| Kappi Matarito |
Kappi will trigger initiative, but I'll give him a surprise round. One Standard action, so either the attack (which would have sneak dice) or the Acrobatics check.
AFK most of the day, will try to get to this tonight.
I guess Kappi will go for his sweet move to get around his opponent.
| GM thunderspirit |
[spoiler=initiative]Ali: 1d20 + 8 ⇒ (14) + 8 = 22
Davosh: 1d20 + 2 ⇒ (18) + 2 = 20
Edward: 1d20 + 3 ⇒ (12) + 3 = 15
Kappi: 1d20 + 5 ⇒ (8) + 5 = 13
Vojtek: 1d20 + 2 ⇒ (4) + 2 = 6
dawn piper: 1d20 + 8 ⇒ (12) + 8 = 20
spriggan: 1d20 + 3 ⇒ (3) + 3 = 6[/spooiler]
Round 1:
Ali
dawn piper
Davosh
Wdward
Kapppi
spriggan
Vojtek
surprise action: Kappi gets a Standard action
| Kappi Matarito |
Kappi isn't following the Fey and Draconic words from Ali, though he thinks she isn't looking happy.
The rogue misreads Vojtek's reaction to hearing the language of dragons. Seeing the barbarian handle his AX, the lad takes this as a sign to "bring the steel"Perhaps over confident from his recent dragon slaying Kappi thinks he can pull off a tricky footwork manuver to get behind the spriggan. The lad step forward stabbing his foe and then tries to slip behind the spriggan as he pulls his blade w/ him.
Attack 1d20+10
+1 sh sword 1d6+6
This is Kappi's surprise action
| Ali'yanah D'ohr'hein |
Facepalming self for choosing Draconic. Ewps.
Ali curses under her breath, making a note to herself to bring up the need for a "battle language" common to the group.
She draws her bow and fires a cold iron blanched arrow at the Spriggin.
attack: 1d20 + 7 ⇒ (8) + 7 = 15
Cold Iron damage: 1d8 + 1 ⇒ (4) + 1 = 5
| Vojtek Wartooth |
OOC- I love how fast that spiraled downward hahaha. As soon as I saw draconic I was rubbing my hands in glee
| GM thunderspirit |
Kappi stabs the spriggan (and also gets sneak attack dmg)
addl sneak attack dice: 3d6 ⇒ (4, 2, 3) = 9
Ali lets an arrow fly, and damages the flat-footed spriggan further!
The dawn piper grins wickedly, and puts a flute to its mouth, beginning to play. The music is discordant and chaotic. Suddenly, light and darkness seem to coalesce around the dawn piper, and it reveals itself in all its terrible beauty, its intensity too much to endure!
DC 16 Will save from all party members. Mind-affecting, but not a fear effect.
Davosh, Edward, and Kappi are up!
| Kappi Matarito |
will save 1d20 + 4 ⇒ (12) + 4 = 16
The sound of music seems to have an effect on the Varisian lad, but he is able to ignore it. Perhaps it is only steel in hand and blood roaring in his ears during battle that keeps him from falling to the Fey tones.
| Davosh the Wanderer |
Will: 1d20 + 6 ⇒ (20) + 6 = 26
Davosh shakes the spell with ease. He then opens the Big Eye and looks at the spriggan. (Will DC 19 to reduce duration) affecting saves.
-Posted with Wayfinder
| Vojtek Wartooth |
Will: 1d20 + 4 ⇒ (17) + 4 = 21
Vojtek shakes his head at the horrible music. Sometimes people might think they have a certain talent with music, but they like to make sure everyone nearby learns that they do not in fact have any. Vojtek is unimpressed.
Edward W.Fell
|
Does the will save apply to fey?
Will save: 1d20 + 12 ⇒ (16) + 12 = 28
Edward lets out a short series of guttural growls.
Although he doesn't have Ali's special arrows, he does take a step forward and fire at the spriggin.
