Witch

Davosh the Wanderer's page

1,600 posts. Alias of Chris Marsh.


Full Name

Davosh the Amethyst Witch

Race

Human Witch 9 (HP: 68/68), Init: +5, AC: 16 T: 15, FF: 15 | Perception +5 (9) | F: +5, R: +6, W: +6 | CMB: +3 | CMD: 14

Classes/Levels

Per Diem:
  • Rod of Grasping Hexes 3/3
  • Levitate 1/1
  • Flight Minutes 9/9
  • Healing Hex used: None
  • Icicle Wand: 22 Charges
  • Gender

    Male

    Size

    Medium

    Age

    22

    Special Abilities

    Ancestor Patron

    Alignment

    Chaotic Good

    Languages

    Aklo, Draconic, Dwarven, Elven, Giantish, Hallit, Ignan, Infernal, Skald, Sylvan, Taldane, Thassilonian

    Strength 8
    Dexterity 12
    Constitution 14
    Intelligence 26
    Wisdom 10
    Charisma 8

    About Davosh the Wanderer

    —------------------
    DETAILS
    —------------------
    Vanities: Amethyst Witch
    Patron: Ancestors
    Familiar: Liska the Arctic Fox
    Languages: Aklo, Draconic, Dwarven, Elven, Giantish, Hallit, Ignan, Infernal, Skald, Sylvan, Taldane, Thassilonian
    The Story Thus Far
    —------------------
    SENSES
    —------------------
    Perception with Liska: +5
    Perception: +7
    —------------------
    DEFENSE
    —------------------
    HP: 68
    AC: (16, +4 Mage Armor +1 DEX, +1 Natural)
    Flat-footed: 15
    Touch: 15
    Fortitude: +5 (+3, +2 CON)
    Reflex: +6 (+3, +1 Dex, +2 Familiar)
    Will: +6 (+6, +0 WIS)

    —------------------
    OFFENSE
    —------------------
    Initiative: +5 (+1 DEX, +4 Feat)
    Speed: 30’
    BAB: +4
    CMB: +3 (+4 BAB, -1 STR)
    CMD: 14 (10, +4 BAB, -1 STR, +1 DEX)
    Ranged:
    Melee:
    —------------------
    SPECIAL ABILITIES
    —------------------

  • Comprehend Languages: Constant
  • Endure Elements (Cold): Constant
  • Feather Fall: At Will
  • Levitate: 1/Day
  • Fly 9 Minutes/Day
    —------------------
    HEXES
    —------------------
    Amplify Hex: Choose: +1 DC, Range +30’, +1 Round duration. Current level needed: 1
  • Aura of Purity (10’ Aura for 9 minutes /use. Max level Affected: 4)
  • Cackle (Move Action) any creature in 30’ has +1 round to agony hex, charm hex, evil eye hex, fortune hex, or misfortune hex
  • combat Hypnosis
  • Evil Eye: Target takes -4 to one of the following: AC, Ability Checks, Attack rolls, Saving Throws, or Skill Checks. Duration = 11 Rounds. Will DC 22 reduces to 1 round.
  • Flight
  • Healing Hex (2d8+9, limited: a target can only receive 1/Day.)
  • Misfortune (Disadvantage on Ability checks, Attack rolls, Saving Throws, and Skill checks. Target limit 1/Day.)
    —------------------
    MAGIC
    —------------------
    Range: Long =760’ , Medium = 190’, Short = 45’

    Level 5 (DC 23): Feeblemind, Suffocation
    Level 4 (DC 22): Arcane Eye, Black Tentacles, Blessing of Fervor
    Level 3 (DC 21): Bestow Curse, Dispel Magic, Dispel Magic, Lightning Bolt, Prayer
    Level 2 (DC 20): Aid, Blindness/Deafness, See Invisibility, Swarm of Fangs, Web, Web
    Level 1 (DC 19): Bless, Mage Armor, Ray of Enfeeblement, Ray of Enfeeblement, Snowball, Snowball
    Cantrip: Dancing Lights, Detect Magic, Guidance, Message, Spark, Touch of Fatigue

    —------------------
    SKILLS
    —------------------
    Acrobatics: +3 (Ranks: 1, +2 DEX)
    Appraise: +17 (Ranks: 9, +8 INT)
    Bluff: -1 (Ranks: 0, -1 CHA)
    Climb : -1 (Ranks: 0, -1 STR)
    Craft (Untrained)*: +8 (Ranks: 0, +8 INT)
    Diplomacy: -1 (Ranks: 0, -1 CHA)
    Disable Device: Trained Only
    Disguise: -1 (Ranks: 0, -1 CHA)
    Escape Artist: +1 (Ranks: 0, +1 DEX)
    Fly*: +9 (Ranks: 5, +3 Class, +1 DEX)
    Fly (via Hex)*: +13 (Fly: 5, +4 Untyped ) [ooc]Recalculate at even levels
    Handle Animal: Trained Only
    Heal*: +8 (Ranks: 5, +3 Class, +0 WIS)
    Intimidate*: +9 (Ranks: 5, +3 Class, -1 CHA, +2 Competence)
    Knowledge (Arcana)*: +20 (Ranks: 9, +3 Class, +8 INT)
    Knowledge (Dungeoneering): +13 [smaller](Ranks: 5, +8 INT)

