
Balthe Synder |

If someone other than swift or clap wants the spiderclimb slippers I will let them have them. Then I figure I will go third to last in picking!

Balthe Synder |

ida said she had some tatoos on her face, green lines. might have been in game play

Ida |

It was indeed in gameplay. I just remembered that you'd asked. The green lines are indeed on her face, leading down her neck, and popping out on her arm, on the same side. That's all that's visible at the moment.

Elo. |

@Bathe- congrats
@Ida- Understood. Elo doesn't know that she's a siren currently, but since her powers cause her tattoos to do funky stuff she's going to take notice if any powers you exhibit also revolve around how your tattoos work, just for you to know.

Ida |

Actually, that's a great conduit for Psionic Displays, which I hadn't thought of. A metallic sheen spreading across her tattoos, then receding; Tattoos start slithering around her skin before returning to their places, etc.
Of course, this doesn't work for all displays, but Material/Visual could work. Olfactory, Mental, and Auditory don't make much sense being related to tattoos. :P

Jack Iwamatsu |

I don't think I will be increasing the DC any, I want them built as oppose to be too greedy and not get anything.

Balthe Synder |

do yo uneed another one from me? I got a 20+ engineering when I first said I was working on it

CL4P-TP |

Ok, time for a bit of math. If I lend you my MWK engineering tools and aid you, you would have a 16 in craft mechanics, if you take 10 you can hit a dc of 25.
As for knowledge engineering, I have a 16, if balthe aids me I can hit a dc of 27 while taking 10. Does that sound good to you guys? We can also adjust the DCs accordingly.

GM Wolf |

Taking a 10 will extend the time by 2 days.
For the checks, I like your thinking Claptrap. Though whoever gets the highest score will the the main person as the others assist.
DCs are either 20, 25, or 30. Well at least in increments of 5.
Balthe you can keep that check or attempt it again with a +2 considering you have schematics now, and any other modifiers Claptrap or any of your friends wish to give/grant you. Spell casters can you give any bonuses?

Swiftstab |

Injection needles, oil platforms, big boobs, glasses, steering ropes on sail boat, constructions, hook&weight fishing set-up, booby-traps, trucks or vehicles in general
In this particular context it means vehicles of personal transport. Trucks.

CL4P-TP |

You added a workbench in your truck just for me?? Well I feel honoured! Why I might even let others use it on occasion! I am deffently riding with you guys!

GM Wolf |

I would like everyone to check in here, and the Gameplay thread.
I want to know what your next feat selection will be, your main alias, and a magical item or MC item that you would like to have in the near future.
So far we have Jack, Blathe, Swiftstab, and Claptrap. Please post in here the things I asked about.

Balthe Synder |

Crossbow mastery will be my next feat.
As to main alias do you mean on the forums? That is MiniGM
As to the Magical Item I need to think about that, Obvisouly I need to put a +1 on the Xbow, and eventually the gun so I can get the full effect of the shock crystal. HMMMMM I will post again when I figure that out

Balthe Synder |

I I think I would look at fun cloaks. Well if you would allow rings of resistance instead of cloaks. If so I would look at some of those random cool cloaks that you can never use cause you have a cloak of resis

CL4P-TP |

Let me see...
Next Feat: Bodyguard
Main Alias: Gobo Horde
Magical Item: No clue yet :( I have actually been winging my guy quite a bit and dont remember what I planed on doing with him as he leveled :P Ill have to go back and try and remember what my plan was XD)

Jack Iwamatsu |

Next Feat: Swift Shape (Shapeshift as move not standard.)
Main Alias: Davachido
Magical Item: A +1 greatsword (to be boring) or +1 Crystal Spaulders (This is CL3 so you get an idea of pricing).

Balthe Synder |

I think +1 to my xbow or mithril chain +1
or if i really wanted to be wacky this

CL4P-TP |

You having fun piloting 2 characters there Swift? It looks like you are having a hoot :)
You thought about building up a second alias for him? or do you just want to leave it as is for simplicities sake?

Swiftstab |

Sounds like a plan to me. He could be the cook aswell I guess. Maybe even gardener for the vegetable-patch on the roof. Though I aint gonna let him drive, since that would be free skill points/trait that could impact a future encounter on a road battle. That wouldn't be fair. And he aint coming along on any dungeon crawls either.
Unless of course you WANT to off him, in which case he will be the second casualty (the plan is always the first casualty in any battle)
And no, no new alias. I'm not making any checks on Johnnies behalf or levelling him or anything. If he is to have any impact on any form of encounter (like by starting a bardic song to heighten team-mates performance), the GM should be the pilot.