Longbow+PBS-PS: 1d20 + 10 + 1 - 4 ⇒ (16) + 10 + 1 - 4 = 23
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
| GM thunderspirit |
Yeah, the Will save is necessary for anyone the dawn piper considers an opponent. The spriggan doesn't qualify. ;-)
DC 19 Will save: 1d20 + 1 ⇒ (7) + 1 = 8 yeah, not so much.
Edward's arrow hits home and appears to him to take full effect!
Kappi!
| Ali'yanah D'ohr'hein |
will save: 1d20 + 6 ⇒ (6) + 6 = 12 <--+2vs enchantments, +1vs spells/SLA vs evil arcane caster not included
...but none of those will help. FAIL
| Kappi Matarito |
Round One
Confident w/ blood on his blade, the plucky Varisian lad ducks under the Spriggan's arm and manages a sweet spin maneuver to get on the other side to set up a flank for next round.
Acrobatics 1d20 + 14 ⇒ (4) + 14 = 18
Kappi's awesome spin maneuver, spins his face right into the Spriggan's knobby elbow. Stopping him dead in his tracks...
| GM thunderspirit |
Kappi's loose boot buckle trips him up, and provokes from the spriggan!
AoO: 1d20 + 11 ⇒ (16) + 11 = 27
dmg: 2d6 + 7 ⇒ (1, 3) + 7 = 11
...then follows that up with a melee attack!
attack: 1d20 + 11 ⇒ (15) + 11 = 26
dmg: 2d6 + 7 ⇒ (2, 1) + 7 = 10
Votjek to end the round, then Ali!
| RAGING VOJTEK!!!! |
Vojtek smells the blood in the air, and with the continued utterance of Draconic, flies into a rage in a similar fashion, although with a bit better control... at first.
He shuffles forward toward the Spriggan and hefts the axe over head, then swings it down with a fearsome snarl. The axe screams towards the target, and Vojtek takes the opportunity to bite into the thing. With one of his hands, he reaches up to grab hold of the Spriggan, but the fearsome claw has returned, and close behind Vojtek's bloodthirsty jaws, the razor sharp claws reach grasping for the fey creature!
Great Axe: 1d20 + 13 - 2 ⇒ (10) + 13 - 2 = 21 for Damage: 1d12 + 7 ⇒ (7) + 7 = 14 and
Wartooth Gnash: 1d20 + 7 ⇒ (6) + 7 = 13 for Damage: 1d4 + 4 ⇒ (3) + 4 = 7 with a side helping of
Claw: 1d20 + 13 ⇒ (18) + 13 = 31 for Damage: 1d4 + 7 ⇒ (1) + 7 = 8
| GM thunderspirit |
True. It's bleed 1, so just 1 point/round.
| GM thunderspirit |
Vojtek's blade chops deeply into the spriggan, but it remains standing until the claw slashes across its abdomen, spilling its entrails out on to the forest floor!
At Kappi's feet, it collapses back to its original gnomish size as it perishes!
| Ali'yanah D'ohr'hein |
Ali cries out and grabs her eyes; the blood mars her hand. Thinking quickly despite the rattling in her brain, she springs out the wand of True Strike and casts it on herself. Dropping the wand, she grabs at her arrows, trusting she is able to grab a cold iron blanched arrow. Her voice is panicky as she points her bow in the direction she remembered the water-borne fey was. AM I ON TARGET?!?!
no idea if True Strike will overcome the blindness miss chance, but it's too cool not to try!!
| Kappi Matarito |
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Ali cries out and grabs her eyes; the blood mars her hand. Thinking quickly despite the rattling in her brain, she springs out the wand of True Strike and casts it on herself. Dropping the wand, she grabs at her arrows, trusting she is able to grab a cold iron blanched arrow. Her voice is panicky as she points her bow in the direction she remembered the water-borne fey was. AM I ON TARGET?!?!
no idea if True Strike will overcome the blindness miss chance, but it's too cool not to try!!