    Knowledge (Engineering): +13 (Ranks: 5, +8 INT)
    Knowledge (Geography): +13 (Ranks: 5, +8 INT)
    Knowledge (History)*: +17 (Ranks: 6, +3 Class, + 8 INT, +1 Trait)
    Knowledge (Local)*: +17 (Ranks: 6, +3 Class, + 8 INT, +1 Trait)
    Knowledge (Nature)*: +17 (Ranks: 6, +3 Class, +8 INT)
    Knowledge (Nobility): +13 (Ranks: 5, +8 INT)
    Knowledge (Planes)*: +18 (Ranks: 7, +3 Class, +8 INT)
    Knowledge (Religion): +14 (Ranks: 6, +8 INT)
    Linguistics: +18 (Ranks: 8, +8 INT)
    Linguistics (Detect Forgeries): +23 (Linguistics, +5 Item)
    Perception: +5 (Ranks: 5, +0 WIS)
    Perform (Untrained): -1 (Ranks: 0, -1 CHA)
    Profession*: +0 (Ranks: 0, +0 WIS)
    Ride: +1 (Ranks: 0, +1 DEX)
    Sense Motive: +6 (Ranks: 6, +0 WIS)
    Sleight of Hand: Trained Only
    Spellcraft*: +20 (Ranks: 9, +3 Class, +8 INT)
    Stealth: +1 [smaller](Ranks: 0, +1 DEX)

    Survival: +0 (Ranks: 0, +0 WIS)
    Swim: +3 (Ranks: 0, -1 STR, )+4 Racial)
    Use Magic Device*: +21 (Ranks: 9, +3 Class, +8 INT Dangerously Curious+1 Trait[/url])
    * = Class Skill

    —------------------
    FEATS
    —------------------
    Trait: Restless Wayfarer
    Trait: Dangerously Curious
    Human Bonus: Fast Learner
    Level 1: Improved Initiative
    Level 3: Toughness
    Level 5: Amplify Hex
    Level 7: Extra Hex: Healing Hex
    Level 9: Extra Hex:

    —------------------
    GEAR
    —------------------
    SLOTLESS:

  • Rod of Grasping Hexes
  • Wand of Icicle: 22 Charges

    Backpack

  • Restorative Ointment 4/5
  • Universal Solvent
  • Unguent of timelessness
  • Seer's Tea
  • Oil of Restfulness
  • Wand of Speak with Plants (11 Charges)
  • Bedroll
  • Iron Pot
  • Messkit
  • Soap
  • Torches (10)
  • Waterskin
  • Rope 50'
  • Trail Rations (5 Days)

    Left Bandoleer

  • Potion of Reduce Person
  • Alchemist's Fire
  • Bead of newt prevention

    Right Bandoleer

  • Scroll: Animate Dead
  • Elixir of Love
  • Oil of Restfulness

    SLOTTED:
    Head: None
    Headband: Headband of Vast Intelligence +2 (Appraise)
    Eyes: Spectacles of Understanding
    Neck: Necklace of Fireballs Type VII: 10d6, 9d6, 7d6, 7d6, 5d6, 5d6, 3d6, 3d6
    Shoulders: Cloak of the Yeti
    Chest: None
    Body: Robe of Useful items
    Armor: None
    Shield: None
    Belt: None
    Wrist: None
    Hands: None
    Left Ring: None
    Right Ring: None
    Feet: None

    —------------------
    PROGRESSION
    —------------------
    DAVOSH
    Level 1: Cantrips, Evil Eye, Ancestor Patron, Liska the Arctic Fox, Scribe Scroll, Favored Class Bonus, Restless Wayfarer , Dangerously Curious, Fast Learner
    Level 2: Cackle, Favored Class Bonus, Bless
    Level 3: Toughness, Favored Class Bonus
    Level 4: Flight, Favored Class Bonus, Patron Spell
    Level 5: Amplify Hex, Favored Class Bonus
    Level 6: Aura of Purity, Favored Class Bonus, Patron Spell
    Level 7: Feat, Favored Class Bonus
    Level 8: Misfortune, Favored Class Bonus, Patron Spell
    Level 9: Feat, Favored Class Bonus
    Level 10: Hex, Major Hex, Favored Class Bonus, Patron Spell
    Level 11: Feat, Favored Class Bonus
    Level 12: Hex, Major Hex, Favored Class Bonus, Patron Spell
    Level 13: Feat, Favored Class Bonus
    Level 14: Hex, Major Hex, Favored Class Bonus, Patron Spell
    Level 15: Feat, Favored Class Bonus
    Level 16: Hex, Major Hex, Favored Class Bonus, Patron Spell
    Level 17: Feat, Favored Class Bonus
    Level 18: Hex, Grand Hex, Favored Class Bonus, Patron Spell
    Level 19: Feat, Favored Class Bonus
    Level 20: Hex, Grand Hex, Favored Class Bonus, Patron Spell

    LISKA
    Level 1: +1 Natural Armor, Alertness, improved evasion, share spells, empathic link
    Level 2:
    Level 3: +2 Natural Armor, Deliver Touch Spells
    Level 4:
    Level 5: +3 Natural Armor, Speak with Master
    Level 6:
    Level 7: +4 Natural Armor, Speak with animals of its kind
    Level 8:
    Level 9: