Race |
Max HP: 51 | AC 23, touch 12, flat-footed 21| Fort +8, Ref +7, Will +7 | Init: +1 | Perception +12 |
Classes/Levels |
Current Damage: -0 |
Alignment |
Advanced Hound Archon CR 6 |
Strength |
19 |
Dexterity |
14 |
Constitution |
17 |
Intelligence |
14 |
Wisdom |
17 |
Charisma |
16 |
About Ardwellyn
Init +6; Senses darkvision 60 ft., detect evil, low-light vision, scent
Aura aura of menace (DC 18), magic circle against evil
AC 23 (+11 natural, +2 dex; +2 deflection vs. evil)
Save Modifiers: +4 vs. poison, +2 resistance vs. evil
DR 10/evil; Immune electricity, petrification; SR 17
Speed 50 ft.
Melee bite +11 (1d8+5), slam +11 (1d4+3) or mwk greatsword +13/+8(2d6+6), bite +6 (1d8+4)
Spell-Like Abilities (CL 7th)
Constant—detect evil, magic circle against evil
At Will—aid, continual flame, greater teleport (self plus 50 lbs. of objects only), message
1/day - Lead Blades
Base Atk +7; CMB +11; CMD 23
Feats Iron Will, Power Attack, Weapon Focus (Greatsword), Weapon Versatility
Skills Acrobatics +12, Intimidate +12, Perception +13, Sense Motive +13, Stealth +16, Survival +16; Racial Modifiers +4 Stealth, +4 Survival
Languages Celestial, Draconic, Infernal; truespeech
Change Shape (Any doglike or Wolf-Like creature of the animal type; per Beast Shape I)
1 RP Race Options: Lesser Spell-Like Ability (Lead Blades 1/day), Fast (+10' bonus to base speed)
Equipment: MW greatsword