Just a little higher, just a little higher...
| GM thunderspirit |
It's alright, trust me. Don't move!
Ali casts a spell through the pain (I'm not even gonna have her make a Concentration check, cos this is a damned entertaining visual) and trains her bow at...at something!
The dawn piper moves effortlessly through the water (difficult terrain for the party, however), continuing to play its flute, and a deadly torrent of sonic vibrations erupts from it, washing over Kappi and Vojtek! It tears at the very physical essence of them!
sonic damage: 6d6 ⇒ (3, 4, 4, 5, 1, 3) = 20 DC 16 Refl save for half
You guys are up!
| Davosh the Wanderer |
"Ah you bastard, go back to the first world!"
Davosh trains his Eye on the Fey. He extends his hand as the winter ice coalesces into a ball in his palm. He then hurls it at the fey
Ranged Touch: 1d20 + 5 ⇒ (13) + 5 = 18 if hit Cold DMG: 5d6 ⇒ (6, 5, 6, 1, 5) = 23 and a DC 17 FORT or be staggered for a round.
| Ali'yanah D'ohr'hein |
CONDITIONS: Blind (1 round), bleed 1 (1 round)
As the blood pours alarmingly from her eyes, Ali trains her bow on what she hopes is the dawn piper (based on the huge noises it's making). She looses, trusting to the True Strike spell (but still rolling a miss chance in case it doesn't work as intended)
Miss chance, high is good: 1d100 ⇒ 43 <--d'oh, miss unless True Strike works as I hope it does!
Attack: 1d20 + 7 + 20 ⇒ (17) + 7 + 20 = 44
Cold Iron damage: 1d8 + 1 ⇒ (7) + 1 = 8
| GM thunderspirit |
Regrettably, true strike, spiffy as it is, does not overcome the miss chance for being blinded. (Sorry, Ali.)
Additionally, you are not affected by the miss chance that applies to attackers trying to strike a concealed target.
All opponents are considered to have total concealment (50% miss chance) against the blinded character.
Concealment vs. total concealment
I'll allow a different action from Ali for the round.
| RAGING VOJTEK!!!! |
Vojtek leaves the axe buried in the spriggan's guts and turns his fearsome Visage towards the piper!
Reflex: 1d20 + 4 ⇒ (17) + 4 = 21
He lunges forward and manages to avoid the majority of the fey magic, when he tucks and rolls toward the awful music. As he soaks himself to the bone in the frigid knee-deep shallows, he feels his heart pumping steady, strong, and feral in his chest.
Rolling out of his maneuver, he Springs up and begins to savage the fey with his strangely disfigured hands and oddly distended jaw.
drop weapon, five foot step, full attack
Right Claw: 1d20 + 13 ⇒ (6) + 13 = 19 for Damage: 1d4 + 7 ⇒ (1) + 7 = 8 and Left Claw: 1d20 + 13 ⇒ (10) + 13 = 23 for Damage: 1d4 + 7 ⇒ (4) + 7 = 11 with Wartooth Gnash: 1d20 + 7 ⇒ (16) + 7 = 23 for Damage: 1d4 + 4 ⇒ (1) + 4 = 5.
| GM thunderspirit |
Whoops, I forgot the Fort save...: 1d20 + 5 ⇒ (13) + 5 = 18
Davosh's snowball hits but does not stagger the strange fey musician!
Ali shot an arrow into the air; it fell to earth, she knows not where!
Vojtek (meh, I'll let the five foot step go) lashes out with his newfound natural weaponry, but although all three of his blows hit, not much damage goes through!
Kappi's cold iron tomahawk doesn't have that issue!
Edward!
Edward W.Fell
|
Round 2
Edward is shocked when Vojtek dropped his new axe, and even more concerned when the barbarian goes for ripping his foe apart with a bestial claw and biting attacks.
Vojtek, use your weapons they are designed to do damage!!
Ed then looses an arrow.
