GM Choon Presents: Where the Wild Things Are (Inactive)

Game Master Choon


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The Man. The Myth. The Mask!

Welcome, one and all to our first advancement!
If you wish, you can "level up" using the progression from the unchained eidlon table moving from 6 to 7. That's the most concise way I've seen so far of handling advancement.
In this case you would not treat yourself as having things the table says an eidlon would, but you would gain the things the table says the eidlon gains, if that makes sense. Any evolutions chosen are permanent.

As I said before, I'm hoping to work this out together. We're in really uncharted waters here.


Male Flame Drake (Augmented) CR: 6 | HP: 57/66 | AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size) CMD 24 | Fort +8, Ref +6, Will +6 | Init: + 5 | Immune fire, paralysis, sleep | Vul: cold; Speed Surge 3/Day | Spd 20, fly 60(ave) | Perception +10 | Temp: Mage Armor

We're CR5. Did you mean 5 to 6?


The Man. The Myth. The Mask!

Ya. That one.


|HP: 164/164| AC: 24 | F: +18, R: +15, W: +21+ | Dec +22, Dip/Itm+20, Med +21, Perc +19, Rel +17, Lor/Occ/Soc +15 | Lvl 1: 3/3, 2: 3/3, 3: 3/3, 4: 2/3, 5: 1/3, 6: 1/2, Focus: 1/3 | HeP 2/3 | Active conditions:

Are we doing feats based on our inidividual HD or on the table - some of us started with more than others based on racial abilities etc.


So basically we should be getting the following, if I am understanding this correctly:

4+Int skill Points, 1 feat, and 1 Evolution point?


|HP: 164/164| AC: 24 | F: +18, R: +15, W: +21+ | Dec +22, Dip/Itm+20, Med +21, Perc +19, Rel +17, Lor/Occ/Soc +15 | Lvl 1: 3/3, 2: 3/3, 3: 3/3, 4: 2/3, 5: 1/3, 6: 1/2, Focus: 1/3 | HeP 2/3 | Active conditions:

I'd have said:

+1 HD
+1 BAB
4+Int skills
1 feat and
1 evo point...


Eidolons don't get +1 HD going from 5 to 6.


The Man. The Myth. The Mask!

That was my theory. If anyone has any better ideas I'm open to them


|HP: 164/164| AC: 24 | F: +18, R: +15, W: +21+ | Dec +22, Dip/Itm+20, Med +21, Perc +19, Rel +17, Lor/Occ/Soc +15 | Lvl 1: 3/3, 2: 3/3, 3: 3/3, 4: 2/3, 5: 1/3, 6: 1/2, Focus: 1/3 | HeP 2/3 | Active conditions:
Vrog Skyreaver wrote:
Eidolons don't get +1 HD going from 5 to 6.

It says HERE that they do?


Male Flame Drake (Augmented) CR: 6 | HP: 57/66 | AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size) CMD 24 | Fort +8, Ref +6, Will +6 | Init: + 5 | Immune fire, paralysis, sleep | Vul: cold; Speed Surge 3/Day | Spd 20, fly 60(ave) | Perception +10 | Temp: Mage Armor

I don't have problem with it. GM knows why.

Unchained Eidolons BTW. Use that chart, but I'm not sure if there is a big a difference between that and the original.

Yes we get a new HD from 5 to 6, just not at 6 to 7.

Do you want us to use the Eidolon HD or our natural HD?
Eidolon is 1d10, but dragon HD are 1d12 I think.


Unicorn | HP: 57/57 | AC 23(25 vs evil), T: 12(14), FF: 20(22) | CMD 27 (31 vs trip) | Fort +10, Ref +7, Will +7 (+2 vs Evil) | Init: + 3, Percp: +11 | Immune charm, compulsion, poison, paralysis, sleep, negative energy, STR drain | Spd: 60, Fly 120

Would already having wings count as having the Flight (wings) evolution for taking Wing Buffet? Based on my current fly speed relative to my base speed, I have the equivalent of 5 evolution points in 'Flight'...


The Man. The Myth. The Mask!

I'd say yes


+2 vs Charm and Compulsion | HP:43/43| AC:18(19) T:15 FF:15 | CMB:+5 CMD:18 | F:+6 R: +3 W: +8, +4 vs poison | Init: + 6 | Perc:+12 SM: Channel: 2d6 4/5; DR 5/evil; Immune fire, petrification; Resist electricity 10; SR 15 Weaknesses vulnerable to cold

catching up here. Do you think it would be appropriate for Yho to simply start taking levels in cleric- taking domains, domain p0wers, spell/channel advancement etc? If not the eidelon progression is good too.


