Master Basaalee Minvandu

Jaysin Deckert's page

804 posts. Organized Play character for RyckyRych.


Full Name

Jaysin Deckert

Race

Human (Taldan) Fighter (Archer) [8.1] | HP 60/60 | AC 24 T 17 FF 18 | CMB +10 CMD 27 | F+8 R+10 W+4 | Perc +3 | Init +8 | Acro/Climb/Swim/Escape +11 | SM +5 | Survival +4 | Ling +8

Classes/Levels

**Arrows : Durable Adamantine unless otherwise stated**

Gender

Male

Size

Medium

Strength 14
Dexterity 23
Constitution 10
Intelligence 14
Wisdom 11
Charisma 7

About Jaysin Deckert

PFS # 79644-7
Faction : Sovereign Court
Craft Bows [dice=Day Job]d20+8[/dice]

Stat Block:
Jaysin Deckert
Male human (Taldan) fighter (archer) 8 (Pathfinder RPG Advanced Player's Guide 104)
CG Medium humanoid (human)
Init +8; Senses Perception +3
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Defense
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AC 24, touch 17, flat-footed 18 (+7 armor, +1 deflection, +6 Dex)
hp 60 (8d10+8)
Fort +8, Ref +10, Will +4
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Offense
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Speed 30 ft.
Melee cold iron rapier +10/+5 (1d6+2/18-20) or
dagger +10/+5 (1d4+2/19-20)
Ranged +2 darkwood adaptive longbow +18/+13 (1d8+7/19-20/×3)
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Statistics
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Str 14, Dex 23, Con 10, Int 14, Wis 11, Cha 7
Base Atk +8; CMB +10; CMD 27
Feats Deadly Aim, Improved Critical (longbow), Manyshot, Point Blank Master[APG], Point-Blank Shot, Precise Shot, Rapid Shot, Snap Shot[UC], Weapon Focus (longbow), Weapon Specialization (longbow)
Traits narrows survivor, reactionary
Skills Acrobatics +11, Climb +11, Craft (bows) +8, Escape Artist +11, Handle Animal +2, Knowledge (dungeoneering) +6, Knowledge (engineering) +6, Knowledge (geography) +3, Knowledge (history) +3, Knowledge (local) +3, Knowledge (nobility) +3, Linguistics +8, Perception +3, Ride +10, Sense Motive +5, Survival +4, Swim +11
Languages Abyssal, Ancient Osiriani, Azlanti, Common, Draconic, Dwarven, Elven, Infernal, Thassilonian
SQ trick shots (trick shot: disarm[APG], trick shot: sunder[APG])
Combat Gear +1 demon bane arrows (2), adamantine durable arrows (30), ghost salt durable arrows (20), oil of daylight, silver blanched cold iron durable arrows (50), wand of cure light wounds, antiplague[APG] (2), antitoxin (2); Other Gear +3 mithral chain shirt, +2 darkwood adaptive longbow (+3 Str), blunt arrows[APG] (20), cold iron rapier, dagger, aegis of recovery[UE], belt of incredible dexterity +2, cloak of resistance +2, ring of feather falling, ring of protection +1, bandolier[UE], bedroll, bell, belt pouch, candle, canteen[UE], chalk, earplugs[APG], fishhook, flint and steel, glass cutter[UE], grappling arrow[UE], ink, inkpen, masterwork artisan's tools, masterwork backpack[APG], parchment, scroll case, sewing needle, signal whistle, signet ring, spider's silk rope (50 ft.)[APG], stationery[UE], trail rations (4), wrist sheath, spring loaded, 3,533 gp, 1 sp, 5 cp
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Special Abilities
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Deadly Aim -3/+6 Trade a penalty to ranged attacks for a bonus to ranged damage.
Manyshot You can shoot two arrows as the first attack of a full attack action.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Snap Shot Threaten squares within 5 feet of you when wielding a ranged weapon
Trick Shot: Disarm Disarm with a bow at 30' and -4 CMB.
Trick Shot: Sunder Sunder with a bow at 30' and -4 CMB.
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Mantle of the Black Rider Boon : +1 Dex
House Thrune Favor : +3 Diplomacy vs high-standing House Thrune members, the Chelish Government and the Hellknights.
Custom Order : +1 Holy Arrows
Hero of the Five Kings : +2 to CHA checks vs dwarf of of Five Kings Mtns
Impressive Influence : Unknown benefit
Back to the Grave : +1 attack vs undead (used)
History of the Sands (used)
+1 vs fear and confusion effects
Insight Into the Dark Tapestry (identify aberration)
Tanbaru's Respect : Cast Dispel Magic, Fog Cloud or Invisibility
Wayang's Favor
Elemental Saturation
Expert Negotiator : +4 to Bluff, Diplo, Intim once. Double vs genie, water type, etc
Valais's Wisdom : Reroll vs demon's compulsion or possession