
GM thunderspirit |

Markolf takes a full round and places the Stars disc!
Kirana's summoned minions prove ineffective, but Kirana manages to place the Void disc!
As she does, the four panels fuse into a single piece. At the same time, a burst of magical energy erupts like a wave from the panel, washing through Starwatcher Tor. The wave releases Jaysin from the snake's grip and carries the xacarba and the monolith into the chamber from which the fiend emerged, the doors magically reforming as they pass through, giving a glimpse of the monolith raising its fists to fight before they reseal!
Out of combat!

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Kirana breathes a sigh of relief. "That was... frightening, to say the least. With them both sealed in now, I wonder who will win?"
After a moment of thought, she adds, "We will want to seal up that hole."

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Markolf wipes away a tear as he waves a silent goodbye to the xacarba.
"You were too beautiful for this world," he whispers.

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After a minute and 2 or 3 lay on hands, everyone but Caduceus is at full HP. 4 minutes later, Caduceus is at full HP
LoH: 2d6 + 3 ⇒ (5, 2) + 3 = 10 Amenhotep full
LoH: 2d6 + 3 ⇒ (5, 2) + 3 = 10 +4 due to Fey Foundling keeps me alive until the Fast healing one catches up to damage from life link.

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Jhalan gets back on his feet, then bows to Caduceus as he picks up Slitherbane. "Sarenrae bless you and your extensive progeny, Cad! You've saved my skin once more."
The Keleshite then hurries to the hole in the wall to see whether the golem destroys the xacarba, or the opposite.

GM thunderspirit |

After healing, the party hurries over to the crack, which, like the doors, is sealing up as your astonished eyes watch. Everyone can still see the battle raging within, but it seems the damage dealt by the party has taken its toll, and the last thing you witness before the crack completely seals up is a thunderous blow dealt to the xacabra by the monolith, and the great serpent beast slumping to the floor!
Juliet Dias and the other archaeologists are very grateful to your party for coming to their rescue, and you note that the ivory sphere on the balcony has once more gone dim. Juliet shares some of her notes on the Azlanti find in gratitude.
And that's it! Well done, all!

GM thunderspirit |

Each PC gains the Azlanti Historian boon on the chronicle for rescuing Juliet and her team.
Ensuring the xacarba doesn't get free and rescuing the archaeologists from its telepathic influence satisfies the mission and earns 1 Prestige Point.
Accomplishing any two of the following satisfies the secondary success condition and earns an additional Prestige Point:
- convince Happ Voltz to remain at Azlant Ridge until the party returns;
- convince Arletta Tolkir to share the disc she possesses;
- discover the protective effects of both the ivory sphere and the fountain;
- slay the xacarba themselves
And retrieving Slitherbane gets that boon on the chronicle as well!