Unicorn | HP: 57/57 | AC 23(25 vs evil), T: 12(14), FF: 20(22) | CMD 27 (31 vs trip) | Fort +10, Ref +7, Will +7 (+2 vs Evil) | Init: + 3, Percp: +11 | Immune charm, compulsion, poison, paralysis, sleep, negative energy, STR drain | Spd: 60, Fly 120

So:
+1d10 HD
+1 BAB
Evolution: Wing Buffet
Feat: Dedicated Adversary (undead)
Skills: +1 Perception, Fly & Stealth. +2 Survival.


|HP: 164/164| AC: 24 | F: +18, R: +15, W: +21+ | Dec +22, Dip/Itm+20, Med +21, Perc +19, Rel +17, Lor/Occ/Soc +15 | Lvl 1: 3/3, 2: 3/3, 3: 3/3, 4: 2/3, 5: 1/3, 6: 1/2, Focus: 1/3 | HeP 2/3 | Active conditions:

+1d10 HD
+1 BAB
Feat: Dimensional Agility
Skills: Since I'm gaining a new HD does that mean I get 6+Int skills, since that's what half-clestial gives me per HD?
Evolution: saved.


The Man. The Myth. The Mask!

We will say yes, you gain skills per your base type.


Max HP: 51 | AC 23, touch 12, flat-footed 21| Fort +8, Ref +7, Will +7 | Init: +1 | Perception +12 Current Damage: -0

Gaining the following from da levelz!:

+1d10 HD
+1 BAB
+1 Feat: Weapon Versatility
+1 Rank in Acrobatics, Intimidation, Perception, Sense Motive, Stealth, Survival
+1 to the Caster Level of all my spell-likes
+1 Evolution Point: Skilled (Perception)


The Man. The Myth. The Mask!

Sorry Frist, go ahead and use the higher of the two.


Male Flame Drake (Augmented) CR: 6 | HP: 57/66 | AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size) CMD 24 | Fort +8, Ref +6, Will +6 | Init: + 5 | Immune fire, paralysis, sleep | Vul: cold; Speed Surge 3/Day | Spd 20, fly 60(ave) | Perception +10 | Temp: Mage Armor

Thanks GM.

I'll level tomorrow. I just did another 13 hour work day...


Unicorn | HP: 57/57 | AC 23(25 vs evil), T: 12(14), FF: 20(22) | CMD 27 (31 vs trip) | Fort +10, Ref +7, Will +7 (+2 vs Evil) | Init: + 3, Percp: +11 | Immune charm, compulsion, poison, paralysis, sleep, negative energy, STR drain | Spd: 60, Fly 120

Bump. We seem to have lost some momentum, myself included, so apologies for that. Everyone still around? I'm interested to see what's happening next.


Max HP: 51 | AC 23, touch 12, flat-footed 21| Fort +8, Ref +7, Will +7 | Init: +1 | Perception +12 Current Damage: -0

*Bows*


The Man. The Myth. The Mask!

I'm writing it up this morning. :)


Unicorn | HP: 57/57 | AC 23(25 vs evil), T: 12(14), FF: 20(22) | CMD 27 (31 vs trip) | Fort +10, Ref +7, Will +7 (+2 vs Evil) | Init: + 3, Percp: +11 | Immune charm, compulsion, poison, paralysis, sleep, negative energy, STR drain | Spd: 60, Fly 120

Cool! :D


Male Flame Drake (Augmented) CR: 6 | HP: 57/66 | AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size) CMD 24 | Fort +8, Ref +6, Will +6 | Init: + 5 | Immune fire, paralysis, sleep | Vul: cold; Speed Surge 3/Day | Spd 20, fly 60(ave) | Perception +10 | Temp: Mage Armor

I'm here, just busy at work.

I need to Level Frist still however...but feel free to move on. It won't take much to finish him up when I get a moment to do it.


Unicorn | HP: 57/57 | AC 23(25 vs evil), T: 12(14), FF: 20(22) | CMD 27 (31 vs trip) | Fort +10, Ref +7, Will +7 (+2 vs Evil) | Init: + 3, Percp: +11 | Immune charm, compulsion, poison, paralysis, sleep, negative energy, STR drain | Spd: 60, Fly 120

Just some leather lamellar barding for me, and I can kick the other 260 go into the general healing/wand fund.


Male Flame Drake (Augmented) CR: 6 | HP: 57/66 | AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size) CMD 24 | Fort +8, Ref +6, Will +6 | Init: + 5 | Immune fire, paralysis, sleep | Vul: cold; Speed Surge 3/Day | Spd 20, fly 60(ave) | Perception +10 | Temp: Mage Armor

Can we buy 1-shot spell tattoos? They are like potions basically, but you touch them to activate them instead? I'm sure I can find an enchanter who can do that somewhere here...right?

=)


The Man. The Myth. The Mask!

Sure! Go for it.


Unicorn | HP: 57/57 | AC 23(25 vs evil), T: 12(14), FF: 20(22) | CMD 27 (31 vs trip) | Fort +10, Ref +7, Will +7 (+2 vs Evil) | Init: + 3, Percp: +11 | Immune charm, compulsion, poison, paralysis, sleep, negative energy, STR drain | Spd: 60, Fly 120

Hope everyone (in the US anyway) had a nice holiday.

Mar is updated with his barding and ready to go whenever.


