee.


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

Discordant Voice is good. It's first available at lvl 11.


Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23

It needs 10 ranks of perform oratory, but I don't see a level requirement. Did I miss something?


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

normally one does not gain a feat at level 10.


Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23

Great. Now I have to search again.

Edit: Then Lingering Performance it is.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

There's always master performer and grandmaster performer...


Kitsune Game Master

the people on the mountain are humans.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

Is there a map for this fight?


Kitsune Game Master

Not yet. And if it would work without I'd like that.

For now, Menrozzar could do a readied attack and if using a reach weapon an AoO. If he is still standing after the trample attack, the enemies are out of reach for melee attacks though.


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

Hey sorry all, I've been sick with Covid past few days, and will be dealing with that. I'll try to post if possible, but feel free to bot me. Just notifying my games.


Female Halfling Songhealer(12) - Ini+10, HP75 AC 20/16/15, F+7/R+15/W+11, Perc+2, SpC+23

Wanted to write "Amira casts remove disease on you.", but it's not a bard spell, sorry. Get well soon.


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

Hope you feel better soon.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

Get well soon!


Kitsune Game Master
Daseem wrote:

+21 to hit comes from: +7(bab) +6(str) +1 (weapon focus) +2 (weapon training) +1 enchantment bonus + 4(luck bonus)

+22 to damage comes from: +9 str (base 6 x1.5) + power attack (base 4 x1.5) + 2 fighter training + 1 enhancement bonus + 4 luck

Your luck bonus (assuming it is from divine favor) would be +3 by your caster level, and also the spell has a +3 maximum


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

Normally yes but that's what fate's favoured trait helps with. It's even better on a half orc where it stacks with the sacred tattoo racial to give +1 to all saves.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

I assume everything is giant-sized?


Kitsune Game Master

Yes of course. At least with frost giants it is not sweaty.


Goblin Aether Kineticist 12 HP: 159/159 (84 NL) Force Ward: 24/24 | AC:29 T:17 FF:23 | Saves F:17 R:20 W:12 | Init: 7 | Per:19| CMB:4 CMD:21 | Speed 30ft | Burn: 7/8| Internal Buffer: 1

I can only login using an Incognito window for now, even after clearing my cookies.


Kitsune Game Master

I check on the bottom of the page the "recent posts in ..." box. First time the issues came up some days ago no one could post. As soon as others can, I try if I can make it work.

Simplest solution: "Have you tried to switch it off and on again?"


Kitsune Game Master

@Daseem
To end this unworthy of Gorum attitude of waiting for Ivan:

From the table listing the actions and if they provoke an AoO
Full-Round Actions - Attack of Opportunity
Full attack - No
Charge - No
...


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

Hi Foxy that's true, the act of charging does not trigger an AOO. Movement from the charge does trigger AOOs as normal sadly. The giant has reach so to get to it Daseem would pass through one or more squares threatened by the giant, triggering an AOO. Some rules forum discussion.

If this had been a surprise round (doesn't sound like one) and it was flat footed then that would have been different :)


Kitsune Game Master

Rules Rant:
Who writes "No" in that table if it isn't meant? A charge is a full round action that consists of moving up to twice your speed and a single melee attack. The options to fill that column, only from what is already there are: Yes, No, Maybe, Usually, Varies. But they decided to put "No"

1) Regardless of the action, if you move out of a threatened square, you usually provoke an attack of opportunity. This column indicates whether the action itself, not moving, provokes an attack of opportunity.

So we have a 'usually' rule and the action itself named charge (that consists of a required move of minimum 10 ft and an attack) that says explicitly "No" to attacks of opportunity.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

I agree. Still I can sort of see why this happens, they have so many rules that listing all the exceptions would be hard to maintain especially as new rule books were added. I wish they had done that though, would have cut down on endless arguments/confusion.


Kitsune Game Master

No use for me to pout over sub par wording, if everyone reads it as 'the movement provokes', then we'll go with that.