:Longbow+PBS-Prec: 1d20 + 10 + 1 - 4 ⇒ (3) + 10 + 1 - 4 = 10
Damage+PBS: 1d8 + 1 ⇒ (2) + 1 = 3
| GM thunderspirit |
Edward's arrow sails into the forest!
The piper glides through the pool as though it weren't there, and points its finger into the midst of the party. A glowing, pea-sized bead streaks from the pointing digit and erupts into a searing explosion of flame that detonates with a low roar!
FIRE!: 7d6 ⇒ (3, 5, 3, 4, 3, 3, 3) = 24 DC 16 Refl for half
You guys are up!
| Kappi Matarito |
Round 3
The second he is up from avoiding the fireball Kappi moves through the rough terrain along the edge the pool and attacks her.
melee attack 1d20 + 10 ⇒ (16) + 10 = 26
+1 sh sword 1d6 + 6 ⇒ (2) + 6 = 8
Edward W.Fell
|
Round 3
Reflex save: 1d20 + 9 ⇒ (18) + 9 = 27
The explosion of fire is enough to get Edward to move. Wow Fey for one who loves nature employing fire that burns it seems counter productive. Taste this wooden shaft.
Longbow+pbs: 1d20 + 10 + 1 ⇒ (17) + 10 + 1 = 28
Damage: 1d8 + 1 ⇒ (3) + 1 = 4
Ed takes 8 fire, and 10 life link damage. Vojtek, Ali heal 5 hp each. Ed 30/48 hp left
| Ali'yanah D'ohr'hein |
ROUND 2
Conditions: blind (2nd round). Bleed is over due to having been healed w/life link
Ref: 1d20 + 5 ⇒ (13) + 5 = 18
Ali ducks just in time to avoid some of the flame. She casts Bulls Strength on herself
| RAGING VOJTEK!!!! |
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Reflex: 1d20 + 4 ⇒ (6) + 4 = 10
With singed hair and smoking burns from the waist up, Vojtek wades anothe 5 feet into the icy water and continues to try tearing the creature apart!
Right Claw: 1d20 + 13 ⇒ (18) + 13 = 31 for Damage: 1d4 + 7d6d1d20 + 13 ⇒ (3) + (11, 12, 12, 17, 4, 17, 6, 20, 4, 20, 15, 16, 9, 15, 1, 1, 1, 20, 4, 5) + 13 = 226 for Damage: 1d4 + 7d6d1d20 + 7 ⇒ (3) + (16, 19, 19, 8, 10, 2, 8, 16, 5, 9, 15, 10, 2, 1, 11, 11, 17, 16, 7, 14, 10, 12, 6, 14) + 7 = 268 for Damage: 1d4 + 4 ⇒ (3) + 4 = 7.
| RAGING VOJTEK!!!! |
Does a 226 hit? Looks like a missing slash in my spoiler messed things up.
Right Claw Damage: 1d4 + 7 ⇒ (2) + 7 = 9
Left Claw: 1d20 + 13 ⇒ (6) + 13 = 19 for Damage: 1d4 + 7 ⇒ (1) + 7 = 8
Wartooth Gnash: 1d20 + 7 ⇒ (18) + 7 = 25 for Damage: 1d4 + 4 ⇒ (3) + 4 = 7.
| Sandor Stouthammer |
[dice=Reflex]1d20++4
With singed hair and smoking burns from the waist up, Vojtek wades anothe 5 feet into the icy water and continues to try tearing the creature apart!
[dice=Right Claw]1d20+13 for [dice=Damage]1d4+7
[dice=Left Claw]1d20+13 for [dice=Damage]1d4+7
[dice=Wartooth Gnash]1d20+7 for [dice=Damage]1d4+4.
LOLZ... I thought that was some crazy S stuff.... good to see you caught it
| GM thunderspirit |
A 226 just misses, sorry.
Edward's arrow hits home, dropping the dawn piper!
Out of combat! Ali can keep her bull's strength and Vojtek his round of rage.
