HP 13/17, AC 21, touch 13, FF 18 Init +3; Senses low-light vision; Perception +4 Fort +4, Ref +5, Will +6; +2 vs. enchantments
A note to all my active games: I'm in the process of preparing for my candidacy exam for the next few weeks, and I've decided to make a commitment to check my PbPs at most 1/day. I'll probably still be somewhat active, just, not as manic about it as usual.
Grapple the dhampir looking mage who seems to specialize in touch spells. Good plan, I'm liking this plan. Go get her Ray
Or are you referring to Nugrah, the sadistic evil father of the Stag Lord who just fried, refried, then re-refried poor Ser Brandon?
To reiterate what the patrolmen said, You will have one chance to make your case, to "convince" Eirikk to see reason. The others are Dovan's men, they will die before they turn.
HP 13/17, AC 21, touch 13, FF 18 Init +3; Senses low-light vision; Perception +4 Fort +4, Ref +5, Will +6; +2 vs. enchantments
Well, he specifically said "take out the mage first and hardest," and grappling is the best way to do that... but against a touch specialist, yeah, you'd probably want a grapple specialist.
Male Elf Wizard 3 AC 13, touch 13, FF 10 Init +7; Senses low-light vision; Perception +10 Fort +3, Ref +5, Will +5; +2 vs. enchantments
You guys I am still into this game. My workplace was flooded in a storm and is currently considered 90% unusable. I work at a school and the kids start Monday. We have been trying to get ourselves ready. We literally ordered a circus tent to conduct all of the classes in it. We are punting and I work until late tonight and all day tomorrow. Please give me some slack until Sunday.
After giving this some considerable thought, and after gauging the level of posting over the past few weeks, I think interest in this game has dwindled considerably.
I am officially withdrawing as DM from this campaign, and ending the PbP. I enjoyed the run while it lasted but I feel this game has lost it's drive. I wish you all the best in your future games.
Male Elf Wizard 3 AC 13, touch 13, FF 10 Init +7; Senses low-light vision; Perception +10 Fort +3, Ref +5, Will +5; +2 vs. enchantments
I could never understand the lack of energy in this thread. I enjoyed playing it. I think Ayerth was about to try and assume command because the Baron was missing in action.
So sorry this one went south on us maybe it was the number of players I don't know.
I also think players would disappear on us right when it was critical for them to complete an action.
Ditto. Thank you for the game DM Darkblade. As for the players, thank you Silas and Ayerth, especially. It's been fun being the impulsive dwarf next to the two reasoned elves.
HP 13/17, AC 21, touch 13, FF 18 Init +3; Senses low-light vision; Perception +4 Fort +4, Ref +5, Will +6; +2 vs. enchantments
Yeah... there just always felt like a strange energy in this game, which I don't understand because I liked the players, the GM, and my character. See ya around.