Male Flame Drake (Augmented) CR: 6 | HP: 57/66 | AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size) CMD 24 | Fort +8, Ref +6, Will +6 | Init: + 5 | Immune fire, paralysis, sleep | Vul: cold; Speed Surge 3/Day | Spd 20, fly 60(ave) | Perception +10 | Temp: Mage Armor

I will finish up tonight. RL has been in the way a lot.


Male Flame Drake (Augmented) CR: 6 | HP: 57/66 | AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size) CMD 24 | Fort +8, Ref +6, Will +6 | Init: + 5 | Immune fire, paralysis, sleep | Vul: cold; Speed Surge 3/Day | Spd 20, fly 60(ave) | Perception +10 | Temp: Mage Armor

FINALLY! Frist is updated and ready to go. Just need to know about the HPs...

+1d12 HD (Are we just straight rolling our new HPs?)
+1 BAB
+1 Feat: Hover (Monster Feat)
+5 Ranks in Use Magic Device (For my spell tattoos!)
+1 Evolution Point: (Banked for Future use!)

(UMD DC 21 to activate!)
Spell Tattoos!
*2x Mage Armor (200gp)
*2x Cure Light Wounds (200gp)
*1x Liberating Command (100gp)


The Man. The Myth. The Mask!

I think I said half before? Maybe?

New mission beginning tomorrow!


+2 vs Charm and Compulsion | HP:43/43| AC:18(19) T:15 FF:15 | CMB:+5 CMD:18 | F:+6 R: +3 W: +8, +4 vs poison | Init: + 6 | Perc:+12 SM: Channel: 2d6 4/5; DR 5/evil; Immune fire, petrification; Resist electricity 10; SR 15 Weaknesses vulnerable to cold

By the way the feat i decided on is Turn Undead

Use HD as Cleric Level? for DC?


The Man. The Myth. The Mask!

Sure :)


+2 vs Charm and Compulsion | HP:43/43| AC:18(19) T:15 FF:15 | CMB:+5 CMD:18 | F:+6 R: +3 W: +8, +4 vs poison | Init: + 6 | Perc:+12 SM: Channel: 2d6 4/5; DR 5/evil; Immune fire, petrification; Resist electricity 10; SR 15 Weaknesses vulnerable to cold

reread the spell again and under school list is - conjuration (teleportation) that i suppose i never cared to really notice= I R a smart one...


Unicorn | HP: 57/57 | AC 23(25 vs evil), T: 12(14), FF: 20(22) | CMD 27 (31 vs trip) | Fort +10, Ref +7, Will +7 (+2 vs Evil) | Init: + 3, Percp: +11 | Immune charm, compulsion, poison, paralysis, sleep, negative energy, STR drain | Spd: 60, Fly 120

...is the website back?


The Man. The Myth. The Mask!

Maybe? I'll post as soon as I can.


The Man. The Myth. The Mask!

Are we down to just two?


Male Flame Drake (Augmented) CR: 6 | HP: 57/66 | AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size) CMD 24 | Fort +8, Ref +6, Will +6 | Init: + 5 | Immune fire, paralysis, sleep | Vul: cold; Speed Surge 3/Day | Spd 20, fly 60(ave) | Perception +10 | Temp: Mage Armor

I'm good.


Max HP: 51 | AC 23, touch 12, flat-footed 21| Fort +8, Ref +7, Will +7 | Init: +1 | Perception +12 Current Damage: -0

still here.


Unicorn | HP: 57/57 | AC 23(25 vs evil), T: 12(14), FF: 20(22) | CMD 27 (31 vs trip) | Fort +10, Ref +7, Will +7 (+2 vs Evil) | Init: + 3, Percp: +11 | Immune charm, compulsion, poison, paralysis, sleep, negative energy, STR drain | Spd: 60, Fly 120

Got a bit distracted when the website was down but I'm still here.


The Man. The Myth. The Mask!

Posted to all games:
Starting in one week, on Saturday the 21st, I will be completely offline until either Sunday the 30th or Monday the 1st. I am going on an international trip to Africa and internet there is practically nonexistent for uses such as playing PbP. If I am a player, please bot me. If I'm your GM, sorry for the delay. I'll be back. Promise.


Male Flame Drake (Augmented) CR: 6 | HP: 57/66 | AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size) CMD 24 | Fort +8, Ref +6, Will +6 | Init: + 5 | Immune fire, paralysis, sleep | Vul: cold; Speed Surge 3/Day | Spd 20, fly 60(ave) | Perception +10 | Temp: Mage Armor

Oh well. It was fun while it lasted!

You know where to find me if you want to do another "Monster-Style" or Drow game again GM Choon.

=)


Unicorn | HP: 57/57 | AC 23(25 vs evil), T: 12(14), FF: 20(22) | CMD 27 (31 vs trip) | Fort +10, Ref +7, Will +7 (+2 vs Evil) | Init: + 3, Percp: +11 | Immune charm, compulsion, poison, paralysis, sleep, negative energy, STR drain | Spd: 60, Fly 120

Hey, thanks everybody. See you around!

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