Several trees did in fact ignite from the fireball, but almost immediately were replaced by other trees under the magic effect of the forest, lending insight as to why the fey was unafraid to cast such a destructive spell.
| Davosh the Wanderer |
"THAT was not subtle. It was like a fart in church. We must continue on." Davosh hikes up his robes a bit comically and silly walks forward.
| GM thunderspirit |
Forgot to add:
As Edward's arrow fells the dawn piper, the waters of the pool rush inward and fall upward in a sudden, violent rush. Left behind is only an expanse of muddy earth.
| Davosh the Wanderer |
Perception: 1d20 + 5 ⇒ (17) + 5 = 22
Knowledge (Nature): 1d20 + 11 ⇒ (10) + 11 = 21
"Oooh!!!! Davosh immediately jumps in and starts harvesting them. "They're good to eat, and they make pearls, and being bivalves with an open circulatory system, you can just wash them a bit and eat them. They're best with onions, hot sauce and capers."
| GM thunderspirit |
In addition to a full stomach, Davosh finds half a score of freshwater pearls that Kappi estimates to be worth about 400 gp each.
| Davosh the Wanderer |
| Kappi Matarito |
[dice=Perception]d20+5
[dice=Knowledge (Nature)]d20+11"Oooh!!!! Davosh immediately jumps in and starts harvesting them. "They're good to eat, and they make pearls, and being bivalves with an open circulatory system, you can just wash them a bit and eat them. They're best with onions, hot sauce and capers."
Young Kappi has seen much in his life traveling w/ the Family. While he had heard of oysters he had never actually seen them. He was happy to try something new. However, he flat out refused to eat his oysters w/ capers.
The lad had to admit he was pretty impressed w/ the haul of loot from the pearls. Nice spot Davosh
| Kappi Matarito |
| 2 people marked this as a favorite. |
As the rogue stows all the pearls into the bag of holding he thinks how lovely Ali would look w/ a pearl necklace. However, something about the long lived elf always spook the lad a little and he kept his thoughts to himself. She is too much a warrior, maybe she wouldn't like it.
Kappi snags the mwk flute (if nobody minds).
The Varisian rogue is ready to press on. He takes a moments to unwrap and they retie his head scarves. Then, bolstered by his heavy hitting comrade not too far behind him, he sneaks off to scout the immediate trail ahead.
Stealth 1d20 + 14 ⇒ (14) + 14 = 28
Perception 1d20 + 12 ⇒ (10) + 12 = 22
| GM thunderspirit |
Kappi makes his way along the meandering path as the party keeps close behind him. He stops abruptly as the path begins to narrow again, and his sharp eyes make out a thin tripwire across the path, connected to two trees ready to fall and crush anyone on the path! As he moves toward the wire to disable the trap, he hears a pair of hisses and looks up, seeing a pair of hideous, hunchbacked creatures with three glowing blue eyes and oily hair growing from its head and back, covering it like a cloak, hiding behind an old abandoned wagon! They are decidedly unhappy about Kappi failing to fall into their trap, and doubly incensed that he is attempting to disable it! Kappi lets out a yelp to alert his friends!
Ali: 1d20 + 8 ⇒ (8) + 8 = 16
Davosh: 1d20 + 2 ⇒ (20) + 2 = 22
Edward: 1d20 + 3 ⇒ (14) + 3 = 17
Kappi: 1d20 + 5 ⇒ (5) + 5 = 10
Vojtek: 1d20 + 2 ⇒ (16) + 2 = 18
Round 1
Davosh
baddies
Vojtek
Edward
Ali
Kappi
Davosh is up! Currently, only Kappi has line of sight/line of effect to the baddies.
| Ali'yanah D'ohr'hein |
Out of combat! Ali can keep her bull's strength and Vojtek his round of rage.
I appreciate the gesture...but if it's all the same to you, I'll keep it...will last 5 minutes, I'm guessing we'd fight again before that time.