Kappi Matarito |
Since his travels w/ the party, the lad has seen many strange and terrible things. While mangled bodies are not completely common place, he is surprised how used to such things he is getting.
But it is the warning of OjosLocos that sets Kap on edge. He hefts his cold iron tomahawk as he continues to lead the party.]
Moved people on the map. TS, let me if I can get another perception check or if I spot the shack
Edward W.Fell |
Know Nature: 1d20 + 5 ⇒ (20) + 5 = 25
Perception: 1d20 ⇒ 1
Agree Davosh no natural beast did this. I'm going to assume it is yet another of the First world that has done this..
DM any other nugget that I can glean from my nat 20 know check? Of course with the perception fumble I'm just oblivious to everything else lolz
GM thunderspirit |
Edward: LOL, I'd give a bonus to a Perception check, but...:-D
Kappi: you can certainly see the shack from where you are. You do not see anything else, however, except that it appears abandoned.
Kappi Matarito |
Kappi: you can certainly see the shack from where you are. You do not see anything else, however, except that it appears abandoned.
Kappi glances over his should at the party. Unless, anyone objects he starts stealthing it up toward the shack.
Stealth 1d20 + 14 ⇒ (4) + 14 = 18
Davosh the Wanderer |
Davosh, by way of a fuzzin from Liska, grants the youth a spell of Guidance. He also sends Liska with him Stealth: 1d20 + 14 ⇒ (5) + 14 = 19
Vojtek Wartooth |
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Vojtek is still looking south and isn't sure what is going on. He's trying to keep Edward focused on the task at hand, so each time the Oradin tries to look north, Vojtek tugs at his sleeve and re-orients him on the southern view.
GM thunderspirit |
Kappi and Liska don't think they are especially successful, but you never really know, do you?
As the pair makes its way toward the hovel, Kappi's sharp eyes are enough to avoid the ambush that awaits them at the presence of a pair of hideous things with a stag's body, a hawk's wings and talons, and the head of a slavering wolf with a rack of sharp antlers on its brow! The beasts are amid the trees, some thrity feet off the ground!
Ali: 1d20 + 8 ⇒ (17) + 8 = 25
Davosh: 1d20 + 2 ⇒ (4) + 2 = 6
Edward: 1d20 + 3 ⇒ (15) + 3 = 18
Kappi: 1d20 + 5 ⇒ (9) + 5 = 14
Vojtek: 1d20 + 2 ⇒ (16) + 2 = 18
Round 1
Ali
Edward
Vojtek
baddies
Kappi
Davosh
Ali, Edward, and Vojtek are up!
Ali'yanah D'ohr'hein |
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ROUND 1
Able to only see 1 beastie, Ali sends a bolt of black energy at it
Ray of Enfeeblement, ranged touch: 1d20 + 6 ⇒ (20) + 6 = 26 W0000t!!
Str penslty: 1d6 + 3 ⇒ (2) + 3 = 5 <--Fort DC 16 for half
confirm: 1d20 + 6 ⇒ (13) + 6 = 19
crit str penalty: 1d6 + 3 ⇒ (1) + 3 = 4
Will also regain 1 arcane point if crit confirms. Can do that 1/day
Vojtek Wartooth |
Vojtek lacks missile weapons because apparently the priority at the mercantile store was pants.
He steps up the the tree and commences chopping it down.
Ali'yanah D'ohr'hein |
correction: to regain an arcane point the crit must be with a weapon. Boo!
is lumberjacking the best use of your time, Wartoorh??
GM thunderspirit |
DC 16 Fort save: 1d20 + 7 ⇒ (8) + 7 = 15
Ali's black ray hits Grey while Vojtek hurries over with his greatsword and begins chopping at the tree holding Black!
Edward!
Ali'yanah D'ohr'hein |
[dice=DC 16 Fort save]1d20+7
Ali's black ray hits Grey while Vojtek hurries over with his greatsword and begins chopping at the tree holding Black!
Hah! That's a 10 str penalty yo!!
GM thunderspirit |
GM thunderspirit wrote:Hah! That's a 10 str penalty yo!![dice=DC 16 Fort save]1d20+7
Ali's black ray hits Grey while Vojtek hurries over with his greatsword and begins chopping at the tree holding Black!
Well, 9. But still.
GM thunderspirit |
Point of order: Point-Blank Shot only factors in if the foes are within 30 ft. So the 23 still hits, but the PBS bonus on damage doesn't count.
Edward shoots Grey with an arrow!
Both beasts take flight, each casting a shadow at Ali...
Grey ranged touch (Free action): 1d20 + 8 ⇒ (11) + 8 = 19
Black ranged touch (Free action): 1d20 + 8 ⇒ (10) + 8 = 18
...then swoop in, each making the attack and flying by!
Grey, shadow mark, Flyby Attack, enfeebled (provokes from Ali): 1d20 + 9 + 2 - 4 ⇒ (10) + 9 + 2 - 4 = 17
gore dmg w/shadow mark, enfeebled: 1d6 + 3 + 2 - 4 ⇒ (3) + 3 + 2 - 4 = 4
plus DC 13 Will save to avoid being frightened for 1 round if hit
Black, shadow mark, Flyby Attack: 1d20 + 9 + 2 - 4 ⇒ (4) + 9 + 2 - 4 = 11
gore dmg w/shadow mark: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8
plus DC 13 Will save to avoid being frightened for 1 round if hit
Kappi, Davosh to end the round!
Davosh the Wanderer |
Davosh opens his Big Eye, and strikes the peryton with a hex! The Speaker-to-Ancients then moves... behind Ali.
Targeting black, Evil Eye, -2 AC, WILL DC 18 to reduce duration.
Ali'yanah D'ohr'hein |
AoO vs Grey: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 1d10 + 3 ⇒ (5) + 3 = 8
Will: 1d20 + 6 ⇒ (8) + 6 = 14
do these count as "evil arcane casters?"
Ali gets swiped by the weakened monster, but is able to roll away from the second as she takes her retaliatory swing. She is also able to withstand the frightening power of the shadow...
Edward W.Fell |
GMTS sorry I thought I was within 25' or 30', but I forgot they were 30' up also so using ole Pythagorean that would be somewhere between 40' and 42' away.
Remember to stay within 10' of Edward for a +4 bonus to saves vs fear
Kappi Matarito |
Round 1
Kappi shifts his weapon over to his off hand. He pulls a tangle-foot bag out and hefts it w/ his other. He remember how well it worked the last time he used it on a flying monster.
He steps closer to the Oradin and readies it use next time the flying buggers come w/in range.
GM thunderspirit |
do these count as "evil arcane casters?"
Nope.
Black DC 18 Will: 1d20 + 3 ⇒ (14) + 3 = 17
Also nope.
Kappi readies a tanglefoot bag toss!
Round 2
Ali
Edward
Vojtek
baddies
Kappi
Davosh
Ali, Edward, Vojtek!
Ali'yanah D'ohr'hein |
Seeing as she is clearly being targeted, Ali pops out her wand of Shield and 'doinks' herself with it, then drops it to regrip her sword. holding her ground to give Davosh cover.
current AC: 21
Ali'yanah D'ohr'hein |
Ali doinks herself w/ a wand?
Phrasing...
I'm just preparing for the description of Edward's Life DLink
Edward W.Fell |
Crap didn't declare who my second life link is on. The first is always on Vojtek unless stated. So 1d2 (alphabetical) 1 is Ali, 2 is Kappi. Although Life Link will not kick in till your at least 5hp down
1d2 ⇒ 1
Round 2
Ed see's his slightly less successful bow shot and decides to change tactics a bit. He waits till Grey (the injured one) comes within point blank range and then shoots it.
Longbow+PBS: 1d10 + 1 ⇒ (3) + 1 = 4
Dmg+PBS: 1d8 + 1 ⇒ (2) + 1 = 3
Vojtek Wartooth |
Vojtek pauses in his tree chopping to look up. Once he realizes these things have the ability to fly, he cries a little inside. He picks up a stone and throws it in frustration, then thunders over to Ali. Hopefully next time they swoop he can hack off a wing.
Readied action, raging axe attack if they come close enough.
GM thunderspirit |
Ali shields up!
Edward and Vojtek ready!
Black sails in, triggering Edward's readied action; the shot sails wide!
As the beast gets closer, Vojtek's readied action triggers as well!
Power Attack with Great Axe: 1d20 + 13 - 2 ⇒ (3) + 13 - 2 = 14 for dmg: 1d12 + 7 + 6 ⇒ (7) + 7 + 6 = 20
Vojtek's attack misses!
Black turns its unsightly head at Vojtek this time, casting a shadow that way!
Black ranged touch (Free action): 1d20 + 8 ⇒ (9) + 8 = 17 Success
Black vs Vojtek, shadow mark, Flyby Attack: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29
gore dmg w/shadow mark: 1d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10
plus DC 13 Will save to avoid being frightened for 1 round if hit
Grey continues its assault on Ali!
Grey, shadow mark, Flyby Attack, enfeebled (provokes from Ali): 1d20 + 9 + 2 - 4 ⇒ (4) + 9 + 2 - 4 = 11
gore dmg w/shadow mark, enfeebled: 1d6 + 3 + 2 - 4 ⇒ (4) + 3 + 2 - 4 = 5
plus DC 13 Will save to avoid being frightened for 1 round if hit
GM thunderspirit |
You guys are up!
Davosh the Wanderer |
Davosh gives his mad laugh, not that black needs to hear it to dispair (still -2 AC for Black.)
Davosh eyes the other beast and gives HIM the Big Eye (Evil Eye Hex, DC 18 to reduce duration, targeting AC.)
Ali'yanah D'ohr'hein |
AoO vs Grey: 1d20 + 8 ⇒ (1) + 8 = 9 <--futha mucka
Damage: 1d10 + 3 ⇒ (8) + 3 = 11
Ali readies herself for another pass. readied action: attack the first flier who reaches her. If simultaneous, preferentially target whomever is wounded
Kappi Matarito |
Kappi was able to throw a tanglefoot bag at one right? He had it in hand and waiting for one to swoop by.
Round 3 (I think?)
Tanglefoot bag in hand the rogue waited for the right opportunity. As the flying creature attack Vojtek, the lad hurled his sack!
Throwing attack 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24
Tangle foot bag...
GM thunderspirit |
From Slack channel: So as I'm reading it, this is a readied action from Kappi?
Kappi Matarito |
From Slack channel: So as I'm reading it, this is a readied action from Kappi?
First round he pulled out the tangle foot bag to get it ready for any flying monster who came into throwing range.
Somewhere between round 2 and 3 he should probably have the chance to throw it.Judge as you see fit TS
GM thunderspirit |
Yeah, I missed it. That's on me.
To compensate, as a one-time exception, I'll let Kappi throw two with his readied action. (They can be at different ones if he chooses.) One he's already rolled above, so I just need a second to-hit roll to execute the ready.
Kappi Matarito |
Yeah, I missed it. That's on me.
To compensate, as a one-time exception, I'll let Kappi throw two with his readied action. (They can be at different ones if he chooses.) One he's already rolled above, so I just need a second to-hit roll to execute the ready.
I'll take you up on that. Thanks!
The lad waits and waits till the moment is just right. Both ParryTons fly down in a strafing run just a bit too close to each other.
The dexterous rogue manages to throw not one but a second tangle foot bag at the second monster.
throwing attack 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21
tanglefoot bag...
GM thunderspirit |
Davosh cackles and Evilly Eyes Grey!
Grey DC 18 Will: 1d20 + 3 ⇒ (10) + 3 = 13
Both are easier to hit!
Kappi and Ali ready actions!
Edward, Vojtek!
RAGING VOJTEK!!!! |
Vojtek drops his axe in disgust at his embarrassing miss and readies himself for another swoop!
Claw: 1d20 + 13 ⇒ (5) + 13 = 18 for Damage: 1d4 + 7 ⇒ (3) + 7 = 10 and Claw: 1d20 + 13 ⇒ (17) + 13 = 30 for Damage: 1d4 + 7 ⇒ (3) + 7 = 10 with Wartooth Gnash: 1d20 + 7 ⇒ (20) + 7 = 27 for Damage: 1d4 + 4 ⇒ (3) + 4 = 7.
Readied action full attack!
Davosh the Wanderer |
Sorry Vojtek, you can only ready a single attack
-Posted with Wayfinder
Edward W.Fell |
Round 3
Book keeping, Vojtek. You need a DC 13 will save with a +4 bonus
Ed again waits for the flying beasts to come into range of his point blank shot. He looses on the most hurt.
Longbow PBS: 1d20 + 11 ⇒ (1) + 11 = 12
Damage: 1d8 + 1 ⇒ (7) + 1 = 8
Lifelink Vojtek heal 5hp, Ed take 5hp Heal 1 44/48
GM thunderspirit |
Grey and Black both swoops in, triggering readied actions!
Grey DC 15 Refl: 1d20 + 7 ⇒ (19) + 7 = 26
Black DC 15 Refl: 1d20 + 7 ⇒ (17) + 7 = 24
Both remain airborne, and Vojtek does not throw down his greataxe since Davosh SHOULD HAVE let his companions know they need magical weapons to bypass the DR!
1d12 ⇒ 10
Vojtek's axe cleaves into the flesh of the stag-bird-thing, eliciting a howl as it sprays blood all over the snow!
Edward's shot sails far wide of its mark, but Ali's readied action is successful!
Grey continues to target Ali!
Grey, shadow mark, Flyby Attack, enfeebled (provokes from Ali and Vojtek): 1d20 + 9 + 2 - 4 ⇒ (7) + 9 + 2 - 4 = 14
gore dmg w/shadow mark, enfeebled: 1d6 + 3 + 2 - 4 ⇒ (3) + 3 + 2 - 4 = 4
And Black goes after Kappi this time!
Black ranged touch (Free action): 1d20 + 8 ⇒ (12) + 8 = 20 Success
Black vs Kappi, shadow mark, Flyby Attack (provokes from Kappi): 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
gore dmg w/shadow mark: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8
plus DC 13 Will save to avoid being frightened for 1 round if hit
Black -2 AC
You guys are up!
Davosh the Wanderer |
Oops! I missed that I didn't say that out loud! I'll delay until after Kappi makes his save.
Ali'yanah D'ohr'hein |
Ali blinks, bringing her power to bear to enhance her blade (now that I know I need magic weapon!!)
swift action: spend 1 AP to make sword +1 Keen
Ready action to attack first one that approaches.
readied attack: 1d20 + 9 ⇒ (1) + 9 = 10 <--are you kidding me????
Damage: 1d10 + 4 ⇒ (3) + 4 = 7