But if you don't mind, I'd appreciate it a lot if you'd do your preparations, wait for Ivan, without mentioning it and shout your "Gorum", when you actually charge.

Because every time Daseem shouts "Gorum" only to wait for Ivan it reminds me of Mr. Prosser from Hitchhiker's Guide through the Galaxy. This sad little bureaucrat with a fur hat arguing impotently with Arthur Dent in front of the bulldozer. Mr. Prosser who is plagued by hordes of warriors on horses riding through his mind while Genghis Khan, his forebear, rotates in his grave.

It's a really funny read, but that train of thoughts totally kills the image of Daseem as a mighty warrior of Gorum in my cinema of the mind.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

Well Daseem is something of a glass cannon, it would take very significant resources to get his AC up like Ivan's.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

I hope Ivan is still with us, Gorum's worshipers come in all shapes and sizes!


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

Sorry for the disappearance, I lost access to my account for a bit, and with a plethora of other things going on the past week or so didn't feel like dedicating the time/frustration to getting it back. This of course, stems from a silly thing I ended up doing back when people got locked out.


Kitsune Game Master

Just in time to save the day ;)

Because I for sure wont bot Ivan in the face of that Remorhaz.


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

we didn't run away? oh.


Kitsune Game Master

@Menrozzar
If I'm mistaken and either the attack vs. AC24 was a miss or you ahve a way to not get grabbed with a CMB roll of 31 then please tell and I'll take your spear attack.

You can also change your action yourself and I'll adapt my post accordingly.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

Alternatively he should be able to use natural attacks (and light weapons IIRC) while grappled. Grappling is kinda complex, there's a flowchart which might help.


Kitsune Game Master

Using natural attacks would net him 8d6 fire damage.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

I missed that I even got attacked. Yes, recycle the attack roll as a CMB check to break free. The total would be 34.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

I changed the action.


Kitsune Game Master
Daseem wrote:
I think before we sleep we should check the surrounding area well for any surprises. It's a real shame we don't have any arcane casters because rope trick, mage's mansion etc would be pretty nifty about now. In terms of actual camping gear we've tended to gloss that sort of thing over, but I'd assume we all have mundane stuff like bedrolls, tents etc.

If you can carry such stuff without breaking your weight limits that is fine. But it would be more funny, if the party just now finds out, that they forgot.


Human Arsenal Chaplain 12 | HP 80 / 99 (1 burn 9 NL) AC 23 T12 FF23 | CMB +13 CMD 26 | F +12 R +7 W +13 init +1 | Resource Tracker
Skills:
Heal +3 Kn:Religion +9 Perception +19 Sense Motive +18 Survival +12 Craft:Blacksmith +15 (with tools) Prof:Soilder +18

Daseem has 18 strength so he can carry quite a bit before becoming encumbered but yes it would be entertaining.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

Sorry for the silence. Do the rest of wake up from this booming voice - or is it in Bupkis's head?


Kitsune Game Master

it is spoken aloud. DC10 perception check to wake.


Male Human Bloodrager 7/Dragon Disciple 5 | AC 24, touch 12, flat-footed 22 Uncanny Dodge | HP 109/109 (143/143 Bloodrage); 24 nonlethal | Fort +12, Ref +8, Will +9; Resist fire 10 | Perception +15; blindsense 30 ft. | Init +6 | Bloodrage 33 rounds/day | Active Effects: none

With a -10 penalty for sleeping, of course.


Kitsune Game Master

that is already included.


Fighter 10/Ranger 1/brawler 1 HP:127/127, 0NL | AC: 40(44 vs giant subtype) FF: 37 T:20|DR3/adamantine|| CMD: 33 (37vs trip, 37 vs bullrush, 37 vs overun)(+4 vs giant subtype)|Fort: +17(+5) Ref: +17(+5) Will:+12(+5)| Init: +4 Perception: +17

Sorry, ISP has been out for a week, and will likely be out for another week or two, posting with be difficult and sparse.

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