GM Wolf |

Since players are taking 10s it will take longer, I posted it would take 9 days. Then with Five's help it would take 7 days. Thus improvement will continue. I strongly suggest not taking 10s or 20s unless you have good reasons that explain why you are.
Though I just let it slide for this time. Now you know, ;)

Swiftstab |

For the sake of peace I'm dropping TWF and replace it with bleeding attack from Pathfinder Companion: Cheliax, Empire of Devils
I'm also dropping the cesti for simple unarmed strike
My 3th level feat is Mantis Style
My main alias is Seribro
I would like to get my hands on an Amulet of the Mighty Fist with the Agile enchantment instead of an enhancement bonus.

CL4P-TP |

good to know about the take 10s and take 20s, I will definitely take that into consideration in the future :)
Actually, how will that affect my loremaster ability? Considering that it will probably be the only thing that I take 20 on and that knowledge checks are normally non-actions (unless you take a lot at once, like you said before). Other than that, I am fine with it :)

Jack Iwamatsu |

How would taking 10 work for something like an acrobatics check? Usually when you are not under duress you can take 10 as you aren't press, does this make the move action take longer or something?

![]() |

Sorry I haven't been posting, I got back from my trip and didn't see my (x new) pop up.
The next feat I plan on taking is Expanded Knowledge: Expansion.
Main Alias is Edgar Lamoureux.
Magic Item I'd like to get would be Mender's Vestments, preferably the version giving an extra d6 of healing on the Transfer Wounds ability. If need be, I can give an item description, pricing, etc.

GM Wolf |

A special ability that allows you to take a 10 or 20 is safe.
Well it depends on the situation, though if you are doing an acrobatics/gymnist move and taking your time I could see you taking a ten. If you take a 10 it implies that you are taking longer to make sure you don't mess up.
Edgar we have seen that with a few people, just try to check in once a day to see if anything is new. Yes giving me more specifics so I don't have to find the item would be great!

Ida |

Sent you a PM with the item information. Posting published content that isn't publicly available is generally frowned upon, so that should do.

CL4P-TP |

A bit of a revision ;)
Next Feat: Bodyguard/ Prodigy. 5th level will be Master Alchemist
Main Alias: Gobo Horde
Magical Item: A headband of Vast intellect +2 would be really great :D That and/or more tools! And explosives! I found a new quirk for my little robo. He is going to become obsessed with explosives :)

CL4P-TP |

Alright so I just went over my character again as there were some things that were off with it..
Notably stats, missing a header and items. So I fixed those up and I also created a space for stuff of mine to go in the truck :) Granted I can only use the stuff when I am in the truck, but thats probably the main time I would use any of it. Heres what it looks like right now.
So here is a list of everything in the workshop inside Swifts truck :)
24 sticks of TNT
4 shaped Charges
8 detonators
stack of bandit grenades (alchemists bombs)
----------------------------
Workbench
5 repair kits for service bots
spare parts for service bots
Tools: survival tools, crafting tools, Super Pocket Protractor (K: Engineering),
homing beacon
satellite phone
code breaker
10 pints of oil, grease and liquid power (rations)
----------------------------
2 stacks of notes labeled "Eridium Project Notes: Injecting Into Biologicals" and "Growing Eridium Fail" respectively
book on how to create bullets
Turret Schematics
----------------------------
1 Eridian artifact of unknown use
8 Eridian bars
----------------------------
Is there anything anyone (especially Swiftstab) would like to add? Anyone want their own section or something? Swift you mentioned a kitchen or something?
I am just keeping track of whats inside, as I think it fits my guy to a T, collecting large amounts of junk and whatnot ;) Besides its fun :D

Swiftstab |

I have three links in my profile, two of which are pictures, the third the actual sketch-up file
layout

Jack Iwamatsu |

Sorry having internet issues will be back on the 30th.

Ida |

Well, that sounds like you had fun, GM Wolf. Good to hear.

Swiftstab |

Should I take Johnny along aswell or leave him behind with the truck? All the same to me, but good to know at forehand.

Jack Iwamatsu |

I'm on and off for a bit with internet still being spotty. How do you want me to appear with the group? Or do we just want to say "I was always travelling with them"?