
GM thunderspirit |

Out-of-character discussion goes here.
As a reminder, this game does not officially begin until August 27.

GM thunderspirit |

Gameplay thread open for PC intros and interaction.

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Where should we assume we're starting? Absalom before we head to the Mwangi Expanse? Bloodcove? Somewhere else?

GM thunderspirit |

Where should we assume we're starting? Absalom before we head to the Mwangi Expanse? Bloodcove? Somewhere else?
You'll begin in Nantambu, in the Mwangi Expanse.
If anyone has played 6-12 and/or 6-16 of the Scions of the Sky Key series with this PC, you will recognize the area and be aware that you are in Sharrowsmith's Exports in Nantambu.

GM thunderspirit |

The message that summoned you to Nantambu came from her, in fact! :-)

GM thunderspirit |

Kirana Drd7 (77280-xx)
Amenhotep Med5 (2847-xx)
Jhalen Sly7 (76446-13)
Jaysin Ftr7 (79644-7)
Caduceus Pal4/Ora2 (151777-6)
Markolf Arc7 (40970-xx)
39/6 = 6.5
Need PC numbers for Kirana, Amenhotep, and Markolf (have your PFS #s).
Day job checks are fine now, or you can wait until the end if you prefer.

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PFS # 79644-7
Faction : Sovereign Court
Craft Bows Day Job: 1d20 + 8 ⇒ (6) + 8 = 14

GM thunderspirit |

Does Jhalen enjoy being enlarged?
That seems a rather personal question. ;-)
</12-yr-old boy humor>
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I meant to mention that I was going to lifelink the two characters with the lowest hit points. In this case, Amenhotep and Markolf (it has an unlimited duration). On my turn, if they are damaged six or more hit points, they would heal 5 hp (each) and I would take 5 hp (each). So, specifically, if Amenhotep is at or below 27hp, he would heal 5 hp on my turn. If Markolf is at or below 31 hp the same would occur.
Are you okay retconing that? If not, then that will be my first few rounds of combat.
I vote CON, for, as you can see, I'm a damage magnet.

GM thunderspirit |

Sure, lifelink is something you can basically put up any time so there's no harm. Consider it done. (It's also your one mulligan, LOL.)

GM thunderspirit |

Just FYI, came back to work today and I am freaking BURIED.
Hope to get a post out at lunch but can't promise that. If not then, hopefully this evening. RLCF.

GM thunderspirit |

GM thunderspirit wrote:Unacceptable.Just FYI, came back to work today and I am freaking BURIED.
Hope to get a post out at lunch but can't promise that. If not then, hopefully this evening. RLCF.
Note to self: Markolf dies first.

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redward wrote:Note to self: Markolf dies first.GM thunderspirit wrote:Unacceptable.Just FYI, came back to work today and I am freaking BURIED.
Hope to get a post out at lunch but can't promise that. If not then, hopefully this evening. RLCF.
I'll allow it.

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Yes, unacceptable. Please, take all the time you need.
I wanna live.

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Removing lifelink from Markolf. Don't want to waste it if he's just gonna die anyway!
JK, BTW

GM thunderspirit |

I am AFK this weekend at a convention in Minnesota. I should be back online sometime late Sunday or, worst-case scenario, Monday.

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Apologies for the lack of posting for the past two days, I've moved into a new apartment and my ISP still hasn't restored my connexion. I'll do my best to post from my phone in the meantime, but if I need to be botted, please do so. Sorry about the inconvenience!
-Posted with Wayfinder

GM thunderspirit |

I'll get chronicles out shortly.
Anyone going slow progression? Also, Day Job rolls if applicable (already have Jaysin's).
Lastly: everyone can roll a single d20 for a boon (no rerolls permitted on the boon roll, sorry)!
EDIT: for reasons that are evident, the lucky numbers for boons are 20 and 16.

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Boon!: 1d20 ⇒ 10
Jaysin is quite happy that he didn't die, though he's sure that it was because he did all of the damage to the creature and it had simply succumbed to its injuries. My only regret is that I'll have to replace those arrows...

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Boon: 1d20 ⇒ 19
I use my re-roll.. nevermind. It's like I never had it.
And thanks Mr. GM. I really enjoyed this one. Exciting and intense. Even with Markolf present.

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Hey everybody, great job! Props to all the great role playing. Tons of fun. Sorry for the close calls at the end there.
Diplomacy, Day Job: 1d20 + 13 ⇒ (8) + 13 = 21
Diplomacy, Day Job re-roll: 1d20 + 13 ⇒ (8) + 13 = 21

redward |
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Also need a PC # for Amenhotep so I can report this. (I'll cut him some slack as he's literally on the other side of the world from me right now, LOL)
For the rest of you:
Caduceus
Jaysin
Jhalan
Kirana
Markolf...no, but seriously: Markolf
I'll be reporting this to my local VL.
;)

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Thanks, got it!
EDIT: I'll attempt to complete one of the goals of my faction card:
Forgo your Downtime to nonviolently fight for the cause of liberty by spending time organizing protests, freeing slaves,
or distributing revolutionary material. Doing so requires a successful Disable Device, Knowledge (local), or Stealth check
(DC = 15 + your character level).
Knowledge (local) DC 22: 1d20 + 11 ⇒ (1) + 11 = 12 *fail* Nevermind!

GM thunderspirit |

I'll be reporting this to my local VL.
;)
Meh, he won't care.
Dude's an a$$#0!e anyway.
GM thunderspirit |

w00t! A winner!
1d6 ⇒ 3
Details sent via PM.
Hope everyone had fun! I certainly did!
EDIT: Oh, yeah, GMs are supposed to roll too: 1d20 ⇒ 11

GM thunderspirit |

Thanks, got it!
EDIT: I'll attempt to complete one of the goals of my faction card:
Faction journal wrote:[dice=Knowledge (local) DC 22]1d20+11 *fail* Nevermind!Forgo your Downtime to nonviolently fight for the cause of liberty by spending time organizing protests, freeing slaves,
or distributing revolutionary material. Doing so requires a successful Disable Device, Knowledge (local), or Stealth check
(DC = 15 + your character level).